audio: rewrite IAudioDevice

This commit is contained in:
Liam 2024-02-20 21:17:59 -05:00
parent ea4703cb31
commit c575a85233
8 changed files with 128 additions and 127 deletions

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@ -36,8 +36,7 @@ AudioDevice::AudioDevice(Core::System& system, const u64 applet_resource_user_id
: output_sink{system.AudioCore().GetOutputSink()},
applet_resource_user_id{applet_resource_user_id_}, user_revision{revision} {}
u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) const {
u32 AudioDevice::ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const {
std::span<const AudioDeviceName> names{};
if (CheckFeatureSupported(SupportTags::AudioUsbDeviceOutput, user_revision)) {
@ -46,19 +45,18 @@ u32 AudioDevice::ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer,
names = device_names;
}
const u32 out_count{static_cast<u32>(std::min(max_count, names.size()))};
const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(names[i]);
out_buffer[i] = names[i];
}
return out_count;
}
u32 AudioDevice::ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer,
const size_t max_count) const {
const u32 out_count{static_cast<u32>(std::min(max_count, output_device_names.size()))};
u32 AudioDevice::ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const {
const u32 out_count{static_cast<u32>(std::min(out_buffer.size(), output_device_names.size()))};
for (u32 i = 0; i < out_count; i++) {
out_buffer.push_back(output_device_names[i]);
out_buffer[i] = output_device_names[i];
}
return out_count;
}

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@ -36,20 +36,18 @@ public:
* Get a list of the available output devices.
*
* @param out_buffer - Output buffer to write the available device names.
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
u32 ListAudioDeviceName(std::span<AudioDeviceName> out_buffer) const;
/**
* Get a list of the available output devices.
* Different to above somehow...
*
* @param out_buffer - Output buffer to write the available device names.
* @param max_count - Maximum number of devices to write (count of out_buffer).
* @return Number of device names written.
*/
u32 ListAudioOutputDeviceName(std::vector<AudioDeviceName>& out_buffer, size_t max_count) const;
u32 ListAudioOutputDeviceName(std::span<AudioDeviceName> out_buffer) const;
/**
* Set the volume of all streams in the backend sink.

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@ -38,6 +38,10 @@ std::string StringFromBuffer(std::span<const u8> data) {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
std::string StringFromBuffer(std::span<const char> data) {
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
}
// Turns " hej " into "hej". Also handles tabs.
std::string StripSpaces(const std::string& str) {
const std::size_t s = str.find_first_not_of(" \t\r\n");

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@ -19,6 +19,7 @@ namespace Common {
[[nodiscard]] std::string ToUpper(std::string str);
[[nodiscard]] std::string StringFromBuffer(std::span<const u8> data);
[[nodiscard]] std::string StringFromBuffer(std::span<const char> data);
[[nodiscard]] std::string StripSpaces(const std::string& s);
[[nodiscard]] std::string StripQuotes(const std::string& s);

