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shapez.io/translations/base-hr.yaml

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YAML

steamPage:
shortText: shapez.io je igra o izradi tvornica za automatizaciju stvaranja i
spajanja sve složenijih oblika unutar beskonačno velike mape.
discordLinkShort: Official Discord
intro: >-
Shapez.io is a relaxed game in which you have to build factories for the
automated production of geometric shapes.
As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
title_advantages: Standalone Advantages
advantages:
- <b>12 New Level</b> for a total of 26 levels
- <b>18 New Buildings</b> for a fully automated factory!
- <b>Unlimited Upgrade Tiers</b> for many hours of fun!
- <b>Wires Update</b> for an entirely new dimension!
- <b>Dark Mode</b>!
- Unlimited Savegames
- Unlimited Markers
- Support me! ❤️
title_future: Planned Content
planned:
- Blueprint Library (Standalone Exclusive)
- Steam Achievements
- Puzzle Mode
- Minimap
- Mods
- Sandbox mode
- ... and a lot more!
title_open_source: This game is open source!
title_links: Links
links:
discord: Official Discord
roadmap: Roadmap
subreddit: Subreddit
source_code: Source code (GitHub)
translate: Help translate
text_open_source: >-
Anybody can contribute, I'm actively involved in the community and
attempt to review all suggestions and take feedback into consideration
where possible.
Be sure to check out my trello board for the full roadmap!
global:
loading: Učitavanje
error: Greška
thousandsDivider: " "
decimalSeparator: .
suffix:
thousands: k
millions: M
billions: B
trillions: T
infinite: inf
time:
oneSecondAgo: prije jedne sekunde
xSecondsAgo: prije <x> s
oneMinuteAgo: prije jedne minute
xMinutesAgo: prije <x> min
oneHourAgo: prije sat vremena
xHoursAgo: prije <x> h
oneDayAgo: prije jedan dan
xDaysAgo: prije <x> dana
secondsShort: <seconds> s
minutesAndSecondsShort: <minutes> min <seconds> s
hoursAndMinutesShort: <hours> h <minutes> min
xMinutes: <x> min
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
demoBanners:
title: Demo Verzija
intro: Nabavi samostalnu igru kako bi otključao sve značajke!
mainMenu:
play: Igraj
continue: Nastavi
newGame: Nova Igra
changelog: Promjene
subreddit: Reddit
importSavegame: Uvezi
openSourceHint: Ovo je igra otvorenog koda!
discordLink: Službeni Discord Server
helpTranslate: Pomogni s prevođenjem!
madeBy: Izradio <author-link>
browserWarning: Sorry, but the game is known to run slow on your browser! Get
the standalone version or download chrome for the full experience.
savegameLevel: Nivo <x>
savegameLevelUnknown: Nepoznati Nivo
savegameUnnamed: Unnamed
dialogs:
buttons:
ok: OK
delete: Izbriši
cancel: Poništi
later: Kasnije
restart: Ponovno pokreni
reset: Resetiraj
getStandalone: Nabavi samostalnu igru
deleteGame: Znam što radim
viewUpdate: Pogledaj ažuriranje
showUpgrades: Pokaži Nadogradnje
showKeybindings: Pokaži tipke
importSavegameError:
title: Greška prilikom uvoza
text: "Neuspješan uvoz spremljene igre:"
importSavegameSuccess:
title: Uvoz spremljene igre
text: Tvoja spremljena igra je uspješno uvezena.
gameLoadFailure:
title: Igra je pukla
text: "Neuspješno učitavanje spremljene igre:"
confirmSavegameDelete:
title: Potvrdi brisanje
text: Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br> This can not be
undone!
savegameDeletionError:
title: Greška prilikom brisanja
text: "Neuspješno brisanje spremljene igre:"
restartRequired:
title: Potrebno ponovno pokretanje
text: Kako bi primijenio postavke, moraš ponovno pokrenuti igru.
editKeybinding:
title: Promijeni tipku
desc: Pritisni tipku ili gumb na mišu kojeg želiš dodijeliti, ili Escape za
otkazivanje.
resetKeybindingsConfirmation:
title: Resetiraj tipke
desc: Ovo će resetirati sve tipke na njihove zadane vrijednosti. Potrebna
potvrda.
