Commit Graph

556 Commits

Author SHA1 Message Date
tobspr e96821b555 Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
tobspr e93b475f72 Rebalance, again 2020-09-29 11:14:27 +02:00
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr fd3bbcdc20 Enable beta overlay again 2020-09-28 18:24:18 +02:00
tobspr 25135056f7 update beta overlay 2020-09-28 18:20:57 +02:00
tobspr 07ac928717 Show warning when placing too many buildings 2020-09-28 15:01:28 +02:00
tobspr 9c75e1777d Show secondary toolbar on wires layer too 2020-09-28 14:50:55 +02:00
tobspr 31641bedad Skip fade on low fps 2020-09-28 14:47:23 +02:00
tobspr d5f7a78386 Allow copying wire values 2020-09-28 14:45:53 +02:00
tobspr 028b4ee8e4 Fix pipette in wires layer 2020-09-28 13:19:13 +02:00
tobspr d11642e402 Update beta overlay 2020-09-28 13:17:21 +02:00
LeopoldTal c9d260f65e
Fix lint (#688)
* trim trailing space in Greek translation

* add missing type imports

* remove unused arg

* remove duplicate declaration
2020-09-28 12:42:15 +02:00
tobspr 2c50944732 Minor changes 2020-09-28 12:37:15 +02:00
tobspr 0d52793c27 Minor refactoring 2020-09-28 12:17:38 +02:00
tobspr d4617edad5 Rework constant signal dialog 2020-09-28 12:17:13 +02:00
tobspr 4f6d9785c1 Add final shapes and upgrades until tier 20 2020-09-28 10:54:21 +02:00
tobspr d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr f584d9d93e Further fixes found during testing, update local config 2020-09-24 17:43:50 +02:00
tobspr 7cd1ee22fd Further fixes 2020-09-24 17:14:15 +02:00
tobspr a4b46f8527 Further adjustments 2020-09-24 16:37:44 +02:00
tobspr d4dd30857e Further pre-release adjustments 2020-09-24 16:12:05 +02:00
tobspr c54ec9fd2a Restructure buildings 2020-09-24 12:53:40 +02:00
tobspr fd77ba135a Fix markers and translation 2020-09-23 16:24:10 +02:00
tobspr e040a47195 Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
tobspr 1f12e755a9 Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
tobspr 9881bd6799 Update toolbar 2020-09-23 09:24:25 +02:00
tobspr f8371a96cf Make the storage its own building, add sanity checks 2020-09-23 08:59:39 +02:00
tobspr 05847add71 Re-balance 2020-09-22 20:21:09 +02:00
tobspr 091ffd1031 Make chained miner default and the only option after unlocking it 2020-09-22 19:31:40 +02:00
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr b0058cb59b Adjust item size 2020-09-22 11:21:45 +02:00
tobspr 1ec8b4fe28 Only render shapes in map overview 2020-09-22 11:21:18 +02:00
tobspr 607fd15a18 Improve overlay transition on low performance setups 2020-09-22 10:54:51 +02:00
tobspr fae67bb7b2 Merge branch 'master' of https://github.com/tobspr/shapez.io 2020-09-22 10:50:38 +02:00
tobspr 5f2cf4e589 Improve color rendering performance 2020-09-22 10:50:36 +02:00
przemko07 ea3cad0e37
Use same scale for Atlas as zoomLvl (#680)
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
2020-09-22 10:32:13 +02:00
tobspr afa08b06dc Vastly improve underground belt performance 2020-09-22 10:29:04 +02:00
tobspr 9075841768 Migrate old savegames 2020-09-22 09:32:31 +02:00
tobspr 0ca623f24e Fix reader throughput 2020-09-21 18:32:26 +02:00
tobspr ad3be750fc Fix mouse pan 2020-09-21 18:17:55 +02:00
Exund cceffc1832
Fix camera pan (#673)
* Fix some literal edge cases

* Fixed for fullscreen
2020-09-21 18:16:36 +02:00
tobspr 4636080dd7 Huge performance improvements 2020-09-21 18:09:27 +02:00
tobspr 2ac570f6d8 Fix belt paths not rendering 2020-09-21 18:07:47 +02:00
Exund c4f2379010
Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
tobspr 1f3991301d Fix miner highlight 2020-09-19 21:40:42 +02:00
tobspr 7def60c050 Fix belt planner placing down once a dialog pops up 2020-09-19 21:04:41 +02:00
tobspr 24eb060000 Fix mouse panning 2020-09-19 20:57:20 +02:00
tobspr ed32238412 Allow toggling units in the statistics dialog 2020-09-19 20:51:47 +02:00
tobspr fbff0a0ad4 Allow to pan the map with the mouse by moving the cursor to the edges of the screen 2020-09-19 20:30:35 +02:00
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00