947 lines
36 KiB
JavaScript
947 lines
36 KiB
JavaScript
import { cachebust } from "../core/cachebust";
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import { globalConfig, openStandaloneLink, THIRDPARTY_URLS } from "../core/config";
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import { GameState } from "../core/game_state";
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import { DialogWithForm } from "../core/modal_dialog_elements";
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import { FormElementInput } from "../core/modal_dialog_forms";
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import { ReadWriteProxy } from "../core/read_write_proxy";
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import { WEB_STEAM_SSO_AUTHENTICATED } from "../core/steam_sso";
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import {
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formatSecondsToTimeAgo,
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generateFileDownload,
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getLogoSprite,
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makeButton,
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makeDiv,
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makeDivElement,
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removeAllChildren,
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startFileChoose,
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waitNextFrame,
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} from "../core/utils";
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import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
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import { MODS } from "../mods/modloader";
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import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper";
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import { PlatformWrapperImplElectron } from "../platform/electron/wrapper";
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import { Savegame } from "../savegame/savegame";
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import { T } from "../translations";
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const trim = require("trim");
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/**
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* @typedef {import("../savegame/savegame_typedefs").SavegameMetadata} SavegameMetadata
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* @typedef {import("../profile/setting_types").EnumSetting} EnumSetting
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*/
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export class MainMenuState extends GameState {
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constructor() {
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super("MainMenuState");
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this.refreshInterval = null;
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}
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getInnerHTML() {
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const showLanguageIcon = !G_CHINA_VERSION && !G_WEGAME_VERSION;
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const showExitAppButton = G_IS_STANDALONE;
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const showPuzzleDLC =
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!G_WEGAME_VERSION && (G_IS_STANDALONE || WEB_STEAM_SSO_AUTHENTICATED) && !G_IS_STEAM_DEMO;
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const showWegameFooter = G_WEGAME_VERSION;
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const hasMods = MODS.anyModsActive();
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let showExternalLinks = true;
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if (G_IS_STANDALONE) {
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if (G_WEGAME_VERSION || G_CHINA_VERSION) {
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showExternalLinks = false;
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}
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} else {
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const wrapper = /** @type {PlatformWrapperImplBrowser} */ (this.app.platformWrapper);
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if (!wrapper.embedProvider.externalLinks) {
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showExternalLinks = false;
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}
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}
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let showDiscordLink = showExternalLinks;
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if (G_CHINA_VERSION) {
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showDiscordLink = true;
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}
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const showDemoAdvertisement =
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showExternalLinks && this.app.restrictionMgr.getIsStandaloneMarketingActive();
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const ownsPuzzleDLC =
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G_IS_DEV ||