keybindingsResetOk:
title: Tipke resetirane
desc: Tipke su resetirane na svoje zadane vrijednosti!
featureRestriction:
title: Demo Verzija
desc: Pokušao si pristupiti značajki (<feature>) koja nije dostupna u demu. Za
puno iskustvo, nabavi samostalnu igru!
oneSavegameLimit:
title: Ograničen broj spremljenih igara
desc: Možeš imati samo jednu spremljenu igru u demo verziji. Ukloni postojeću
ili nabavi samostalnu igru.
updateSummary:
title: Novi update!
desc: "Evo sve promjene od zadnjeg igranja:"
upgradesIntroduction:
title: Otključaj Nadogradnje
desc: Svi oblici koji se prozivedu mogu se iskoristiti za otključavanje
nadogradnji - <strong>Ne preporuča se uništavanje starih
tvornica!</strong> Kartica za nadogradnje se može pronaći u gornjem
desnom kutu ekrana.
massDeleteConfirm:
title: Potvrdi brisanje
desc: <count> građevina će biti obrisano. Jesi li siguran/na da to želiš?
massCutConfirm:
title: Potvrdi rezanje
desc: <count> građevina će biti izrezano! Jesi li siguran/na da to želiš?
blueprintsNotUnlocked:
title: Nije otključano
desc: Dovrši 12 nivo kako bi otključao Nacrte.
keybindingsIntroduction:
title: Korisne tipke
desc: "Igra ima mnogo korisnih tipki, koje olakšavaju izgradnju velikih
tvornica. Evo ih nekoliko, ali svakako se preporuča
<strong>pogledati sve tipke</strong>!<br><br> <code
class='keybinding'>CTRL</code> + Miš: Odaberi područje.<br> <code
class='keybinding'>SHIFT</code>: Držati za postavljanje više istih
zgrada odjednom.<br> <code class='keybinding'>ALT</code>: Obrni
smjer postavljenih pokretnih traka.<br>"
createMarker:
title: Novi Putokaz
desc: Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
titleEdit: Edit Marker
markerDemoLimit:
desc: U demo verziji se mogu stvoriti samo dva putokaza istovremeno. Nabavi
samostalnu igru za beskonačno mnogo putokaza!
exportScreenshotWarning:
title: Izvezi sliku zaslona
desc: Zatražen je izvoz cijele baze u obliku slike zaslone. Ovo može biti jako
sporo za velike tvornice, a može i srušiti igru!
massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
editSignal:
title: Set Signal
descItems: "Choose a pre-defined item:"
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
tutorialVideoAvailable:
title: Tutorial Available
desc: There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage:
title: Tutorial Available
desc: There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
ingame:
keybindingsOverlay:
moveMap: Kretanje
selectBuildings: Odaberi područje
stopPlacement: Prekini postavljenje
rotateBuilding: Okreći građevinu
placeMultiple: Postavi više odjednom
reverseOrientation: Obrni orijentaciju
disableAutoOrientation: Onemogući automatsku orijentaciju
toggleHud: Uključi/Isključi HUD
placeBuilding: Smjesti građevinu
createMarker: Stvori Putokaz
delete: Uništi
pasteLastBlueprint: Zalijepi zadnji nacrt
lockBeltDirection: Onemogući planiranje traka
plannerSwitchSide: Okreni stranu planera
cutSelection: Izreži
copySelection: Kopiraj
clearSelection: Očisti odabir
pipette: Pipeta
switchLayers: Promijeni sloj
colors:
red: Crvena
green: Zelena
blue: Plava
yellow: Žuta
purple: Ljubičasta
cyan: Cijan
white: Bijela
black: Crna
uncolored: Bez boje
buildingPlacement:
cycleBuildingVariants: Pritisni <key> za različite varijante.
hotkeyLabel: "Tipka: <key>"
infoTexts:
speed: Brzina
range: Domet
storage: Skladište
oneItemPerSecond: 1 predmet / sekundi
itemsPerSecond: <x> predmeta / s
itemsPerSecondDouble: (x2)
tiles: <x> polja
levelCompleteNotification:
levelTitle: Nivo <level>
completed: Dovršeno
unlockText: Otključano je <reward>!
buttonNextLevel: Idući nivo
notifications:
newUpgrade: Nova nadogradnja je dostupna!
gameSaved: Igra je spremljena.
