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58
dist/sudachi.manifest
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dist/sudachi.manifest
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<!--
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SPDX-FileCopyrightText: 2020 yuzu Emulator Project
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SPDX-License-Identifier: GPL-2.0-or-later
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-->
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<assembly manifestVersion="1.0"
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xmlns="urn:schemas-microsoft-com:asm.v1"
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xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<asmv3:application>
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<asmv3:windowsSettings>
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<!-- Windows 7/8/8.1/10 -->
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<dpiAware
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xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
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true/pm
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</dpiAware>
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<!-- Windows 10, version 1607 or later -->
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<dpiAwareness
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xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
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PerMonitorV2
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</dpiAwareness>
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<!-- Windows 10, version 1703 or later -->
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<gdiScaling
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xmlns="http://schemas.microsoft.com/SMI/2017/WindowsSettings">
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true
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</gdiScaling>
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<ws2:longPathAware
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xmlns:ws3="http://schemas.microsoft.com/SMI/2016/WindowsSettings">
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true
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</ws2:longPathAware>
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</asmv3:windowsSettings>
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</asmv3:application>
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<compatibility
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xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>
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<!-- Windows 10 -->
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<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
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</application>
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</compatibility>
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<trustInfo
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xmlns="urn:schemas-microsoft-com:asm.v3">
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<security>
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<requestedPrivileges>
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<!--
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UAC settings:
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- app should run at same integrity level as calling process
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- app does not need to manipulate windows belonging to
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higher-integrity-level processes
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-->
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<requestedExecutionLevel
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level="asInvoker"
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uiAccess="false"
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/>
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</requestedPrivileges>
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</security>
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</trustInfo>
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</assembly>
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