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WEB_STEAM_SSO_AUTHENTICATED ||
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(G_IS_STANDALONE &&
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!G_IS_STEAM_DEMO &&
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/** @type { PlatformWrapperImplElectron}*/ (this.app.platformWrapper).dlcs.puzzle);
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const bannerHtml = `
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<h3>${T.demoBanners.titleV2}</h3>
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<div class="points">
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${Object.entries(T.ingame.standaloneAdvantages.points)
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.map(
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([key, trans]) => `
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<div class="point ${key}">
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<strong>${trans.title}</strong>
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<p>${trans.desc}</p>
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</div>`
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)
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.join("")}
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</div>
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${
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G_IS_STEAM_DEMO
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? `<span class="playtimeDisclaimer">${T.demoBanners.playtimeDisclaimer}</span>`
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: ""
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}
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<a href="#" class="steamLink steam_dlbtn_0" target="_blank">
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${
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globalConfig.currentDiscount > 0
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? `<span class='discount'>-${globalConfig.currentDiscount}%!</span>`
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: ""
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}
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Play shapez on Steam
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</a>
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${!G_IS_STEAM_DEMO ? `<div class="onlinePlayerCount"></div>` : ""}
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`;
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return `
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<div class="topButtons">
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${
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showLanguageIcon
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? `<button aria-label="Choose Language" class="languageChoose" data-languageicon="${this.app.settings.getLanguage()}"></button>`
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: ""
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}
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<button class="settingsButton" aria-label="Settings"></button>
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${showExitAppButton ? `<button class="exitAppButton" aria-label="Exit App"></button>` : ""}
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</div>
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<video autoplay muted loop class="fullscreenBackgroundVideo">
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<source src="${cachebust("res/bg_render.webm")}" type="video/webm">
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</video>
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<div class="logo">
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<img src="${cachebust("res/" + getLogoSprite())}" alt="shapez.io Logo"
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width="${Math.round((710 / 3) * this.app.getEffectiveUiScale())}"
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height="${Math.round((180 / 3) * this.app.getEffectiveUiScale())}"
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>
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${/*showUpdateLabel ? `<span class="updateLabel">MODS UPDATE!</span>` : ""*/ ""}
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</div>
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<div class="mainWrapper" data-columns="${showDemoAdvertisement || showPuzzleDLC ? 2 : 1}">
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<div class="mainContainer">
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<div class="buttons"></div>
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<div class="savegamesMount"></div>
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${
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G_IS_STANDALONE || WEB_STEAM_SSO_AUTHENTICATED
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? ""
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: `<div class="steamSso">
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<span class="description">${T.mainMenu.playFullVersionV2}</span>
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<a class="ssoSignIn" href="${
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this.app.clientApi.getEndpoint() + "/v1/noauth/steam-sso"
