shapez/translations/base-hr.yaml

1341 lines
59 KiB
YAML

steamPage:
shortText: shapez.io je igra o izradi tvornica za automatizaciju stvaranja i
spajanja sve složenijih oblika unutar beskonačno velike mape.
discordLinkShort: Official Discord
intro: >-
Shapez.io is a relaxed game in which you have to build factories for the
automated production of geometric shapes.
As the level increases, the shapes become more and more complex, and you have to spread out on the infinite map.
And as if that wasn't enough, you also have to produce exponentially more to satisfy the demands - the only thing that helps is scaling!
While you only process shapes at the beginning, you have to color them later - for this you have to extract and mix colors!
Buying the game on Steam gives you access to the full version, but you can also play a demo on shapez.io first and decide later!
what_others_say: What people say about shapez.io
nothernlion_comment: This game is great - I'm having a wonderful time playing,
and time has flown by.
notch_comment: Oh crap. I really should sleep, but I think I just figured out
how to make a computer in shapez.io
steam_review_comment: This game has stolen my life and I don't want it back.
Very chill factory game that won't let me stop making my lines more
efficient.
global:
loading: Učitavanje
error: Greška
thousandsDivider: " "
decimalSeparator: .
suffix:
thousands: k
millions: M
billions: B
trillions: T
infinite: inf
time:
oneSecondAgo: prije jedne sekunde
xSecondsAgo: prije <x> s
oneMinuteAgo: prije jedne minute
xMinutesAgo: prije <x> min
oneHourAgo: prije sat vremena
xHoursAgo: prije <x> h
oneDayAgo: prije jedan dan
xDaysAgo: prije <x> dana
secondsShort: <seconds> s
minutesAndSecondsShort: <minutes> min <seconds> s
hoursAndMinutesShort: <hours> h <minutes> min
xMinutes: <x> min
keys:
tab: TAB
control: CTRL
alt: ALT
escape: ESC
shift: SHIFT
space: SPACE
loggingIn: Logging in
loadingResources: Downloading additional resources (<percentage> %)
discount: -<percentage>%
discountSummerSale: SPECIAL PROMOTION! Offer ends 7 July
demoBanners:
title: Demo Verzija
intro: |-
Get the full game <strong>now</strong> to unlock:<ul>
<li>All 26 levels + infinite Freeplay</li>
<li>22 new buildings</li>
<li>Mod support</li>
<li>Achievements</li>
<li>Dark Mode</li>
<li>... and a lot more!</li>
</ul>
playtimeDisclaimer: The full version contains more than <strong>20 hours of content</strong>.
playerCount: <playerCount> players like you are currently playing shapez on Steam
untilEndOfDemo: Until end of demo
playtimeDisclaimerDownload: You can continue your savegame in the full version!
Click <strong>here</strong> to download your savegame.
titleV2: "Play the full version now for:"
mainMenu:
play: Igraj
continue: Nastavi
newGame: Nova Igra
changelog: Promjene
subreddit: Reddit
importSavegame: Uvezi
openSourceHint: Ovo je igra otvorenog koda!
discordLink: Službeni Discord Server
helpTranslate: Pomogni s prevođenjem!
madeBy: Izradio <author-link>
browserWarning: Sorry, but the game is known to run slow on your browser! Get
the standalone version or download chrome for the full experience.
savegameLevel: Nivo <x>
savegameLevelUnknown: Nepoznati Nivo
savegameUnnamed: Unnamed
puzzleMode: Puzzle Mode
back: Back
puzzleDlcText: Do you enjoy compacting and optimizing factories? Get the Puzzle
DLC now on Steam for even more fun!
puzzleDlcWishlist: Wishlist now!
puzzleDlcViewNow: View Dlc
mods:
title: Active Mods
warningPuzzleDLC: Playing the Puzzle DLC is not possible with mods. Please
disable all mods to play the DLC.
playingFullVersion: You are now playing the full version!
logout: Logout
noActiveSavegames: No active savegames found - Click play to start a new game!
playFullVersionV2: Bough shapez on Steam? Play the full version in your Browser!
playFullVersionStandalone: You can now also play the full version in your Browser!
