Allow hovering pinned shapes to enlarge them

This commit is contained in:
tobspr 2020-05-30 19:42:03 +02:00
parent 576bd3166f
commit 02fb6d53b5
6 changed files with 39 additions and 17 deletions

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Width:  |  Height:  |  Size: 766 B

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@ -31,6 +31,14 @@
@include S(height, 25px);
grid-column: 1 / 2;
grid-row: 1 / 3;
pointer-events: all;
transition: transform 0.1s ease-in-out;
position: relative;
z-index: 20;
&:hover {
transform: scale(2) translateX(#{D(5px)});
z-index: 21;
}
}
> .amountLabel,
@ -64,19 +72,27 @@
grid-row: 1 / 2;
}
&.marked .amountLabel {
&::after {
content: " ";
position: absolute;
display: inline-block;
@include S(width, 9px);
@include S(height, 9px);
opacity: 0.8;
@include S(top, -4px);
@include S(left, -4px);
background: uiResource("icons/current_goal_marker.png") center center / contain no-repeat;
&.goal,
&.blueprint {
.amountLabel {
&::after {
content: " ";
position: absolute;
display: inline-block;
@include S(width, 8px);
@include S(height, 8px);
opacity: 0.8;
@include S(top, 4px);
@include S(left, -7px);
background: uiResource("icons/current_goal_marker.png") center center / contain no-repeat;
@include DarkThemeInvert;
@include DarkThemeInvert;
}
}
&.blueprint .amountLabel::after {
background-image: uiResource("icons/blueprint_marker.png");
background-size: 90%;
}
}
}

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@ -3,6 +3,7 @@ export const CHANGELOG = [
version: "1.1.2",
date: "unreleased",
entries: [
"Allow hovering pinned shapes to enlarge them",
"Move default key for deleting from 'X' to 'DEL'",
"Show confirmation when deleting > 100 buildings",
"Reintroduce 'SPACE' keybinding to center on map",

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@ -83,7 +83,7 @@ export const globalConfig = {
debug: {
/* dev:start */
// fastGameEnter: true,
fastGameEnter: true,
// noArtificialDelays: true,
// disableSavegameWrite: true,
// showEntityBounds: true,

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@ -74,10 +74,10 @@ export class HUDPinnedShapes extends BaseHUDPart {
}
this.handles = [];
this.internalPinShape(currentKey, currentGoal.required, false);
this.internalPinShape(currentKey, currentGoal.required, false, "goal");
if (this.root.hubGoals.isRewardUnlocked(enumHubGoalRewards.reward_blueprints)) {
this.internalPinShape(blueprintShape, null, false);
this.internalPinShape(blueprintShape, null, false, "blueprint");
}
for (let i = 0; i < this.pinnedShapes.length; ++i) {
@ -93,14 +93,19 @@ export class HUDPinnedShapes extends BaseHUDPart {
* @param {string} key
* @param {number} goal
* @param {boolean} canUnpin
* @param {string=} className
*/
internalPinShape(key, goal, canUnpin = true) {
internalPinShape(key, goal, canUnpin = true, className = null) {
const definition = this.root.shapeDefinitionMgr.getShapeFromShortKey(key);
const element = makeDiv(this.element, null, ["shape"]);
const canvas = definition.generateAsCanvas(120);
element.appendChild(canvas);
if (className) {
element.classList.add(className);
}
let detector = null;
if (canUnpin) {
element.classList.add("unpinable");

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@ -1 +1 @@
1.1.1
1.1.2