diff --git a/src/js/changelog.js b/src/js/changelog.js index 36ac0ab4..20fdba5a 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -8,6 +8,7 @@ export const CHANGELOG = [ "Add setting to disable cut/delete warnings (by hexy)", "Fix bug where belts in blueprints don't orient correctly (by hexy)", "Fix camera moving weird after dragging and holding (by hexy)", + "Fix keybinding for pipette showing while pasting blueprints", "Update tutorial image for tier 2 tunnels to explain mix/match (by jimmyshadow1)", "Prevent default actions on all keybindings in the web version so you don't accidentally use builtin browser shortcuts", ], diff --git a/src/js/game/hud/parts/keybinding_overlay.js b/src/js/game/hud/parts/keybinding_overlay.js index 5b7f4a9d..63208b19 100644 --- a/src/js/game/hud/parts/keybinding_overlay.js +++ b/src/js/game/hud/parts/keybinding_overlay.js @@ -168,7 +168,7 @@ export class HUDKeybindingOverlay extends BaseHUDPart { // Pipette label: T.ingame.keybindingsOverlay.pipette, keys: [k.placement.pipette], - condition: () => !this.mapOverviewActive, + condition: () => !this.mapOverviewActive && !this.blueprintPlacementActive, }, {