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shapez.io/translations/base-ro.yaml

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2020-06-10 17:28:45 +02:00
steamPage:
shortText: shapez.io este un joc despre construirea fabricilor pentru a
automatiza crearea și combinarea a din ce in ce mai complexe forme
într-o hartă infinită.
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discordLinkShort: Official Discord
intro: >-
Shapez.io is a relaxed game in which you have to build factories for the
automated production of geometric shapes.
2020-06-10 17:28:45 +02:00
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As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
2020-07-07 13:34:49 +02:00
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While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
title_advantages: Avantaje Standalone
2020-09-29 20:40:55 +02:00
advantages:
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
- <b>12 Noi Nivele</b> pentru un total de 26 niveluri
- <b>18 Noi Clădiri</b> pentru o fabrică complet automatizată!
- <b>20 de Grade de Upgrade</b> pentru multe ore de distracție!
- <b>Actualizare cu Fire</b> pentru o dimensiune cu totul nouă!
- <b>Temă întunecată</b>!
2020-09-29 20:40:55 +02:00
- Unlimited Savegames
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
- Marcaje nelimitate!
- Susține-mă! ❤️
title_future: Conținut Planificat
2020-09-29 20:40:55 +02:00
planned:
- Blueprint Library (Standalone Exclusive)
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
- Realizări Steam
- Mod Puzzle
- Hartă
- Mod-uri
- Mod Sandbox
- ... și multe altele!
title_open_source: Acest joc are sursă liberă!
title_links: Link-uri
2020-09-29 20:40:55 +02:00
links:
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
discord: Discord Oficial
2020-09-29 20:40:55 +02:00
roadmap: Roadmap
subreddit: Subreddit
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
source_code: Cod sursă (GitHub)
translate: Ajută la traducere
2020-09-29 20:40:55 +02:00
text_open_source: >-
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
Oricine poate să contribuie, Sunt implicat activ în comunitate și
încerc să revizuiesc toate sugestiile și să iau păreri și răspunsuri în considerație
oriunde-i posibil.
2020-07-07 13:34:49 +02:00
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
2020-10-31 10:20:00 +01:00
Fii sigur să-mi vezi panoul Trello pentru roadmap-ul întreg!
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global:
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loading: Se Încarcă
error: Eroare
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thousandsDivider: ","
decimalSeparator: .
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suffix:
thousands: k
millions: M
billions: B
trillions: T
infinite: inf
time:
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oneSecondAgo: acum o secundă
xSecondsAgo: acum <x> secunde
oneMinuteAgo: acum un minut
xMinutesAgo: acum <x> minute
oneHourAgo: acum o oră
xHoursAgo: acum <x> ore
oneDayAgo: acum o zi
xDaysAgo: acum <x> zile
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secondsShort: <seconds>s
minutesAndSecondsShort: <minutes>m <seconds>s
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hoursAndMinutesShort: <hours>h <minutes>m
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xMinutes: <x> minute
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keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
demoBanners:
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title: Versiunea Demo
intro: Instalează versiunea Standalone pentru a debloca toate funcțiile!
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mainMenu:
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play: Joacă
changelog: Jurnalul schimbărilor
importSavegame: Importă
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openSourceHint: Acest joc este open source!
discordLink: Serverul oficial de Discord
helpTranslate: Ajută să traducem!
browserWarning: Scuze dar, jocul este știut să ruleze încet pe browser-ul tău!
Instalează versiunea standalone sau descarcă chrome pentru experiența completă.
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savegameLevel: Nivelul <x>
savegameLevelUnknown: Nivel necunoscut
continue: Continuă
newGame: Joc nou
madeBy: Făcut de <author-link>
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subreddit: Reddit
savegameUnnamed: Fară nume
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dialogs:
buttons:
ok: OK
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delete: Șterge
cancel: Anulează
later: Mai târziu
restart: Restartează
reset: Resetează
getStandalone: Instalează Standalone-ul
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deleteGame: Știu ce fac
viewUpdate: Vezi Update-ul
showUpgrades: Vezi Upgrade-urile
showKeybindings: Arată tastele configurate
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importSavegameError:
title: Eroare la Importare
text: "Încercarea de importare a eșuat:"
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importSavegameSuccess:
title: Salvarea importată
text: Salvarea ta a fost importat cu succes.
