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steamPage :
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shortText : shapez.io je igra o izradi tvornica za automatizaciju stvaranja i
spajanja sve složenijih oblika unutar beskonačno velike mape.
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discordLinkShort : Official Discord
intro : >-
Shapez.io is a relaxed game in which you have to build factories for the
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automated production of geometric shapes.
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As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
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And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
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While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
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Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
title_advantages : Standalone Advantages
advantages :
- <b>12 New Level</b> for a total of 26 levels
- <b>18 New Buildings</b> for a fully automated factory!
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- <b>Unlimited Upgrade Tiers</b> for many hours of fun!
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- <b>Wires Update</b> for an entirely new dimension!
- <b>Dark Mode</b>!
- Unlimited Savegames
- Unlimited Markers
- Support me! ❤️
title_future : Planned Content
planned :
- Blueprint Library (Standalone Exclusive)
- Steam Achievements
- Puzzle Mode
- Minimap
- Mods
- Sandbox mode
- ... and a lot more!
title_open_source : This game is open source!
title_links : Links
links :
discord : Official Discord
roadmap : Roadmap
subreddit : Subreddit
source_code : Source code (GitHub)
translate : Help translate
text_open_source : >-
Anybody can contribute, I'm actively involved in the community and
attempt to review all suggestions and take feedback into consideration
where possible.
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Be sure to check out my trello board for the full roadmap!
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global :
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loading : Učitavanje
error : Greška
thousandsDivider : " "
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decimalSeparator : .
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suffix :
thousands : k
millions : M
billions : B
trillions : T
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infinite : inf
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time :
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oneSecondAgo : prije jedne sekunde
xSecondsAgo : prije <x> s
oneMinuteAgo : prije jedne minute
xMinutesAgo : prije <x> min
oneHourAgo : prije sat vremena
xHoursAgo : prije <x> h
oneDayAgo : prije jedan dan
xDaysAgo : prije <x> dana
secondsShort : <seconds> s
minutesAndSecondsShort : <minutes> min <seconds> s
hoursAndMinutesShort : <hours> h <minutes> min
xMinutes : <x> min
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keys :
tab : TAB
control : CTRL
alt : ALT
escape : ESC
shift : SHIFT
space : SPACE
demoBanners :
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title : Demo Verzija
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intro : Nabavi samostalnu igru kako bi otključao sve značajke!
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mainMenu :
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play : Igraj
continue : Nastavi
newGame : Nova Igra
changelog : Promjene
subreddit : Reddit
importSavegame : Uvezi
openSourceHint : Ovo je igra otvorenog koda!
discordLink : Službeni Discord Server
helpTranslate : Pomogni s prevođenjem!
madeBy : Izradio <author-link>
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browserWarning : Sorry, but the game is known to run slow on your browser! Get
the standalone version or download chrome for the full experience.
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savegameLevel : Nivo <x>
savegameLevelUnknown : Nepoznati Nivo
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savegameUnnamed : Unnamed
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dialogs :
buttons :
ok : OK
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delete : Izbriši
cancel : Poništi
later : Kasnije
restart : Ponovno pokreni
reset : Resetiraj
getStandalone : Nabavi samostalnu igru
deleteGame : Znam što radim
viewUpdate : Pogledaj ažuriranje
showUpgrades : Pokaži Nadogradnje
showKeybindings : Pokaži tipke
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importSavegameError :
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title : Greška prilikom uvoza
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text : "Neuspješan uvoz spremljene igre:"
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importSavegameSuccess :
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title : Uvoz spremljene igre
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text : Tvoja spremljena igra je uspješno uvezena.
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gameLoadFailure :
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title : Igra je pukla
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text : "Neuspješno učitavanje spremljene igre:"
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confirmSavegameDelete :
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title : Potvrdi brisanje
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text : Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br> This can not be
undone!
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savegameDeletionError :
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title : Greška prilikom brisanja
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text : "Neuspješno brisanje spremljene igre:"
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restartRequired :
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title : Potrebno ponovno pokretanje
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text : Kako bi primijenio postavke, moraš ponovno pokrenuti igru.
