shapez/gulp
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
..
steampipe Minor path fixes 2021-03-09 11:44:12 +01:00
.babelrc Remove source maps and adjust targets 2020-05-15 09:09:37 +02:00
.gitignore Add steampipe files and upgrade electron 2020-09-29 19:07:48 +02:00
.itch.toml Add .itch.toml file 2020-05-30 20:25:46 +02:00
atlas2json.js LibGDX Texture Packing (finally!) (#755) 2020-10-04 09:21:37 +02:00
babel-es6.config.js Remove source maps and adjust targets 2020-05-15 09:09:37 +02:00
babel.config.js Remove source maps and adjust targets 2020-05-15 09:09:37 +02:00
buildutils.js Build, sign, notarise, & upload on OS X (#687) 2020-09-27 23:14:43 +02:00
bundle-loader.js Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
cordova.js Remove more unused dependencies (#527) 2020-08-07 09:16:23 +02:00
css.js Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
docs.js Switch to gulp 4 2020-06-13 18:59:25 +03:00
entitlements.plist Build, sign, notarise, & upload on OS X (#687) 2020-09-27 23:14:43 +02:00
ftp.js Add alpha build functionality 2020-07-05 12:54:43 +02:00
gulpfile.js Achievements (#1087) 2021-03-10 07:33:39 +01:00
html.js Load css async 2020-09-28 12:24:52 +02:00
image-resources.js Fix build 2020-10-06 17:25:58 +02:00
js.js Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
jsconfig.json Initial commit 2020-05-09 16:45:23 +02:00
loader.compressjson.js Initial commit 2020-05-09 16:45:23 +02:00
loader.strip_block.js Initial commit 2020-05-09 16:45:23 +02:00
local-config.js Achievements (#1087) 2021-03-10 07:33:39 +01:00
package.json Prepare the achievements update 2021-03-10 09:29:20 +01:00
release-uploader.js Build, sign, notarise, & upload on OS X (#687) 2020-09-27 23:14:43 +02:00
sounds.js Restructure buildings 2020-09-24 12:53:40 +02:00
standalone.js Fix missing dependencies, autoformat 2021-03-14 09:52:15 +01:00
translations.js Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00
tsconfig.json Initial commit 2020-05-09 16:45:23 +02:00
webpack.config.js Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
webpack.production.config.js Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
yarn.lock Add finish, italian, romania, ukrainian, minor adjustments 2021-03-12 12:42:16 +01:00