828 lines
32 KiB
JavaScript
828 lines
32 KiB
JavaScript
import { getLogoSprite } from "../core/background_resources_loader";
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import { cachebust } from "../core/cachebust";
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import { A_B_TESTING_LINK_TYPE, globalConfig, THIRDPARTY_URLS } from "../core/config";
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import { GameState } from "../core/game_state";
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import { DialogWithForm } from "../core/modal_dialog_elements";
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import { FormElementInput } from "../core/modal_dialog_forms";
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import { ReadWriteProxy } from "../core/read_write_proxy";
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import {
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formatSecondsToTimeAgo,
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generateFileDownload,
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isSupportedBrowser,
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makeButton,
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makeDiv,
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makeDivElement,
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removeAllChildren,
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startFileChoose,
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waitNextFrame,
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} from "../core/utils";
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import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs";
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import { MODS } from "../mods/modloader";
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import { PlatformWrapperImplBrowser } from "../platform/browser/wrapper";
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import { PlatformWrapperImplElectron } from "../platform/electron/wrapper";
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import { Savegame } from "../savegame/savegame";
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import { T } from "../translations";
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const trim = require("trim");
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/**
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* @typedef {import("../savegame/savegame_typedefs").SavegameMetadata} SavegameMetadata
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* @typedef {import("../profile/setting_types").EnumSetting} EnumSetting
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*/
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export class MainMenuState extends GameState {
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constructor() {
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super("MainMenuState");
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}
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getInnerHTML() {
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const showLanguageIcon = !G_CHINA_VERSION && !G_WEGAME_VERSION;
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const showExitAppButton = G_IS_STANDALONE;
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const showUpdateLabel = !G_WEGAME_VERSION;
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const showBrowserWarning = !G_IS_STANDALONE && !isSupportedBrowser();
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const showPuzzleDLC = !G_WEGAME_VERSION && G_IS_STANDALONE;
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const showWegameFooter = G_WEGAME_VERSION;
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const hasMods = MODS.anyModsActive();
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let showExternalLinks = true;
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if (G_IS_STANDALONE) {
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if (G_WEGAME_VERSION || G_CHINA_VERSION) {
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showExternalLinks = false;
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}
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} else {
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const wrapper = /** @type {PlatformWrapperImplBrowser} */ (this.app.platformWrapper);
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if (!wrapper.embedProvider.externalLinks) {
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showExternalLinks = false;
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}
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}
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let showDiscordLink = showExternalLinks;
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if (G_CHINA_VERSION) {
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showDiscordLink = true;
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}
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const showCrosspromo = !G_IS_STANDALONE && showExternalLinks;
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const showDemoAdvertisement =
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showExternalLinks && this.app.restrictionMgr.getIsStandaloneMarketingActive();
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const ownsPuzzleDLC =
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G_IS_DEV ||
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(G_IS_STANDALONE &&
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/** @type { PlatformWrapperImplElectron}*/ (this.app.platformWrapper).dlcs.puzzle);
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const bannerHtml = `
