Commit Graph

  • 674d8a139e Merge branch 'master' of https://github.com/tobspr/shapez.io tobspr 2020-08-29 08:00:12 +0200
  • 38dee3cebf Update atlas tobspr 2020-08-29 08:00:10 +0200
  • 5487ec9818
    "Logic pain fix" - Fixing quad painter pain... (#607) dengr1065 2020-08-29 08:56:47 +0300
  • ec830ed5bc minor refactoring tobspr 2020-08-28 23:12:12 +0200
  • 7a4fcb5c99 Prevent rendering selection outline twice tobspr 2020-08-28 23:11:56 +0200
  • 707323591b Fix crash on constant signal dialog tobspr 2020-08-28 23:10:07 +0200
  • 807deaa705 Fix wires not showing placement indicator properly tobspr 2020-08-28 23:06:10 +0200
  • e70f30ed17 Fix wires toolbar not being hidden when pressing f2 tobspr 2020-08-28 23:00:09 +0200
  • a67448fbdf Fix being able to create constant signals without value tobspr 2020-08-28 22:56:56 +0200
  • 7cbe5bb8e7 Reverse order of shapes in shape info tobspr 2020-08-28 22:48:47 +0200
  • a498ee2704 Mark preferred input on storage tobspr 2020-08-28 22:47:05 +0200
  • e92b32184c Rename purple -> magenta tobspr 2020-08-28 22:41:43 +0200
  • 5336467838 statistics are now shown in shapes / second instead of shapes / minute tobspr 2020-08-28 22:41:13 +0200
  • 5076c03dab Fixed rotated levers not being rendered correctly tobspr 2020-08-28 22:25:31 +0200
  • e04fcceecc Fix icons in dark mode, fix long savegame names tobspr 2020-08-28 22:22:29 +0200
  • 728f4ae253 Allow naming savegames tobspr 2020-08-28 22:15:12 +0200
  • a095cd6324 Allow rotating levers tobspr 2020-08-28 21:57:29 +0200
  • d193d4bd49 Fix syntax error tobspr 2020-08-28 21:50:13 +0200
  • 1006660e04
    Update base-cat.yaml (#605) JSansoP 2020-08-28 21:39:13 +0200
  • 9efb62e0f9
    just trsanslated (#604) kedi 2020-08-28 22:38:46 +0300
  • 7ba69771a6
    Changed wrong naming convention in README.md (#603) TehThanos 2020-08-28 22:38:32 +0300
  • a70c6561f3
    Update base-cz.yaml (#598) Ondřej Povolný 2020-08-28 21:38:18 +0200
  • 3f497c5b47
    - Minor adjustments in English translation of game and adjust casing of product names (#593) TrapperHell 2020-08-28 19:37:15 +0000
  • 2dca363df9
    Updatet German translation (#545) L3NN4RTR4NN3L 2020-08-28 21:36:07 +0200
  • aeab115865
    Updated french translation (#533) PascalGrosse 2020-08-28 21:34:36 +0200
  • 5459e6470b Add 1x1 compact splitters tobspr 2020-08-28 21:28:29 +0200
  • b6328cd9a0 Update changelog tobspr 2020-08-28 21:18:18 +0200
  • 8ba6517591 Mark pinned shapes in statistics dialog tobspr 2020-08-28 21:17:07 +0200
  • e6b5f8d2ed Added setting to be able to delete buildings while placing, closes #45 tobspr 2020-08-28 21:05:20 +0200
  • 389ce28e7a Minor css adjustments to the statistics dialog tobspr 2020-08-28 20:58:42 +0200
  • bfe2795677 Merge branch 'master' of https://github.com/tobspr/shapez.io tobspr 2020-08-28 20:56:04 +0200
  • cda31732b1 Fix rendering bug tobspr 2020-08-28 20:56:02 +0200
  • 4bcef8e725
    Add button to toggle sortedness of the statistics screen (#590) Ryan Liptak 2020-08-24 11:51:29 -0700
