MInor adjustments to atlas padding

This commit is contained in:
tobspr 2020-10-04 09:30:31 +02:00
parent a02438a70a
commit 9217ee252d
3 changed files with 15 additions and 9 deletions

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@ -117,6 +117,6 @@ This is a quick checklist, if a new building is added this points should be fulf
For most assets I use Adobe Photoshop, you can find them <a href="//github.com/tobspr/shapez.io-artwork" target="_blank">here</a>.
You will need a <a href="https://www.codeandweb.com/texturepacker" target="_blank">Texture Packer</a> license in order to regenerate the atlas. If you don't have one but want to contribute assets, let me know and I might compile it for you. I'm currently switching to an open source solution but I can't give an estimate when that's done.
All assets will be automatically rebuilt into the atlas once changed (Thanks to dengr1065!)
<img src="https://i.imgur.com/W25Fkl0.png" alt="shapez.io Screenshot">

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@ -9,7 +9,7 @@ const execute = command =>
});
// Globs for atlas resources
const rawImageResourcesGlobs = ["../res_raw/config.json", "../res_raw/**/*.png"];
const rawImageResourcesGlobs = ["../res_raw/atlas.json", "../res_raw/**/*.png"];
// Globs for non-ui resources
const nonImageResourcesGlobs = ["../res/**/*.woff2", "../res/*.ico", "../res/**/*.webm"];

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@ -1,16 +1,22 @@
{
"pot": false,
"paddingX": 1,
"paddingY": 1,
"edgePadding": false,
"pot": true,
"paddingX": 2,
"paddingY": 2,
"edgePadding": true,
"rotation": false,
"maxWidth": 2048,
"maxHeight": 4096,
"useIndexes": false,
"alphaThreshold": 1,
"maxHeight": 2048,
"stripWhitespaceX": true,
"stripWhitespaceY": true,
"duplicatePadding": true,
"alias": true,
"fast": false,
"limitMemory": false,
"combineSubdirectories": true,
"flattenPaths": false,
"scale": [ 0.25, 0.5, 0.75 ],
"scaleSuffix": [ "_lq", "_mq", "_hq" ]
"bleedIterations": 4,
"scale": [0.25, 0.5, 0.75],
"scaleSuffix": ["_lq", "_mq", "_hq"]
}