Fix keybinding for pipette showing while pasting blueprints

This commit is contained in:
tobspr 2020-06-22 12:38:14 +02:00
parent e5d4fad64b
commit d452234c72
2 changed files with 2 additions and 1 deletions

View File

@ -8,6 +8,7 @@ export const CHANGELOG = [
"Add setting to disable cut/delete warnings (by hexy)",
"Fix bug where belts in blueprints don't orient correctly (by hexy)",
"Fix camera moving weird after dragging and holding (by hexy)",
"Fix keybinding for pipette showing while pasting blueprints",
"Update tutorial image for tier 2 tunnels to explain mix/match (by jimmyshadow1)",
"Prevent default actions on all keybindings in the web version so you don't accidentally use builtin browser shortcuts",
],

View File

@ -168,7 +168,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart {
// Pipette
label: T.ingame.keybindingsOverlay.pipette,
keys: [k.placement.pipette],
condition: () => !this.mapOverviewActive,
condition: () => !this.mapOverviewActive && !this.blueprintPlacementActive,
},
{