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gameLoadFailure:
title: Jocul este corupt
text: "Încercarea de a încărca salvarea a eșuat:"
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confirmSavegameDelete:
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title: Confirmă ștergerea
text: Ești sigur că vrei să ștergi următorul joc?<br><br>
'<savegameName>' la nivelul <savegameLevel><br><br> Acest lucru nu poate fi
anulat!
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savegameDeletionError:
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title: Eroare la ștergere
text: "Nu a reușit să se ștearga salvarii:"
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restartRequired:
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title: Restartare necesară
text: Trebuie să restartezi jocul pentru a aplica setările.
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editKeybinding:
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title: Schimbă Tastele configurate
desc: Apasă tasta sau butonul mouse-ului pe care vrei să îl atribui, sau escape
pentru a anula.
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resetKeybindingsConfirmation:
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title: Resetează Tastele configurate
desc: Acesta va reseta toate tastele configurate la valorile obișnuite. Vă rog
să confirmați.
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keybindingsResetOk:
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title: Tastele configurate se resetează
desc: Tastele configurate au fost resetate la valorile lor obișnuite!
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featureRestriction:
title: Demo Version
desc: Ai încercat să accesezi o funcție (<feature>) care nu este disponibilă în
demo. Consideră să instalezi standalone-ul pentru experiența completă!
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oneSavegameLimit:
title: Salvări limitate
desc: Poți avea doar o salvare în același timp în versiunea demo. Te rugăm
șterge-o pe cea existentă sau instalează standalone-ul!
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updateSummary:
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title: Update nou!
desc: "Aici sunt schimbările de când ai jucat ultima oară:"
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upgradesIntroduction:
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title: Deblochează Upgrade-uri
desc: Toate formele pe care le produci pot fi folosite să deblochezi upgrade-uri
- <strong>Nu îți distruge vechile fabrici!</strong> Fila
upgrade-urilor poate fi găsită în colțul din dreapta sus al
ecranului.
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massDeleteConfirm:
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title: Confirmă ștergerea
desc: Stergeți multe construcții (<count> pentru a fi exact)! Sunteți sigur că
vreți să faceți asta?
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blueprintsNotUnlocked:
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title: Nu este deblocat încă
desc: Planurile nu au fost deblocate încă! Completează mai multe nivele să le
deblochezi.
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keybindingsIntroduction:
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title: Taste configurate folositoare
desc: "Acest joc are multe taste configurate care fac construitul fabricilor
mari mai ușor. Aici sunt câteva dar, fii sigur să <strong>verifici
tastele configurate</strong>!<br><br> <code
class='keybinding'>CTRL</code> + Drag: Selectează o zonă pentreu a
copia / delete.<br> <code class='keybinding'>SHIFT</code>: Ține
apăsat pentru a plasa mai multe dintr-o clădire.<br> <code
class='keybinding'>ALT</code>: Inversează orientația a benzilor
rulante.<br>"
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createMarker:
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title: Nou waypoint
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desc: Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
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titleEdit: Edit Marker
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markerDemoLimit:
desc: Poți crea decât două waypoint-uri personalizate în demo. Ia standalone-ul
pentru Waypoint-uri nelimitate!
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massCutConfirm:
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title: Confirmă tăierea
desc: Tu tai multe construcții (<count> pentru a fi precis)! Sunteți sigur că
vreți să faceți asta?
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exportScreenshotWarning:
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title: Exportează captură de ecran
desc: Ai solicitat să exportezi baza ta ca o captură de ecran. Vă rugăm să
rețineți că asta poate fi destul de lent pentru o bază mare și poate
chiar să blocheze jocul!