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editKeybinding :
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title : Promijeni tipku
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desc : Pritisni tipku ili gumb na mišu kojeg želiš dodijeliti, ili Escape za
otkazivanje.
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resetKeybindingsConfirmation :
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title : Resetiraj tipke
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desc : Ovo će resetirati sve tipke na njihove zadane vrijednosti. Potrebna
potvrda.
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keybindingsResetOk :
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title : Tipke resetirane
desc : Tipke su resetirane na svoje zadane vrijednosti!
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featureRestriction :
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title : Demo Verzija
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desc : Pokušao si pristupiti značajki (<feature>) koja nije dostupna u demu. Za
puno iskustvo, nabavi samostalnu igru!
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oneSavegameLimit :
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title : Ograničen broj spremljenih igara
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desc : Možeš imati samo jednu spremljenu igru u demo verziji. Ukloni postojeću
ili nabavi samostalnu igru.
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updateSummary :
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title : Novi update!
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desc : "Evo sve promjene od zadnjeg igranja:"
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upgradesIntroduction :
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title : Otključaj Nadogradnje
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desc : Svi oblici koji se prozivedu mogu se iskoristiti za otključavanje
nadogradnji - <strong>Ne preporuča se uništavanje starih
tvornica!</strong> Kartica za nadogradnje se može pronaći u gornjem
desnom kutu ekrana.
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massDeleteConfirm :
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title : Potvrdi brisanje
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desc : <count> građevina će biti obrisano. Jesi li siguran/na da to želiš?
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massCutConfirm :
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title : Potvrdi rezanje
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desc : <count> građevina će biti izrezano! Jesi li siguran/na da to želiš?
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blueprintsNotUnlocked :
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title : Nije otključano
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desc : Dovrši 12 nivo kako bi otključao Nacrte.
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keybindingsIntroduction :
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title : Korisne tipke
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desc : "Igra ima mnogo korisnih tipki, koje olakšavaju izgradnju velikih
tvornica. Evo ih nekoliko, ali svakako se preporuča
<strong>pogledati sve tipke</strong>!<br><br> <code
class='keybinding'>CTRL</code> + Miš : Odaberi područje.<br> <code
class='keybinding'>SHIFT</code> : Držati za postavljanje više istih
zgrada odjednom.<br> <code class='keybinding'>ALT</code> : Obrni
smjer postavljenih pokretnih traka.<br>"
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createMarker :
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title : Novi Putokaz
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desc : Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
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titleEdit : Edit Marker
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markerDemoLimit :
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desc : U demo verziji se mogu stvoriti samo dva putokaza istovremeno. Nabavi
samostalnu igru za beskonačno mnogo putokaza!
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exportScreenshotWarning :
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title : Izvezi sliku zaslona
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desc : Zatražen je izvoz cijele baze u obliku slike zaslone. Ovo može biti jako
sporo za velike tvornice, a može i srušiti igru!
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massCutInsufficientConfirm :
title : Confirm cut
desc : You can not afford to paste this area! Are you sure you want to cut it?
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editSignal :
title : Set Signal
descItems : "Choose a pre-defined item:"
descShortKey : ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame :
title : Rename Savegame
desc : You can rename your savegame here.
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tutorialVideoAvailable :
title : Tutorial Available
desc : There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage :
title : Tutorial Available
desc : There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
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ingame :
keybindingsOverlay :
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moveMap : Kretanje
selectBuildings : Odaberi područje
stopPlacement : Prekini postavljenje
rotateBuilding : Okreći građevinu
placeMultiple : Postavi više odjednom
reverseOrientation : Obrni orijentaciju
disableAutoOrientation : Onemogući automatsku orijentaciju
toggleHud : Uključi/Isključi HUD
placeBuilding : Smjesti građevinu
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createMarker : Stvori Putokaz
delete : Uništi
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pasteLastBlueprint : Zalijepi zadnji nacrt
lockBeltDirection : Onemogući planiranje traka
plannerSwitchSide : Okreni stranu planera
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cutSelection : Izreži
copySelection : Kopiraj
clearSelection : Očisti odabir
pipette : Pipeta
switchLayers : Promijeni sloj
colors :
red : Crvena
green : Zelena
blue : Plava
yellow : Žuta
purple : Ljubičasta
cyan : Cijan
white : Bijela
black : Crna
uncolored : Bez boje
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buildingPlacement :
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cycleBuildingVariants : Pritisni <key> za različite varijante.
