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#
# GAME TRANSLATIONS
#
# Contributing:
#
# If you want to contribute, please make a pull request on this respository
# and I will have a look.
#
# Placeholders:
#
# Do *not* replace placeholders! Placeholders have a special syntax like
# `Hotkey: <key>`. They are encapsulated within angle brackets. The correct
# translation for this one in German for example would be: `Taste: <key>` (notice
# how the placeholder stayed '<key>' and was not replaced!)
#
# Adding a new language:
#
# If you want to add a new language, ask me in the discord and I will setup
# the basic structure so the game also detects it.
#
global :
loading : Loading
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error : Error
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# How big numbers are rendered, e.g. "10,000"
thousandsDivider : ","
# Shown for infinitely big numbers
infinite : inf
time :
# Used for formatting past time dates
oneSecondAgo : one second ago
xSecondsAgo : <x> seconds ago
oneMinuteAgo : one minute ago
xMinutesAgo : <x> minutes ago
oneHourAgo : one hour ago
xHoursAgo : <x> hours ago
oneDayAgo : one day ago
xDaysAgo : <x> days ago
# Short formats for times, e.g. '5h 23m'
secondsShort : <seconds>s
minutesAndSecondsShort : <minutes>m <seconds>s
hoursAndMinutesShort : <hours>h <minutes>s
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xMinutes : <x> minutes
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keys :
tab : TAB
control : CTRL
alt : ALT
escape : ESC
shift : SHIFT
space : SPACE
demoBanners :
# This is the "advertisement" shown in the main menu and other various places
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title : Hey!
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intro : >-
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If you enjoy this game, please consider buying the full version!
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advantages :
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- No advertisements
- Unlimited savegames
- Dark mode & more
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- >-
Allow me to further develop shapez.io ❤️
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mainMenu :
play : Play
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importSavegame : Import
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openSourceHint : This game is open source!
discordLink : Official Discord Server
# This is shown when using firefox and other browsers which are not supported.
browserWarning : >-
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Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience.
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dialogs :
buttons :
ok : OK
delete : Delete
cancel : Cancel
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later : Later
restart : Restart
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reset : Reset
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getStandalone : Get Standalone
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deleteGame : I know what I do
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viewUpdate : View Update
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importSavegameError :
title : Import Error
text : >-
Failed to import your savegame :
importSavegameSuccess :
title : Savegame Imported
text : >-
Your savegame has been successfully imported.
gameLoadFailure :
title : Game is broken
text : >-
Failed to load your savegame :
confirmSavegameDelete :
title : Confirm deletion
text : >-
Are you sure you want to delete the game?
savegameDeletionError :
title : Failed to delete
text : >-
Failed to delete the savegame :
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restartRequired :
title : Restart required
text : >-
You need to restart the game to apply the settings.
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editKeybinding :
title : Change Keybinding
desc : Press the key you want to assign, or escape to cancel.
resetKeybindingsConfirmation :
title : Reset keybindings
desc : This will reset all keybindings to their default values. Please confirm.
keybindingsResetOk :
title : Keybindings reset
desc : The keybindings have been reset to their respective defaults!
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featureRestriction :
title : Demo Version
desc : You tried to access a feature (<feature>) which is not available in the demo. Consider to get the standalone for the full experience!
saveNotPossibleInDemo :
desc : Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
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leaveNotPossibleInDemo :
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title : Demo version
desc : Your game was saved but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
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newUpdate :
title : Update available
desc : There is an update for this game available!
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demoExplanation :
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title : Notice from the Developer
desc : I am developing this game in my free time, and I hope you enjoy it! If you do, please consider to buy the standalone version!
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oneSavegameLimit :
title : Limited savegames
desc : You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
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ingame :
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay :
centerMap : Center
moveMap : Move
removeBuildings : Delete
stopPlacement : Stop placement
rotateBuilding : Rotate building
placeMultiple : Place multiple
reverseOrientation : Reverse orientation
disableAutoOrientation : Disable auto orientation
toggleHud : Toggle HUD
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placeBuilding : Place building
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# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement :
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
cycleBuildingVariants : Press <key> to cycle variants.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel : >-
Hotkey : <key>
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infoTexts :
speed : Speed
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range : Range
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storage : Storage
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oneItemPerSecond : 1 item / second
itemsPerSecond : <x> items / s
itemsPerSecondDouble : (x2)
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tiles : <x> tiles
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# The notification when completing a level
levelCompleteNotification :
# <level> is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle : Level <level>
completed : Completed
unlockText : Unlocked <reward>!
buttonNextLevel : Next Level
# Notifications on the lower right
notifications :
newUpgrade : A new upgrade is available!
gameSaved : Your game has been saved.
