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shapez.io/src/js/game
tobspr e96821b555 Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
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buildings Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
components Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
hud Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
items Allow copying wire values 2020-09-28 14:45:53 +02:00
systems Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
themes Further fixes 2020-09-24 17:14:15 +02:00
time Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 2020-08-29 22:35:30 +02:00
automatic_save.js Store wires state on save 2020-08-29 23:38:49 +02:00
base_item.js Allow copying wire values 2020-09-28 14:45:53 +02:00
belt_path.js Huge performance improvements 2020-09-21 18:09:27 +02:00
blueprint.js Allow copying wire values 2020-09-28 14:45:53 +02:00
building_codes.js Migrate old savegames 2020-09-22 09:32:31 +02:00
camera.js Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
colors.js Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
component.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
component_registry.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
core.js Improve overlay transition on low performance setups 2020-09-22 10:54:51 +02:00
dynamic_tickrate.js Refactor item processor to use charges and thus be more correct, even at low tick rates 2020-08-30 15:31:53 +02:00
entity.js Refactor entity cloning (#671) 2020-09-19 21:41:48 +02:00
entity_components.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
entity_manager.js Improve mass deletion performance 2020-09-19 08:51:28 +02:00
game_loading_overlay.js Minor adjustments 2020-09-19 18:57:14 +02:00
game_speed_registry.js Initial support for saving games 2020-05-14 21:54:11 +02:00
game_system.js Initial commit 2020-05-09 16:45:23 +02:00
game_system_manager.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
game_system_with_filter.js Improve mass deletion performance 2020-09-19 08:51:28 +02:00
hints.js Improve simplified belt, show hints everywheer 2020-09-19 12:21:32 +02:00
hub_goals.js Fix throughput goals and add layer preview to producer 2020-09-29 12:58:16 +02:00
item_registry.js Add constant signal emitters 2020-08-12 21:05:32 +02:00
item_resolver.js Optimize performance by using singletons for items 2020-08-14 13:09:10 +02:00
key_action_mapper.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
logic.js Restructure buildings 2020-09-24 12:53:40 +02:00
map.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
map_chunk.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
map_chunk_view.js Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
map_view.js Further performance improvements, show indicator while game is saving 2020-09-18 20:41:40 +02:00
meta_building.js Load css resources async, improve building descriptions 2020-09-23 11:14:35 +02:00
meta_building_registry.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
production_analytics.js Remove enumLayer and enumItemType 2020-08-15 19:47:01 +02:00
root.js Huge rendering performance improvements and minor other changes, lots of refactorings 2020-08-15 22:32:55 +02:00
shape_definition.js Minor refactoring 2020-09-28 12:17:38 +02:00
shape_definition_manager.js Move item processing into separate methods 2020-09-19 17:55:36 +02:00
sound_proxy.js Fix sound being played too often 2020-06-25 13:12:35 +02:00
theme.js Dark mode support and much other stuff 2020-05-17 13:24:47 +02:00
tutorial_goals.js Rebalance, again 2020-09-29 11:14:27 +02:00
tutorial_goals_mappings.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
upgrades.js Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00