freeplayLevelComplete: Level <level> has been completed!
shop:
title: Nadogradnje
buttonUnlock: Nadogradi
tier: Razina <x>
maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
statistics:
title: Statistika
dataSources:
stored:
title: Pohranjeno
description: Količine pohranjenih oblika u središnjoj građevini.
produced:
title: Proizvedeno
description: Svi oblici koje proizvodi cijela tvornica, uključujući i
međuproizvode.
delivered:
title: Dostavljeno
description: Oblici koji se dostavljaju u središnju građevinu.
noShapesProduced: Za sada nema proizvedenih oblika.
shapesDisplayUnits:
second: <shapes> / s
minute: <shapes> / m
hour: <shapes> / h
settingsMenu:
playtime: Vrijeme igranja
buildingsPlaced: Građevine
beltsPlaced: Trake
tutorialHints:
title: Trebaš pomoć?
showHint: Savjet za gradnju
hideHint: Zatvori
blueprintPlacer:
cost: Cijena
waypoints:
waypoints: Putokazi
hub: Središte
description: Klikni lijevim klikom na marker kako bi skočio na njegovu lokaciju,
a izbriši ga desnim klikom. <br><br>Za stvaranje markera pritisni
<keybinding>, ili <strong>desnim klikom</strong> stvori marker na
odabranoj lokaciji.
creationSuccessNotification: Putokaz stvoren.
shapeViewer:
title: Slojevi
empty: Prazno
copyKey: Kopiraj
interactiveTutorial:
title: Tutorijal
hints:
1_1_extractor: Stavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
kako bi se izvukao iz tla!
1_2_conveyor: "Spoji rudara na središnju građevinu (HUB) koristeći
<strong>pokretnu traku</strong>.<br><br>Savjet: <strong>Pritisni
i povlači</strong> traku mišem!"
1_3_expand: "Ovo <strong>NIJE</strong> igra čekanja! Više rudara i pokretnih
traka će ubrzati napredak do cilja.<br><br>Savjet: Drži
<strong>SHIFT</strong> za postavljanje više rudara istovremeno,
a pritisni <strong>R</strong> za rotaciju."
2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS: The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS: Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS:
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires: Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button: "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS: You
don't have to connect all inputs! Try wiring only two."
connectedMiners:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Get on steam
standaloneAdvantages:
title: Get the full version!
no_thanks: No, thanks!
points:
levels:
title: 12 New Levels
desc: For a total of 26 levels!
buildings:
title: 18 New Buildings
desc: Fully automate your factory!
savegames:
title: ∞ Savegames
desc: As many as your heart desires!
upgrades:
title: ∞ Upgrade Tiers
desc: This demo version has only 5!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Wires
desc: An entirely new dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Support me
desc: I develop it in my spare time!
shopUpgrades:
belt:
name: Trake, Distributer i Tuneli
description: Brzina x<currentMult> → x<newMult>
miner:
name: Rudarenje
description: Brzina x<currentMult> → x<newMult>
processors:
name: Rezanje, Okretanje i Slaganje
description: Brzina x<currentMult> → x<newMult>
painting:
name: Miješanje i Bojanje
description: Brzina x<currentMult> → x<newMult>
buildings:
hub:
deliver: Dostavi
toUnlock: kako bi otključao
levelShortcut: LVL
endOfDemo: End of Demo
belt:
default:
name: Pokretna Traka
description: Transports items, hold and drag to place multiple.
wire:
default:
name: Žica
description: Dopušta prijenos energije
second:
name: Wire
description: Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
miner:
default:
name: Rudar
description: Place over a shape or color to extract it.
chainable:
name: Rudar (Lančani)
description: Place over a shape or color to extract it. Can be chained.
underground_belt:
default:
name: Tunel
description: Allows to tunnel resources under buildings and belts.
tier2:
name: Tunel razine II
description: Allows to tunnel resources under buildings and belts.
cutter:
default:
name: Rezač
description: Reže oblike od vrha prema dnu i na izlaze daje obe polovice.
