Commit Graph

46 Commits

Author SHA1 Message Date
tobspr e96821b555 Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
tobspr db6db7caca Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
tobspr 4f6d9785c1 Add final shapes and upgrades until tier 20 2020-09-28 10:54:21 +02:00
tobspr d27e9226be Re-balance, fixes, etc etc 2020-09-27 22:22:05 +02:00
tobspr 05847add71 Re-balance 2020-09-22 20:21:09 +02:00
tobspr c6eb1dad04 Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
tobspr 26cd38b68c Refactor filters to make them not stall if one output is blocked 2020-09-19 19:30:04 +02:00
tobspr 5ab3afdd30 Move item processing into separate methods 2020-09-19 17:55:36 +02:00
tobspr 06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
Bjorn Stromberg 6a447e3583 Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
tobspr f44563fc05 Add item filter 2020-08-13 20:30:43 +02:00
tobspr 20718ca05c Fix tslint 2020-08-11 13:29:47 +02:00
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
Bjorn Stromberg 79158e2b56
Remove unused code (#526) 2020-08-06 11:28:28 +02:00
RogiJAG adecb64447 Revert "add unlock on upgrade mechanic"
This reverts commit 6dd3f2a439.

lease enter the commit message for your changes. Lines starting
2020-07-19 10:47:47 -05:00
BuildTools 6dd3f2a439 add unlock on upgrade mechanic 2020-07-18 12:03:49 -05:00
RogiJAG f77d47d9f7 Add fl rotater variant 2020-07-18 12:03:49 -05:00
tobspr 04ea105584 Fix lots of bugs, add wire splitters / mergers 2020-07-06 21:33:37 +02:00
tobspr 722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr b499760d74 Start to work on advanced shape processing 2020-06-28 20:28:46 +02:00
hexagonhexagon 4c5043378f Fix issue where pressing B just after loading crashes the game. 2020-06-28 01:18:49 -04:00
tobspr f4e4b6d027 Update story goals 2020-06-27 11:54:14 +02:00
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues 2020-06-27 10:51:52 +02:00
tobspr 231a3c81f4 Fix typo 2020-06-22 14:44:47 +02:00
tobspr bf93ded6cf Increased icon visibility for windows builds 2020-06-03 16:16:41 +02:00
tobspr ffd011ac45 Preparations for the trailer 2020-05-30 17:50:29 +02:00
tobspr 37685d64bd Introduce cost for blueprints 2020-05-28 18:07:57 +02:00
tobspr 0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr 20b46325b6 Get rid of old beta mode 2020-05-24 19:55:09 +02:00
tobspr 714332a91d Further improvements of unlock notification 2020-05-23 10:35:30 +02:00
tobspr b3a2e869d1 Fix painting upgrade not doing anything 2020-05-22 09:27:20 +02:00
tobspr 2c659482c4 Update ftp deployment, fix minor bugs in savegame serialization 2020-05-18 19:47:40 +02:00
tobspr cad6b357e3 Add quad cutter and painter 2020-05-17 00:21:33 +02:00
tobspr 5179488373 Add CCW rotater 2020-05-16 23:13:45 +02:00
tobspr 5e3c28c150 Add support for different building variants 2020-05-16 22:45:40 +02:00
tobspr a1fd83c03c Fix serialization errors and implement hub deserialization 2020-05-14 22:20:19 +02:00
tobspr b01d38e55d Initial support for saving games 2020-05-14 21:54:11 +02:00
tobspr 38970141d8 Allow pinning shapes 2020-05-14 13:29:42 +02:00
tobspr e43a22b56d Show available upgrade count in toolbar 2020-05-14 12:13:33 +02:00
tobspr 9898916807 Statistics tab 2020-05-13 18:04:51 +02:00
tobspr 6429f67c7b Add beta mode and hud toggle 2020-05-13 10:41:00 +02:00
tobspr 653ddf9a3a Minor artwork update 2020-05-11 14:21:59 +02:00
Tobias Springer 61bda596b6 Fix splitters 2020-05-09 19:14:11 +02:00
Tobias Springer f2d49bc2eb Fix item processors not working 2020-05-09 17:22:27 +02:00
Tobias Springer 50ceb89cbb Fix crash about hub not being an item processor 2020-05-09 17:12:40 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00