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hotkeyLabel : "Tipka: <key>"
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infoTexts :
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speed : Brzina
range : Domet
storage : Skladište
oneItemPerSecond : 1 predmet / sekundi
itemsPerSecond : <x> predmeta / s
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itemsPerSecondDouble : (x2)
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tiles : <x> polja
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levelCompleteNotification :
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levelTitle : Nivo <level>
completed : Dovršeno
unlockText : Otključano je <reward>!
buttonNextLevel : Idući nivo
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notifications :
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newUpgrade : Nova nadogradnja je dostupna!
gameSaved : Igra je spremljena.
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freeplayLevelComplete : Level <level> has been completed!
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shop :
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title : Nadogradnje
buttonUnlock : Nadogradi
tier : Razina <x>
maximumLevel : MAKSIMALNI LEVEL (Brzina x<currentMult>)
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statistics :
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title : Statistika
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dataSources :
stored :
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title : Pohranjeno
description : Količine pohranjenih oblika u središnjoj građevini.
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produced :
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title : Proizvedeno
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description : Svi oblici koje proizvodi cijela tvornica, uključujući i
međuproizvode.
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delivered :
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title : Dostavljeno
description : Oblici koji se dostavljaju u središnju građevinu.
noShapesProduced : Za sada nema proizvedenih oblika.
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shapesDisplayUnits :
second : <shapes> / s
minute : <shapes> / m
hour : <shapes> / h
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settingsMenu :
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playtime : Vrijeme igranja
buildingsPlaced : Građevine
beltsPlaced : Trake
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tutorialHints :
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title : Trebaš pomoć?
showHint : Savjet za gradnju
hideHint : Zatvori
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blueprintPlacer :
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cost : Cijena
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waypoints :
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waypoints : Putokazi
hub : Središte
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description : Klikni lijevim klikom na marker kako bi skočio na njegovu lokaciju,
a izbriši ga desnim klikom. <br><br>Za stvaranje markera pritisni
<keybinding>, ili <strong>desnim klikom</strong> stvori marker na
odabranoj lokaciji.
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creationSuccessNotification : Putokaz stvoren.
shapeViewer :
title : Slojevi
empty : Prazno
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copyKey : Kopiraj
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interactiveTutorial :
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title : Tutorijal
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hints :
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1_1_extractor : Stavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
kako bi se izvukao iz tla!
1_2_conveyor : "Spoji rudara na središnju građevinu (HUB) koristeći
<strong>pokretnu traku</strong>.<br><br>Savjet : <strong>Pritisni
i povlači</strong> traku mišem!"
1_3_expand : "Ovo <strong>NIJE</strong> igra čekanja! Više rudara i pokretnih
traka će ubrzati napredak do cilja.<br><br>Savjet : Drži
<strong>SHIFT</strong> za postavljanje više rudara istovremeno,
a pritisni <strong>R</strong> za rotaciju."
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2_1_place_cutter : "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS : The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash : The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters : "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS : Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles : "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS :
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter : Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires : Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button : Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button : "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS : You
don't have to connect all inputs! Try wiring only two."
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connectedMiners :
one_miner : 1 Miner
n_miners : <amount> Miners
limited_items : Limited to <max_throughput>
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watermark :
title : Demo version
desc : Click here to see the Steam version advantages!
get_on_steam : Get on steam
standaloneAdvantages :
title : Get the full version!
no_thanks : No , thanks!
points :
levels :
title : 12 New Levels
desc : For a total of 26 levels!
buildings :
title : 18 New Buildings
desc : Fully automate your factory!
savegames :
title : ∞ Savegames
desc : As many as your heart desires!
upgrades :
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title : ∞ Upgrade Tiers
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desc : This demo version has only 5!
markers :
title : ∞ Markers
desc : Never get lost in your factory!
wires :
title : Wires
desc : An entirely new dimension!
darkmode :
title : Dark Mode
desc : Stop hurting your eyes!
support :
title : Support me
desc : I develop it in my spare time!
