Commit Graph

18 Commits

Author SHA1 Message Date
tobspr 238b08d4d1 Make shapes truthy 2020-08-29 11:08:30 +02:00
tobspr 06e276f021 Add belt reader building 2020-08-29 10:38:23 +02:00
tobspr bb739c80fa Rework quad painter and filter, rework logic gates 2020-08-29 09:35:14 +02:00
tobspr 3c34227c24 Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
tobspr 75ab655998 Add basic logic gate and improve wires in general 2020-08-13 10:23:50 +02:00
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
tobspr bf2eee908f Refactor static map entity component to store building metaclass 2020-07-27 17:14:29 +02:00
tobspr 1f438e8c65 Minor art rework, update ratios 2020-07-06 22:14:45 +02:00
tobspr 54be64c0e2 Fix energy generator being not rotateable 2020-07-06 19:31:00 +02:00
tobspr 722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr 17123fd7b9 Further work on the energy generator 2020-06-28 11:44:30 +02:00
tobspr 0a35c9f5b2 Improve belt direction lock 2020-06-17 13:37:41 +02:00
tobspr 5c12c605f5 Reworked waypoints 2020-06-16 10:25:31 +02:00
tobspr ec021780d8 Initial waypoint support 2020-05-28 19:40:48 +02:00
tobspr 1577ebe48c Add storage building 2020-05-20 15:51:06 +02:00
Tobias Springer bd89c2cc9e Mass deletion support 2020-05-10 18:24:50 +02:00
Tobias Springer 72476486b7 Improve placement of belts 2020-05-10 17:00:02 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00