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<h3>${T.demoBanners.title}</h3>
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<p>${T.demoBanners.intro}</p>
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<a href="#" class="steamLink ${A_B_TESTING_LINK_TYPE}" target="_blank">
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${
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globalConfig.currentDiscount.active
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? `<span class='discount'>${globalConfig.currentDiscount.amount}% off!</span>`
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: ""
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}
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</a>
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`;
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return `
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<div class="topButtons">
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${
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showLanguageIcon
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? `<button class="languageChoose" data-languageicon="${this.app.settings.getLanguage()}"></button>`
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: ""
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}
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<button class="settingsButton"></button>
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${showExitAppButton ? `<button class="exitAppButton"></button>` : ""}
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</div>
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<video autoplay muted loop class="fullscreenBackgroundVideo">
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<source src="${cachebust("res/bg_render.webm")}" type="video/webm">
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</video>
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<div class="logo">
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<img src="${cachebust("res/" + getLogoSprite())}" alt="shapez.io Logo">
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${/*showUpdateLabel ? `<span class="updateLabel">MODS UPDATE!</span>` : ""*/ ""}
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</div>
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<div class="mainWrapper" data-columns="${showDemoAdvertisement || showPuzzleDLC ? 2 : 1}">
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<div class="sideContainer">
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${showDemoAdvertisement ? `<div class="standaloneBanner">${bannerHtml}</div>` : ""}
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</div>
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<div class="mainContainer">
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${
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showBrowserWarning
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? `<div class="browserWarning">${T.mainMenu.browserWarning}</div>`
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: ""
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}
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<div class="buttons"></div>
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</div>
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${
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showPuzzleDLC && ownsPuzzleDLC && !hasMods
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? `
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<div class="puzzleContainer">
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<img class="dlcLogo" src="${cachebust(
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G_CHINA_VERSION || G_WEGAME_VERSION
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? "res/puzzle_dlc_logo_china.png"
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: "res/puzzle_dlc_logo.png"
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)}" alt="shapez.io Logo">
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<button class="styledButton puzzleDlcPlayButton">${T.mainMenu.play}</button>
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</div>`
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: ""
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}
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${
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showPuzzleDLC && !ownsPuzzleDLC && !hasMods
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? `
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<div class="puzzleContainer notOwned">
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<img class="dlcLogo" src="${cachebust(
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G_CHINA_VERSION || G_WEGAME_VERSION
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? "res/puzzle_dlc_logo_china.png"
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: "res/puzzle_dlc_logo.png"
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)}" alt="shapez.io Logo">
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<p>${T.mainMenu.puzzleDlcText}</p>
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<button class="styledButton puzzleDlcGetButton">${
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T.mainMenu.puzzleDlcViewNow
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}</button>
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</div>`
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: ""
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}
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${
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hasMods
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? `
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<div class="modsOverview">