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massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
editSignal:
title: Set Signal
descItems: "Choose a pre-defined item:"
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
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tutorialVideoAvailable:
title: Tutorial Available
desc: There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage:
title: Tutorial Available
desc: There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
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ingame:
keybindingsOverlay:
moveMap: Move
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selectBuildings: Selectează zona
stopPlacement: Oprește plasarea
rotateBuilding: Rotește construcția
placeMultiple: Plasează mai multe
reverseOrientation: Întoarce orientarea
disableAutoOrientation: Dezactivați auto orientarea
toggleHud: Comută Interfața
placeBuilding: Plasează construcția
createMarker: Crează Waypoint
delete: Distruge
pasteLastBlueprint: Lipește ultimul plan
lockBeltDirection: Activează planificator de benzi
plannerSwitchSide: Întoarce partea planificatorului
cutSelection: Taie
copySelection: Copiază
clearSelection: Golește Secțiunea
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pipette: Pipette
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switchLayers: Switch layers
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buildingPlacement:
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cycleBuildingVariants: Apasă <key> pentru a cicla variantele.
hotkeyLabel: "Tasta: <key>"
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infoTexts:
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speed: Viteză
range: Distanță
storage: Capacitate
oneItemPerSecond: 1 obiect / second
itemsPerSecond: <x> obiecte / s
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itemsPerSecondDouble: (x2)
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tiles: <x> Câmpuri
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levelCompleteNotification:
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levelTitle: Nivelul <level>
completed: Completat
unlockText: Ai deblocat <reward>!
buttonNextLevel: Nivelul următor
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notifications:
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newUpgrade: Un upgrade nou este disponibil!
gameSaved: Jocul tău a fost salvat.
freeplayLevelComplete: Level <level> has been completed!
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shop:
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title: Upgrade-uri
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buttonUnlock: Upgrade
tier: Tier <x>
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maximumLevel: NIVELUL MAXIM (Speed x<currentMult>)
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statistics:
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title: Statistici
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dataSources:
stored:
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title: Stocate
description: Afișează numărul de forme stocate în construcția centrală .
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produced:
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title: Produse
description: Afișează toate formele pe care fabrica ta le produce, incluzând
produsele intermediate.
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delivered:
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title: Livrate
description: Afișează formele care sunt livrate la construcția centrală.
noShapesProduced: Nicio formă nu a fost produsă până acum.
shapesDisplayUnits:
second: <shapes> / s
minute: <shapes> / m
hour: <shapes> / h
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settingsMenu:
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playtime: Timp jucat
buildingsPlaced: Construcții
beltsPlaced: Benzi
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tutorialHints:
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title: Ai nevoie de ajutor?
showHint: Arată o idee
hideHint: Închide
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blueprintPlacer:
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cost: Preț
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waypoints:
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waypoints: Waypointuri
hub: Interfață
description: Click-stânga pe un waypoint pentru a merge la el, click-dreapta
pentru a îl șterge.<br><br>Apasă <keybinding> pentru a crea un
waypoint din perspectiva actuală, sau <strong>click-dreapta</strong>
pentru a crea un waypoint.
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creationSuccessNotification: Waypointul a fost creat.
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interactiveTutorial:
title: Tutorial
hints:
1_1_extractor: Plasează un <strong>extractor</strong> pe o <strong>formă de
cerc</strong> pentru a o extrage!
1_2_conveyor: "Conectează extractorul cu o<strong>bandă rulantă</strong> până la
centru!<br><br>Sfat: <strong>Click și trage</strong> banda cu
mouse-ul tău!"
1_3_expand: "Acesta <strong>NU</strong> este un joc idle! Construiește mai multe
extractoare și benzi pentru a finaliza scopul mai
rapid.<br><br>Sfat: Ține apăsat <strong>SHIFT</strong> pentru a
plasa mai multe extractoare, și flosește <strong>R</strong>
pentru a le roti."
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2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS: The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS: Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS:
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires: Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button: "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS: You
don't have to connect all inputs! Try wiring only two."
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colors:
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red: Roșu
green: Verde
blue: Albastru
yellow: Galben
purple: Mov
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cyan: Cyan
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white: Alb
uncolored: Necolorat
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black: Black
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shapeViewer:
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title: Start
empty: Gol
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copyKey: Copy Key
connectedMiners:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
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watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Get on steam
standaloneAdvantages:
title: Get the full version!
no_thanks: No, thanks!
points:
levels:
title: 12 New Levels
desc: For a total of 26 levels!
buildings:
title: 18 New Buildings
desc: Fully automate your factory!
savegames:
title: ∞ Savegames
desc: As many as your heart desires!
upgrades:
title: ∞ Upgrade Tiers
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desc: This demo version has only 5!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Wires
desc: An entirely new dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Support me
desc: I develop it in my spare time!
