Allow disabling zoom towards cursor
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bc5ffcddd1
commit
38ba763897
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@ -511,7 +511,11 @@ export class Camera extends BasicSerializableObject {
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this.clampZoomLevel();
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this.desiredZoom = null;
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const mousePosition = this.root.app.mousePosition;
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let mousePosition = this.root.app.mousePosition;
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if (!this.root.app.settings.getAllSettings().zoomToCursor) {
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mousePosition = new Vector(this.root.gameWidth / 2, this.root.gameHeight / 2);
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}
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if (mousePosition) {
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const worldPos = this.root.camera.screenToWorld(mousePosition);
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const worldDelta = worldPos.sub(this.center);
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@ -7,7 +7,7 @@ export class HUDBetaOverlay extends BaseHUDPart {
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parent,
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"ingame_HUD_BetaOverlay",
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[],
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"<h2>UNSTABLE BETA VERSION</h2><span>Steam Release: 9th October 2020!</span>"
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"<h2>UNSTABLE BETA VERSION</h2><span>Unfinalized & potential buggy content!</span>"
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);
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}
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@ -258,6 +258,7 @@ export const allApplicationSettings = [
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new BoolSetting("enableMousePan", enumCategories.advanced, (app, value) => {}),
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new BoolSetting("alwaysMultiplace", enumCategories.advanced, (app, value) => {}),
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new BoolSetting("zoomToCursor", enumCategories.advanced, (app, value) => {}),
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new BoolSetting("clearCursorOnDeleteWhilePlacing", enumCategories.advanced, (app, value) => {}),
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new BoolSetting("enableTunnelSmartplace", enumCategories.advanced, (app, value) => {}),
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new BoolSetting("vignette", enumCategories.userInterface, (app, value) => {}),
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@ -322,6 +323,7 @@ class SettingsStorage {
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this.disableTileGrid = false;
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this.lowQualityTextures = false;
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this.simplifiedBelts = false;
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this.zoomToCursor = true;
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/**
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* @type {Object.<string, number>}
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@ -532,7 +534,7 @@ export class ApplicationSettings extends ReadWriteProxy {
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}
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getCurrentVersion() {
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return 28;
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return 29;
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}
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/** @param {{settings: SettingsStorage, version: number}} data */
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@ -665,6 +667,11 @@ export class ApplicationSettings extends ReadWriteProxy {
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data.version = 28;
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}
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if (data.version < 29) {
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data.settings.zoomToCursor = true;
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data.version = 29;
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}
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return ExplainedResult.good();
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}
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}
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@ -1025,6 +1025,11 @@ settings:
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description: >-
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Allows panning the map by moving the cursor to the edges of the screen. The scroll speed depends on the Movement Speed setting.
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zoomToCursor:
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title: Zoom towards Cursor
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description: >-
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If activated the zoom will happen in the direction of your mouse position, otherwise in the middle of the screen.
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keybindings:
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title: Keybindings
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hint: >-
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