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<div class="header">
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<h3>${T.mods.title}</h3>
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<button class="styledButton editMods"></button>
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</div>
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<div class="modsList">
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${MODS.mods
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.map(mod => {
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return `
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<div class="mod">
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<div class="name">${mod.metadata.name}</div>
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<div class="author">by ${mod.metadata.author}</div>
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</div>
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`;
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})
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.join("")}
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</div>
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<div class="dlcHint">
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${T.mainMenu.mods.warningPuzzleDLC}
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</div>
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</div>
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`
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: ""
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}
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</div>
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${
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showWegameFooter
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? `
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<div class='footer wegameDisclaimer'>
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<div class="disclaimer">
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健康游戏忠告
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<br>
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抵制不良游戏,拒绝盗版游戏。注意自我保护,谨防受骗上当。<br>
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适度游戏益脑,沉迷游戏伤身。合理安排时间,享受健康生活。
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</div>
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<div class="rating"></div>
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</div>
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`
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: `
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<div class="footer ${showExternalLinks ? "" : "noLinks"} ">
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${
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showExternalLinks
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? `
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<a class="githubLink boxLink" target="_blank">
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${T.mainMenu.openSourceHint}
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<span class="thirdpartyLogo githubLogo"></span>
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</a>`
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: ""
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}
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${
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showDiscordLink
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? `<a class="discordLink boxLink" target="_blank">
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${T.mainMenu.discordLink}
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<span class="thirdpartyLogo discordLogo"></span>
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</a>`
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: ""
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}
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<div class="sidelinks">
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${showExternalLinks ? `<a class="redditLink">${T.mainMenu.subreddit}</a>` : ""}
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${showExternalLinks ? `<a class="changelog">${T.changelog.title}</a>` : ""}
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${showExternalLinks ? `<a class="helpTranslate">${T.mainMenu.helpTranslate}</a>` : ""}
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</div>
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<div class="author"><a class="producerLink" target="_blank">${T.mainMenu.madeBy.replace(
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"<author-link>",
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`<img src="${cachebust("res/logo-tobspr-games.svg")}">`
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)}</a></div>
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</div>
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${
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showCrosspromo
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? `<iframe id="crosspromo" src="https://crosspromo.tobspr.io?src=shapez_web"></iframe>`
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: ""
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}
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`
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}
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`;
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}
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/**
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* Asks the user to import a savegame
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*/
