Commit Graph

906 Commits

Author SHA1 Message Date
tobspr bc5ffcddd1 Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
tobspr 1bb8b6f079 Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades 2020-10-07 18:35:03 +02:00
tobspr f3dcdeb2b8 Fix pinned shapes not being removable 2020-10-07 18:05:11 +02:00
tobspr 7dccc1a844 Unlock all levels when having a legacy savegame 2020-10-07 15:02:27 +02:00
tobspr fa27d1681f Cleanup IS_DEMO flags and introduce Restriction Manager 2020-10-07 09:48:31 +02:00
tobspr 81e7d96dd8 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-10-07 08:36:26 +02:00
tobspr 9844641d11 Missing parts from last commit 2020-10-07 08:36:24 +02:00
tobspr 94266173d8 Introduce game modes and get rid of global level definitions etc 2020-10-07 08:36:02 +02:00
EmeraldBlock 00cce9479a
Set atlas scale for screenshot to constant value (#776) 2020-10-06 17:27:47 +02:00
EmeraldBlock 0481c84e72
"Fix" getStringForKeyCode returning incorrect strings (#753)
* Fix getStringForKeyCode returning wrong result

This adds the full stop/period (.) key to the switch statement, and replaces String.fromCharCode (which works with Unicode) with the replacement character (�).

* Make letter keys work properly

* Add digits and display unknown codes in brackets

* better formatting
2020-10-04 10:34:40 +02:00
dengr1065 a02438a70a
LibGDX Texture Packing (finally!) (#755)
* Format tsconfig, remove atlas files

* Add helpers for texture packing

* Rest of the texture packing...

* Update gitignores

* Update readme
2020-10-04 09:21:37 +02:00
tobspr 83c4552f9c DE translation fixes 2020-10-01 09:25:29 +02:00
tobspr abaf9890b8 Don't cache pattern 2020-09-29 19:30:03 +02:00
tobspr f62eaa45c0 Hide 1.1.19 changelog 2020-09-29 19:26:56 +02:00
tobspr 1c97f3f32a Fix demo flags 2020-09-29 18:42:29 +02:00
tobspr 1c88b99de3 A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00
tobspr 8b7c0a91cd Change watermark interval 2020-09-29 18:06:39 +02:00
tobspr 344f213566 Minor refactoring 2020-09-29 18:03:53 +02:00
dengr1065 9aff7f9f6d
Rename delta to scale in camera.js (#705) 2020-09-29 17:44:22 +02:00
tobspr 69a3ae39bd proper sandbox flags 2020-09-29 17:06:31 +02:00
EmeraldBlock 7f6c1187b8
Make zoom in and zoom out equal (#704)
* Make zoom in and zoom out equal

Makes zooming out zoom an amount equal to zooming in.

* format things better

* Made zoom keys also equal

Made zoom out equal to zoom in

* Actually made arrow keys equal

hope this actually works
2020-09-29 16:48:41 +02:00
tobspr 5a3807883e Update demo hint and lock demo to lvl 14 2020-09-29 16:46:29 +02:00
tobspr 9b7225bf44 Limit throughput 2020-09-29 13:16:37 +02:00
tobspr e96821b555 Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
tobspr 8ec2a90ae3 Do not send stats in sandbox 2020-09-29 11:19:16 +02:00
tobspr e93b475f72 Rebalance, again 2020-09-29 11:14:27 +02:00
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr fd3bbcdc20 Enable beta overlay again 2020-09-28 18:24:18 +02:00
tobspr 25135056f7 update beta overlay 2020-09-28 18:20:57 +02:00
tobspr 07ac928717 Show warning when placing too many buildings 2020-09-28 15:01:28 +02:00
tobspr 9c75e1777d Show secondary toolbar on wires layer too 2020-09-28 14:50:55 +02:00
tobspr 31641bedad Skip fade on low fps 2020-09-28 14:47:23 +02:00
tobspr d5f7a78386 Allow copying wire values 2020-09-28 14:45:53 +02:00
tobspr 028b4ee8e4 Fix pipette in wires layer 2020-09-28 13:19:13 +02:00
tobspr d11642e402 Update beta overlay 2020-09-28 13:17:21 +02:00
LeopoldTal c9d260f65e
Fix lint (#688)
* trim trailing space in Greek translation