<strong>Ako se koristi samo jedan dio, drugi se mora uništiti da
bi se spriječio zastoj!</strong>
quad:
name: Rezač (Četverostruki)
description: Reže oblike u četiri dijela. <strong>Ako se koristi samo jedan dio,
ostali se moraju uništiti da bi se spriječio zastoj!</strong>
rotater:
default:
name: Obrtač (↻)
description: Okreće oblike za 90 stupnjeva u smjeru kazaljke na satu.
ccw:
name: Obrtač (↺)
description: Okreće oblike za 90 stupnjeva u smjeru suprotnom od kazaljke na
satu.
rotate180:
name: Rotate (180)
description: Rotates shapes by 180 degrees.
stacker:
default:
name: Slagač
description: Slaže jedan oblik na drugi. Ako se ne mogu spojiti, desni oblik se
postavlja na vrh lijevog.
mixer:
default:
name: Miješalica boja
description: Spaja dvije boje koristeći aditivno miješanje.
painter:
default:
name: Bojač
description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
mirrored:
name: Bojač
description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
double:
name: Bojač (Dupli)
description: Boja oblike na lijevom ulazu bojom s gornjeg ulaza.
quad:
name: Bojač (Četverostruki)
description: Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
trash:
default:
name: Smeće
description: Prima stvari sa svih strana i uništava ih. Zauvijek.
balancer:
default:
name: Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
merger:
name: Merger (compact)
description: Merges two conveyor belts into one.
merger-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
splitter:
name: Splitter (compact)
description: Splits one conveyor belt into two.
splitter-inverse:
name: Splitter (compact)
description: Splits one conveyor belt into two.
storage:
default:
name: Storage
description: Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel:
default:
name: Wire Crossing
description: Allows to cross two wires without connecting them.
constant_signal:
default:
name: Constant Signal
description: Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever:
default:
name: Switch
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate:
default:
name: AND Gate
description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not:
name: NOT Gate
description: Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor:
name: XOR Gate
description: Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or:
name: OR Gate
description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor:
default:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter:
default:
name: Filter
description: Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display:
default:
name: Display
description: Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader:
default:
name: Belt Reader
description: Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer:
default:
name: Shape Analyzer
description: Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator:
default:
name: Compare
description: Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor:
default:
name: Virtual Cutter
description: Virtually cuts the shape into two halves.
rotater:
name: Virtual Rotater
description: Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker:
name: Virtual Unstacker
description: Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker:
name: Virtual Stacker
description: Virtually stacks the right shape onto the left.
painter:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
storyRewards:
reward_cutter_and_trash:
title: Rezanje Oblika
desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
reward_rotater:
title: Obrtanje
desc: <strong>Obrtač</strong> je otključan! Ovaj stroj okreće oblike za 90
stupnjeva u smjeru kazaljke na satu.
reward_painter:
title: Painting
desc: "<strong>Bojač</strong> je otključan - Boja se (kao i oblici) može
rudariti i spojiti s oblikom u bojaču!<br><br>PS: Postoji
<strong>opcija za daltonizam</strong> u postavkama!"
reward_mixer:
title: Miješalica boja
desc: <strong>Miješalica boja</strong> je otključana - U ovoj se građevini dvije
boje mogu spojiti koristeći <strong>aditivno miješanje</strong>!
reward_stacker:
title: Slagač
desc: Sada se dva oblika mogu spojiti <strong>slagačem</strong>! Oblici s oba
ulaza se spajaju - ako se mogu staviti jedan kraj drugoga, biti će
<strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
vrh</strong> lijevog!
reward_splitter:
title: Razdjeljivanje i sjedinjavanje
desc: You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
reward_tunnel:
title: Tunel
desc: <strong>Tunel</strong> je otključan - Omogućava slanje stvari ispod traka
i ostalih građevina!
reward_rotater_ccw:
title: Rotacija u smjeru suprotnom od kazaljke na satu
desc: Varijanta <strong>obrtača</strong> je otključana - Omogućuje okretanje u
smjeru suprotnom od kazaljke! Odaberi obrtač i <strong>pritisni 'T'
za mijenjanje njegove varijante</strong>!
reward_miner_chainable:
title: Lančani rudar
desc: "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS: The old
extractor has been replaced in your toolbar now!"
reward_underground_belt_tier_2:
title: Tunel Razine II
desc: Otključana je nova varijanta <strong>tunela</strong> - Ima <strong>veći
domet</strong>, a uz se sada mogu kombinirati vrste tunela.
reward_cutter_quad:
title: Quad Cutting
desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you
to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double:
title: Double Painting
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
the regular painter but processes <strong>two shapes at
once</strong> consuming just one color instead of two!