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requestImportSavegame() {
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if (
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this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
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!this.app.restrictionMgr.getHasUnlimitedSavegames()
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) {
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this.app.analytics.trackUiClick("importgame_slot_limit_show");
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this.showSavegameSlotLimit();
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return;
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}
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// Create a 'fake' file-input to accept savegames
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startFileChoose(".bin").then(file => {
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if (file) {
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const closeLoader = this.dialogs.showLoadingDialog();
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waitNextFrame().then(() => {
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this.app.analytics.trackUiClick("import_savegame");
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const reader = new FileReader();
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reader.addEventListener("load", event => {
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const contents = event.target.result;
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let realContent;
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try {
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realContent = ReadWriteProxy.deserializeObject(contents);
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} catch (err) {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + "<br><br>" + err
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);
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return;
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}
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this.app.savegameMgr.importSavegame(realContent).then(
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() => {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameSuccess.title,
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T.dialogs.importSavegameSuccess.text
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);
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this.renderMainMenu();
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this.renderSavegames();
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},
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err => {
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closeLoader();
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + ":<br><br>" + err
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);
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}
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);
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});
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reader.addEventListener("error", error => {
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this.dialogs.showWarning(
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T.dialogs.importSavegameError.title,
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T.dialogs.importSavegameError.text + ":<br><br>" + error
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);
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});
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reader.readAsText(file, "utf-8");
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});
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}
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});
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}
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onBackButton() {
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this.app.platformWrapper.exitApp();
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}
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onEnter(payload) {
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this.dialogs = new HUDModalDialogs(null, this.app);
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const dialogsElement = document.body.querySelector(".modalDialogParent");
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this.dialogs.initializeToElement(dialogsElement);
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if (payload.loadError) {
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this.dialogs.showWarning(
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T.dialogs.gameLoadFailure.title,
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T.dialogs.gameLoadFailure.text + "<br><br>" + payload.loadError
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);
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}
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if (G_IS_DEV && globalConfig.debug.testPuzzleMode) {
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this.onPuzzleModeButtonClicked(true);
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return;
|
||
}
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if (G_IS_DEV && globalConfig.debug.fastGameEnter) {
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const games = this.app.savegameMgr.getSavegamesMetaData();
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if (games.length > 0 && globalConfig.debug.resumeGameOnFastEnter) {
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this.resumeGame(games[0]);
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} else {