dialogs:
buttons:
ok: OK
delete: Izbriši
cancel: Poništi
later: Kasnije
restart: Ponovno pokreni
reset: Resetiraj
getStandalone: Nabavi samostalnu igru
deleteGame: Znam što radim
viewUpdate: Pogledaj ažuriranje
showUpgrades: Pokaži Nadogradnje
showKeybindings: Pokaži tipke
retry: Retry
continue: Continue
playOffline: Play Offline
importSavegameError:
title: Greška prilikom uvoza
text: "Neuspješan uvoz spremljene igre:"
importSavegameSuccess:
title: Uvoz spremljene igre
text: Tvoja spremljena igra je uspješno uvezena.
gameLoadFailure:
title: Igra je pukla
text: "Neuspješno učitavanje spremljene igre:"
confirmSavegameDelete:
title: Potvrdi brisanje
text: Are you sure you want to delete the following game?<br><br>
'<savegameName>' at level <savegameLevel><br><br> This can not be
undone!
savegameDeletionError:
title: Greška prilikom brisanja
text: "Neuspješno brisanje spremljene igre:"
restartRequired:
title: Potrebno ponovno pokretanje
text: Kako bi primijenio postavke, moraš ponovno pokrenuti igru.
editKeybinding:
title: Promijeni tipku
desc: Pritisni tipku ili gumb na mišu kojeg želiš dodijeliti, ili Escape za
otkazivanje.
resetKeybindingsConfirmation:
title: Resetiraj tipke
desc: Ovo će resetirati sve tipke na njihove zadane vrijednosti. Potrebna
potvrda.
keybindingsResetOk:
title: Tipke resetirane
desc: Tipke su resetirane na svoje zadane vrijednosti!
featureRestriction:
title: Demo Verzija
desc: Pokušao si pristupiti značajki (<feature>) koja nije dostupna u demu. Za
puno iskustvo, nabavi samostalnu igru!
oneSavegameLimit:
title: Ograničen broj spremljenih igara
desc: Možeš imati samo jednu spremljenu igru u demo verziji. Ukloni postojeću
ili nabavi samostalnu igru.
updateSummary:
title: Novi update!
desc: "Evo sve promjene od zadnjeg igranja:"
upgradesIntroduction:
title: Otključaj Nadogradnje
desc: Svi oblici koji se prozivedu mogu se iskoristiti za otključavanje
nadogradnji - <strong>Ne preporuča se uništavanje starih
tvornica!</strong> Kartica za nadogradnje se može pronaći u gornjem
desnom kutu ekrana.
massDeleteConfirm:
title: Potvrdi brisanje
desc: <count> građevina će biti obrisano. Jesi li siguran/na da to želiš?
massCutConfirm:
title: Potvrdi rezanje
desc: <count> građevina će biti izrezano! Jesi li siguran/na da to želiš?
blueprintsNotUnlocked:
title: Nije otključano
desc: Dovrši 12 nivo kako bi otključao Nacrte.
keybindingsIntroduction:
title: Korisne tipke
desc: "Igra ima mnogo korisnih tipki, koje olakšavaju izgradnju velikih
tvornica. Evo ih nekoliko, ali svakako se preporuča
<strong>pogledati sve tipke</strong>!<br><br> <code
class='keybinding'>CTRL</code> + Miš: Odaberi područje.<br> <code
class='keybinding'>SHIFT</code>: Držati za postavljanje više istih
zgrada odjednom.<br> <code class='keybinding'>ALT</code>: Obrni
smjer postavljenih pokretnih traka.<br>"
createMarker:
title: Novi Putokaz
desc: Give it a meaningful name, you can also include a <strong>short
key</strong> of a shape (Which you can generate <link>here</link>)
titleEdit: Edit Marker
markerDemoLimit:
desc: U demo verziji se mogu stvoriti samo dva putokaza istovremeno. Nabavi
samostalnu igru za beskonačno mnogo putokaza!
exportScreenshotWarning:
title: Izvezi sliku zaslona
desc: Zatražen je izvoz cijele baze u obliku slike zaslone. Ovo može biti jako
sporo za velike tvornice, a može i srušiti igru!
massCutInsufficientConfirm:
title: Confirm cut
desc: You can not afford to paste this area! Are you sure you want to cut it?
editSignal:
title: Set Signal
descItems: "Choose a pre-defined item:"
descShortKey: ... or enter the <strong>short key</strong> of a shape (Which you
can generate <link>here</link>)
renameSavegame:
title: Rename Savegame
desc: You can rename your savegame here.
