Commit Graph

2012 Commits

Author SHA1 Message Date
tobspr 65721e0837 Fix savegame bugs 2021-05-24 16:47:36 +02:00
tobspr e1e27b4822 Update translations for the puzzle dlc 2021-05-23 20:19:50 +02:00
tobspr a0e1cb68aa Fix bugs found during testing 2021-05-23 20:19:43 +02:00
tobspr 42af2b63d6 Authorize via steam 2021-05-23 17:28:39 +02:00
tobspr 329cefb3c9 Authorize via steam for the puzzle api 2021-05-23 17:34:13 +02:00
tobspr ec4d198df3 Preparations for the puzzle DLC 2021-05-23 17:03:59 +02:00
tobspr 3c3cb5924f Fix typo 2021-05-23 16:40:09 +02:00
TimerErTim b259c7576a
Fix formatItemsPerSecond with double = true (#1148)
* Show double flag with items per second being 1

formatItemsPerSecond in utils.js does not indicate two items being processed in a building
if speed is exactly one item per second. That is now fixed.

* Fix code style to fit guidelines
2021-05-23 16:39:34 +02:00
Vilser1 3363255984
Update base-uk.yaml (#1166)
I dont really know how to do "yarn syncTranslations" so...
2021-05-23 16:37:04 +02:00
AlvarGD 8a4f7efebe
Update base-es.yaml (#1162)
HUB -> Centro 
HUD -> Interfaz (almost no-one that knows spanish uses "HUD")
All (hopefully) things that weren't translated now are
Decimals and thousands are now how they should be in spanish: 1.000.000,69
2021-05-23 16:36:37 +02:00
Alexander Munko b4d96b45b5
Update Russian translation (#1161)
* Update Russian translation

Fix typos;
Restore the order of keys;
Add missing translations.

* Fix typo style
2021-05-23 16:36:09 +02:00
KapitanOczywisty 276a468384
Update base-pl.yaml (#1160)
Left output - Lewe wyjście
2021-05-23 16:35:42 +02:00
Quantum 0701287407
Update base-kor.yaml (#1152) 2021-05-23 16:34:57 +02:00
SinonJZH 4beebf22a9
Update base-zh-CN.yaml (#1118)
Fix some translation error.
2021-05-23 16:33:40 +02:00
Chris Ho 09c2320f55
Update base-zh-TW.yaml (#1114)
* Update base-zh-TW.yaml

* Update base-zh-TW.yaml
2021-05-23 16:33:17 +02:00
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
GorunmezBKZ 5f0a95ba11
Update base-tr.yaml (#1125)
* Update base-tr.yaml

Changed wrong translations and misspellings

* Fixed yaml errors

* Update base-tr.yaml
2021-03-26 15:49:00 +01:00
cojua8 dd93fe630e
Update base-es.yaml (#1123)
fixed wires tutorial typos
2021-03-26 15:48:48 +01:00
Komanc a03e5fb0ca
Fix czech grammar (#1120) 2021-03-26 15:48:38 +01:00
Hüseyin Can Ergün a0d7d9d383
Update base-tr.yaml (#1116)
Köprü means bridge it should be tünel
2021-03-26 15:48:22 +01:00
dobidon 7ff76c76c4
Update base-tr.yaml (#1115)
- Translating new steamPage keys.
2021-03-26 15:48:12 +01:00
HY0077 6a62ec8f63
Update base-de.yaml (#1111)
* Update base-de.yaml

I translated some things to german.

* Update base-de.yaml

* Update base-de.yaml
2021-03-16 18:08:39 +01:00
Thomas (DJ1TJOO) 22b8777aa0
Changed electron fs-job to invoke, for simplefying storage (#1106)
* Changed electron fs-job to invoke, for simplefying storage
(And it helps for the modloader)

* Reverted some unneeded chages

* Uploaded wrong file

* Removed uneeded promise
2021-03-16 17:59:23 +01:00
Greg Considine 7f2132d763
Fix 'Oops' achievement shape validation (#1113) 2021-03-16 17:58:37 +01:00
Lincoln V Schreiber ed89d67773
Update base-pt-BR.yaml (#1108)
* Update base-pt-BR.yaml

Some changes in the use of the word "hotkey" and translation of the comments.