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this.onPlayButtonClicked();
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}
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}
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||
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||
// Initialize video
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this.videoElement = this.htmlElement.querySelector("video");
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this.videoElement.playbackRate = 0.9;
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this.videoElement.addEventListener("canplay", () => {
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if (this.videoElement) {
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this.videoElement.classList.add("loaded");
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}
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||
});
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const clickHandling = {
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".settingsButton": this.onSettingsButtonClicked,
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".languageChoose": this.onLanguageChooseClicked,
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".redditLink": this.onRedditClicked,
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".changelog": this.onChangelogClicked,
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||
".helpTranslate": this.onTranslationHelpLinkClicked,
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".exitAppButton": this.onExitAppButtonClicked,
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".steamLink": this.onSteamLinkClicked,
|
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".discordLink": () => {
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this.app.analytics.trackUiClick("main_menu_link_discord");
|
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.discord);
|
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},
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".githubLink": () => {
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this.app.analytics.trackUiClick("main_menu_link_github");
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this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.github);
|
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},
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".producerLink": () => this.app.platformWrapper.openExternalLink("https://tobspr.io"),
|
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".puzzleDlcPlayButton": this.onPuzzleModeButtonClicked,
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".puzzleDlcGetButton": this.onPuzzleWishlistButtonClicked,
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".wegameDisclaimer > .rating": this.onWegameRatingClicked,
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||
".editMods": this.onModsClicked,
|
||
};
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||
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for (const key in clickHandling) {
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const handler = clickHandling[key];
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const element = this.htmlElement.querySelector(key);
|
||
if (element) {
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this.trackClicks(element, handler, { preventClick: true });
|
||
}
|
||
}
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||
|
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this.renderMainMenu();
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this.renderSavegames();
|
||
}
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||
|
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renderMainMenu() {
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const buttonContainer = this.htmlElement.querySelector(".mainContainer .buttons");
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removeAllChildren(buttonContainer);
|
||
|
||
const outerDiv = makeDivElement(null, ["outer"], null);
|
||
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// Import button
|
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this.trackClicks(
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makeButton(outerDiv, ["importButton", "styledButton"], T.mainMenu.importSavegame),
|
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this.requestImportSavegame
|
||
);
|
||
|
||
if (this.savedGames.length > 0) {
|
||
// Continue game
|
||
this.trackClicks(
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makeButton(buttonContainer, ["continueButton", "styledButton"], T.mainMenu.continue),
|
||
this.onContinueButtonClicked
|
||
);
|
||
|
||
// New game
|
||
this.trackClicks(
|
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makeButton(outerDiv, ["newGameButton", "styledButton"], T.mainMenu.newGame),
|
||
this.onPlayButtonClicked
|
||
);
|
||
} else {
|
||
// New game
|
||
this.trackClicks(
|
||
makeButton(buttonContainer, ["playButton", "styledButton"], T.mainMenu.play),
|
||
this.onPlayButtonClicked
|
||
);
|
||
}
|
||
|
||
// Mods
|
||
this.trackClicks(
|
||
makeButton(outerDiv, ["modsButton", "styledButton"], T.mods.title),
|
||
this.onModsClicked
|
||
);
|
||
|
||
buttonContainer.appendChild(outerDiv);
|
||
}
|
||
|
||
onPuzzleModeButtonClicked(force = false) {
|
||
const hasUnlockedBlueprints = this.app.savegameMgr.getSavegamesMetaData().some(s => s.level >= 12);
|
||
console.log(hasUnlockedBlueprints);
|
||
if (!force && !hasUnlockedBlueprints) {
|
||
const { ok } = this.dialogs.showWarning(
|
||
T.dialogs.puzzlePlayRegularRecommendation.title,
|
||
T.dialogs.puzzlePlayRegularRecommendation.desc,
|
||
["cancel:good", "ok:bad:timeout"]
|
||
