Commit Graph

31 Commits

Author SHA1 Message Date
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
Tobias Springer dfd64a901b Minor marketing adjustments 2021-03-10 10:10:18 +01:00
tobspr cf22c7d984 Fix save icon not matching up, closes #1010, closes #905 2020-12-07 19:30:38 +01:00
tobspr 3ada0d5774 Allow to cycle variants backwards with SHIFT + T, other fixes and misc stuff 2020-12-07 18:30:33 +01:00
tobspr f5032a02ce Add layersupport for waypoints 2020-12-07 12:57:49 +01:00
tobspr 5a3807883e Update demo hint and lock demo to lvl 14 2020-09-29 16:46:29 +02:00
tobspr ed32238412 Allow toggling units in the statistics dialog 2020-09-19 20:51:47 +02:00
tobspr 7d6af359a1 Polishing, CSS Improvements, Improve dark mode 2020-09-19 14:27:25 +02:00
Ryan Liptak 4bcef8e725
Add button to toggle sortedness of the statistics screen (#590) 2020-08-24 20:51:29 +02:00
tobspr 35018d2778 Minor css improvements 2020-07-21 10:14:06 +02:00
tobspr 9a67115ba7 Color blind mode 2020-06-22 14:32:24 +02:00
tobspr c434f7a59f Multiple fixes (see changelog) 2020-06-11 11:51:24 +02:00
tobspr 0fc1390769 Add language chooser to main menu 2020-06-10 12:29:21 +02:00
tobspr 5cd4dba54a Cleanup first game experience 2020-06-01 19:58:36 +02:00
tobspr 02fb6d53b5 Allow hovering pinned shapes to enlarge them 2020-05-30 19:42:03 +02:00
tobspr e85728b73d Further waypoint improvements 2020-05-28 20:36:53 +02:00
tobspr 5a46ba5e31 Move videos to static fileserver to avoid unnecessary load 2020-05-23 14:31:49 +02:00
tobspr 58442eaeec Prepare standalone build 2020-05-21 13:05:21 +02:00
tobspr 3714a59fca Add customizable keybindings & watermark 2020-05-19 09:14:40 +02:00
tobspr 97f52f509b Rebalance whole game 2020-05-17 14:46:33 +02:00
tobspr 53386e1cd9 Add settings 2020-05-17 12:46:51 +02:00
tobspr 224bc6c7e5 Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
tobspr c1d720ca52 Add notifications when saving and new upgrades are available, minor improvements 2020-05-16 12:43:11 +02:00
tobspr a2b1342f55 Allow downloading savegames 2020-05-16 10:05:19 +02:00
tobspr 330c98267a Minor fixes and add save button 2020-05-14 22:05:06 +02:00
tobspr b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
tobspr e960773a15 Minor css improvements 2020-05-14 13:49:20 +02:00
tobspr 38970141d8 Allow pinning shapes 2020-05-14 13:29:42 +02:00
tobspr 9898916807 Statistics tab 2020-05-13 18:04:51 +02:00
tobspr 21382a6f2e Add music / sound / setting buttons (dysfunctional) 2020-05-11 15:17:30 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00