Vastly increase goals after blueprints have been unlocked
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@ -3,7 +3,7 @@ export const CHANGELOG = [
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version: "1.1.0",
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date: "unreleased",
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entries: [
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"BLUEPRINTS! They are unlocked at level 11.",
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"BLUEPRINTS! They are unlocked at level 12",
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"Savegame levels are now shown in the main menu. For existing games, save them again to make the level show up.",
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"Allow holding SHIFT to rotate counter clockwise",
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"Allow changing all keybindings, including CTRL, ALT and SHIFT (by Dimava)",
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@ -92,7 +92,7 @@ export class HUDUnlockNotification extends BaseHUDPart {
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this.element.querySelector("button.close").classList.remove("unlocked");
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this.buttonShowTimeout = setTimeout(
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() => this.element.querySelector("button.close").classList.add("unlocked"),
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10000
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G_IS_DEV ? 100 : 10000
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);
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}
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@ -127,42 +127,42 @@ export const tutorialGoals = [
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// 13
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{
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shape: "RpRpRpRp:CwCwCwCw", // painting t3
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required: 9000,
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required: 12000,
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reward: enumHubGoalRewards.reward_underground_belt_tier_2,
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},
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// 14
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{
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shape: "SrSrSrSr:CyCyCyCy", // unused
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required: 12000,
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required: 16000,
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reward: enumHubGoalRewards.reward_storage,
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},
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// 15
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{
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shape: "SrSrSrSr:CyCyCyCy:SwSwSwSw", // belts t4 (two variants)
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required: 14000,
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required: 25000,
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reward: enumHubGoalRewards.reward_cutter_quad,
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},
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// 16
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{
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shape: "CbRbRbCb:CwCwCwCw:WbWbWbWb", // miner t4 (two variants)
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required: 17000,
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required: 50000,
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reward: enumHubGoalRewards.reward_painter_double,
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},
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// 17
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{
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shape: "WrRgWrRg:CwCrCwCr:SgSgSgSg", // processors t4 (two varinats)
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required: 30000,
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required: 100000,
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reward: enumHubGoalRewards.reward_painter_quad,
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},
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// 18
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{
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shape: finalGameShape,
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required: 50000,
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required: 250000,
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reward: enumHubGoalRewards.reward_freeplay,
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},
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];
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@ -457,7 +457,7 @@ storyRewards:
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reward_blueprints:
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title: Blueprints
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desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold ctrl, then drag), then press 'C' to copy it.<br><br>Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered).
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desc: You can now <strong>copy and paste</strong> parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.<br><br>Pasting it is <strong>not free</strong>, you need to produce <strong>blueprint shapes</strong> to afford it! (Those you just delivered).
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# Special reward, which is shown when there is no reward actually
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no_reward:
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