  • 93f9d7ae23 Fix cutter tobspr 2020-08-18 20:12:18 +0200
  • 1a6c91f4e9 Fix crash tobspr 2020-08-18 20:07:44 +0200
  • 296b76bf11 Add virtual shape processing buildings tobspr 2020-08-18 20:02:39 +0200
  • 1ff76e0b2e
    [core/rectangle] Remove unused methods (#571) Bjorn Stromberg 2020-08-18 21:19:25 +0900
  • 49d49e1489
    Update base-de.yaml (#524) Oblivo 2020-08-18 10:23:40 +0200
  • 1dfb5f7476 Give more blueprint shapes in sandbox controller, create wire network even if it consists of tunnels only tobspr 2020-08-15 23:19:55 +0200
  • d4cbb5b124 Fix belt underlays not rendering tobspr 2020-08-15 22:52:16 +0200
  • b7efda9bf6 Further performance improvements tobspr 2020-08-15 22:44:15 +0200
  • b2880700e8 Huge rendering performance improvements and minor other changes, lots of refactorings tobspr 2020-08-15 22:32:55 +0200
  • d1a5dd8c9e Update local config with latest variables and cleanup a bit tobspr 2020-08-15 19:55:39 +0200
  • 7e139d116d Catch up with enum change / merge tobspr 2020-08-15 19:50:22 +0200
  • 6a447e3583 Remove enumLayer and enumItemType Bjorn Stromberg 2020-08-16 01:39:08 +0900
  • 75e729dac2 Merge branch 'master' of https://github.com/tobspr/shapez.io tobspr 2020-08-15 19:43:06 +0200
  • 7b40292be3 Start to optimize rendering tobspr 2020-08-15 19:43:03 +0200
  • 88768e65a6
    [translations/base-ind] Remove trailing spaces (#570) Bjorn Stromberg 2020-08-16 01:28:55 +0900
  • b1fb0fca7e Fix wires blueprint pasting bug, do not show wire info on unconnected wires tobspr 2020-08-15 18:14:00 +0200
  • 070bce7020 Minor fixes tobspr 2020-08-15 17:55:14 +0200
  • 699bb6a21e Merge branch 'master' of https://github.com/tobspr/shapez.io tobspr 2020-08-15 17:51:30 +0200
  • 7279b75187 Improve information when hovering wires tobspr 2020-08-15 17:51:28 +0200
  • f785bfe279
    Arrange base-de.yaml so it matches base-en.yaml (#558) DerFeldspatz 2020-08-15 16:27:17 +0200
  • 779ba8a1b8
    Using reject here is uncaught, make this a single promise and resolve/reject accordingly (#556) Bjorn Stromberg 2020-08-15 23:26:54 +0900
  • 90cf65e21e
    Add Indonesian Translation (#509) forsaken-hero 2020-08-15 15:22:08 +0100
  • 61e7481c8f Change coating -> insulation tobspr 2020-08-15 16:19:28 +0200
  • 5a0d3dcbe8 Add wire coating tobspr 2020-08-15 16:16:17 +0200
  • 6a3a9c49cf Improve layer preview tobspr 2020-08-15 15:24:42 +0200
  • c25428357e Remove unused code tobspr 2020-08-14 15:48:33 +0200
  • 6c8a29cea6 Sneak preview to the wires layer when placing on the regular layer tobspr 2020-08-14 15:48:26 +0200
  • 390c4ce1a5 Add display tobspr 2020-08-14 14:55:37 +0200
  • 349657bafc Update storage to also return if its full or not tobspr 2020-08-14 13:15:26 +0200
  • 1dab9539bf
    Add storage shape ejector pin (#568) dengr1065 2020-08-14 14:10:57 +0300
  • 8c39d31c5b Optimize performance by using singletons for items tobspr 2020-08-14 13:09:10 +0200
