shapez/res_raw/sprites/blueprints
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
..
analyzer.png Restructure buildings 2020-09-24 12:53:40 +02:00
balancer-merger-inverse.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
balancer-merger.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
balancer-splitter-inverse.png Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades 2020-10-07 18:35:03 +02:00
balancer-splitter.png Get rid of performance warning, refactor roman numbers, mark balancers, rebalance upgrades 2020-10-07 18:35:03 +02:00
balancer.png Rebalance the whole game, rename splitter -> balancer 2020-09-22 14:47:59 +02:00
belt_left.png Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
belt_right.png Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
belt_top.png Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
block.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
comparator.png Restructure buildings 2020-09-24 12:53:40 +02:00
constant_producer.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
constant_signal.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
cutter-quad.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
cutter.png Improve placement of belts 2020-05-10 17:00:02 +02:00
display.png Add wire coating 2020-08-15 16:16:17 +02:00
filter.png Add item filter 2020-08-13 20:30:43 +02:00
goal_acceptor.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
item_producer.png Add sandbox building, restructure levels, show pinned shapes in constant signal dialog 2020-09-29 10:52:25 +02:00
lever.png Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
logic_gate-not.png New building sprites 2020-08-14 08:20:39 +02:00
logic_gate-or.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
logic_gate-xor.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
logic_gate.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
miner-chainable.png Add support for different building variants 2020-05-16 22:45:40 +02:00
miner.png Improve placement of belts 2020-05-10 17:00:02 +02:00
mixer.png Improve placement of belts 2020-05-10 17:00:02 +02:00
painter-double.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
painter-mirrored.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
painter-quad.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
painter.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
reader.png Fix buildings not working at their advertised speed, closes #440, closes #442, closes #437, closes #449 2020-08-29 22:35:30 +02:00
rotater-ccw.png Add CCW rotater 2020-05-16 23:13:45 +02:00
rotater-rotate180.png Update regular layer building descriptions, update artwork 2020-09-23 15:20:12 +02:00
rotater.png Improve placement of belts 2020-05-10 17:00:02 +02:00
stacker.png Change hub texture and allow translating it, update stacker texture 2020-06-11 11:29:38 +02:00
storage.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00
transistor-mirrored.png Restructure buildings 2020-09-24 12:53:40 +02:00
transistor.png Restructure buildings 2020-09-24 12:53:40 +02:00
trash.png Improve placement of belts 2020-05-10 17:00:02 +02:00
underground_belt_entry-tier2.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
underground_belt_entry.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
underground_belt_exit-tier2.png Puzzle DLC (#1172) 2021-05-23 16:32:05 +02:00
underground_belt_exit.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
virtual_processor-painter.png Add virtual stacker and painter, fix css 2020-09-19 15:33:24 +02:00
virtual_processor-rotater.png Change rotator, improve artwork 2020-10-07 19:02:42 +02:00
virtual_processor-stacker.png Add virtual stacker and painter, fix css 2020-09-19 15:33:24 +02:00
virtual_processor-unstacker.png Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
virtual_processor.png Add virtual shape processing buildings 2020-08-18 20:02:39 +02:00
wire_tunnel.png Rework constant signal dialog 2020-09-28 12:17:13 +02:00