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shopUpgrades :
belt :
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name : Trake, Distributer i Tuneli
description : Brzina x<currentMult> → x<newMult>
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miner :
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name : Rudarenje
description : Brzina x<currentMult> → x<newMult>
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processors :
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name : Rezanje, Okretanje i Slaganje
description : Brzina x<currentMult> → x<newMult>
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painting :
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name : Miješanje i Bojanje
description : Brzina x<currentMult> → x<newMult>
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buildings :
hub :
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deliver : Dostavi
toUnlock : kako bi otključao
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levelShortcut : LVL
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endOfDemo : End of Demo
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belt :
default :
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name : Pokretna Traka
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description : Transports items, hold and drag to place multiple.
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wire :
default :
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name : Žica
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description : Dopušta prijenos energije
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second :
name : Wire
description : Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
miner :
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default :
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name : Rudar
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description : Place over a shape or color to extract it.
chainable :
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name : Rudar (Lančani)
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description : Place over a shape or color to extract it. Can be chained.
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underground_belt :
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default :
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name : Tunel
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description : Allows to tunnel resources under buildings and belts.
tier2 :
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name : Tunel razine II
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description : Allows to tunnel resources under buildings and belts.
cutter :
default :
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name : Rezač
description : Reže oblike od vrha prema dnu i na izlaze daje obe polovice.
<strong>Ako se koristi samo jedan dio, drugi se mora uništiti da
bi se spriječio zastoj!</strong>
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quad :
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name : Rezač (Četverostruki)
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description : Reže oblike u četiri dijela. <strong>Ako se koristi samo jedan dio,
ostali se moraju uništiti da bi se spriječio zastoj!</strong>
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rotater :
default :
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name : Obrtač (↻)
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description : Okreće oblike za 90 stupnjeva u smjeru kazaljke na satu.
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ccw :
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name : Obrtač (↺)
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description : Okreće oblike za 90 stupnjeva u smjeru suprotnom od kazaljke na
satu.
rotate180 :
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name : Rotate (180)
description : Rotates shapes by 180 degrees.
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stacker :
default :
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name : Slagač
description : Slaže jedan oblik na drugi. Ako se ne mogu spojiti, desni oblik se
postavlja na vrh lijevog.
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mixer :
default :
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name : Miješalica boja
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description : Spaja dvije boje koristeći aditivno miješanje.
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painter :
default :
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name : Bojač
description : Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
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mirrored :
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name : Bojač
description : Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
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double :
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name : Bojač (Dupli)
description : Boja oblike na lijevom ulazu bojom s gornjeg ulaza.
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quad :
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name : Bojač (Četverostruki)
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description : Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
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trash :
default :
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name : Smeće
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description : Prima stvari sa svih strana i uništava ih. Zauvijek.
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balancer :
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default :
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name : Balancer
description : Multifunctional - Evenly distributes all inputs onto all outputs.
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merger :
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name : Merger (compact)
description : Merges two conveyor belts into one.
merger-inverse :
name : Merger (compact)
description : Merges two conveyor belts into one.
splitter :
name : Splitter (compact)
description : Splits one conveyor belt into two.
splitter-inverse :
name : Splitter (compact)
description : Splits one conveyor belt into two.
storage :
default :
name : Storage
description : Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel :
default :
name : Wire Crossing
description : Allows to cross two wires without connecting them.
constant_signal :
default :
name : Constant Signal
description : Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever :
default :
name : Switch
description : Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate :
default :
name : AND Gate
description : Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not :
name : NOT Gate
description : Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor :
name : XOR Gate
description : Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or :
name : OR Gate
description : Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor :
default :
name : Transistor
description : Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored :
name : Transistor
description : Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter :
default :
name : Filter
description : Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display :
default :
name : Display
description : Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader :
default :
name : Belt Reader
description : Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer :
default :
name : Shape Analyzer
description : Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator :
default :
name : Compare
description : Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor :
default :
name : Virtual Cutter
description : Virtually cuts the shape into two halves.
rotater :
name : Virtual Rotater
description : Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker :
name : Virtual Unstacker
description : Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker :
name : Virtual Stacker
description : Virtually stacks the right shape onto the left.
painter :
name : Virtual Painter
description : Virtually paints the shape from the bottom input with the shape on
the right input.