tutorialVideoAvailable:
title: Tutorial Available
desc: There is a tutorial video available for this level! Would you like to
watch it?
tutorialVideoAvailableForeignLanguage:
title: Tutorial Available
desc: There is a tutorial video available for this level, but it is only
available in English. Would you like to watch it?
editConstantProducer:
title: Set Item
puzzleLoadFailed:
title: Puzzles failed to load
desc: "Unfortunately the puzzles could not be loaded:"
submitPuzzle:
title: Submit Puzzle
descName: "Give your puzzle a name:"
descIcon: "Please enter a unique short key, which will be shown as the icon of
your puzzle (You can generate them <link>here</link>, or choose one
of the randomly suggested shapes below):"
placeholderName: Puzzle Title
puzzleResizeBadBuildings:
title: Resize not possible
desc: You can't make the zone any smaller, because then some buildings would be
outside the zone.
puzzleLoadError:
title: Bad Puzzle
desc: "The puzzle failed to load:"
offlineMode:
title: Offline Mode
desc: We couldn't reach the servers, so the game has to run in offline mode.
Please make sure you have an active internet connection.
puzzleDownloadError:
title: Download Error
desc: "Failed to download the puzzle:"
puzzleSubmitError:
title: Submission Error
desc: "Failed to submit your puzzle:"
puzzleSubmitOk:
title: Puzzle Published
desc: Congratulations! Your puzzle has been published and can now be played by
others. You can now find it in the "My puzzles" section.
puzzleCreateOffline:
title: Offline Mode
desc: Since you are offline, you will not be able to save and/or publish your
puzzle. Would you still like to continue?
puzzlePlayRegularRecommendation:
title: Recommendation
desc: I <strong>strongly</strong> recommend playing the normal game to level 12
before attempting the puzzle DLC, otherwise you may encounter
mechanics not yet introduced. Do you still want to continue?
puzzleShare:
title: Short Key Copied
desc: The short key of the puzzle (<key>) has been copied to your clipboard! It
can be entered in the puzzle menu to access the puzzle.
puzzleReport:
title: Report Puzzle
options:
profane: Profane
unsolvable: Not solvable
trolling: Trolling
puzzleReportComplete:
title: Thank you for your feedback!
desc: The puzzle has been flagged.
puzzleReportError:
title: Failed to report
desc: "Your report could not get processed:"
puzzleLoadShortKey:
title: Enter short key
desc: Enter the short key of the puzzle to load it.
puzzleDelete:
title: Delete Puzzle?
desc: Are you sure you want to delete '<title>'? This can not be undone!
modsDifference:
title: Mod Warning
desc: The currently installed mods differ from the mods the savegame was created
with. This might cause the savegame to break or not load at all. Are
you sure you want to continue?
missingMods: Missing Mods
newMods: Newly installed Mods
resourceLoadFailed:
title: Resources failed to load
demoLinkText: shapez demo on Steam
descWeb: "One ore more resources could not be loaded. Make sure you have a
stable internet connection and try again. If this still doesn't
work, make sure to also disable any browser extensions (including
adblockers).<br><br> As an alternative, you can also play the
<demoOnSteamLinkText>. <br><br> Error Message:"
descSteamDemo: "One ore more resources could not be loaded. Try restarting the
game - If that does not help, try reinstalling and verifying the
game files via Steam. <br><br> Error Message:"
steamSsoError:
title: Full Version Logout
desc: You have been logged out from the Full Browser Version since either your
network connection is unstable or you are playing on another
device.<br><br> Please make sure you don't have shapez open in any
other browser tab or another computer with the same Steam
account.<br><br> You can login again in the main menu.
steamSsoNoOwnership:
title: Full Edition not owned
desc: In order to play the Full Edition in your Browser, you need to own both
the base game and the Puzzle DLC on your Steam account.<br><br>
Please make sure you own both, signed in with the correct Steam
account and then try again.
