Commit Graph

96 Commits

Author SHA1 Message Date
tobspr c4ef7d4431 wegame version adjustments 2021-08-17 19:51:28 +02:00
tobspr eb628526c9 Wegame adjustments 2021-08-04 13:44:02 +02:00
tobspr f5d03ae027 Localized puzzle dlc logo 2021-05-25 09:24:53 +02:00
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
tobspr 4bc918dedd Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
Tobias Springer c6e18e9beb Minor release adjustments 2021-03-10 10:49:54 +01:00
Tobias Springer dfd64a901b Minor marketing adjustments 2021-03-10 10:10:18 +01:00
Tobias Springer 226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
tobspr cf22c7d984 Fix save icon not matching up, closes #1010, closes #905 2020-12-07 19:30:38 +01:00
tobspr 3ada0d5774 Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 2020-12-07 18:30:33 +01:00
tobspr f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
LeopoldTal 400e3e0b08
match tutorials to the correct painter variants (#901) 2020-10-31 12:22:23 +01:00
tobspr 1025bede1f Add wires tutorial 2020-10-08 19:40:58 +02:00
tobspr deab844d04 Add more tutorials 2020-10-08 19:01:12 +02:00
tobspr 93d6c7e532 Fix artwork, #2 2020-10-08 18:09:27 +02:00
tobspr 7744712f39 Fix language choose 2020-10-08 11:06:56 +02:00
tobspr 1c88b99de3 A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00
tobspr 344f213566 Minor refactoring 2020-09-29 18:03:53 +02:00
tobspr 5a3807883e Update demo hint and lock demo to lvl 14 2020-09-29 16:46:29 +02:00
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr f584d9d93e Further fixes found during testing, update local config 2020-09-24 17:43:50 +02:00
tobspr 7cd1ee22fd Further fixes 2020-09-24 17:14:15 +02:00
tobspr a4b46f8527 Further adjustments 2020-09-24 16:37:44 +02:00
tobspr d4dd30857e Further pre-release adjustments 2020-09-24 16:12:05 +02:00
tobspr 1ecc2ebb5d Minor adjustments and fixes 2020-09-24 14:59:15 +02:00
tobspr c54ec9fd2a Restructure buildings 2020-09-24 12:53:40 +02:00
tobspr e040a47195 Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
tobspr 1f12e755a9 Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
tobspr f8371a96cf Make the storage its own building, add sanity checks 2020-09-23 08:59:39 +02:00
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr ed32238412 Allow toggling units in the statistics dialog 2020-09-19 20:51:47 +02:00
tobspr 6b7cfb48b3 Further ui improvements, fix simple belts with wires 2020-09-19 14:48:48 +02:00
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode 2020-09-19 14:27:25 +02:00
tobspr 06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590) 2020-08-24 20:51:29 +02:00
tobspr 296b76bf11 Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
tobspr 390c4ce1a5 Add display 2020-08-14 14:55:37 +02:00
tobspr 9f522d23ff Improve sprites and fix tunnels 2020-08-14 08:53:28 +02:00
tobspr c982827d60 New building sprites 2020-08-14 08:20:39 +02:00
tobspr efd8ba7ae9 Add wire bridges and fix Q on hub crash 2020-08-13 21:04:44 +02:00
tobspr f44563fc05 Add item filter 2020-08-13 20:30:43 +02:00
tobspr 52b4d4d742 Implement wire networks, add levers 2020-08-13 19:23:00 +02:00
tobspr 75ab655998 Add basic logic gate and improve wires in general 2020-08-13 10:23:50 +02:00
tobspr 850461df8f Further take on logic wires 2020-08-11 18:40:09 +02:00
tobspr 567db72538 Update ui artwork 2020-07-27 17:10:18 +02:00
tobspr 79e7fb31b9 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-07-21 10:14:08 +02:00
tobspr 35018d2778 Minor css improvements 2020-07-21 10:14:06 +02:00
Mr.Yawnie 93ac3f70be Added artwork and en translation, unlocks with CCW 2020-07-18 12:03:49 -05:00
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers 2020-07-06 21:33:37 +02:00