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}">Sign in</a>
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</div>`
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}
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${
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WEB_STEAM_SSO_AUTHENTICATED
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? `
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<div class="steamSso">
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<span class="description">${T.mainMenu.playingFullVersion}</span>
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<a class="ssoSignOut" href="?sso_logout_silent">${T.mainMenu.logout}</a>
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</div>
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`
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: ""
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}
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</div>
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<div class="sideContainer">
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${showDemoAdvertisement ? `<div class="standaloneBanner">${bannerHtml}</div>` : ""}
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</div>
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${
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showPuzzleDLC && ownsPuzzleDLC && !hasMods
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? `
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<div class="puzzleContainer">
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<img class="dlcLogo" src="${cachebust(
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G_CHINA_VERSION || G_WEGAME_VERSION
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? "res/puzzle_dlc_logo_china.png"
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: "res/puzzle_dlc_logo.png"
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)}" alt="shapez.io Logo">
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<button class="styledButton puzzleDlcPlayButton">${T.mainMenu.play}</button>
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</div>`
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: ""
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}
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${
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showPuzzleDLC && !ownsPuzzleDLC && !hasMods
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? `
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<div class="puzzleContainer notOwned">
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<img class="dlcLogo" src="${cachebust(
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G_CHINA_VERSION || G_WEGAME_VERSION
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? "res/puzzle_dlc_logo_china.png"
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: "res/puzzle_dlc_logo.png"
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)}" alt="shapez.io Logo">
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<p>${T.mainMenu.puzzleDlcText}</p>
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<button class="styledButton puzzleDlcGetButton">${
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T.mainMenu.puzzleDlcViewNow
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}</button>
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</div>`
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: ""
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}
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${
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hasMods
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? `
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<div class="modsOverview">
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<div class="header">
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<h3>${T.mods.title}</h3>
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<button class="styledButton editMods"></button>
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</div>
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<div class="modsList">
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${MODS.mods
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.map(mod => {
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return `
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<div class="mod">
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<div class="name">${mod.metadata.name}</div>
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<div class="author">by ${mod.metadata.author}</div>
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</div>
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`;
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})
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.join("")}
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</div>
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<div class="dlcHint">
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${T.mainMenu.mods.warningPuzzleDLC}
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</div>
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</div>