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item_producer :
default :
name : Item Producer
description : Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
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storyRewards :
reward_cutter_and_trash :
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title : Rezanje Oblika
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desc : You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
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reward_rotater :
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title : Obrtanje
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desc : <strong>Obrtač</strong> je otključan! Ovaj stroj okreće oblike za 90
stupnjeva u smjeru kazaljke na satu.
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reward_painter :
title : Painting
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desc : "<strong>Bojač</strong> je otključan - Boja se (kao i oblici) može
rudariti i spojiti s oblikom u bojaču!<br><br>PS : Postoji
<strong>opcija za daltonizam</strong> u postavkama!"
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reward_mixer :
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title : Miješalica boja
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desc : <strong>Miješalica boja</strong> je otključana - U ovoj se građevini dvije
boje mogu spojiti koristeći <strong>aditivno miješanje</strong>!
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reward_stacker :
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title : Slagač
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desc : Sada se dva oblika mogu spojiti <strong>slagačem</strong>! Oblici s oba
ulaza se spajaju - ako se mogu staviti jedan kraj drugoga, biti će
<strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
vrh</strong> lijevog!
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reward_splitter :
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title : Razdjeljivanje i sjedinjavanje
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desc : You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
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reward_tunnel :
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title : Tunel
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desc : <strong>Tunel</strong> je otključan - Omogućava slanje stvari ispod traka
i ostalih građevina!
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reward_rotater_ccw :
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title : Rotacija u smjeru suprotnom od kazaljke na satu
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desc : Varijanta <strong>obrtača</strong> je otključana - Omogućuje okretanje u
smjeru suprotnom od kazaljke! Odaberi obrtač i <strong>pritisni 'T'
za mijenjanje njegove varijante</strong>!
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reward_miner_chainable :
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title : Lančani rudar
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desc : "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS : The old
extractor has been replaced in your toolbar now!"
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reward_underground_belt_tier_2 :
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title : Tunel Razine II
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desc : Otključana je nova varijanta <strong>tunela</strong> - Ima <strong>veći
domet</strong>, a uz se sada mogu kombinirati vrste tunela.
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reward_cutter_quad :
title : Quad Cutting
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desc : You have unlocked a variant of the <strong>cutter</strong> - It allows you
to cut shapes in <strong>four parts</strong> instead of just two!
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reward_painter_double :
title : Double Painting
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desc : You have unlocked a variant of the <strong>painter</strong> - It works as
the regular painter but processes <strong>two shapes at
once</strong> consuming just one color instead of two!
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reward_storage :
title : Storage Buffer
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desc : You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
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reward_freeplay :
title : Freeplay
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desc : You did it! You unlocked the <strong>free-play mode</strong>! This means
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that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on , I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
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reward_blueprints :
title : Blueprints
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desc : You can now <strong>copy and paste</strong> parts of your factory! Select
an area (Hold CTRL, then drag with your mouse), and press 'C' to
copy it.<br><br>Pasting it is <strong>not free</strong>, you need to
produce <strong>blueprint shapes</strong> to afford it! (Those you
just delivered).
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no_reward :
title : Next level
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desc : "This level gave you no reward, but the next one will! <br><br> PS: Better
don't destroy your existing factory - You need <strong>all</strong>
those shapes later again to <strong>unlock upgrades</strong>!"
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no_reward_freeplay :
title : Next level
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desc : Congratulations! By the way, more content is planned for the standalone!
reward_balancer :
title : Balancer
desc : The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
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items</strong> onto multiple belts!
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reward_merger :
title : Compact Merger
desc : You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader :
title : Belt reader
desc : You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180 :
title : Rotater (180 degrees)
desc : You just unlocked the 180 degress <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degress (Surprise! :D)
reward_display :
title : Display
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desc : "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS : Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
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reward_constant_signal :
title : Constant Signal
desc : You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates :
title : Logic Gates
desc : You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing :
title : Virtual Processing
desc : I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
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reward_wires_painter_and_levers :
title : Wires & Quad Painter
desc : "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
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<strong>E</strong>. <br><br> PS : <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
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reward_filter :
title : Item Filter
desc : You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end :
title : End of Demo
desc : You have reached the end of the demo version!
