shapez/src/js/savegame/schemas/1001.js

68 lines
2.0 KiB
JavaScript

import { SavegameInterface_V1000 } from "./1000.js";
import { createLogger } from "../../core/logging.js";
import { T } from "../../translations.js";
const schema = require("./1001.json");
const logger = createLogger("savegame_interface/1001");
export class SavegameInterface_V1001 extends SavegameInterface_V1000 {
getVersion() {
return 1001;
}
getSchemaUncached() {
return schema;
}
/**
* @param {import("../savegame_typedefs.js").SavegameData} data
*/
static migrate1000to1001(data) {
logger.log("Migrating 1000 to 1001");
const dump = data.dump;
if (!dump) {
return true;
}
dump.pinnedShapes = {
shapes: [],
};
dump.waypoints = {
waypoints: [
{
label: T.ingame.waypoints.hub,
center: { x: 0, y: 0 },
zoomLevel: 3,
deletable: false,
},
],
};
const entities = dump.entities;
for (let i = 0; i < entities.length; ++i) {
const entity = entities[i];
const staticComp = entity.components.StaticMapEntity;
const beltComp = entity.components.Belt;
if (staticComp) {
if (staticComp.spriteKey) {
staticComp.blueprintSpriteKey = staticComp.spriteKey.replace(
"sprites/buildings",
"sprites/blueprints"
);
} else {
if (entity.components.Hub) {
staticComp.blueprintSpriteKey = "";
} else if (beltComp) {
const direction = beltComp.direction;
staticComp.blueprintSpriteKey = "sprites/blueprints/belt_" + direction + ".png";
} else {
assertAlways(false, "Could not deduct entity type for migrating 1000 -> 1001");
}
}
}
}
}
}