  • 3c34227c24 Unify assets, refactor waypoints tobspr 2020-08-14 12:14:15 +0200
  • 9085f32ec3 Add multiple performance settings tobspr 2020-08-14 09:38:48 +0200
  • 9e76606674 Minor refactoring tobspr 2020-08-14 08:54:52 +0200
  • 7fcfae747a Fix tunnels, nr. 2 tobspr 2020-08-14 08:53:35 +0200
  • 9f522d23ff Improve sprites and fix tunnels tobspr 2020-08-14 08:53:28 +0200
  • c982827d60 New building sprites tobspr 2020-08-14 08:20:39 +0200
  • f69af63aa3 Fix wires tunnel bug tobspr 2020-08-14 07:21:49 +0200
  • fd7ae79971 Fix hub not accepting items tobspr 2020-08-13 21:06:54 +0200
  • efd8ba7ae9 Add wire bridges and fix Q on hub crash tobspr 2020-08-13 21:04:44 +0200
  • ff02508361 Add transistor building (Gate) tobspr 2020-08-13 20:47:33 +0200
  • f44563fc05 Add item filter tobspr 2020-08-13 20:30:43 +0200
  • 984bea1921 Add OR gate and different colors of wire based on the value tobspr 2020-08-13 20:01:54 +0200
  • 49da768b73 Add NOT gate tobspr 2020-08-13 19:33:35 +0200
  • 52b4d4d742 Implement wire networks, add levers tobspr 2020-08-13 19:23:00 +0200
  • 75ab655998 Add basic logic gate and improve wires in general tobspr 2020-08-13 10:23:50 +0200
  • 93186cbb9f Enable new buildings by default for now tobspr 2020-08-12 21:06:05 +0200
  • f4ac6dfe03 Add constant signal emitters tobspr 2020-08-12 21:05:32 +0200
  • c7b3cc1675 Update readme about adding new stuff tobspr 2020-08-12 20:34:00 +0200
  • f65b3728ed Improve wire auto-connect tobspr 2020-08-12 20:11:24 +0200
  • f16ab2389a initial take on wire auto-rotation tobspr 2020-08-11 20:02:59 +0200
  • a32c0530bb Refactor rotation overview matrices tobspr 2020-08-11 18:50:43 +0200
  • 850461df8f Further take on logic wires tobspr 2020-08-11 18:40:09 +0200
  • 5708ef385c Fix entities being incorrectly restored tobspr 2020-08-11 13:31:27 +0200
  • 20718ca05c Fix tslint tobspr 2020-08-11 13:29:47 +0200
  • b19b87a6c8 Improve map overlay rendering and raise zoom limit tobspr 2020-08-11 13:17:39 +0200
  • c1b1564d76 Fix crc generation tobspr 2020-08-10 23:34:30 +0200
  • 2203d5fc6a Improve saving speed by using crc32 instead of sha1 for checksum tobspr 2020-08-10 23:31:02 +0200
  • 9701a143ec Only store changed properties for all components tobspr 2020-08-10 22:53:02 +0200
  • bb431b8490 Reduce savegame size by not storing the tileSize in the static entity tobspr 2020-08-10 22:13:26 +0200
  • 8d329990ef Fix item filters being ignored tobspr 2020-08-10 22:04:38 +0200
  • d2077f5009 Fix building placer not showing slots properly tobspr 2020-08-10 21:36:46 +0200
  • 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now tobspr 2020-08-10 21:24:58 +0200
  • 89294c7072 Remove instant eject flag tobspr 2020-08-10 20:32:45 +0200
  • b3b8da04a1 Refactor belt underlay feature into seperate component tobspr 2020-08-10 20:26:47 +0200
  • f91e677f2e Fix item animations not working for belts tobspr 2020-08-10 20:17:18 +0200
  • 08a5b9070d Simplify hub component tobspr 2020-08-10 20:09:04 +0200