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`
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: ""
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}
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</div>
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${
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showWegameFooter
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? `
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<div class='footer wegameDisclaimer'>
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<div class="disclaimer">
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健康游戏忠告
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<br>
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抵制不良游戏,拒绝盗版游戏。注意自我保护,谨防受骗上当。<br>
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适度游戏益脑,沉迷游戏伤身。合理安排时间,享受健康生活。
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</div>
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<div class="rating"></div>
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</div>
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`
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: `
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<div class="footer ${showExternalLinks ? "" : "noLinks"} ">
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<div class="socialLinks">
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${
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showExternalLinks
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? `<a class="steamLinkSocial boxLink" target="_blank">
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<span class="thirdpartyLogo steamLogo"></span>
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<span class="label">steam</span>
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</a>`
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: ""
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}
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${
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showExternalLinks && !G_IS_STEAM_DEMO
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? `
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<a class="githubLink boxLink" target="_blank">
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<span class="thirdpartyLogo githubLogo"></span>
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<span class="label">GitHub</span>
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</a>`
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: ""
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}
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${
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showDiscordLink
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? `<a class="discordLink boxLink" target="_blank">
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<span class="thirdpartyLogo discordLogo"></span>
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<span class="label">Discord</span>
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</a>`
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: ""
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}
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${
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showExternalLinks
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? `<a class="redditLink boxLink" target="_blank">
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<span class="thirdpartyLogo redditLogo"></span>
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<span class="label">Reddit</span>
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</a>`
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: ""
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}
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${
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showExternalLinks
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? `<a class="twitterLink boxLink" target="_blank">
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<span class="thirdpartyLogo twitterLogo"></span>
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<span class="label">Twitter</span>
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</a>`
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: ""
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}
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</div>
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<div class="footerGrow">
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${showExternalLinks ? `<a class="changelog">${T.changelog.title}</a>` : ""}
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${showExternalLinks ? `<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>` : ""}
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</div>
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<div class="author"><a class="producerLink" href="https://tobspr.io" target="_blank" title="tobspr Games" rel="follow">
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<img src="${cachebust("res/logo-tobspr-games.svg")}" alt="tobspr Games"
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height="${25 * 0.8 * this.app.getEffectiveUiScale()}"