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shopUpgrades:
belt:
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name: Benzi, Distribuitor & Tunele
description: Viteza x<currentMult> → x<newMult>
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miner:
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name: Extractoare
description: Viteza x<currentMult> → x<newMult>
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processors:
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name: Tăiere, Rotație & Presare
description: Viteza x<currentMult> → x<newMult>
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painting:
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name: Amestecare & Pictare
description: Viteza x<currentMult> → x<newMult>
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buildings:
belt:
default:
name: Benzi Rulante
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description: Transportă obiecte, ține apăsat și trage pentru a plasa mai multe.
miner:
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default:
name: Extractor
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description: Plasează peste o formă sau culoare pentru a o extrage.
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chainable:
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name: Extractor (lanț)
description: Plasează peste o formă sau culoare pentru a o extrage. Poate fi
înlănțuit.
underground_belt:
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default:
name: Tunel
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description: Permite transportarea resurselor pe sub construcții și benzi.
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tier2:
name: Tunnel Tier II
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description: Permite transportarea resurselor pe sub construcții și benzi.
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cutter:
default:
name: Tăietor
description: Taie forme de sus în jos și scoate ambele jumătăți. <strong>Dacă
folosești doar o parte, ține minte să o distrugi pe cealaltă sau
producția se va opri!</strong>
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quad:
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name: Tăietor (Quad)
description: Taie formele în patru părți. <strong>Dacă folosești doar o parte,
ține minte să o distrugi pe cealaltă sau producția se va
opri!</strong>
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rotater:
default:
name: Rotate
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description: Rotește formele în sensul acelor de ceasornic la 90 de grade.
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ccw:
name: Rotate (CCW)
description: Rotește formele în inversul sensului acelor de ceasornic la 90 de
grade.
rotate180:
name: Rotate (180)
description: Rotates shapes by 180 degrees.
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stacker:
default:
name: Mașină de presat
description: Unește ambele obiecte. Dacă ele nu poti fi unite, obiectul drept va
fi pus peste obiectul stâng.
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mixer:
default:
name: Mixer de culori
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description: Amestecă două culori folosind amestecuri aditive.
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painter:
default:
name: Mașină de pictat
description: Colorează întreaga formă din input-ul stâng folosind culoarea din
input-ul drept.
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double:
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name: Mașină de pictat (Dublu)
description: Colorează formele din input-urile din stânga folosind culoarea din
input-ul de sus.
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quad:
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name: Mașină de pictat (Quad)
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description: Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
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mirrored:
name: Mașină de pictat
description: Colorează întreaga formă din input-ul stâng folosind culoarea din
input-ul drept.
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trash:
default:
name: Gunoi
description: Acceptă input-uri din toate părțile și le distruge. Pentru
totdeauna.
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hub:
deliver: Deliver
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toUnlock: pentru a debloca
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levelShortcut: LVL
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endOfDemo: End of Demo
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wire:
default:
name: Energy Wire
description: Allows you to transport energy.
second:
name: Wire
description: Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
balancer:
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default:
name: Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
merger:
name: Merger (compact)
description: Merges two conveyor belts into one.
merger-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
splitter:
name: Splitter (compact)
description: Splits one conveyor belt into two.
splitter-inverse:
name: Splitter (compact)
description: Splits one conveyor belt into two.
storage:
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default:
name: Storage
description: Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel:
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default:
name: Wire Crossing
description: Allows to cross two wires without connecting them.
constant_signal:
default:
name: Constant Signal
description: Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever:
default:
name: Switch
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate:
default:
name: AND Gate
description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not:
name: NOT Gate
description: Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor:
name: XOR Gate
description: Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or:
name: OR Gate
description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor:
default:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter:
default:
name: Filter
description: Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display:
default:
name: Display
description: Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader:
default:
name: Belt Reader
description: Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer:
default:
name: Shape Analyzer
description: Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator:
default:
name: Compare
description: Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor:
default:
name: Virtual Cutter
description: Virtually cuts the shape into two halves.
rotater:
name: Virtual Rotater
description: Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker:
name: Virtual Unstacker
description: Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker:
name: Virtual Stacker
description: Virtually stacks the right shape onto the left.
painter:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
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item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
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storyRewards:
reward_cutter_and_trash:
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title: Tăierea formelor
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desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
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reward_rotater:
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title: Rotitul
desc: <strong>rotater-ul</strong> a fost deblocat! El rotește formele la 90 de
grade.