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@ -4,7 +4,7 @@
#include "audio_core/audio_core.h"
#include "common/string_util.h"
#include "core/hle/service/audio/audio_device.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::Audio {
using namespace AudioCore::Renderer;
@ -15,20 +15,20 @@ IAudioDevice::IAudioDevice(Core::System& system_, u64 applet_resource_user_id, u
impl{std::make_unique<AudioDevice>(system_, applet_resource_user_id, revision)},
event{service_context.CreateEvent(fmt::format("IAudioDeviceEvent-{}", device_num))} {
static const FunctionInfo functions[] = {
{0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{2, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolume"},
{3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{6, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceNameAuto"},
{7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
{8, &IAudioDevice::GetAudioDeviceOutputVolume, "GetAudioDeviceOutputVolumeAuto"},
{10, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
{11, &IAudioDevice::QueryAudioDeviceInputEvent, "QueryAudioDeviceInputEvent"},
{12, &IAudioDevice::QueryAudioDeviceOutputEvent, "QueryAudioDeviceOutputEvent"},
{13, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioOutputDeviceName"},
{14, &IAudioDevice::ListAudioOutputDeviceName, "ListAudioOutputDeviceName"},
{0, D<&IAudioDevice::ListAudioDeviceName>, "ListAudioDeviceName"},
{1, D<&IAudioDevice::SetAudioDeviceOutputVolume>, "SetAudioDeviceOutputVolume"},
{2, D<&IAudioDevice::GetAudioDeviceOutputVolume>, "GetAudioDeviceOutputVolume"},
{3, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioDeviceName"},
{4, D<&IAudioDevice::QueryAudioDeviceSystemEvent>, "QueryAudioDeviceSystemEvent"},
{5, D<&IAudioDevice::GetActiveChannelCount>, "GetActiveChannelCount"},
{6, D<&IAudioDevice::ListAudioDeviceNameAuto>, "ListAudioDeviceNameAuto"},
{7, D<&IAudioDevice::SetAudioDeviceOutputVolumeAuto>, "SetAudioDeviceOutputVolumeAuto"},
{8, D<&IAudioDevice::GetAudioDeviceOutputVolumeAuto>, "GetAudioDeviceOutputVolumeAuto"},
{10, D<&IAudioDevice::GetActiveAudioDeviceNameAuto>, "GetActiveAudioDeviceNameAuto"},
{11, D<&IAudioDevice::QueryAudioDeviceInputEvent>, "QueryAudioDeviceInputEvent"},
{12, D<&IAudioDevice::QueryAudioDeviceOutputEvent>, "QueryAudioDeviceOutputEvent"},
{13, D<&IAudioDevice::GetActiveAudioDeviceName>, "GetActiveAudioOutputDeviceName"},
{14, D<&IAudioDevice::ListAudioOutputDeviceName>, "ListAudioOutputDeviceName"},
};
RegisterHandlers(functions);
@ -39,15 +39,33 @@ IAudioDevice::~IAudioDevice() {
service_context.CloseEvent(event);
}
void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
Result IAudioDevice::ListAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
R_RETURN(this->ListAudioDeviceNameAuto(out_names, out_count));
}
std::vector<AudioDevice::AudioDeviceName> out_names{};
Result IAudioDevice::SetAudioDeviceOutputVolume(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name, f32 volume) {
R_RETURN(this->SetAudioDeviceOutputVolumeAuto(name, volume));
}
const u32 out_count = impl->ListAudioDeviceName(out_names, in_count);
Result IAudioDevice::GetAudioDeviceOutputVolume(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name) {
R_RETURN(this->GetAudioDeviceOutputVolumeAuto(out_volume, name));
}
Result IAudioDevice::GetActiveAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_name) {
R_RETURN(this->GetActiveAudioDeviceNameAuto(out_name));
}
Result IAudioDevice::ListAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_names,
Out<s32> out_count) {
*out_count = impl->ListAudioDeviceName(out_names);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
for (s32 i = 0; i < *out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
@ -58,109 +76,77 @@ void IAudioDevice::ListAudioDeviceName(HLERequestContext& ctx) {
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
R_SUCCEED();
}
void IAudioDevice::SetAudioDeviceOutputVolume(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const f32 volume = rp.Pop<f32>();
Result IAudioDevice::SetAudioDeviceOutputVolumeAuto(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name, f32 volume) {
R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
const std::string device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", device_name, volume);
LOG_DEBUG(Service_Audio, "called. name={}, volume={}", name, volume);
if (name == "AudioTvOutput") {
if (device_name == "AudioTvOutput") {
impl->SetDeviceVolumes(volume);
}
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
R_SUCCEED();
}
void IAudioDevice::GetAudioDeviceOutputVolume(HLERequestContext& ctx) {
const auto device_name_buffer = ctx.ReadBuffer();
const std::string name = Common::StringFromBuffer(device_name_buffer);
Result IAudioDevice::GetAudioDeviceOutputVolumeAuto(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name) {
R_UNLESS(!name.empty(), Audio::ResultInsufficientBuffer);
LOG_DEBUG(Service_Audio, "called. Name={}", name);
const std::string device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "called. Name={}", device_name);
f32 volume{1.0f};
if (name == "AudioTvOutput") {
volume = impl->GetDeviceVolume(name);
*out_volume = 1.0f;
if (device_name == "AudioTvOutput") {
*out_volume = impl->GetDeviceVolume(device_name);
}
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(volume);
R_SUCCEED();
}
void IAudioDevice::GetActiveAudioDeviceName(HLERequestContext& ctx) {
const auto write_size = ctx.GetWriteBufferSize();
std::string out_name{"AudioTvOutput"};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Name={}", out_name);
out_name.resize(write_size);
ctx.WriteBuffer(out_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void IAudioDevice::QueryAudioDeviceSystemEvent(HLERequestContext& ctx) {
Result IAudioDevice::GetActiveAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_name) {
R_UNLESS(!out_name.empty(), Audio::ResultInsufficientBuffer);
out_name[0] = AudioDevice::AudioDeviceName("AudioTvOutput");
LOG_DEBUG(Service_Audio, "(STUBBED) called");
R_SUCCEED();
}
Result IAudioDevice::QueryAudioDeviceSystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
event->Signal();
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
void IAudioDevice::GetActiveChannelCount(HLERequestContext& ctx) {
const auto& sink{system.AudioCore().GetOutputSink()};
u32 channel_count{sink.GetSystemChannels()};
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", channel_count);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(channel_count);
}
void IAudioDevice::QueryAudioDeviceInputEvent(HLERequestContext& ctx) {
Result IAudioDevice::QueryAudioDeviceInputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
void IAudioDevice::QueryAudioDeviceOutputEvent(HLERequestContext& ctx) {
Result IAudioDevice::QueryAudioDeviceOutputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(event->GetReadableEvent());
*out_event = &event->GetReadableEvent();
R_SUCCEED();
}
void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
const size_t in_count = ctx.GetWriteBufferNumElements<AudioDevice::AudioDeviceName>();
Result IAudioDevice::GetActiveChannelCount(Out<u32> out_active_channel_count) {
*out_active_channel_count = system.AudioCore().GetOutputSink().GetSystemChannels();
LOG_DEBUG(Service_Audio, "(STUBBED) called. Channels={}", *out_active_channel_count);
R_SUCCEED();
}
std::vector<AudioDevice::AudioDeviceName> out_names{};
const u32 out_count = impl->ListAudioOutputDeviceName(out_names, in_count);
Result IAudioDevice::ListAudioOutputDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names, Out<s32> out_count) {
*out_count = impl->ListAudioOutputDeviceName(out_names);
std::string out{};
for (u32 i = 0; i < out_count; i++) {
for (s32 i = 0; i < *out_count; i++) {
std::string a{};
u32 j = 0;
while (out_names[i].name[j] != '\0') {
@ -171,13 +157,7 @@ void IAudioDevice::ListAudioOutputDeviceName(HLERequestContext& ctx) {
}
LOG_DEBUG(Service_Audio, "called.\nNames={}", out);
IPC::ResponseBuilder rb{ctx, 3};
ctx.WriteBuffer(out_names);
rb.Push(ResultSuccess);
rb.Push(out_count);
R_SUCCEED();
}
} // namespace Service::Audio