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width="${82 * 0.8 * this.app.getEffectiveUiScale()}"
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>
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</a></div>
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</div>
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`
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}
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`;
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}
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/**
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* Asks the user to import a savegame
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*/
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requestImportSavegame() {
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if (
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this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
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!this.app.restrictionMgr.getHasUnlimitedSavegames()
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) {
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this.showSavegameSlotLimit();
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return;
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||
}
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this.app.gameAnalytics.note("startimport");
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// Create a 'fake' file-input to accept savegames
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startFileChoose(".bin").then(file => {
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if (file) {
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const closeLoader = this.dialogs.showLoadingDialog();
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waitNextFrame().then(() => {
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const reader = new FileReader();
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reader.addEventListener("load", event => {
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const contents = event.target.result;
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let realContent;
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try {
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realContent = ReadWriteProxy.deserializeObject(contents);
|
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} catch (err) {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + "<br><br>" + err
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);
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return;
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}
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this.app.savegameMgr.importSavegame(realContent).then(
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() => {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameSuccess.title,
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T.dialogs.importSavegameSuccess.text
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);
|
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this.renderMainMenu();
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this.renderSavegames();
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},
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err => {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + ":<br><br>" + err
|
||
);
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}
|
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);
|
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});
|
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reader.addEventListener("error", error => {
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + ":<br><br>" + error
|
||
);
|
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});
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reader.readAsText(file, "utf-8");
|
||
});
|
||
}
|
||
});
|
||
}
|
||
|
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onBackButton() {
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this.app.platformWrapper.exitApp();
|
||
}
|
||
|
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onEnter(payload) {
|
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// Start loading already
|
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const app = this.app;
|
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setTimeout(() => app.backgroundResourceLoader.getIngamePromise(), 10);
|
||
|
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this.dialogs = new HUDModalDialogs(null, this.app);
|
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const dialogsElement = document.body.querySelector(".modalDialogParent");
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this.dialogs.initializeToElement(dialogsElement);
|
||
|
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if (payload.loadError) {
|
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this.dialogs.showWarning(
|
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T.dialogs.gameLoadFailure.title,
|
||
T.dialogs.gameLoadFailure.text + "<br><br>" + payload.loadError
|
||
);
|
||
}
|
||
|
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if (G_IS_DEV && globalConfig.debug.testPuzzleMode) {
|
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this.onPuzzleModeButtonClicked(true);