reward_storage:
title: Storage Buffer
desc: You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
reward_freeplay:
title: Freeplay
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on, I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
reward_blueprints:
title: Blueprints
desc: You can now <strong>copy and paste</strong> parts of your factory! Select
an area (Hold CTRL, then drag with your mouse), and press 'C' to
copy it.<br><br>Pasting it is <strong>not free</strong>, you need to
produce <strong>blueprint shapes</strong> to afford it! (Those you
just delivered).
no_reward:
title: Next level
desc: "This level gave you no reward, but the next one will! <br><br> PS: Better
don't destroy your existing factory - You need <strong>all</strong>
those shapes later again to <strong>unlock upgrades</strong>!"
no_reward_freeplay:
title: Next level
desc: Congratulations! By the way, more content is planned for the standalone!
reward_balancer:
title: Balancer
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
items</strong> onto multiple belts!
reward_merger:
title: Compact Merger
desc: You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader:
title: Belt reader
desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180:
title: Rotater (180 degrees)
desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
reward_display:
title: Display
desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS: Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
reward_constant_signal:
title: Constant Signal
desc: You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing:
title: Virtual Processing
desc: I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
<strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
settings:
title: Postavke
categories:
general: General
userInterface: User Interface
advanced: Advanced
performance: Performance
versionBadges:
dev: Development
staging: Staging
prod: Production
buildDate: Built <at-date>
labels:
uiScale:
title: Veličina sučelja
description: Changes the size of the user interface. The interface will still
scale based on your device resolution, but this setting controls
the amount of scale.
scales:
super_small: Jako maleno
small: Maleno
regular: Normalno
large: Veliko
huge: Ogromno
autosaveInterval:
title: Interval Automatskog Spremanja
description: Upravlja koliko se često pokreće automatsko spremanje igre. Također
se ta funkcionalnost može u potpunosti isključiti.
intervals:
one_minute: 1 minuta
two_minutes: 2 minute
five_minutes: 5 minuta
ten_minutes: 10 minuta
twenty_minutes: 20 minuta
disabled: Onemogući
scrollWheelSensitivity:
title: Osjetljivost zumiranja
description: Changes how sensitive the zoom is (Either mouse wheel or trackpad).
sensitivity:
super_slow: Jako sporo
slow: Sporo
regular: Normalno
fast: Brzo
super_fast: Jako brzo
movementSpeed:
title: Brzina kretanja
description: Mijenja brzinu kretanja kamere pri korištenju tipkovnice.
speeds:
super_slow: Jako Sporo
slow: Sporo
regular: Umjereno
fast: Brzo
super_fast: Jako Brzo
extremely_fast: Iznimno Brzo
language:
title: Jezik
description: Promijeni jezik igre. Sve prijevode su napravili korisnici
volonteri i mogu biti nedovršeni.
enableColorBlindHelper:
title: Opcija za daltonizam
description: Omogućuje razne alate koji pomožu pri igranju igre s nekim oblikom
sljepoće na boju.
fullscreen:
title: Puni zaslon
description: Preporuča se, radi najboljeg iskustva, igrati igru na punom
zaslonu. Dostupno samo u samostalnoj igri.
soundsMuted:
title: Utišaj Zvukove
description: Ako je odabrano, svi zvukovi su utišani.
musicMuted:
title: Utišaj Glazbu
description: Ako je odabrano, glazba je utišana.
theme:
title: Tema Igre
description: Odaberi temu igre (svijetlo/tamno).
themes:
dark: Tamno
light: Svijetlo
refreshRate:
title: Simulacija za 144 Hz
description: Opcija za monitore visoke frekvencije osvježavanje. Ovo može
smanjiti FPS ako je računalo presporo.
alwaysMultiplace:
title: Višestruko postavljanje
description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
postavljene, dok se poništenje ne odradi ručno.
offerHints:
title: Savjeti i Upute
description: Opcija za pokazivanje savjeta i uputa za vrijeme igre. Dodatno
sakriva određene elemente sučelja dok nisu otključani za lakše
učenje igre.
enableTunnelSmartplace:
title: Pametni Tuneli
description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
pokretne trake. Također omogućuje povlačenje tunela i brisanje
višak tunela.
vignette:
title: Vinjeta
description: Omogućeva efekt vinjete - zatamnjenje rubova ekrana.
rotationByBuilding:
title: Rotation by building type
description: Each building type remembers the rotation you last set it to
individually. This may be more comfortable if you frequently
switch between placing different building types.
compactBuildingInfo:
title: Compact Building Infos
description: Shortens info boxes for buildings by only showing their ratios.