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settings :
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title : Postavke
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categories :
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general : General
userInterface : User Interface
advanced : Advanced
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performance : Performance
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versionBadges :
dev : Development
staging : Staging
prod : Production
buildDate : Built <at-date>
labels :
uiScale :
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title : Veličina sučelja
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description : Changes the size of the user interface. The interface will still
scale based on your device resolution, but this setting controls
the amount of scale.
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scales :
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super_small : Jako maleno
small : Maleno
regular : Normalno
large : Veliko
huge : Ogromno
autosaveInterval :
title : Interval Automatskog Spremanja
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description : Upravlja koliko se često pokreće automatsko spremanje igre. Također
se ta funkcionalnost može u potpunosti isključiti.
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intervals :
one_minute : 1 minuta
two_minutes : 2 minute
five_minutes : 5 minuta
ten_minutes : 10 minuta
twenty_minutes : 20 minuta
disabled : Onemogući
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scrollWheelSensitivity :
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title : Osjetljivost zumiranja
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description : Changes how sensitive the zoom is (Either mouse wheel or trackpad).
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sensitivity :
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super_slow : Jako sporo
slow : Sporo
regular : Normalno
fast : Brzo
super_fast : Jako brzo
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movementSpeed :
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title : Brzina kretanja
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description : Mijenja brzinu kretanja kamere pri korištenju tipkovnice.
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speeds :
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super_slow : Jako Sporo
slow : Sporo
regular : Umjereno
fast : Brzo
super_fast : Jako Brzo
extremely_fast : Iznimno Brzo
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language :
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title : Jezik
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description : Promijeni jezik igre. Sve prijevode su napravili korisnici
volonteri i mogu biti nedovršeni.
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enableColorBlindHelper :
title : Opcija za daltonizam
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description : Omogućuje razne alate koji pomožu pri igranju igre s nekim oblikom
sljepoće na boju.
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fullscreen :
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title : Puni zaslon
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description : Preporuča se, radi najboljeg iskustva, igrati igru na punom
zaslonu. Dostupno samo u samostalnoj igri.
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soundsMuted :
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title : Utišaj Zvukove
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description : Ako je odabrano, svi zvukovi su utišani.
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musicMuted :
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title : Utišaj Glazbu
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description : Ako je odabrano, glazba je utišana.
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theme :
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title : Tema Igre
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description : Odaberi temu igre (svijetlo/tamno).
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themes :
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dark : Tamno
light : Svijetlo
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refreshRate :
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title : Simulacija za 144 Hz
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description : Opcija za monitore visoke frekvencije osvježavanje. Ovo može
smanjiti FPS ako je računalo presporo.
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alwaysMultiplace :
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title : Višestruko postavljanje
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description : Ako je omogućeno, sve građevine će ostati odabrane nakon što su
postavljene, dok se poništenje ne odradi ručno.
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offerHints :
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title : Savjeti i Upute
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description : Opcija za pokazivanje savjeta i uputa za vrijeme igre. Dodatno
sakriva određene elemente sučelja dok nisu otključani za lakše
učenje igre.
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enableTunnelSmartplace :
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title : Pametni Tuneli
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description : Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
pokretne trake. Također omogućuje povlačenje tunela i brisanje
višak tunela.
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vignette :
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title : Vinjeta
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description : Omogućeva efekt vinjete - zatamnjenje rubova ekrana.
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rotationByBuilding :
title : Rotation by building type
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description : Each building type remembers the rotation you last set it to
individually. This may be more comfortable if you frequently
switch between placing different building types.
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compactBuildingInfo :
title : Compact Building Infos
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description : Shortens info boxes for buildings by only showing their ratios.
Otherwise a description and image is shown.