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@ -4,11 +4,18 @@
#pragma once
#include "audio_core/renderer/audio_device.h"
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/service.h"
namespace Kernel {
class KReadableEvent;
}
namespace Service::Audio {
using AudioCore::Renderer::AudioDevice;
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
public:
@ -17,15 +24,31 @@ public:
~IAudioDevice() override;
private:
void ListAudioDeviceName(HLERequestContext& ctx);
void SetAudioDeviceOutputVolume(HLERequestContext& ctx);
void GetAudioDeviceOutputVolume(HLERequestContext& ctx);
void GetActiveAudioDeviceName(HLERequestContext& ctx);
void QueryAudioDeviceSystemEvent(HLERequestContext& ctx);
void GetActiveChannelCount(HLERequestContext& ctx);
void QueryAudioDeviceInputEvent(HLERequestContext& ctx);
void QueryAudioDeviceOutputEvent(HLERequestContext& ctx);
void ListAudioOutputDeviceName(HLERequestContext& ctx);
Result ListAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names,
Out<s32> out_count);
Result SetAudioDeviceOutputVolume(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name, f32 volume);
Result GetAudioDeviceOutputVolume(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> name);
Result GetActiveAudioDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_name);
Result ListAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_names,
Out<s32> out_count);
Result SetAudioDeviceOutputVolumeAuto(
InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name, f32 volume);
Result GetAudioDeviceOutputVolumeAuto(
Out<f32> out_volume, InArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> name);
Result GetActiveAudioDeviceNameAuto(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcAutoSelect> out_name);
Result QueryAudioDeviceSystemEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result QueryAudioDeviceInputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result QueryAudioDeviceOutputEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetActiveChannelCount(Out<u32> out_active_channel_count);
Result ListAudioOutputDeviceName(
OutArray<AudioDevice::AudioDeviceName, BufferAttr_HipcMapAlias> out_names,
Out<s32> out_count);
KernelHelpers::ServiceContext service_context;
std::unique_ptr<AudioCore::Renderer::AudioDevice> impl;

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@ -96,8 +96,7 @@ Result IAudioInManager::OpenAudioInProtocolSpecified(
LOG_DEBUG(Service_Audio, "Opening new AudioIn, session_id={}, free sessions={}", new_session_id,
impl->num_free_sessions);
const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
const auto device_name = Common::StringFromBuffer(name_buffer);
const auto device_name = Common::StringFromBuffer(name[0].name);
*out_audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
parameter, process_handle.Get(), aruid.pid);
impl->sessions[new_session_id] = (*out_audio_in)->GetImpl();

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@ -75,9 +75,7 @@ Result IAudioOutManager::OpenAudioOutAuto(
R_TRY(impl->LinkToManager());
R_TRY(impl->AcquireSessionId(new_session_id));
const auto name_buffer = std::span(reinterpret_cast<const u8*>(name[0].name.data()), 0x100);
const auto device_name = Common::StringFromBuffer(name_buffer);
const auto device_name = Common::StringFromBuffer(name[0].name);
LOG_DEBUG(Service_Audio, "Opening new AudioOut, sessionid={}, free sessions={}", new_session_id,
impl->num_free_sessions);