ingame:
keybindingsOverlay:
moveMap: Kretanje
selectBuildings: Odaberi područje
stopPlacement: Prekini postavljenje
rotateBuilding: Okreći građevinu
placeMultiple: Postavi više odjednom
reverseOrientation: Obrni orijentaciju
disableAutoOrientation: Onemogući automatsku orijentaciju
toggleHud: Uključi/Isključi HUD
placeBuilding: Smjesti građevinu
createMarker: Stvori Putokaz
delete: Uništi
pasteLastBlueprint: Zalijepi zadnji nacrt
lockBeltDirection: Onemogući planiranje traka
plannerSwitchSide: Okreni stranu planera
cutSelection: Izreži
copySelection: Kopiraj
clearSelection: Očisti odabir
pipette: Pipeta
switchLayers: Promijeni sloj
clearBelts: Clear belts
colors:
red: Crvena
green: Zelena
blue: Plava
yellow: Žuta
purple: Ljubičasta
cyan: Cijan
white: Bijela
black: Crna
uncolored: Bez boje
buildingPlacement:
cycleBuildingVariants: Pritisni <key> za različite varijante.
hotkeyLabel: "Tipka: <key>"
infoTexts:
speed: Brzina
range: Domet
storage: Skladište
oneItemPerSecond: 1 predmet / sekundi
itemsPerSecond: <x> predmeta / s
itemsPerSecondDouble: (x2)
tiles: <x> polja
levelCompleteNotification:
levelTitle: Nivo <level>
completed: Dovršeno
unlockText: Otključano je <reward>!
buttonNextLevel: Idući nivo
notifications:
newUpgrade: Nova nadogradnja je dostupna!
gameSaved: Igra je spremljena.
freeplayLevelComplete: Level <level> has been completed!
shop:
title: Nadogradnje
buttonUnlock: Nadogradi
tier: Razina <x>
maximumLevel: MAKSIMALNI LEVEL (Brzina x<currentMult>)
statistics:
title: Statistika
dataSources:
stored:
title: Pohranjeno
description: Količine pohranjenih oblika u središnjoj građevini.
produced:
title: Proizvedeno
description: Svi oblici koje proizvodi cijela tvornica, uključujući i
međuproizvode.
delivered:
title: Dostavljeno
description: Oblici koji se dostavljaju u središnju građevinu.
noShapesProduced: Za sada nema proizvedenih oblika.
shapesDisplayUnits:
second: <shapes> / s
minute: <shapes> / m
hour: <shapes> / h
settingsMenu:
playtime: Vrijeme igranja
buildingsPlaced: Građevine
beltsPlaced: Trake
tutorialHints:
title: Trebaš pomoć?
showHint: Savjet za gradnju
hideHint: Zatvori
blueprintPlacer:
cost: Cijena
waypoints:
waypoints: Putokazi
hub: Središte
description: Klikni lijevim klikom na marker kako bi skočio na njegovu lokaciju,
a izbriši ga desnim klikom. <br><br>Za stvaranje markera pritisni
<keybinding>, ili <strong>desnim klikom</strong> stvori marker na
odabranoj lokaciji.
creationSuccessNotification: Putokaz stvoren.
shapeViewer:
title: Slojevi
empty: Prazno
copyKey: Kopiraj
interactiveTutorial:
title: Tutorijal
hints:
1_1_extractor: Stavi <strong>Rudara</strong> na <strong>oblik kruga</strong>
kako bi se izvukao iz tla!
1_2_conveyor: "Spoji rudara na središnju građevinu (HUB) koristeći
<strong>pokretnu traku</strong>.<br><br>Savjet: <strong>Pritisni
i povlači</strong> traku mišem!"
1_3_expand: "Ovo <strong>NIJE</strong> igra čekanja! Više rudara i pokretnih
traka će ubrzati napredak do cilja.<br><br>Savjet: Drži
<strong>SHIFT</strong> za postavljanje više rudara istovremeno,
a pritisni <strong>R</strong> za rotaciju."
2_1_place_cutter: "Now place a <strong>Cutter</strong> to cut the circles in two
halves!<br><br> PS: The cutter always cuts from <strong>top to
bottom</strong> regardless of its orientation."
2_2_place_trash: The cutter can <strong>clog and stall</strong>!<br><br> Use a
<strong>trash</strong> to get rid of the currently (!) not
needed waste.
2_3_more_cutters: "Good job! Now place <strong>2 more cutters</strong> to speed
up this slow process!<br><br> PS: Use the <strong>0-9
hotkeys</strong> to access buildings faster!"
3_1_rectangles: "Now let's extract some rectangles! <strong>Build 4
extractors</strong> and connect them to the hub.<br><br> PS:
Hold <strong>SHIFT</strong> while dragging a belt to activate
the belt planner!"