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reward_painter:
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title: Pictatul
desc: "The <strong>Mașina de pictat</strong> a fost deblocată - Extrage niște
culori (la fel cum faci și cu formele) și combină-le cu o formă în
mașina de pictat pentru a le colora!<br><br>PS: Dacă ești orb, acolo
este un <strong>mod pentru orbi</strong> în setări!"
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reward_mixer:
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title: Amestecatul culorilor
desc: <strong>Mixerul</strong> a fost deblocat - Combină două culori folosind
<strong>amestecul de aditivi</strong> cu această clădire!
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reward_stacker:
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title: Mașina de presat
desc: Acum poți combina forme cu <strong>mașina de presat</strong>! Ambele
input-uri vor fi combinate, iar dacă ele pot fi puse alături, ele
vor fi <strong>sudate</strong>. Dacă nu, input-ul drept este
<strong>pus peste</strong> input-ul stâng!
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reward_splitter:
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title: Distribuitor/Combinator
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desc: You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
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reward_tunnel:
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title: Tunel
desc: <strong>Tunelul</strong> a fost deblocat - Acum poți deplasa obiecte prin
benzi și construcții cu el!
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reward_rotater_ccw:
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title: Rotarea CCW
desc: Ai deblocat o variantă a <strong>rotater-ului</strong> - El permite
rotația în sensul invers al acelor de ceasornic! Pentru a îț
construi, selectează rotater-ul și <strong>apasă 'T' pentru a cicla
printre variante</strong>!
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reward_miner_chainable:
title: Chaining Extractor
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desc: "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS: The old
extractor has been replaced in your toolbar now!"
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reward_underground_belt_tier_2:
title: Tunnel Tier II
desc: Ai deblocat o variantă nouă a <strong>tunelului</strong> - El are
<strong>distanță mai mare</strong>, iar tu poți de asemenea să
alternezi acele tunele acum!
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reward_cutter_quad:
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title: Tăiatul quadriplu
desc: Ai deblocat o variantă a <strong>tăietorului</strong> - El îți permite să
tai forme în <strong>patru părți</strong> în loc de doar două!
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reward_painter_double:
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title: Pictatul dublu
desc: Ai deblocat o variantă a <strong>Mașini de pictat</strong> - Funcționează
la fel ca o mașină de pictat normală dar, procesează <strong>două
forme odată</strong> consumând doar o culoare în loc de două!
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reward_storage:
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title: Depozitul
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desc: You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
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reward_freeplay:
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title: Jocul liber
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desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on, I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
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reward_blueprints:
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title: Planuri
desc: Acum poți <strong>copia și lipi</strong> părți ale fabrici tale!
Selectează o zonă (Ține apăsat CTRL, apoi trage cu mouse-ul tău), și
apasă 'C' pentru a o copia.<br><br>Lipitul nu este
<strong>gratis</strong>, ai nevoie să produci <strong>forme de
planuri</strong> pentru a ți le permite! (Acelea pe care tocmai
le-ai livrat).
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no_reward:
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title: Nivelul următor
desc: "Acest nivel nu ți-a dat nimic dar, următor îți va da! <br><br> PS: Mai
bine nu îți distruge fabricile construite - Ai nevoie de
<strong>toate</strong> acele forme mai târziu din nou pentru a
<strong>debloca upgrade-uri</strong>!"
