Fix update check
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@ -68,7 +68,7 @@ export class PreloadState extends GameState {
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.then(() => this.setStatus("Checking for updates"))
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.then(() => {
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if (G_IS_STANDALONE || true) {
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if (G_IS_STANDALONE) {
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return Promise.race([
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new Promise(resolve => setTimeout(resolve, 10000)),
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fetch(
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