Commit Graph

906 Commits

Author SHA1 Message Date
tobspr 5a928a8ad3 Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-01-17 15:14:32 +01:00
tobspr d8261a0b31 Closes #1052 2021-01-17 15:14:29 +01:00
dengr1065 6f486767b6
SCSS: Fix refactoring variable name (#1042) 2020-12-29 10:39:52 +01:00
dengr1065 b51c0fdbd4
Replace gulp-sass with gulp-dart-sass (#1036) 2020-12-25 22:57:57 +01:00
tobspr aa2b64eae5 Fix items overlapping sometimes, fix constant signal being editable 2020-12-09 10:41:49 +01:00
tobspr 22735591e9 Minor hotfixes 2020-12-07 20:14:23 +01:00
tobspr 46e53244d4 display version in main menu 2020-12-07 19:37:55 +01:00
tobspr cf22c7d984 Fix save icon not matching up, closes #1010, closes #905 2020-12-07 19:30:38 +01:00
tobspr 01733c48a3 Prevent items from being rendered on each other when a belt stalls, closes #1000 2020-12-07 19:24:39 +01:00
tobspr 8e2efb0756 Fix belts being too slow sometimes, closes #999 2020-12-07 19:15:57 +01:00
tobspr eecabf1a07 Update changelog 2020-12-07 18:45:52 +01:00
EmeraldBlock c0027778ef
Hide wires layer grid with disable grid option (#991)
When the Disable Grid option is on,
the grid shown on the wires layer also disappears.
This is done by replacing the wires tile grid pattern
with a pure color that is the average color of the tile image.
The color also has the same transparency as the tile image.
The use of a pure color loses the grainy look of the image.
2020-12-07 18:43:58 +01:00
tobspr 3b268294df Minor adjustments 2020-12-07 18:39:12 +01:00
Ethan Chapman 1230b873aa
Require LMB to place blueprints (#979) 2020-12-07 18:37:49 +01:00
tobspr 3ada0d5774 Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 2020-12-07 18:30:33 +01:00
artemisSystem 503e643fd4
add separate unpin button to pinned shapes (#839)
Co-authored-by: 3ddy <39034386+3ddyy@users.noreply.github.com>
2020-12-07 13:11:41 +01:00
tobspr bcaf24c49f Update changelog 2020-12-07 13:08:19 +01:00
LeopoldTal f620706ed7
Format all upgrade tiers as Roman numerals (#830)
* format all upgrade tiers as Roman numerals

* show upgrade tiers 50+ as Arabic numerals
2020-12-07 13:06:54 +01:00
tobspr ca1af5a505 Allow cycling backwards, closes #790 2020-12-07 13:04:58 +01:00
tobspr f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
Daan Breur 944b3c011c
Added layersupport to waypoints!! (#703)
* Added layersupport to waypoints!!
It will now save what layer its made on!

* Added Migrator for 1006 to 1007

* Corrected Version Number

* Updated Comment

* Changed HUB Layer to be hardcoded
2020-12-07 12:48:30 +01:00
tobspr 82aaf7f037 Add ability to edit constant signals, bump version 2020-12-07 12:47:19 +01:00
tobspr 4b088980f3 Set 1.2.1 release date 2020-10-31 12:46:25 +01:00
tobspr d33a72202a Update changelog and update translation regarding 20 upgrade tiers, closes #907 2020-10-31 12:41:18 +01:00
CEbbinghaus ff37013074
Added Flooring the Required amount (#904) 2020-10-31 12:23:13 +01:00
Roland Szabó 1cd26f74b2
Hungarian Translation 100% (#895)
* Translate all to Hungarian

* Hungarian added to language selector
2020-10-31 12:20:29 +01:00
tobspr b17cb6952b Update changelog and minor fixes 2020-10-31 12:19:51 +01:00
LeopoldTal 785eb31c8d
make save compressor faster (#888)
Fixes #836 by using a Map instead of an array. The Map maps the values to their indices rather than the reverse, making finding the index constant-time rather than linear, and so building the full map linear rather than quadratic. Flipping it to build the final array is also linear.
2020-10-31 12:12:05 +01:00
LeopoldTal 070245270f
Use locale decimal separator on belt reader display (#816)
* use locale decimal separator on belt reader display

* rename formatter method
2020-10-31 10:15:45 +01:00
tobspr 1696eabec2 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-10-11 08:42:15 +02:00
tobspr 09850954b1 Update changelog 2020-10-11 08:42:13 +02:00
LeopoldTal 6cf875fe6b
make reward notification scrollable (#828) 2020-10-11 08:31:07 +02:00
tobspr 1ab0fb7d9c Fix stacking bug and bump version, fixes #814 2020-10-11 08:18:55 +02:00
EmeraldBlock 868f9bc06a
Fix reader cap (#810) 2020-10-10 19:36:08 +02:00
tobspr 366a2a9f58 Improve tutorial css 2020-10-09 08:36:35 +02:00
tobspr c4354161ad Add tutorial video links 2020-10-09 08:33:14 +02:00
tobspr 1164ef4030 Offer tutorial videos 2020-10-09 08:16:20 +02:00
tobspr d25a548ff3 Rebalance 2020-10-08 23:18:01 +02:00
tobspr 8260edb373 Get rid of some todos / fixmes 2020-10-08 19:47:27 +02:00
tobspr 1025bede1f Add wires tutorial 2020-10-08 19:40:58 +02:00
tobspr deab844d04 Add more tutorials 2020-10-08 19:01:12 +02:00
tobspr 27242cdadf Fix toolbar color 2020-10-08 17:23:07 +02:00
tobspr c8ac2de44d Add storage to wires toolbar 2020-10-08 12:56:44 +02:00
tobspr 7744712f39 Fix language choose 2020-10-08 11:06:56 +02:00
tobspr 7b01db5dae Minor fixes 2020-10-08 10:41:06 +02:00
tobspr e1f3454629 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-10-08 09:13:55 +02:00
tobspr 5a96e76151 Allow configuring map resources scale 2020-10-08 09:13:53 +02:00
EmeraldBlock a79500d574
Fix non-uniform distribution for freeplay shape color palette (#789)
* use nextIntRange instead of nextIntRangeInclusive

* Remove nextIntRangeInclusive

This function gave the minimum and maximum integer half as much weight, and it was not used anywhere except to generate a freeplay shape color palette, and that now uses nextIntRange.
2020-10-08 08:44:10 +02:00
tobspr 21c9c3cee6 Fix belt path epsilon 2020-10-07 19:31:11 +02:00
tobspr 38ba763897 Allow disabling zoom towards cursor 2020-10-07 19:12:49 +02:00