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no_reward_freeplay:
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title: Nivelul următor
desc: Felicitări! Apropo, mai mult conținut este planificat pentru versiunea
standalone!
reward_balancer:
title: Balancer
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
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items</strong> onto multiple belts!
reward_merger:
title: Compact Merger
desc: You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader:
title: Belt reader
desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180:
title: Rotater (180 degrees)
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desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
reward_display:
title: Display
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desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS: Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
reward_constant_signal:
title: Constant Signal
desc: You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing:
title: Virtual Processing
desc: I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
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reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
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<strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
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reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
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settings:
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title: Setări
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categories:
general: General
userInterface: User Interface
advanced: Advanced
performance: Performance
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versionBadges:
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dev: Dezvoltare
staging: Beta
prod: Producere
buildDate: Construit <at-date>
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labels:
uiScale:
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title: Scala de interfață
description: Schimbă dimensiunea interfeței utilizatorului. Această interfață
tot se va scala bazată pe rezoluția dispozitivului dumneavoastră
dar, această setare controlează cantitatea scalări.
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scales:
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super_small: Foarte mică
small: Mică
regular: Normal
large: Mare
huge: Imens
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scrollWheelSensitivity:
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title: Sensitivitatea Zoom-ului
description: Schimbă cât de sensitiv zoom-ul este (Fie roata mouse-ului ori
trackpadlui).
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sensitivity:
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super_slow: Foarte încet
slow: Încet
regular: Regulat
fast: Rapid
super_fast: Foarte rapid
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language:
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title: Limba
description: Schimbă limba. Toate traducerile sunt contribuite de utilizatori și
pot fi incomplete!
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fullscreen:
title: Fullscreen
description: Este recomandat ca jocul să fie jucat în fullscreen pentru a aveam
cea mai bună experiență. Doar disponibil în versiunea
standalone.
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soundsMuted:
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title: Oprește sunetele
description: Dacă este activat, oprește toate efectele sonore.
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musicMuted:
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title: Oprește muzica
description: Dacă este activat, oprește toată muzica.
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theme:
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title: Tema jocului
description: Alege tema jocului (luminoasă / întunecată).
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themes:
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dark: Întunecată
light: Luminoasă
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refreshRate:
title: Simulation Target
description: Dacă ai un monitor cu 144hz, schimbă refresh rate-ul aici și jocul
va simula la refresh rate-uri mai mari. Acesta poate de fapt
scădea FPS-urile dacă calculatorul dumneavoastră este prea lent.
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alwaysMultiplace:
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title: Plasare multiplă
description: Dacă este activat, toate construcțiile vor sta selectate până le
anulezi. Asta este echivalent cu ținutul SHIFT-ului apăsat
permanent.
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offerHints:
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title: Indicii & Tutoriale
description: Dacă este activat, oferă indicii și tutoriale în timpul jocului. De
asemenea ascunde anumite elemente ale interfeței utilizatorului
certain UI pâna la anumite nivele pentru a ușura înțelegerea
jocului.
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movementSpeed:
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title: Viteza de deplasare
description: Modifică viteza cât de rapid se mișcă vederea folosind tastatura.
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speeds:
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super_slow: Foarte încet
slow: Încet
regular: Normal
fast: Rapid
super_fast: Foarte Rapid
extremely_fast: Extrem de Rapid
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enableTunnelSmartplace:
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title: Tunele Inteligente
description: Când este activat, plasarea tunelelor va elimina automat benzile
nefolositoare. Aceasta permite de asemenea tragerea tunelelor și
tunelele în exces vor fi șterse.
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vignette:
title: Vignette
description: Dacă este activat, înnegrește colțurile ecranului și face textul
mai ușor de citit.
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autosaveInterval:
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title: Intervalul de salvare automată
description: Controlează cât de des jocul se salvează automat. Poți de asemenea
să o dezactivezi total aici.
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intervals:
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one_minute: 1 Minut
two_minutes: 2 Minute
five_minutes: 5 Minute
ten_minutes: 10 Minute
twenty_minutes: 20 Minute
disabled: Dezactivat
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compactBuildingInfo:
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title: Informații ale construcțiilor compacte
description: Shortens info boxes for buildings by only showing their ratios.
Otherwise adescription and image is shown.
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disableCutDeleteWarnings:
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title: Dezactivre Avertizări Tăiere/Ștergere
description: Dezactivează avertizările dialogului adus când sunt șterse mai mult
de 100 de entități.
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enableColorBlindHelper:
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title: Modul pentru orbi de culoare
description: Activează diferite unelte care îți permit să joci jocul chiar dacă
ești orb de culoare.