21_1_place_quad_painter: Place the <strong>quad painter</strong> and get some
<strong>circles</strong>, <strong>white</strong> and
<strong>red</strong> color!
21_2_switch_to_wires: Switch to the wires layer by pressing
<strong>E</strong>!<br><br> Then <strong>connect all four
inputs</strong> of the painter with cables!
21_3_place_button: Awesome! Now place a <strong>Switch</strong> and connect it
with wires!
21_4_press_button: "Press the switch to make it <strong>emit a truthy
signal</strong> and thus activate the painter.<br><br> PS: You
don't have to connect all inputs! Try wiring only two."
1_2_hold_and_drag: Hold and drag
connectedMiners:
one_miner: 1 Miner
n_miners: <amount> Miners
limited_items: Limited to <max_throughput>
watermark:
title: Demo version
desc: Click here to see the Steam version advantages!
get_on_steam: Get on steam
standaloneAdvantages:
no_thanks: No, thanks!
points:
levels:
title: 12 New Levels
desc: For a total of 26 levels!
buildings:
title: 22 New Buildings
desc: Fully automate your factory!
markers:
title: ∞ Markers
desc: Never get lost in your factory!
wires:
title: Wires
desc: An entirely new dimension!
darkmode:
title: Dark Mode
desc: Stop hurting your eyes!
support:
title: Support me
desc: I develop it in my spare time!
achievements:
title: Achievements
desc: Hunt them all!
mods:
title: Modding support!
desc: Over 80 mods available!
titleV2: "Get the full version now on Steam to unlock:"
titleExpiredV2: Demo completed!
titleEnjoyingDemo: Enjoy the demo?
puzzleEditorSettings:
zoneTitle: Zone
zoneWidth: Width
zoneHeight: Height
trimZone: Trim
clearItems: Clear Items
share: Share
report: Report
clearBuildings: Clear Buildings
resetPuzzle: Reset Puzzle
puzzleEditorControls:
title: Puzzle Creator
instructions:
- 1. Place <strong>Constant Producers</strong> to provide shapes and
colors to the player
- 2. Build one or more shapes you want the player to build later and
deliver it to one or more <strong>Goal Acceptors</strong>
- 3. Once a Goal Acceptor receives a shape for a certain amount of
time, it <strong>saves it as a goal</strong> that the player must
produce later (Indicated by the <strong>green badge</strong>).
- 4. Click the <strong>lock button</strong> on a building to disable
it.
- 5. Once you click review, your puzzle will be validated and you
can publish it.
- 6. Upon release, <strong>all buildings will be removed</strong>
except for the Producers and Goal Acceptors - That's the part that
the player is supposed to figure out for themselves, after all :)
puzzleCompletion:
title: Puzzle Completed!
titleLike: "Click the heart if you liked the puzzle:"
titleRating: How difficult did you find the puzzle?
titleRatingDesc: Your rating will help me to make you better suggestions in the future
continueBtn: Keep Playing
menuBtn: Menu
nextPuzzle: Next Puzzle
puzzleMetadata:
author: Author
shortKey: Short Key
rating: Difficulty score
averageDuration: Avg. Duration
completionRate: Completion rate
shopUpgrades:
belt:
name: Trake, Distributer i Tuneli
description: Brzina x<currentMult> → x<newMult>
miner:
name: Rudarenje
description: Brzina x<currentMult> → x<newMult>
processors:
name: Rezanje, Okretanje i Slaganje
description: Brzina x<currentMult> → x<newMult>
painting:
name: Miješanje i Bojanje
description: Brzina x<currentMult> → x<newMult>
buildings:
hub:
deliver: Dostavi
toUnlock: kako bi otključao
levelShortcut: LVL
endOfDemo: End of Demo
belt:
default:
name: Pokretna Traka
description: Transports items, hold and drag to place multiple.
wire:
default:
name: Žica
description: Dopušta prijenos energije
second:
name: Wire
description: Transfers signals, which can be items, colors or booleans (1 / 0).
Different colored wires do not connect.
miner:
default:
name: Rudar
description: Place over a shape or color to extract it.
chainable:
name: Rudar (Lančani)
description: Place over a shape or color to extract it. Can be chained.
underground_belt:
default:
name: Tunel
description: Allows to tunnel resources under buildings and belts.
tier2:
name: Tunel razine II
description: Allows to tunnel resources under buildings and belts.
cutter:
default:
name: Rezač
description: Reže oblike od vrha prema dnu i na izlaze daje obe polovice.