|
||
return;
|
||
}
|
||
|
||
if (G_IS_DEV && globalConfig.debug.fastGameEnter) {
|
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const games = this.app.savegameMgr.getSavegamesMetaData();
|
||
if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) {
|
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this.resumeGame(games[0]);
|
||
} else {
|
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this.onPlayButtonClicked();
|
||
}
|
||
}
|
||
|
||
// Initialize video
|
||
this.videoElement = this.htmlElement.querySelector("video");
|
||
this.videoElement.playbackRate = 0.9;
|
||
this.videoElement.addEventListener("canplay", () => {
|
||
if (this.videoElement) {
|
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this.videoElement.classList.add("loaded");
|
||
}
|
||
});
|
||
|
||
const clickHandling = {
|
||
".settingsButton": this.onSettingsButtonClicked,
|
||
".languageChoose": this.onLanguageChooseClicked,
|
||
".redditLink": this.onRedditClicked,
|
||
".twitterLink": this.onTwitterLinkClicked,
|
||
".changelog": this.onChangelogClicked,
|
||
".helpTranslate": this.onTranslationHelpLinkClicked,
|
||
".exitAppButton": this.onExitAppButtonClicked,
|
||
".steamLink": this.onSteamLinkClicked,
|
||
".steamLinkSocial": this.onSteamLinkClickedSocial,
|
||
".discordLink": () => {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord);
|
||
},
|
||
".githubLink": () => {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github);
|
||
},
|
||
".puzzleDlcPlayButton": this.onPuzzleModeButtonClicked,
|
||
".puzzleDlcGetButton": this.onPuzzleWishlistButtonClicked,
|
||
".wegameDisclaimer > .rating": this.onWegameRatingClicked,
|
||
".editMods": this.onModsClicked,
|
||
};
|
||
|
||
for (const key in clickHandling) {
|
||
const handler = clickHandling[key];
|
||
const element = this.htmlElement.querySelector(key);
|
||
if (element) {
|
||
this.trackClicks(element, handler, { preventClick: true });
|
||
}
|
||
}
|
||
|
||
this.renderMainMenu();
|
||
this.renderSavegames();
|
||
this.fetchPlayerCount();
|
||
|
||
this.refreshInterval = setInterval(() => this.fetchPlayerCount(), 10000);
|
||
|
||
this.app.gameAnalytics.noteMinor("menu.enter");
|
||
}
|
||
|
||
renderMainMenu() {
|
||
const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons");
|
||
removeAllChildren(buttonContainer);
|
||
|
||
const outerDiv = makeDivElement(null, ["outer"], null);
|
||
|
||
// Import button
|
||
this.trackClicks(
|
||
makeButton(outerDiv, ["importButton", "styledButton"], T.mainMenu.importSavegame),
|
||
this.requestImportSavegame
|
||
);
|
||
|
||
if (this.savedGames.length > 0) {
|
||
// Continue game
|
||
this.trackClicks(
|
||
makeButton(buttonContainer, ["continueButton", "styledButton"], T.mainMenu.continue),
|
||
this.onContinueButtonClicked
|
||
);
|
||
|
||
// New game
|
||
this.trackClicks(
|
||
makeButton(outerDiv, ["newGameButton", "styledButton"], T.mainMenu.newGame),
|
||
this.onPlayButtonClicked
|
||
);
|
||
} else {
|
||
// New game
|
||
this.trackClicks(
|
||
makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play),
|
||
this.onPlayButtonClicked
|
||
);
|
||
}
|
||
|
||
this.htmlElement
|
||
.querySelector(".mainContainer")
|
||
.setAttribute("data-savegames", String(this.savedGames.length));
|
||
|
||
// Mods
|
||
this.trackClicks(
|
||
makeButton(outerDiv, ["modsButton", "styledButton"], T.mods.title),
|
||
this.onModsClicked
|
||
);
|
||
|
||
buttonContainer.appendChild(outerDiv);
|
||
}
|
||
|
||
fetchPlayerCount() {
|
||
const element = this.htmlElement.querySelector(".onlinePlayerCount");
|
||
if (!element) {
|
||
return;
|
||
}
|
||
fetch("https://analytics.shapez.io/v1/player-count", {
|
||
cache: "no-cache",
|
||
})
|
||
.then(res => res.json())
|
||
.then(
|
||
count => {
|
||
element.innerText = T.demoBanners.playerCount.replace("<playerCount>", String(count));
|
||
},
|
||
ex => {
|
||
console.warn("Failed to get player count:", ex);
|
||
}
|
||
);
|
||
}
|
||
|
||
onPuzzleModeButtonClicked(force = false) {
|
||
const hasUnlockedBlueprints = this.app.savegameMgr.getSavegamesMetaData().some(s => s.level >= 12);
|
||
if (!force && !hasUnlockedBlueprints) {
|
||
const { ok } = this.dialogs.showWarning(
|
||
T.dialogs.puzzlePlayRegularRecommendation.title,
|
||
T.dialogs.puzzlePlayRegularRecommendation.desc,
|
||
["cancel:good", "ok:bad:timeout"]
|
||
);
|
||
ok.add(() => this.onPuzzleModeButtonClicked(true));
|
||
return;
|
||
}
|
||
|
||
this.moveToState("LoginState", {
|
||
nextStateId: "PuzzleMenuState",
|
||
});
|
||
}
|
||
|
||
onPuzzleWishlistButtonClicked() {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.puzzleDlcStorePage + "?utm_medium=mmsl2");
|
||
}
|
||
|
||
onBackButtonClicked() {
|
||
this.renderMainMenu();
|
||
this.renderSavegames();
|
||
}
|
||
|
||
onSteamLinkClicked() {
|
||
openStandaloneLink(this.app, "shapez_mainmenu");
|
||
return false;
|
||
}
|
||
|
||
onSteamLinkClickedSocial() {
|
||
openStandaloneLink(this.app, "shapez_mainmenu_social");
|
||
return false;
|
||
}
|
||
|
||
onExitAppButtonClicked() {
|
||
this.app.platformWrapper.exitApp();
|
||
}
|
||
|
||
onChangelogClicked() {
|
||
this.moveToState("ChangelogState");
|
||
}
|
||
|
||
onRedditClicked() {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