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rotationByBuilding:
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title: Rotație după tipul clădirii
description: Fiecare tip de clădire ține minte ultima rotație pe care i-ai
setat-o individual. Aceasta poate fi mai confortabil dacă
schimbi frecvent între tipurile clădirilor.
soundVolume:
title: Sound Volume
description: Set the volume for sound effects
musicVolume:
title: Music Volume
description: Set the volume for music
lowQualityMapResources:
title: Low Quality Map Resources
description: Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid:
title: Disable Grid
description: Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing:
title: Clear Cursor on Right Click
description: Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures:
title: Low quality textures (Ugly)
description: Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders:
title: Display Chunk Borders
description: The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch:
title: Pick miner on resource patch
description: Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan:
title: Enable Mouse Pan
description: Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
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zoomToCursor:
title: Zoom towards Cursor
description: If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale:
title: Map Resources Size
description: Controls the size of the shapes on the map overview (when zooming
out).
rangeSliderPercentage: <amount> %
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keybindings:
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title: Tastele setate
hint: "Indiciu: Asigură-te că foloseșto CTRL, SHIFT și ALT! Ele activează
diferite opțiuni de plasare."
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resetKeybindings: Reset Keyinbindings
categoryLabels:
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general: Aplicație
ingame: Joc
navigation: Navigație
placement: Plasare
massSelect: Selectare în masă
buildings: Comenzi rapide pentru clădiri
placementModifiers: Modificatori de plasare
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mappings:
confirm: Confirm
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back: Înapoi
mapMoveUp: Mută în sus
mapMoveRight: Mută în dreapta
mapMoveDown: Mută în joc
mapMoveLeft: Mută în stânga
centerMap: Centrează harta
mapZoomIn: Mărește imaginea
mapZoomOut: Micșorează imaginea
createMarker: Creează waypoint
menuOpenShop: Upgrade-uri
menuOpenStats: Statistici
toggleHud: Comută interfața
toggleFPSInfo: Comută FPS and Debug Info
belt: Benzi Rulante
underground_belt: Tunel
miner: Extractor
cutter: Tăietor
rotater: Rotate
stacker: Mașină de presat
mixer: Mixer de culori
painter: Mașină de pictat
trash: Gunoi
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rotateWhilePlacing: Rotește
rotateInverseModifier: "Modifier: Rotește CCW în schimb"
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cycleBuildingVariants: Ciclează Variante
confirmMassDelete: Confirmă ștergere în masă
cycleBuildings: Ciclează clădiri
massSelectStart: Ține apăsat și trage pentru a începe
massSelectSelectMultiple: Selectează zone multiple
massSelectCopy: Copiază zona
placementDisableAutoOrientation: Dezactivați orientarea automată
placeMultiple: Rămâneți în modul de plasare
placeInverse: Inversați orientarea automată a benzii
pasteLastBlueprint: Lipește ultimul plan
massSelectCut: Taie zona
exportScreenshot: Exportați întreaga bază ca imagine
mapMoveFaster: Deplasează-te mai repede
lockBeltDirection: Activează planificator de benzi
switchDirectionLockSide: "Planificator: Schimbă direcția"
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pipette: Pipette
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menuClose: Close Menu
switchLayers: Switch layers
wire: Energy Wire
balancer: Balancer
storage: Storage
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
reader: Belt Reader
virtual_processor: Virtual Cutter
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
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item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
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about:
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title: Despre acest joc
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body: >-
Acest joc este open source și dezvoltat de <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(acesta sunt eu).<br><br>
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Dacă vrei să contribui, verifică <a href="<githublink>" target="_blank">shapez.io pe github</a>.<br><br>
2020-06-13 11:49:17 +02:00