Otherwise a description and image is shown.
disableCutDeleteWarnings:
title: Disable Cut/Delete Warnings
description: Disables the warning dialogs brought up when cutting/deleting more
than 100 entities.
soundVolume:
title: Sound Volume
description: Set the volume for sound effects
musicVolume:
title: Music Volume
description: Set the volume for music
lowQualityMapResources:
title: Low Quality Map Resources
description: Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid:
title: Disable Grid
description: Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing:
title: Clear Cursor on Right Click
description: Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures:
title: Low quality textures (Ugly)
description: Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders:
title: Display Chunk Borders
description: The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch:
title: Pick miner on resource patch
description: Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan:
title: Enable Mouse Pan
description: Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
zoomToCursor:
title: Zoom towards Cursor
description: If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale:
title: Map Resources Size
description: Controls the size of the shapes on the map overview (when zooming
out).
rangeSliderPercentage: <amount> %
keybindings:
title: Tipka
hint: "Savjet: Be sure to make use of CTRL, SHIFT and ALT! They enable different
placement options."
resetKeybindings: Ponovno postavi sve tipke
categoryLabels:
general: Aplikacija
ingame: Igra
navigation: Navigacija
placement: Smještanje
massSelect: Masovno Odabiranje
buildings: Kratice Građevina
placementModifiers: Modifikatori Smještanja
mappings:
confirm: Potvrdi
back: Nazad
mapMoveUp: Idi Gore
mapMoveRight: Idi Desno
mapMoveDown: Idi dolje
mapMoveLeft: Idi lijevo
mapMoveFaster: Brže kretanje
centerMap: Center Map
mapZoomIn: Zumiraj
mapZoomOut: Umanji
createMarker: Stvori novi Putokaz
menuOpenShop: Nadogradnje
menuOpenStats: Statistika
toggleHud: Upali/Ugasi HUD
toggleFPSInfo: Upali/Ugasi informacije o traženju grešaka u kodu
switchLayers: Promijeni sloj
exportScreenshot: Izvezi cijelu Bazu kao Sliku
belt: Pokretna Traka
underground_belt: Tunel
miner: Rudar
cutter: Rezač
rotater: Obrtač (↻)
stacker: Slagač
mixer: Miješalica boja
painter: Bojač
trash: Smeće
wire: Žica
pipette: Pipeta
rotateWhilePlacing: Rotiraj
rotateInverseModifier: "Modifikator: Rotiraj u smjeru suprotnom od kazaljke na satu"
cycleBuildingVariants: Mijenjaj Varijante
confirmMassDelete: Potvrdi Masovno Brisanje
pasteLastBlueprint: Zalijepi posljednji Nacrt
cycleBuildings: Mijenjaj građevine
lockBeltDirection: Omogući planer pokretnih traka
switchDirectionLockSide: "Planer: Obrni stranu"
massSelectStart: Pritisni i zadrži za započinjanje
massSelectSelectMultiple: Odaberi više područja
massSelectCopy: Kopiraj područje
massSelectCut: Izreži područje
placementDisableAutoOrientation: Onemogući automatsku orijentaciju
placeMultiple: Ostani u modusu za smještanje
placeInverse: Obrni automatsku orijentaciju pokretnih traka
menuClose: Close Menu
balancer: Balancer
storage: Storage
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
reader: Belt Reader
virtual_processor: Virtual Cutter
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
about:
title: O Igri
body: >-
This game is open source and developed by <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(this is me).<br><br>
If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br>
The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions this game would never have existed.
changelog:
title: Ispravci
demo:
features:
restoringGames: Obnavljanje spremljenih igara
importingGames: Uvoz spremeljenih igara
oneGameLimit: Ograničeno na jednu spremljenu igru
customizeKeybindings: Prilagodba Tipki
exportingBase: Izvoz cijele Baze u obliku Slike
settingNotAvailable: Nije dostupno u demo verziji.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
- You can click a pinned shape on the left side to unpin it.