|
||
}
|
||
|
||
onTwitterLinkClicked() {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.twitter);
|
||
}
|
||
|
||
onLanguageChooseClicked() {
|
||
const setting = /** @type {EnumSetting} */ (this.app.settings.getSettingHandleById("language"));
|
||
|
||
const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, {
|
||
active: this.app.settings.getLanguage(),
|
||
options: setting.options.map(option => ({
|
||
value: setting.valueGetter(option),
|
||
text: setting.textGetter(option),
|
||
desc: setting.descGetter(option),
|
||
iconPrefix: setting.iconPrefix,
|
||
})),
|
||
});
|
||
|
||
optionSelected.add(value => {
|
||
this.app.settings.updateLanguage(value).then(() => {
|
||
if (setting.restartRequired) {
|
||
if (this.app.platformWrapper.getSupportsRestart()) {
|
||
this.app.platformWrapper.performRestart();
|
||
} else {
|
||
this.dialogs.showInfo(
|
||
T.dialogs.restartRequired.title,
|
||
T.dialogs.restartRequired.text,
|
||
["ok:good"]
|
||
);
|
||
}
|
||
}
|
||
|
||
if (setting.changeCb) {
|
||
setting.changeCb(this.app, value);
|
||
}
|
||
});
|
||
|
||
// Update current icon
|
||
this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value);
|
||
}, this);
|
||
}
|
||
|
||
get savedGames() {
|
||
return this.app.savegameMgr.getSavegamesMetaData();
|
||
}
|
||
|
||
renderSavegames() {
|
||
const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames");
|
||
if (oldContainer) {
|
||
oldContainer.remove();
|
||
}
|
||
const games = this.savedGames;
|
||
if (games.length > 0) {
|
||
const parent = makeDiv(this.htmlElement.querySelector(".mainContainer .savegamesMount"), null, [
|
||
"savegames",
|
||
]);
|
||
|
||
for (let i = 0; i < games.length; ++i) {
|
||
const elem = makeDiv(parent, null, ["savegame"]);
|
||
|
||
makeDiv(
|
||
elem,
|
||
null,
|
||
["playtime"],
|
||
formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
|
||
);
|
||
|
||
makeDiv(
|
||
elem,
|
||
null,
|
||
["level"],
|
||
games[i].level
|
||
? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
|
||
: T.mainMenu.savegameLevelUnknown
|
||
);
|
||
|
||
const name = makeDiv(
|
||
elem,
|
||
null,
|
||
["name"],
|
||
"<span>" + (games[i].name ? games[i].name : T.mainMenu.savegameUnnamed) + "</span>"
|
||
);
|
||
|
||
const deleteButton = document.createElement("button");
|
||
deleteButton.classList.add("styledButton", "deleteGame");
|
||
deleteButton.setAttribute("aria-label", "Delete");
|
||
elem.appendChild(deleteButton);
|
||
|
||
const downloadButton = document.createElement("button");
|
||
downloadButton.classList.add("styledButton", "downloadGame");
|
||
downloadButton.setAttribute("aria-label", "Download");
|
||
elem.appendChild(downloadButton);
|
||
|
||
if (!G_WEGAME_VERSION) {
|
||
const renameButton = document.createElement("button");
|
||
renameButton.classList.add("styledButton", "renameGame");
|
||
renameButton.setAttribute("aria-label", "Rename Savegame");
|
||
name.appendChild(renameButton);
|
||
this.trackClicks(renameButton, () => this.requestRenameSavegame(games[i]));
|
||
}
|
||
|
||
const resumeButton = document.createElement("button");
|
||
resumeButton.classList.add("styledButton", "resumeGame");
|
||
resumeButton.setAttribute("aria-label", "Resumee");
|
||
elem.appendChild(resumeButton);
|
||
|
||
this.trackClicks(deleteButton, () => this.deleteGame(games[i]));
|
||
this.trackClicks(downloadButton, () => this.downloadGame(games[i]));
|
||
this.trackClicks(resumeButton, () => this.resumeGame(games[i]));
|
||
}
|
||
} else {
|
||
const parent = makeDiv(
|
||
this.htmlElement.querySelector(".mainContainer .savegamesMount"),
|
||
null,
|
||
["savegamesNone"],
|
||
T.mainMenu.noActiveSavegames
|
||
);
|
||
}
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
requestRenameSavegame(game) {
|
||
const regex = /^[a-zA-Z0-9_\- ]{1,20}$/;
|
||
|
||
const nameInput = new FormElementInput({
|
||
id: "nameInput",
|
||
label: null,
|
||
placeholder: "",
|
||
defaultValue: game.name || "",
|
||
validator: val => val.match(regex) && trim(val).length > 0,
|
||
});
|
||
const dialog = new DialogWithForm({
|
||
app: this.app,
|
||
title: T.dialogs.renameSavegame.title,
|
||
desc: T.dialogs.renameSavegame.desc,
|
||
formElements: [nameInput],
|
||
buttons: ["cancel:bad:escape", "ok:good:enter"],
|
||
});
|
||
this.dialogs.internalShowDialog(dialog);
|
||
|
||
// When confirmed, save the name
|
||
dialog.buttonSignals.ok.add(() => {
|
||
game.name = trim(nameInput.getValue());
|
||
this.app.savegameMgr.writeAsync();
|
||
this.renderSavegames();
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
resumeGame(game) {
|
||
this.app.adProvider.showVideoAd().then(() => {
|
||
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
|
||
savegame
|
||
.readAsync()
|
||
.then(() => this.checkForModDifferences(savegame))
|
||
.then(() => {
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
})
|
||
|
||
.catch(err => {
|
||
this.dialogs.showWarning(
|
||
T.dialogs.gameLoadFailure.title,
|
||
T.dialogs.gameLoadFailure.text + "<br><br>" + err
|
||
);
|
||
});
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {Savegame} savegame
|
||
*/
|
||
checkForModDifferences(savegame) {
|
||
const difference = MODS.computeModDifference(savegame.currentData.mods);
|
||
|
||