);
|
||
ok.add(() => this.onPuzzleModeButtonClicked(true));
|
||
return;
|
||
}
|
||
|
||
this.moveToState("LoginState", {
|
||
nextStateId: "PuzzleMenuState",
|
||
});
|
||
}
|
||
|
||
onPuzzleWishlistButtonClicked() {
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.puzzleDlcStorePage + "?utm_medium=mmsl2");
|
||
}
|
||
|
||
onBackButtonClicked() {
|
||
this.renderMainMenu();
|
||
this.renderSavegames();
|
||
}
|
||
|
||
onSteamLinkClicked() {
|
||
this.app.analytics.trackUiClick("main_menu_steam_link_" + A_B_TESTING_LINK_TYPE);
|
||
const discount = globalConfig.currentDiscount.active
|
||
? "_discount" + globalConfig.currentDiscount.amount
|
||
: "";
|
||
this.app.platformWrapper.openExternalLink(
|
||
THIRDPARTY_URLS.stanaloneCampaignLink + "/shapez_mainmenu" + discount
|
||
);
|
||
|
||
return false;
|
||
}
|
||
|
||
onExitAppButtonClicked() {
|
||
this.app.platformWrapper.exitApp();
|
||
}
|
||
|
||
onChangelogClicked() {
|
||
this.moveToState("ChangelogState");
|
||
}
|
||
|
||
onRedditClicked() {
|
||
this.app.analytics.trackUiClick("main_menu_reddit_link");
|
||
this.app.platformWrapper.openExternalLink(THIRDPARTY_URLS.reddit);
|
||
}
|
||
|
||
onLanguageChooseClicked() {
|
||
this.app.analytics.trackUiClick("choose_language");
|
||
const setting = /** @type {EnumSetting} */ (this.app.settings.getSettingHandleById("language"));
|
||
|
||
const { optionSelected } = this.dialogs.showOptionChooser(T.settings.labels.language.title, {
|
||
active: this.app.settings.getLanguage(),
|
||
options: setting.options.map(option => ({
|
||
value: setting.valueGetter(option),
|
||
text: setting.textGetter(option),
|
||
desc: setting.descGetter(option),
|
||
iconPrefix: setting.iconPrefix,
|
||
})),
|
||
});
|
||
|
||
optionSelected.add(value => {
|
||
this.app.settings.updateLanguage(value).then(() => {
|
||
if (setting.restartRequired) {
|
||
if (this.app.platformWrapper.getSupportsRestart()) {
|
||
this.app.platformWrapper.performRestart();
|
||
} else {
|
||
this.dialogs.showInfo(
|
||
T.dialogs.restartRequired.title,
|
||
T.dialogs.restartRequired.text,
|
||
["ok:good"]
|
||
);
|
||
}
|
||
}
|
||
|
||
if (setting.changeCb) {
|
||
setting.changeCb(this.app, value);
|
||
}
|
||
});
|
||
|
||
// Update current icon
|
||
this.htmlElement.querySelector("button.languageChoose").setAttribute("data-languageIcon", value);
|
||
}, this);
|
||
}
|
||
|
||
get savedGames() {
|
||
return this.app.savegameMgr.getSavegamesMetaData();
|
||
}
|
||
|
||
renderSavegames() {
|
||
const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames");
|
||
if (oldContainer) {
|
||
oldContainer.remove();
|
||
}
|
||
const games = this.savedGames;
|
||
if (games.length > 0) {
|
||
const parent = makeDiv(this.htmlElement.querySelector(".mainContainer"), null, ["savegames"]);
|
||
|
||
for (let i = 0; i < games.length; ++i) {
|
||
const elem = makeDiv(parent, null, ["savegame"]);
|
||
|
||
makeDiv(
|
||
elem,
|
||
null,
|
||
["playtime"],
|
||
formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0)
|
||
);
|
||
|
||
makeDiv(
|
||
elem,
|
||
null,
|
||
["level"],
|
||
games[i].level
|
||
? T.mainMenu.savegameLevel.replace("<x>", "" + games[i].level)
|
||
: T.mainMenu.savegameLevelUnknown
|
||
);
|
||
|
||
const name = makeDiv(
|
||
elem,
|
||
null,
|
||
["name"],
|
||
"<span>" + (games[i].name ? games[i].name : T.mainMenu.savegameUnnamed) + "</span>"
|
||
);
|
||
|
||
const deleteButton = document.createElement("button");
|
||
deleteButton.classList.add("styledButton", "deleteGame");
|
||
elem.appendChild(deleteButton);
|
||
|
||
const downloadButton = document.createElement("button");
|
||
downloadButton.classList.add("styledButton", "downloadGame");
|
||
elem.appendChild(downloadButton);
|
||
|
||
if (!G_WEGAME_VERSION) {
|
||
const renameButton = document.createElement("button");
|
||
renameButton.classList.add("styledButton", "renameGame");
|
||
name.appendChild(renameButton);
|
||
this.trackClicks(renameButton, () => this.requestRenameSavegame(games[i]));
|
||
}
|
||
|
||
const resumeButton = document.createElement("button");
|
||
resumeButton.classList.add("styledButton", "resumeGame");
|
||
elem.appendChild(resumeButton);
|
||
|
||
this.trackClicks(deleteButton, () => this.deleteGame(games[i]));
|
||
this.trackClicks(downloadButton, () => this.downloadGame(games[i]));
|
||
this.trackClicks(resumeButton, () => this.resumeGame(games[i]));
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
requestRenameSavegame(game) {
|
||
const regex = /^[a-zA-Z0-9_\- ]{1,20}$/;
|
||
|
||
const nameInput = new FormElementInput({
|
||
id: "nameInput",
|
||
label: null,
|
||
placeholder: "",
|
||
defaultValue: game.name || "",
|
||
validator: val => val.match(regex) && trim(val).length > 0,
|
||
});
|
||
const dialog = new DialogWithForm({
|
||
app: this.app,
|
||
title: T.dialogs.renameSavegame.title,
|
||
desc: T.dialogs.renameSavegame.desc,
|
||
formElements: [nameInput],
|
||
buttons: ["cancel:bad:escape", "ok:good:enter"],
|
||
});
|
||
this.dialogs.internalShowDialog(dialog);
|
||
|
||
// When confirmed, save the name
|
||
dialog.buttonSignals.ok.add(() => {
|
||
game.name = trim(nameInput.getValue());
|
||
this.app.savegameMgr.writeAsync();
|
||
this.renderSavegames();
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
resumeGame(game) {
|
||
this.app.analytics.trackUiClick("resume_game");
|
||
|
||
this.app.adProvider.showVideoAd().then(() => {
|
||
this.app.analytics.trackUiClick("resume_game_adcomplete");
|
||
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
|
||
savegame
|
||
.readAsync()
|
||
.then(() => this.checkForModDifferences(savegame))
|
||
.then(() => {
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
})
|
||
|
||
.catch(err => {
|
||
this.dialogs.showWarning(