Merge base-*.yaml & fix YAML lint errors and warnings. (#918) * Update base-en.yaml Updated spelling, grammar, and to a lesser extent the information of some tips. * Update base-en.yaml * Update base-en.yaml * Update base-en.yaml Applied most of EmeraldBlock's suggestions * Update base-ind.yaml Update on tips, matching it with the new improved version, and corrected some things. - PresS#9257 * Update base-cz.yaml Corrected one of the tips. * Update base-zh-TW.yaml * Update base-en.yaml Issue #849 * Few more spelling mistakes. * Update base-en.yaml Fixed inconsistencies and mispellations of Rotator (previously was Rotater, which is wrong) * Update base-en.yaml * Improving existing CZ translations and yaml check * Update base-en.yaml * Update base-zh-TW.yaml * Update base-ind.yaml * Update base-cz.yaml * Completed translation * Update base-en.yaml Changed "20 Upgrade Tiers" to "Unlimited" * Update base-zh-TW.yaml * Update base-pl.yaml Updated some polish translations. * Update base-uk.yaml * Update base-pl.yaml Fix linter * Update base-uk.yaml * Update base-fi.yaml Full translation. Fixed some bad grammar. Anything you need here? * Update base-zh-TW.yaml Finish translating. Still need to review it all over again. * fixing errors * fixed errors. found few paragraphs not translated * changed settings * edits * more edits * quote marks 129 * fixed last errors. should work now * ready now? * colon error fix, hopefully * 2 * new try. still error with colon * Fixed idents * fixed some syntax errors * fixed more idents * Fixed missing lines and stuff * update translation ja-jp * Update base-en.yaml Upgrade text should say ∞ instead of 20 upgrade tiers, for real this time * Update base-en.yaml Changed "it" to "the game" because there wasn't enough context to know what "it" means * Update base-ind.yaml Fixed some things * Update base-kor.yaml * Update base-zh-TW.yaml * A little more Polish * Update base-it.yaml Uploaded the new text relative to the wire layer and other small corrections, it's 100% done * Update base-sv.yaml Advantages, title_future, planned, title_open_source and title_links text translated * Update base-sv.yaml Trailing space fixed * Update base-sv.yaml * Update base-sv.yaml Fix trailing spaces and wierd syntax error * Update base-en.yaml Removed changes present in a future pr * Update for base-ro.yaml I found some words like Roadmap and Standalone to be better suited when they're in English, I think some neologisms are better kept in their language. * Update base-it.yaml * Fix YAML Lint errors and warnings Co-authored-by: Hyperion-21 <69665635+Hyperion-21@users.noreply.github.com> Co-authored-by: presdm <72538204+presdm@users.noreply.github.com> Co-authored-by: RevosCZ <72229413+RevosCZ@users.noreply.github.com> Co-authored-by: Colleabois <12426652+Colleabois@users.noreply.github.com> Co-authored-by: ZrubekLukas <39225468+ZrubekLukas@users.noreply.github.com> Co-authored-by: VL4DL3N <6233477+Vlad1slaw@users.noreply.github.com> Co-authored-by: Jędrzej Stolarz <jedrek1993@gmail.com> Co-authored-by: Hermanni Saresma <hermukka@gmail.com> Co-authored-by: Nucleareal <nukereiuzi@gmail.com> Co-authored-by: sindaehyeon <56984093+sindaehyeon@users.noreply.github.com> Co-authored-by: BananoGamer <72351355+BananoGamer@users.noreply.github.com> Co-authored-by: Oscar Bäck <oscar.back96@outlook.com> Co-authored-by: Memel <30528044+MemelDanzig@users.noreply.github.com> Co-authored-by: tobspr <tobspr@users.noreply.github.com>
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Acest joc nu ar fi fost posibil fără minunata comunitate de pe Discord pe lângă jocurile mele - Chiar ar trebui să te alături
<a href="<discordlink>" target="_blank">server-ului de Discord</a>!<br><br>
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Coloana sonoră a fost făcută de <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - Este uimitor.<br><br>
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În final, mii de mulțumiri prietenului meu <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Fără sesiunile noastre de factorio acest joc nu ar fi existat niciodată.
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changelog:
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title: Lista de schimbări
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demo:
features:
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restoringGames: Restabilirea savegame-urilor
importingGames: Importarea savegame-urilor
oneGameLimit: Limitat la un savegame
customizeKeybindings: Taste customizabile
exportingBase: Exportul întregii baze ca imagine
settingNotAvailable: Nu este valabil în demo.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
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- You can click a pinned shape on the left side to unpin it.