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shapez.io/src/js/game/hud
przemko07 ea3cad0e37
Use same scale for Atlas as zoomLvl (#680)
Scale 1 is never gonnna be saved as screenshot. for most image exports 0.5 is used. chunkScale is determining that.
2020-09-22 10:32:13 +02:00
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parts Use same scale for Atlas as zoomLvl (#680) 2020-09-22 10:32:13 +02:00
base_hud_part.js Further waypoint improvements 2020-05-28 20:36:53 +02:00
dynamic_dom_attach.js Properly hide some hud elements when hovering 2020-09-13 09:05:05 +02:00
hud.js Fix mouse panning 2020-09-19 20:57:20 +02:00
trailer_maker.js Rename belt_base -> belt, minor refactorings 2020-09-18 12:55:46 +02:00
trailer_points.js Preparations for the trailer 2020-05-30 17:50:29 +02:00