[core/rectangle] Remove unused methods (#571)

* [core/rectangle] Remove unused methods

* Restore some methods
This commit is contained in:
Bjorn Stromberg 2020-08-18 21:19:25 +09:00 committed by GitHub
parent 49d49e1489
commit 1ff76e0b2e
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1 changed files with 1 additions and 52 deletions

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@ -53,27 +53,6 @@ export class Rectangle {
return a.left <= b.right && b.left <= a.right && a.top <= b.bottom && b.top <= a.bottom;
}
/**
* Returns a rectangle arround a rotated point
* @param {Array<Vector>} points
* @param {number} angle
* @returns {Rectangle}
*/
static getAroundPointsRotated(points, angle) {
let minX = 1e10;
let minY = 1e10;
let maxX = -1e10;
let maxY = -1e10;
for (let i = 0; i < points.length; ++i) {
const rotated = points[i].rotated(angle);
minX = Math.min(minX, rotated.x);
minY = Math.min(minY, rotated.y);
maxX = Math.max(maxX, rotated.x);
maxY = Math.max(maxY, rotated.y);
}
return new Rectangle(minX, minY, maxX - minX, maxY - minY);
}
/**
* Copies this instance
* @returns {Rectangle}
@ -82,28 +61,6 @@ export class Rectangle {
return new Rectangle(this.x, this.y, this.w, this.h);
}
/**
* Ensures the rectangle contains the given square
* @param {number} centerX
* @param {number} centerY
* @param {number} halfWidth
* @param {number} halfHeight
*/
extendBySquare(centerX, centerY, halfWidth, halfHeight) {
if (this.isEmpty()) {
// Just assign values since this rectangle is empty
this.x = centerX - halfWidth;
this.y = centerY - halfHeight;
this.w = halfWidth * 2;
this.h = halfHeight * 2;
} else {
this.setLeft(Math.min(this.x, centerX - halfWidth));
this.setRight(Math.max(this.right(), centerX + halfWidth));
this.setTop(Math.min(this.y, centerY - halfHeight));
this.setBottom(Math.max(this.bottom(), centerY + halfHeight));
}
}
/**
* Returns if this rectangle is empty
* @returns {boolean}
@ -259,14 +216,6 @@ export class Rectangle {
return new Rectangle(this.x - amount, this.y - amount, this.w + 2 * amount, this.h + 2 * amount);
}
/**
* Helper for computing a culling area. Returns the top left tile
* @returns {Vector}
*/
getMinStartTile() {
return new Vector(this.x, this.y).snapWorldToTile();
}
/**
* Returns if the given rectangle is contained
* @param {Rectangle} rect
@ -394,7 +343,7 @@ export class Rectangle {
}
/**
* Returns a new recangle in tile space which includes all tiles which are visible in this rect
* Returns a new rectangle in tile space which includes all tiles which are visible in this rect
* @returns {Rectangle}
*/
toTileCullRectangle() {