* Update base-pt-BR.yaml

* Update base-pt-BR.yaml
2021-03-16 09:52:00 +01:00
Mutt cce8a92d33
Update base-ind.yaml (#1107)
translated new section
2021-03-16 09:51:47 +01:00
Hermanni Saresma b105cac3ee
Update base-fi.yaml (#1098)
Translated the new content in lines 632-637 and 955-972. Also fixed some awkward translations to more fitting ones from before, now that I've played the game more
2021-03-16 09:44:50 +01:00
Rijicho 25f8f7d9c3
Update Japanese translation (#1097)
- Translated the added texts.
- Renamed Color Mixer from "混合機" to "混色機" because the former has only represented "Mixer".
- Fixed some wrong or incomprehensible texts (e.g. the information about tick-rate setting). 
- Fixed some inconsistency and redundancy.
2021-03-16 09:44:36 +01:00
Tobias Springer 5a3da57f10 Fix missing dependencies, autoformat 2021-03-14 09:52:15 +01:00
Tobias Springer ab2beaab49 Update changelog 2021-03-14 09:07:27 +01:00
Tobias Springer 858057c5a9 Switch to electron 10 2021-03-14 08:56:48 +01:00
tobspr 3d9c8f591d Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-03-14 08:51:13 +01:00
tobspr 5dddb846ef Attempt #1 on preserving savegame files 2021-03-14 08:51:10 +01:00
Rijicho 7ed6a9c7b6
Revert some inappropriate updates on Japanese tips (#1096)
Some Japanese translations of tips were updated by the commit 65d4c64, but it was just deletion and English duplication of some existing tips, so I fixed them in accordance with the latest English tips.
2021-03-13 17:12:43 +01:00
tobspr 71d5b02e02 Fix spelling mistake in changelog 2021-03-13 08:11:12 +01:00
tobspr 27d94bd29c Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-03-12 20:31:53 +01:00
tobspr 38bb393190 Disable nft until properly announced 2021-03-12 20:31:50 +01:00
Gumball73 2cbda7f9f6
Update base-pt-PT.yaml (#1095)
* Update base-pt-PT.yaml

* Update base-pt-PT.yaml
2021-03-12 18:55:32 +01:00
tobspr 89b99c74ce Fix achievements bug 2021-03-12 13:28:42 +01:00
tobspr 4bc918dedd Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
tobspr 65d4c64ae5 Update translations 2021-03-12 11:18:43 +01:00
Rijicho b6b738a598
Update Japanese translation (#1090)
* Update Japanese translation

Fixed some spelling inconsistencies, typos and unnatural expressions in Japanese translation file.
Also, the spaces after the exclamation marks are unified to full-width, which is a custom of Japanese writing.

* Removed trailing-space

yaml-lint test has notified me the error.
2021-03-12 10:59:26 +01:00
Ved-s 95464db91a
Fixed small typo (#1089)
Fixed small typo in lvl3 description
2021-03-12 10:58:49 +01:00
Garrow Bedrossian d887439966
Set building rotation with arrow keys ⬆⬇⬅➡ (#1074)
* Set building rotation with arrow keys ⬆⬇⬅➡

Adds 4 default keybinds to quickly set building rotation in each of the
four cardinal directions - up, down, left, and right - using the arrow keys.

* Address feedback, remove needless else
2021-03-11 13:48:10 +01:00
Greg Considine d1ef3f834e
Fix/achievements (#1091)
* [WIP] Fix achievements with unlock attempt on init. Fix lint

* Add init checks for more achievements

* Fix tslint errors

* Update CI step to include config.local copy from template if not present
2021-03-11 06:11:29 +01:00
Tobias Springer 4685f813e8 Achievements, fix no. 2 2021-03-10 12:50:43 +01:00
Tobias Springer f83e9f0fb8 Multiple fixes to the achievements 2021-03-10 11:59:47 +01:00
Tobias Springer c6e18e9beb Minor release adjustments 2021-03-10 10:49:54 +01:00
Tobias Springer dfd64a901b Minor marketing adjustments 2021-03-10 10:10:18 +01:00
Tobias Springer 226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00