* add missing type imports

* remove unused arg

* remove duplicate declaration
2020-09-28 12:42:15 +02:00
tobspr 2c50944732 Minor changes 2020-09-28 12:37:15 +02:00
tobspr f841a05f52 Migrate levels 2020-09-28 12:35:43 +02:00
tobspr 507121b886 Load css async 2020-09-28 12:24:52 +02:00
tobspr 0d52793c27 Minor refactoring 2020-09-28 12:17:38 +02:00
tobspr d4617edad5 Rework constant signal dialog 2020-09-28 12:17:13 +02:00
tobspr 4f6d9785c1 Add final shapes and upgrades until tier 20 2020-09-28 10:54:21 +02:00
tobspr d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr f584d9d93e Further fixes found during testing, update local config 2020-09-24 17:43:50 +02:00
tobspr 7cd1ee22fd Further fixes 2020-09-24 17:14:15 +02:00
tobspr a4b46f8527 Further adjustments 2020-09-24 16:37:44 +02:00
tobspr d4dd30857e Further pre-release adjustments 2020-09-24 16:12:05 +02:00
tobspr 1ecc2ebb5d Minor adjustments and fixes 2020-09-24 14:59:15 +02:00
tobspr c54ec9fd2a Restructure buildings 2020-09-24 12:53:40 +02:00
tobspr da4c7971e5 Fix outdated resource 2020-09-23 16:25:53 +02:00
tobspr fd77ba135a Fix markers and translation 2020-09-23 16:24:10 +02:00
tobspr e040a47195 Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
tobspr 1f12e755a9 Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
tobspr 9881bd6799 Update toolbar 2020-09-23 09:24:25 +02:00
tobspr f8371a96cf Make the storage its own building, add sanity checks 2020-09-23 08:59:39 +02:00
tobspr 05847add71 Re-balance 2020-09-22 20:21:09 +02:00
tobspr 091ffd1031 Make chained miner default and the only option after unlocking it 2020-09-22 19:31:40 +02:00
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr b0058cb59b Adjust item size 2020-09-22 11:21:45 +02:00
tobspr 1ec8b4fe28 Only render shapes in map overview 2020-09-22 11:21:18 +02:00
tobspr 607fd15a18 Improve overlay transition on low performance setups 2020-09-22 10:54:51 +02:00
tobspr fae67bb7b2 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-09-22 10:50:38 +02:00
tobspr 5f2cf4e589 Improve color rendering performance 2020-09-22 10:50:36 +02:00
przemko07 ea3cad0e37
Use same scale for Atlas as zoomLvl (#680)
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
2020-09-22 10:32:13 +02:00
tobspr 0274597a1c Fix tslint 2020-09-22 10:31:47 +02:00
tobspr afa08b06dc Vastly improve underground belt performance 2020-09-22 10:29:04 +02:00
tobspr 9075841768 Migrate old savegames 2020-09-22 09:32:31 +02:00
tobspr 0ca623f24e Fix reader throughput 2020-09-21 18:32:26 +02:00
tobspr ad3be750fc Fix mouse pan 2020-09-21 18:17:55 +02:00
Exund cceffc1832
Fix camera pan (#673)
* Fix some literal edge cases

* Fixed for fullscreen
2020-09-21 18:16:36 +02:00
Exund b32ae43464
Fix 180° rotater not renamed everywhere (#675)
* Fixed atlas and buildingSpeed

* Revert atlas.json changes
2020-09-21 18:15:30 +02:00
tobspr 4636080dd7 Huge performance improvements 2020-09-21 18:09:27 +02:00
tobspr 2ac570f6d8 Fix belt paths not rendering 2020-09-21 18:07:47 +02:00
Exund c4f2379010
Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
tobspr 1f3991301d Fix miner highlight 2020-09-19 21:40:42 +02:00
tobspr 54f1c1dc93 Update changelog 2020-09-19 21:05:03 +02:00
tobspr 7def60c050 Fix belt planner placing down once a dialog pops up 2020-09-19 21:04:41 +02:00
tobspr 749383a318 Update changelog 2020-09-19 20:59:56 +02:00
tobspr 24eb060000 Fix mouse panning 2020-09-19 20:57:20 +02:00
tobspr ed32238412 Allow toggling units in the statistics dialog 2020-09-19 20:51:47 +02:00
tobspr fbff0a0ad4 Allow to pan the map with the mouse by moving the cursor to the edges of the screen 2020-09-19 20:30:35 +02:00
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
tobspr fe97d28674 Minor adjustments 2020-09-19 18:57:14 +02:00
tobspr d0aa6db630 Trim savegame names 2020-09-19 18:32:39 +02:00
tobspr 1cd52f6dbd Fix tslint 2020-09-19 17:56:40 +02:00
tobspr 5ab3afdd30 Move item processing into separate methods 2020-09-19 17:55:36 +02:00
tobspr 3e93681ce6 Add virtual stacker and painter, fix css 2020-09-19 15:33:24 +02:00
tobspr 8fa348ef30 Minor fixes 2020-09-19 15:14:10 +02:00
tobspr 6b7cfb48b3 Further ui improvements, fix simple belts with wires 2020-09-19 14:48:48 +02:00
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode 2020-09-19 14:27:25 +02:00
tobspr 5bde508f86 Improve settings on low resolution 2020-09-19 12:41:07 +02:00
tobspr ee67470e34 remove pinned shapes drop shadow 2020-09-19 12:22:43 +02:00
tobspr 2075f4d011 Improve simplified belt, show hints everywheer 2020-09-19 12:21:32 +02:00
tobspr ed206363f2 Fix crash in potato mode 2020-09-19 10:45:55 +02:00
tobspr 47443058e0 Add potato mode 2020-09-19 10:34:46 +02:00
tobspr 7bc45d8959 Improve buffer backlog performance, should speed up whole game 2020-09-19 09:28:29 +02:00
tobspr 5bdf6386a1 Improve mass deletion performance 2020-09-19 08:51:28 +02:00
tobspr b7c773a70e Improve entity debugger 2020-09-19 08:15:40 +02:00
dengr1065 7650931f1f
New Entity Debugger (i hope so) (#665) 2020-09-19 07:57:29 +02:00
tobspr b5a2e77db4 Fix multiple typos, closes #627 2020-09-19 07:49:17 +02:00