tobspr
5a928a8ad3
Merge branch 'master' of https://github.com/tobspr/shapez.io
2021-01-17 15:14:32 +01:00
tobspr
d8261a0b31
Closes #1052
2021-01-17 15:14:29 +01:00
dengr1065
6f486767b6
SCSS: Fix refactoring variable name ( #1042 )
2020-12-29 10:39:52 +01:00
dengr1065
b51c0fdbd4
Replace gulp-sass with gulp-dart-sass ( #1036 )
2020-12-25 22:57:57 +01:00
tobspr
aa2b64eae5
Fix items overlapping sometimes, fix constant signal being editable
2020-12-09 10:41:49 +01:00
tobspr
22735591e9
Minor hotfixes
2020-12-07 20:14:23 +01:00
tobspr
46e53244d4
display version in main menu
2020-12-07 19:37:55 +01:00
tobspr
cf22c7d984
Fix save icon not matching up, closes #1010 , closes #905
2020-12-07 19:30:38 +01:00
tobspr
01733c48a3
Prevent items from being rendered on each other when a belt stalls, closes #1000
2020-12-07 19:24:39 +01:00
tobspr
8e2efb0756
Fix belts being too slow sometimes, closes #999
2020-12-07 19:15:57 +01:00
tobspr
eecabf1a07
Update changelog
2020-12-07 18:45:52 +01:00
EmeraldBlock
c0027778ef
Hide wires layer grid with disable grid option ( #991 )
...
When the Disable Grid option is on,
the grid shown on the wires layer also disappears.
This is done by replacing the wires tile grid pattern
with a pure color that is the average color of the tile image.
The color also has the same transparency as the tile image.
The use of a pure color loses the grainy look of the image.
2020-12-07 18:43:58 +01:00
tobspr
3b268294df
Minor adjustments
2020-12-07 18:39:12 +01:00
Ethan Chapman
1230b873aa
Require LMB to place blueprints ( #979 )
2020-12-07 18:37:49 +01:00
tobspr
3ada0d5774
Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff
2020-12-07 18:30:33 +01:00
artemisSystem
503e643fd4
add separate unpin button to pinned shapes ( #839 )
...
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
2020-12-07 13:11:41 +01:00
tobspr
bcaf24c49f
Update changelog
2020-12-07 13:08:19 +01:00
LeopoldTal
f620706ed7
Format all upgrade tiers as Roman numerals ( #830 )
...
* format all upgrade tiers as Roman numerals
* show upgrade tiers 50+ as Arabic numerals
2020-12-07 13:06:54 +01:00
tobspr
ca1af5a505
Allow cycling backwards, closes #790
2020-12-07 13:04:58 +01:00
tobspr
f5032a02ce
Add layersupport for waypoints
2020-12-07 12:57:49 +01:00
Daan Breur
944b3c011c
Added layersupport to waypoints!! ( #703 )
...
* Added layersupport to waypoints!!
It will now save what layer its made on!
* Added Migrator for 1006 to 1007
* Corrected Version Number
* Updated Comment
* Changed HUB Layer to be hardcoded
2020-12-07 12:48:30 +01:00
tobspr
82aaf7f037
Add ability to edit constant signals, bump version
2020-12-07 12:47:19 +01:00
tobspr
4b088980f3
Set 1.2.1 release date
2020-10-31 12:46:25 +01:00
tobspr
d33a72202a
Update changelog and update translation regarding 20 upgrade tiers, closes #907
2020-10-31 12:41:18 +01:00
CEbbinghaus
ff37013074
Added Flooring the Required amount ( #904 )
2020-10-31 12:23:13 +01:00
Roland Szabó
1cd26f74b2
Hungarian Translation 100% ( #895 )
...
* Translate all to Hungarian
* Hungarian added to language selector
2020-10-31 12:20:29 +01:00
tobspr
b17cb6952b
Update changelog and minor fixes
2020-10-31 12:19:51 +01:00
LeopoldTal
785eb31c8d
make save compressor faster ( #888 )
...
Fixes #836 by using a Map instead of an array. The Map maps the values to their indices rather than the reverse, making finding the index constant-time rather than linear, and so building the full map linear rather than quadratic. Flipping it to build the final array is also linear.
2020-10-31 12:12:05 +01:00
LeopoldTal
070245270f
Use locale decimal separator on belt reader display ( #816 )
...
* use locale decimal separator on belt reader display
* rename formatter method
2020-10-31 10:15:45 +01:00
tobspr
1696eabec2
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-10-11 08:42:15 +02:00
tobspr
09850954b1
Update changelog
2020-10-11 08:42:13 +02:00
LeopoldTal
6cf875fe6b
make reward notification scrollable ( #828 )
2020-10-11 08:31:07 +02:00
tobspr
1ab0fb7d9c
Fix stacking bug and bump version, fixes #814
2020-10-11 08:18:55 +02:00
EmeraldBlock
868f9bc06a
Fix reader cap ( #810 )
2020-10-10 19:36:08 +02:00
tobspr
366a2a9f58
Improve tutorial css
2020-10-09 08:36:35 +02:00
tobspr
c4354161ad
Add tutorial video links
2020-10-09 08:33:14 +02:00
tobspr
1164ef4030
Offer tutorial videos
2020-10-09 08:16:20 +02:00
tobspr
d25a548ff3
Rebalance
2020-10-08 23:18:01 +02:00
tobspr
8260edb373
Get rid of some todos / fixmes
2020-10-08 19:47:27 +02:00
tobspr
1025bede1f
Add wires tutorial
2020-10-08 19:40:58 +02:00
tobspr
deab844d04
Add more tutorials
2020-10-08 19:01:12 +02:00
tobspr
27242cdadf
Fix toolbar color
2020-10-08 17:23:07 +02:00
tobspr
c8ac2de44d
Add storage to wires toolbar
2020-10-08 12:56:44 +02:00
tobspr
7744712f39
Fix language choose
2020-10-08 11:06:56 +02:00
tobspr
7b01db5dae
Minor fixes
2020-10-08 10:41:06 +02:00
tobspr
e1f3454629
Merge branch 'master' of https://github.com/tobspr/shapez.io
2020-10-08 09:13:55 +02:00
tobspr
5a96e76151
Allow configuring map resources scale
2020-10-08 09:13:53 +02:00
EmeraldBlock
a79500d574
Fix non-uniform distribution for freeplay shape color palette ( #789 )
...
* use nextIntRange instead of nextIntRangeInclusive
* Remove nextIntRangeInclusive
This function gave the minimum and maximum integer half as much weight, and it was not used anywhere except to generate a freeplay shape color palette, and that now uses nextIntRange.
2020-10-08 08:44:10 +02:00
tobspr
21c9c3cee6
Fix belt path epsilon
2020-10-07 19:31:11 +02:00
tobspr
38ba763897
Allow disabling zoom towards cursor
2020-10-07 19:12:49 +02:00