# Mass delete information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings to delete
massDelete :
infoText : Press <keyDelete> to remove selected buildings and <keyCancel> to cancel.
# The "Upgrades" window
shop :
title : Upgrades
buttonUnlock : Upgrade
# Gets replaced to e.g. "Tier IX"
tier : Tier <x>
# The roman number for each tier
tierLabels : [ I, II, III, IV, V, VI, VII, VIII, IX, X]
maximumLevel : Maximum level
# The "Statistics" window
statistics :
title : Statistics
dataSources :
stored :
title : Stored
description : Displaying amount of stored shapes in your central building.
produced :
title : Produced
description : Displaying all shapes your whole factory produces, including intermediate products.
delivered :
title : Delivered
description : Displaying shapes which are delivered to your central building.
noShapesProduced : No shapes have been produced so far.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute : <shapes> / m
# Settings menu, when you press "ESC"
settingsMenu :
playtime : Playtime
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buildingsPlaced : Buildings
beltsPlaced : Belts
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buttons :
continue : Continue
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settings : Settings
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menu : Return to menu
# All shop upgrades
shopUpgrades :
belt :
name : Belts, Distributor & Tunnels
description : Speed +<gain>%
miner :
name : Extraction
description : Speed +<gain>%
processors :
name : Shape Processing
description : Speed +<gain>%
painting :
name : Mixing & Painting
description : Speed +<gain>%
# Buildings and their name / description
buildings :
belt :
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default :
name : &belt Conveyor Belt
description : Transports items, hold and drag to place multiple.
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miner : # Internal name for the Extractor
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default :
name : &miner Extractor
description : Place over a shape or color to extract it.
chainable :
name : Extractor (Chain)
description : Place over a shape or color to extract it. Can be chained.
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underground_belt : # Internal name for the Tunnel
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default :
name : &underground_belt Tunnel
description : Allows to tunnel resources under buildings and belts.
tier2 :
name : Tunnel Tier II
description : Allows to tunnel resources under buildings and belts.
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splitter : # Internal name for the Balancer
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default :
name : &splitter Balancer
description : Multifunctional - Evenly distributes all inputs onto all outputs.
compact :
name : Merger (compact)
description : Merges two conveyor belts into one.
compact-inverse :
name : Merger (compact)
description : Merges two conveyor belts into one.
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cutter :
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default :
name : &cutter Cutter
description : Cuts shapes from top to bottom and outputs both halfs. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
quad :
name : Cutter (Quad)
description : Cuts shapes into four parts. <strong>If you use only one part, be sure to destroy the other part or it will stall!</strong>
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rotater :
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default :
name : &rotater Rotate
description : Rotates shapes clockwise by 90 degrees.
ccw :
name : Rotate (CCW)
description : Rotates shapes counter clockwise by 90 degrees.
stacker :
default :
name : &stacker Stacker
description : Stacks both items. If they can not be merged, the right item is placed above the left item.
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mixer :
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default :
name : &mixer Color Mixer
description : Mixes two colors using additive blending.
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painter :
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default :
name : &painter Painter
description : Colors the whole shape on the left input with the color from the right input.
double :
name : Painter (Double)
description : Colors the both shapes on the left input with the color from the right input.
quad :
name : Painter (Quad)
description : Allows to color each quadrant of the shape with a different color.
trash :
default :
name : &trash Trash
description : Accepts inputs from all sides and destroys them. Forever.
storage :
name : Storage
description : Stores excess items, up to a given capacity. Can be used as an overflow gate.
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storyRewards :
# Those are the rewards gained from completing the store
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reward_cutter_and_trash :
title : Cutting Shapes
desc : You just unlocked the <strong>cutter</strong> - it cuts shapes half from <strong>top to bottom</strong> regardless of its orientation!<br><br>Be sure to get rid of the waste, or otherwise <strong>it will stall</strong> - For this purpose I gave you a trash, which destroys everything you put into it!
reward_rotater :
title : Rotating
desc : The <strong>rotater</strong> has been unlocked! It rotates shapes clockwise by 90 degrees.
reward_painter :
title : Painting
desc : >-
The <strong>painter</strong> has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!<br><br>PS : If you are colorblind, I'm working on a solution already!
reward_mixer :
title : Color Mixing
desc : The <strong>mixer</strong> has been unlocked - Combine two colors using <strong>additive blending</strong> with this building!
reward_stacker :
title : Combiner
desc : You can now combine shapes with the <strong>combiner</strong>! Both inputs are combined, and if they can be put next to each other, they will be <strong>fused</strong>. If not, the right input is <strong>stacked on top</strong> of the left input!
