Commit Graph

27 Commits

Author SHA1 Message Date
tobspr 197adf8120 Fix babel options 2022-06-16 11:58:49 +02:00
tobspr 2e1271ecb7 Fix es5 builds 2022-06-16 11:28:37 +02:00
tobspr 3b4ae39caa Try out transpiled-only builds 2022-06-16 10:35:58 +02:00
tobspr 50e92bb42f Fix tobspr-osx-sign issues 2022-05-30 07:00:14 +02:00
tobspr 6a0254b358 Demo adjustments, fix missing dependency 2022-04-13 16:07:25 +02:00
tobspr a3a72e95ad MacOS Support 2022-04-13 15:43:58 +02:00
tobspr c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00
Tobias Springer 226149a40f Prepare the achievements update 2021-03-10 09:29:20 +01:00
Tobias Springer 1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
dengr1065 b51c0fdbd4
Replace gulp-sass with gulp-dart-sass (#1036) 2020-12-25 22:57:57 +01:00
Polarbub f92a04f1df
Fix Dependency errors (#996) 2020-12-07 18:48:22 +01:00
Polarbub 91cb53b6ce
Fix Dependency errors (#869)
* Add files via upload

* Fixed Dependence error

* Fixed Dependence errors

* Add files via upload

* Add files via upload
2020-10-31 12:07:25 +01:00
tobspr f984733783 Add store page to translations 2020-09-29 20:40:55 +02:00
tobspr 1f12e755a9 Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
Bjorn Stromberg 997fabd52c
Remove more unused dependencies (#527)
* Remove more unused dependencies

* Remove gulp-jsbeautifier
2020-08-07 09:16:23 +02:00
Bjorn Stromberg 3bae1c8ec3
Remove sloc, it appears to be unused. (#503) 2020-07-27 11:07:25 +02:00
Bjorn Stromberg 3af36c5948 - Update webpack from v4.31.0 to v4.43.0
- Update webpack-stream from v5.1.0 to v5.2.1
- Remove webpack-stream from shapez.io
2020-07-21 21:41:13 +09:00
Bjorn Stromberg fa53a5d2e1 Update browser-sync from v2.24.6 to v2.26.10 2020-07-21 10:34:29 +09:00
tobspr de94c6ea82 Add 'copy key' button to shape viewer 2020-06-24 21:03:46 +02:00
tobspr 215e35166a Switch to different ftp plugin 2020-06-16 19:53:40 +02:00
Ivan Demchuk fc571e2c3e Use gulp.parallel instead of gulp-multi-process 2020-06-13 21:44:00 +03:00
Ivan Demchuk 506193b8c8 Switch to gulp 4 2020-06-13 18:59:25 +03:00
tobspr cef07dec56 Add "interactive" tutorial for first level 2020-06-01 21:14:12 +02:00
tobspr a7fff0dcd2 Compress sounds into atlas 2020-05-19 11:08:28 +02:00
tobspr a70a937302 Initial support for translations 2020-05-17 12:12:13 +02:00
tobspr c1d720ca52 Add notifications when saving and new upgrades are available, minor improvements 2020-05-16 12:43:11 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00