if (difference.missing.length === 0 && difference.extra.length === 0) {
|
||
return Promise.resolve();
|
||
}
|
||
|
||
let dialogHtml = T.dialogs.modsDifference.desc;
|
||
|
||
/**
|
||
*
|
||
* @param {import("../savegame/savegame_typedefs").SavegameStoredMods[0]} mod
|
||
*/
|
||
function formatMod(mod) {
|
||
return `
|
||
<div class="dialogModsMod">
|
||
<div class="name">${mod.name}</div>
|
||
<div class="version">${T.mods.version} ${mod.version}</div>
|
||
<button class="website styledButton" onclick="window.open('${mod.website.replace(
|
||
/"'/,
|
||
""
|
||
)}')">${T.mods.modWebsite}
|
||
</button>
|
||
|
||
</div>
|
||
`;
|
||
}
|
||
|
||
if (difference.missing.length > 0) {
|
||
dialogHtml += "<h3>" + T.dialogs.modsDifference.missingMods + "</h3>";
|
||
dialogHtml += difference.missing.map(formatMod).join("<br>");
|
||
}
|
||
|
||
if (difference.extra.length > 0) {
|
||
dialogHtml += "<h3>" + T.dialogs.modsDifference.newMods + "</h3>";
|
||
dialogHtml += difference.extra.map(formatMod).join("<br>");
|
||
}
|
||
|
||
const signals = this.dialogs.showWarning(T.dialogs.modsDifference.title, dialogHtml, [
|
||
"cancel:good",
|
||
"continue:bad",
|
||
]);
|
||
|
||
return new Promise(resolve => {
|
||
signals.continue.add(resolve);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
deleteGame(game) {
|
||
const signals = this.dialogs.showWarning(
|
||
T.dialogs.confirmSavegameDelete.title,
|
||
T.dialogs.confirmSavegameDelete.text
|
||
.replace("<savegameName>", game.name || T.mainMenu.savegameUnnamed)
|
||
.replace("<savegameLevel>", String(game.level)),
|
||
["cancel:good", "delete:bad:timeout"]
|
||
);
|
||
|
||
signals.delete.add(() => {
|
||
this.app.savegameMgr.deleteSavegame(game).then(
|
||
() => {
|
||
this.renderSavegames();
|
||
if (this.savedGames.length <= 0) this.renderMainMenu();
|
||
},
|
||
err => {
|
||
this.dialogs.showWarning(
|
||
T.dialogs.savegameDeletionError.title,
|
||
T.dialogs.savegameDeletionError.text + "<br><br>" + err
|
||
);
|
||
}
|
||
);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
downloadGame(game) {
|
||
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
|
||
savegame.readAsync().then(() => {
|
||
const data = ReadWriteProxy.serializeObject(savegame.currentData);
|
||
const filename = (game.name || "unnamed") + ".bin";
|
||
generateFileDownload(filename, data);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Shows a hint that the slot limit has been reached
|
||
*/
|
||
showSavegameSlotLimit() {
|
||
const { getStandalone } = this.dialogs.showWarning(
|
||
T.dialogs.oneSavegameLimit.title,
|
||
T.dialogs.oneSavegameLimit.desc,
|
||
["cancel:bad", "getStandalone:good"]
|
||
);
|
||
getStandalone.add(() => {
|
||
openStandaloneLink(this.app, "shapez_slotlimit");
|
||
});
|
||
|
||
this.app.gameAnalytics.note("slotlimit");
|
||
}
|
||
|
||
onSettingsButtonClicked() {
|
||
this.moveToState("SettingsState");
|
||
}
|
||
|
||
onTranslationHelpLinkClicked() {
|
||
this.app.platformWrapper.openExternalLink(
|
||
"https://github.com/tobspr/shapez.io/blob/master/translations"
|
||
);
|
||
}
|
||
|
||
onPlayButtonClicked() {
|
||
if (
|
||
this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
|
||
!this.app.restrictionMgr.getHasUnlimitedSavegames()
|
||
) {
|
||
this.app.gameAnalytics.noteMinor("menu.slotlimit");
|
||
this.showSavegameSlotLimit();
|
||
return;
|
||
}
|
||
|
||
this.app.adProvider.showVideoAd().then(() => {
|
||
this.app.gameAnalytics.noteMinor("menu.play");
|
||
const savegame = this.app.savegameMgr.createNewSavegame();
|
||
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
});
|
||
}
|
||
|
||
onWegameRatingClicked() {
|
||
this.dialogs.showInfo(
|
||
"提示说明:",
|
||
`
|
||
1)本游戏是一款休闲建造类单机游戏,画面简洁而乐趣充足。适用于年满8周岁及以上的用户,建议未成年人在家长监护下使用游戏产品。<br>
|
||
2)本游戏模拟简单的生产流水线,剧情简单且积极向上,没有基于真实历史和现实事件的改编内容。游戏玩法为摆放简单的部件,完成生产目标。游戏为单机作品,没有基于文字和语音的陌生人社交系统。<br>
|
||
3)本游戏中有用户实名认证系统,认证为未成年人的用户将接受以下管理:未满8周岁的用户不能付费;8周岁以上未满16周岁的未成年人用户,单次充值金额不得超过50元人民币,每月充值金额累计不得超过200元人民币;16周岁以上的未成年人用户,单次充值金额不得超过100元人民币,每月充值金额累计不得超过400元人民币。未成年玩家,仅可在周五、周六、周日和法定节假日每日20时至21时进行游戏。<br>
|
||
4)游戏功能说明:一款关于传送带自动化生产特定形状产品的工厂流水线模拟游戏,画面简洁而乐趣充足,可以让玩家在轻松愉快的氛围下获得各种游戏乐趣,体验完成目标的成就感。游戏没有失败功能,自动存档,不存在较强的挫折体验。
|
||
`
|
||
);
|
||
}
|
||
|
||
onModsClicked() {
|
||
this.app.gameAnalytics.noteMinor("menu.mods");
|
||
this.moveToState("ModsState", {
|
||
backToStateId: "MainMenuState",
|
||
});
|
||
}
|
||
|
||
onContinueButtonClicked() {
|
||
let latestLastUpdate = 0;
|
||
let latestInternalId;
|
||
this.app.savegameMgr.currentData.savegames.forEach(saveGame => {
|
||
if (saveGame.lastUpdate > latestLastUpdate) {
|
||
latestLastUpdate = saveGame.lastUpdate;
|
||
latestInternalId = saveGame.internalId;
|
||
}
|
||
});
|
||
|
||
const savegame = this.app.savegameMgr.getSavegameById(latestInternalId);
|
||
if (!savegame) {
|
||
console.warn("No savegame to continue found:", this.app.savegameMgr.currentData.savegames);
|
||
return;
|
||
}
|
||
|
||
this.app.gameAnalytics.noteMinor("menu.continue");
|
||
savegame
|
||
.readAsync()
|
||
.then(() => this.app.adProvider.showVideoAd())
|
||
.then(() => this.checkForModDifferences(savegame))
|
||
.then(() => {
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
});
|
||
}
|
||
|
||
onLeave() {
|
||
this.dialogs.cleanup();
|
||
clearInterval(this.refreshInterval);
|
||
}
|
||
}
|