reward_splitter :
title : Splitter/Merger
desc : The multifunctional <strong>balancer</strong> has been unlocked - It can be used to build bigger factories by <strong>splitting and merging items</strong> onto multiple belts!<br><br>
reward_tunnel :
title : Tunnel
desc : The <strong>tunnel</strong> has been unlocked - You can now pipe items through belts and buildings with it!
reward_rotater_ccw :
title : CCW Rotating
desc : You have unlocked a variant of the <strong>rotater</strong> - It allows to rotate counter clockwise! To build it, select the rotater and <strong>press 'T' to cycle its variants</strong>!
reward_miner_chainable :
title : Chaining Extractor
desc : You have unlocked the <strong>chaining extractor</strong>! It can <strong>forward its resources</strong> to other extractors so you can more efficiently extract resources!
reward_underground_belt_tier_2 :
title : Tunnel Tier II
desc : You have unlocked a new variant of the <strong>tunnel</strong> - It has a <strong>bigger range</strong>, and you can also mix-n-match those tunnels now!
reward_splitter_compact :
title : Compact Balancer
desc : >-
You have unlocked a compact variant of the <strong>balancer</strong> - It accepts two inputs and merges them into one!
reward_cutter_quad :
title : Quad Cutting
desc : You have unlocked a variant of the <strong>cutter</strong> - It allows you to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double :
title : Double Painting
desc : You have unlocked a variant of the <strong>painter</strong> - It works as the regular painter but processes <strong>two shapes at once</strong> consuming just one color instead of two!
reward_painter_quad :
title : Quad Painting
desc : You have unlocked a variant of the <strong>painter</strong> - It allows to paint each part of the shape individually!
reward_storage :
title : Storage Buffer
desc : You have unlocked a variant of the <strong>trash</strong> - It allows to store items up to a given capacity!
reward_freeplay :
title : Freeplay
desc : You did it! You unlocked the <strong>free-play mode</strong>! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
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# Special reward, which is shown when there is no reward actually
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no_reward :
title : Next level
desc : >-
This level gave you no reward, but the next one will! <br><br> PS : Better don't destroy your existing factory - You need <strong>all</strong> those shapes later again to <strong>unlock upgrades</strong>!
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no_reward_freeplay :
title : Next level
desc : >-
Congratulations! By the way, more content is planned for the standalone!
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settings :
title : Settings
categories :
game : Game
app : Application
versionBadges :
dev : Development
staging : Staging
prod : Production
buildDate : Built <at-date>
labels :
uiScale :
title : Interface scale
description : >-
Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
fullscreen :
title : Fullscreen
description : >-
It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
soundsMuted :
title : Mute Sounds
description : >-
If enabled, mutes all sound effects.
musicMuted :
title : Mute Music
description : >-
If enabled, mutes all music.
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theme :
title : Game theme
description : >-
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Choose the game theme (light / dark).
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refreshRate :
title : Simulation Target
description : >-
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If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
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alwaysMultiplace :
title : Multiplace
description : >-
If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
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keybindings :
title : Keybindings
hint : >-
Tip : Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
resetKeybindings : Reset Keyinbindings
categoryLabels :
general : Appplication
ingame : Game
placement : Placement
massSelect : Mass Delete
buildings : Building Shortcuts
placementModifiers : Placement Modifiers
mappings :
confirm : Confirm
back : Back
mapMoveUp : Move Up
mapMoveRight : Move Right
mapMoveDown : Move Down
mapMoveLeft : Move Left
centerMap : Center Map
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mapZoomIn : Zoom in
mapZoomOut : Zoom out
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menuOpenShop : Upgrades
menuOpenStats : Statistics
toggleHud : Toggle HUD
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toggleFPSInfo : Toggle FPS and Debug Info
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belt : *belt
splitter : *splitter
underground_belt : *underground_belt
miner : *miner
cutter : *cutter
rotater : *rotater
stacker : *stacker
mixer : *mixer
painter : *painter
trash : *trash
abortBuildingPlacement : Abort Placement
rotateWhilePlacing : Rotate
cycleBuildingVariants : Cycle Variants
confirmMassDelete : Confirm Mass Delete
cycleBuildings : Cycle Buildings
massSelectStart : Hold and drag to start
massSelectSelectMultiple : Select multiple areas
placementDisableAutoOrientation : Disable automatic orientation
placeMultiple : Stay in placement mode
placeInverse : Invert automatic orientation
about :
title : About this Game
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demo :
features :
restoringGames : Restoring savegames
importingGames : Importing savegames
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oneGameLimit : Limited to one savegame
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customizeKeybindings : Customizing Keybindings
settingNotAvailable : Not available in the demo.