|
||
T.dialogs.gameLoadFailure.title,
|
||
T.dialogs.gameLoadFailure.text + "<br><br>" + err
|
||
);
|
||
});
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {Savegame} savegame
|
||
*/
|
||
checkForModDifferences(savegame) {
|
||
const difference = MODS.computeModDifference(savegame.currentData.mods);
|
||
|
||
if (difference.missing.length === 0 && difference.extra.length === 0) {
|
||
return Promise.resolve();
|
||
}
|
||
|
||
let dialogHtml = T.dialogs.modsDifference.desc;
|
||
|
||
/**
|
||
*
|
||
* @param {import("../savegame/savegame_typedefs").SavegameStoredMods[0]} mod
|
||
*/
|
||
function formatMod(mod) {
|
||
return `
|
||
<div class="dialogModsMod">
|
||
<div class="name">${mod.name}</div>
|
||
<div class="version">${T.mods.version} ${mod.version}</div>
|
||
<button class="website styledButton" onclick="window.open('${mod.website.replace(
|
||
/"'/,
|
||
""
|
||
)}')">${T.mods.modWebsite}
|
||
</button>
|
||
|
||
</div>
|
||
`;
|
||
}
|
||
|
||
if (difference.missing.length > 0) {
|
||
dialogHtml += "<h3>" + T.dialogs.modsDifference.missingMods + "</h3>";
|
||
dialogHtml += difference.missing.map(formatMod).join("<br>");
|
||
}
|
||
|
||
if (difference.extra.length > 0) {
|
||
dialogHtml += "<h3>" + T.dialogs.modsDifference.newMods + "</h3>";
|
||
dialogHtml += difference.extra.map(formatMod).join("<br>");
|
||
}
|
||
|
||
const signals = this.dialogs.showWarning(T.dialogs.modsDifference.title, dialogHtml, [
|
||
"cancel:good",
|
||
"continue:bad",
|
||
]);
|
||
|
||
return new Promise(resolve => {
|
||
signals.continue.add(resolve);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
deleteGame(game) {
|
||
this.app.analytics.trackUiClick("delete_game");
|
||
|
||
const signals = this.dialogs.showWarning(
|
||
T.dialogs.confirmSavegameDelete.title,
|
||
T.dialogs.confirmSavegameDelete.text
|
||
.replace("<savegameName>", game.name || T.mainMenu.savegameUnnamed)
|
||
.replace("<savegameLevel>", String(game.level)),
|
||
["cancel:good", "delete:bad:timeout"]
|
||
);
|
||
|
||
signals.delete.add(() => {
|
||
this.app.savegameMgr.deleteSavegame(game).then(
|
||
() => {
|
||
this.renderSavegames();
|
||
if (this.savedGames.length <= 0) this.renderMainMenu();
|
||
},
|
||
err => {
|
||
this.dialogs.showWarning(
|
||
T.dialogs.savegameDeletionError.title,
|
||
T.dialogs.savegameDeletionError.text + "<br><br>" + err
|
||
);
|
||
}
|
||
);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* @param {SavegameMetadata} game
|
||
*/
|
||
downloadGame(game) {
|
||
this.app.analytics.trackUiClick("download_game");
|
||
|
||
const savegame = this.app.savegameMgr.getSavegameById(game.internalId);
|
||
savegame.readAsync().then(() => {
|
||
const data = ReadWriteProxy.serializeObject(savegame.currentData);
|
||
const filename = (game.name || "unnamed") + ".bin";
|
||
generateFileDownload(filename, data);
|
||
});
|
||
}
|
||
|
||
/**
|
||
* Shows a hint that the slot limit has been reached
|
||
*/
|
||
showSavegameSlotLimit() {
|
||
const { getStandalone } = this.dialogs.showWarning(
|
||
T.dialogs.oneSavegameLimit.title,
|
||
T.dialogs.oneSavegameLimit.desc,
|
||
["cancel:bad", "getStandalone:good"]
|
||
);
|
||
getStandalone.add(() => {
|
||
this.app.analytics.trackUiClick("visit_steampage_from_slot_limit");
|
||
this.app.platformWrapper.openExternalLink(
|
||
THIRDPARTY_URLS.stanaloneCampaignLink + "/shapez_slotlimit"
|
||
);
|
||
});
|
||
}
|
||
|
||
onSettingsButtonClicked() {
|
||
this.moveToState("SettingsState");
|
||
}
|
||
|
||
onTranslationHelpLinkClicked() {
|
||
this.app.analytics.trackUiClick("translation_help_link");
|
||
this.app.platformWrapper.openExternalLink(
|
||
"https://github.com/tobspr/shapez.io/blob/master/translations"
|
||
);
|
||
}
|
||
|
||
onPlayButtonClicked() {
|
||
if (
|
||
this.app.savegameMgr.getSavegamesMetaData().length > 0 &&
|
||
!this.app.restrictionMgr.getHasUnlimitedSavegames()
|
||
) {
|
||
this.app.analytics.trackUiClick("startgame_slot_limit_show");
|
||
this.showSavegameSlotLimit();
|
||
return;
|
||
}
|
||
|
||
this.app.analytics.trackUiClick("startgame");
|
||
this.app.adProvider.showVideoAd().then(() => {
|
||
const savegame = this.app.savegameMgr.createNewSavegame();
|
||
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
this.app.analytics.trackUiClick("startgame_adcomplete");
|
||
});
|
||
}
|
||
|
||
onWegameRatingClicked() {
|
||
this.dialogs.showInfo(
|
||
"提示说明:",
|
||
`
|
||
1)本游戏是一款休闲建造类单机游戏,画面简洁而乐趣充足。适用于年满8周岁及以上的用户,建议未成年人在家长监护下使用游戏产品。<br>
|
||
2)本游戏模拟简单的生产流水线,剧情简单且积极向上,没有基于真实历史和现实事件的改编内容。游戏玩法为摆放简单的部件,完成生产目标。游戏为单机作品,没有基于文字和语音的陌生人社交系统。<br>
|
||
3)本游戏中有用户实名认证系统,认证为未成年人的用户将接受以下管理:未满8周岁的用户不能付费;8周岁以上未满16周岁的未成年人用户,单次充值金额不得超过50元人民币,每月充值金额累计不得超过200元人民币;16周岁以上的未成年人用户,单次充值金额不得超过100元人民币,每月充值金额累计不得超过400元人民币。未成年玩家,仅可在周五、周六、周日和法定节假日每日20时至21时进行游戏。<br>
|
||
4)游戏功能说明:一款关于传送带自动化生产特定形状产品的工厂流水线模拟游戏,画面简洁而乐趣充足,可以让玩家在轻松愉快的氛围下获得各种游戏乐趣,体验完成目标的成就感。游戏没有失败功能,自动存档,不存在较强的挫折体验。
|
||
`
|
||
);
|
||
}
|
||
|
||
onModsClicked() {
|
||
this.moveToState("ModsState", {
|
||
backToStateId: "MainMenuState",
|
||
});
|
||
}
|
||
|
||
onContinueButtonClicked() {
|
||
let latestLastUpdate = 0;
|
||
let latestInternalId;
|
||
this.app.savegameMgr.currentData.savegames.forEach(saveGame => {
|
||
if (saveGame.lastUpdate > latestLastUpdate) {
|
||
latestLastUpdate = saveGame.lastUpdate;
|
||
latestInternalId = saveGame.internalId;
|
||
}
|
||
});
|
||
|
||
const savegame = this.app.savegameMgr.getSavegameById(latestInternalId);
|
||
savegame
|
||
.readAsync()
|
||
.then(() => this.app.adProvider.showVideoAd())
|
||
.then(() => this.checkForModDifferences(savegame))
|
||
.then(() => {
|
||
this.moveToState("InGameState", {
|
||
savegame,
|
||
});
|
||
});
|
||
}
|
||
|
||
onLeave() {
|
||
this.dialogs.cleanup();
|
||
}
|
||
}
|