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disableCutDeleteWarnings :
title : Disable Cut/Delete Warnings
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description : Disables the warning dialogs brought up when cutting/deleting more
than 100 entities.
soundVolume :
title : Sound Volume
description : Set the volume for sound effects
musicVolume :
title : Music Volume
description : Set the volume for music
lowQualityMapResources :
title : Low Quality Map Resources
description : Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid :
title : Disable Grid
description : Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing :
title : Clear Cursor on Right Click
description : Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures :
title : Low quality textures (Ugly)
description : Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders :
title : Display Chunk Borders
description : The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch :
title : Pick miner on resource patch
description : Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts :
title : Simplified Belts (Ugly)
description : Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan :
title : Enable Mouse Pan
description : Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
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zoomToCursor :
title : Zoom towards Cursor
description : If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale :
title : Map Resources Size
description : Controls the size of the shapes on the map overview (when zooming
out).
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rangeSliderPercentage : <amount> %
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keybindings :
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title : Tipka
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hint : "Savjet: Be sure to make use of CTRL, SHIFT and ALT! They enable different
placement options."
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resetKeybindings : Ponovno postavi sve tipke
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categoryLabels :
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general : Aplikacija
ingame : Igra
navigation : Navigacija
placement : Smještanje
massSelect : Masovno Odabiranje
buildings : Kratice Građevina
placementModifiers : Modifikatori Smještanja
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mappings :
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confirm : Potvrdi
back : Nazad
mapMoveUp : Idi Gore
mapMoveRight : Idi Desno
mapMoveDown : Idi dolje
mapMoveLeft : Idi lijevo
mapMoveFaster : Brže kretanje
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centerMap : Center Map
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mapZoomIn : Zumiraj
mapZoomOut : Umanji
createMarker : Stvori novi Putokaz
menuOpenShop : Nadogradnje
menuOpenStats : Statistika
toggleHud : Upali/Ugasi HUD
toggleFPSInfo : Upali/Ugasi informacije o traženju grešaka u kodu
switchLayers : Promijeni sloj
exportScreenshot : Izvezi cijelu Bazu kao Sliku
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belt : Pokretna Traka
underground_belt : Tunel
miner : Rudar
cutter : Rezač
rotater : Obrtač (↻)
stacker : Slagač
mixer : Miješalica boja
painter : Bojač
trash : Smeće
wire : Žica
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pipette : Pipeta
rotateWhilePlacing : Rotiraj
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rotateInverseModifier : "Modifikator: Rotiraj u smjeru suprotnom od kazaljke na satu"
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cycleBuildingVariants : Mijenjaj Varijante
confirmMassDelete : Potvrdi Masovno Brisanje
pasteLastBlueprint : Zalijepi posljednji Nacrt
cycleBuildings : Mijenjaj građevine
lockBeltDirection : Omogući planer pokretnih traka
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switchDirectionLockSide : "Planer: Obrni stranu"
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massSelectStart : Pritisni i zadrži za započinjanje
massSelectSelectMultiple : Odaberi više područja
massSelectCopy : Kopiraj područje
massSelectCut : Izreži područje
placementDisableAutoOrientation : Onemogući automatsku orijentaciju
placeMultiple : Ostani u modusu za smještanje
placeInverse : Obrni automatsku orijentaciju pokretnih traka
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menuClose : Close Menu
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balancer : Balancer
storage : Storage
constant_signal : Constant Signal
logic_gate : Logic Gate
lever : Switch (regular)
filter : Filter
wire_tunnel : Wire Crossing
display : Display
reader : Belt Reader
virtual_processor : Virtual Cutter
transistor : Transistor
analyzer : Shape Analyzer
comparator : Compare
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item_producer : Item Producer (Sandbox)
copyWireValue : "Wires: Copy value below cursor"
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about :
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title : O Igri
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body : >-
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This game is open source and developed by <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(this is me).<br><br>
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If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
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This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br>
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The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions this game would never have existed.
changelog :
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title : Ispravci
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demo :
features :
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restoringGames : Obnavljanje spremljenih igara
importingGames : Uvoz spremeljenih igara
oneGameLimit : Ograničeno na jednu spremljenu igru
customizeKeybindings : Prilagodba Tipki
exportingBase : Izvoz cijele Baze u obliku Slike
settingNotAvailable : Nije dostupno u demo verziji.
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tips :
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
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- You can click a pinned shape on the left side to unpin it.