From 09578d522b203458d8196001bc5130de8c4e619a Mon Sep 17 00:00:00 2001 From: ivchodev Date: Tue, 26 Mar 2024 18:38:52 +0100 Subject: [PATCH] revert 925ce2fad34aeb890103d52ea50c151a94fdcd1f Reverting potentially plagiarized code. The developer team did not sign off on this commit. --- .../glasm/emit_glasm_context_get_set.cpp | 4 ---- .../backend/glasm/glasm_emit_context.h | 1 - .../backend/glsl/emit_glsl_context_get_set.cpp | 4 ---- .../spirv/emit_spirv_context_get_set.cpp | 2 -- src/shader_recompiler/runtime_info.h | 18 ------------------ 5 files changed, 29 deletions(-) diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp index 75c89ebd02..c7d7d5fefb 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp @@ -406,10 +406,6 @@ void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) { case Stage::TessellationEval: ctx.Add("SHL.U {}.x,primitive.vertexcount,16;", inst); break; - case Stage::Geometry: - ctx.Add("SHL.U {}.x,{},16;", inst, - InputTopologyVertices::vertices(ctx.runtime_info.input_topology)); - break; default: LOG_WARNING(Shader, "(STUBBED) called"); ctx.Add("MOV.S {}.x,0x00ff0000;", inst); diff --git a/src/shader_recompiler/backend/glasm/glasm_emit_context.h b/src/shader_recompiler/backend/glasm/glasm_emit_context.h index b4d66ea559..a81d64a9e4 100644 --- a/src/shader_recompiler/backend/glasm/glasm_emit_context.h +++ b/src/shader_recompiler/backend/glasm/glasm_emit_context.h @@ -11,7 +11,6 @@ #include "shader_recompiler/backend/glasm/reg_alloc.h" #include "shader_recompiler/stage.h" -#include "shader_recompiler/runtime_info.h" namespace Shader { struct Info; diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp index 35d99bad3e..2e369ed723 100644 --- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp +++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp @@ -426,10 +426,6 @@ void EmitInvocationInfo(EmitContext& ctx, IR::Inst& inst) { case Stage::TessellationEval: ctx.AddU32("{}=uint(gl_PatchVerticesIn)<<16;", inst); break; - case Stage::Geometry: - ctx.AddU32("{}=uint({}<<16);", inst, - InputTopologyVertices::vertices(ctx.runtime_info.input_topology)); - break; default: LOG_WARNING(Shader, "(STUBBED) called"); ctx.AddU32("{}=uint(0x00ff0000);", inst); diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp index 2e7643fe9a..feca5105f9 100644 --- a/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp +++ b/src/shader_recompiler/backend/spirv/emit_spirv_context_get_set.cpp @@ -549,8 +549,6 @@ Id EmitInvocationInfo(EmitContext& ctx) { case Stage::TessellationEval: return ctx.OpShiftLeftLogical(ctx.U32[1], ctx.OpLoad(ctx.U32[1], ctx.patch_vertices_in), ctx.Const(16u)); - case Stage::Geometry: - return ctx.Const(InputTopologyVertices::vertices(ctx.runtime_info.input_topology) << 16); default: LOG_WARNING(Shader, "(STUBBED) called"); return ctx.Const(0x00ff0000u); diff --git a/src/shader_recompiler/runtime_info.h b/src/shader_recompiler/runtime_info.h index dc54d932a6..619c0b1387 100644 --- a/src/shader_recompiler/runtime_info.h +++ b/src/shader_recompiler/runtime_info.h @@ -30,24 +30,6 @@ enum class InputTopology { TrianglesAdjacency, }; -struct InputTopologyVertices { - static u32 vertices(InputTopology input_topology) { - switch (input_topology) { - case InputTopology::Lines: - return 2; - case InputTopology::LinesAdjacency: - return 4; - case InputTopology::Triangles: - return 3; - case InputTopology::TrianglesAdjacency: - return 6; - case InputTopology::Points: - default: - return 1; - } - } -}; - enum class CompareFunction { Never, Less,