shapez/res/ui
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
..
building_icons Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
building_tutorials Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
changelog_skins Prepare the achievements update 2021-03-10 09:29:20 +01:00
icons Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
interactive_tutorial.noinline Add wires tutorial 2020-10-08 19:40:58 +02:00
languages Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
main_menu Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
memes Minor refactoring 2020-09-29 18:03:53 +02:00
demo_badge.png Add ability to import savegames, add game menu, multiple smaller improvements 2020-05-16 17:57:25 +02:00
dialog_bg_pattern.png Initial commit 2020-05-09 16:45:23 +02:00
get_on_itch_io.svg Refactoring of the key action mapper, allow deselecting buildings, make sure stars always spawn in the start region (closes #7) (closes #9) 2020-05-21 10:40:21 +02:00
get_on_steam.png Minor release adjustments 2021-03-10 10:49:54 +01:00
get_on_steam_with_price.png A/B test whether showing the price is good or not 2020-09-29 18:26:38 +02:00
loading.svg Add music / sound / setting buttons (dysfunctional) 2020-05-11 15:17:30 +02:00
locked_building.png Initial commit 2020-05-09 16:45:23 +02:00
puzzle_dlc_logo.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
puzzle_dlc_logo_inverse.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
sad_ghost.png Initial commit 2020-05-09 16:45:23 +02:00
toolbar_bg.lossless.png UI Improvements 2020-05-13 12:57:18 +02:00
vignette.lossless.png Add notifications when saving and new upgrades are available, minor improvements 2020-05-16 12:43:11 +02:00