Commit Graph

32 Commits

Author SHA1 Message Date
tobspr 913149d5b8 Accessibility optimizations 2022-06-17 15:18:46 +02:00
tobspr dfa392907d Vastly improve game loading time 2022-06-17 14:52:25 +02:00
tobspr de56764103 Fix issues in preload state 2022-06-17 14:16:25 +02:00
tobspr e730a88ad1 Do not show changelog in demo 2022-06-17 14:09:11 +02:00
tobspr 51fcc1e470 Improve preload screen 2022-06-17 13:04:19 +02:00
tobspr cc068d8245 Improve loading screen 2022-06-16 13:47:11 +02:00
tobspr 222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr 4546ca63c1 Fix ad provider 2021-08-26 14:47:28 +02:00
tobspr b3d1204d9c Wegame version & DLC Translation in Chinese 2021-05-25 09:19:57 +02:00
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
Tobias Springer 226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
Tobias Springer 1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
tobspr 8260edb373 Get rid of some todos / fixmes 2020-10-08 19:47:27 +02:00
tobspr 7dccc1a844 Unlock all levels when having a legacy savegame 2020-10-07 15:02:27 +02:00
tobspr fe97d28674 Minor adjustments 2020-09-19 18:57:14 +02:00
tobspr 2075f4d011 Improve simplified belt, show hints everywheer 2020-09-19 12:21:32 +02:00
Bjorn Stromberg 79158e2b56
Remove unused code (#526) 2020-08-06 11:28:28 +02:00
Bjorn Stromberg cb1ff53338 Add TSLint to github actions, fix existing type errors 2020-07-22 11:15:16 +09:00
tobspr ecbcd02abc Fix app not starting when the savegames were corrupted - there is now a better error message 2020-06-13 10:11:18 +02:00
tobspr e9f0a45f2a Remove update check 2020-06-11 11:52:11 +02:00
tobspr 714cd449e9 Initial support for translations 2020-06-10 12:13:38 +02:00
tobspr 85f748566f Remove link to itch.io on update message 2020-06-02 17:16:48 +02:00
tobspr 0cd324c82b Initial support for blueprints (Buggy) 2020-05-27 14:30:59 +02:00
tobspr 8b9ce418f3 Fix update dialog being always shown 2020-05-24 17:53:13 +02:00
tobspr f03f04caa1 Allow to disable hints, add changelog 2020-05-23 15:04:55 +02:00
tobspr b9af590b18 Fix update check 2020-05-21 16:01:16 +02:00
tobspr c57a8806d8 V 1.0.1 2020-05-21 13:55:45 +02:00
tobspr 58442eaeec Prepare standalone build 2020-05-21 13:05:21 +02:00
tobspr 1056fe389d Multiple improvements to improve page load time 2020-05-19 11:24:51 +02:00
tobspr 224bc6c7e5 Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
tobspr 7870f011b8 Initial support for themes, sound improvements 2020-05-16 09:49:00 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00