<strong>Ako se koristi samo jedan dio, drugi se mora uništiti da
bi se spriječio zastoj!</strong>
quad:
name: Rezač (Četverostruki)
description: Reže oblike u četiri dijela. <strong>Ako se koristi samo jedan dio,
ostali se moraju uništiti da bi se spriječio zastoj!</strong>
rotater:
default:
name: Obrtač (↻)
description: Okreće oblike za 90 stupnjeva u smjeru kazaljke na satu.
ccw:
name: Obrtač (↺)
description: Okreće oblike za 90 stupnjeva u smjeru suprotnom od kazaljke na
satu.
rotate180:
name: Rotate (180)
description: Rotates shapes by 180 degrees.
stacker:
default:
name: Slagač
description: Slaže jedan oblik na drugi. Ako se ne mogu spojiti, desni oblik se
postavlja na vrh lijevog.
mixer:
default:
name: Miješalica boja
description: Spaja dvije boje koristeći aditivno miješanje.
painter:
default:
name: Bojač
description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
mirrored:
name: Bojač
description: Boja cijeli oblik na lijevom ulazu bojom s gornjeg ulaza.
double:
name: Bojač (Dupli)
description: Boja oblike na lijevom ulazu bojom s gornjeg ulaza.
quad:
name: Bojač (Četverostruki)
description: Allows you to color each quadrant of the shape individually. Only
slots with a <strong>truthy signal</strong> on the wires layer
will be painted!
trash:
default:
name: Smeće
description: Prima stvari sa svih strana i uništava ih. Zauvijek.
balancer:
default:
name: Balancer
description: Multifunctional - Evenly distributes all inputs onto all outputs.
merger:
name: Merger (compact)
description: Merges two conveyor belts into one.
merger-inverse:
name: Merger (compact)
description: Merges two conveyor belts into one.
splitter:
name: Splitter (compact)
description: Splits one conveyor belt into two.
splitter-inverse:
name: Splitter (compact)
description: Splits one conveyor belt into two.
storage:
default:
name: Storage
description: Stores excess items, up to a given capacity. Prioritizes the left
output and can be used as an overflow gate.
wire_tunnel:
default:
name: Wire Crossing
description: Allows to cross two wires without connecting them.
constant_signal:
default:
name: Constant Signal
description: Emits a constant signal, which can be either a shape, color or
boolean (1 / 0).
lever:
default:
name: Switch
description: Can be toggled to emit a boolean signal (1 / 0) on the wires layer,
which can then be used to control for example an item filter.
logic_gate:
default:
name: AND Gate
description: Emits a boolean "1" if both inputs are truthy. (Truthy means shape,
color or boolean "1")
not:
name: NOT Gate
description: Emits a boolean "1" if the input is not truthy. (Truthy means
shape, color or boolean "1")
xor:
name: XOR Gate
description: Emits a boolean "1" if one of the inputs is truthy, but not both.
(Truthy means shape, color or boolean "1")
or:
name: OR Gate
description: Emits a boolean "1" if one of the inputs is truthy. (Truthy means
shape, color or boolean "1")
transistor:
default:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
mirrored:
name: Transistor
description: Forwards the bottom input if the side input is truthy (a shape,
color or "1").
filter:
default:
name: Filter
description: Connect a signal to route all matching items to the top and the
remaining to the right. Can be controlled with boolean signals
too.
display:
default:
name: Display
description: Connect a signal to show it on the display - It can be a shape,
color or boolean.
reader:
default:
name: Belt Reader
description: Allows to measure the average belt throughput. Outputs the last
read item on the wires layer (once unlocked).
analyzer:
default:
name: Shape Analyzer
description: Analyzes the top right quadrant of the lowest layer of the shape
and returns its shape and color.
comparator:
default:
name: Compare
description: Returns boolean "1" if both signals are exactly equal. Can compare
shapes, items and booleans.
virtual_processor:
default:
name: Virtual Cutter
description: Virtually cuts the shape into two halves.
rotater:
name: Virtual Rotater
description: Virtually rotates the shape, both clockwise and counter-clockwise.
unstacker:
name: Virtual Unstacker
description: Virtually extracts the topmost layer to the right output and the
remaining ones to the left.
stacker:
name: Virtual Stacker
description: Virtually stacks the right shape onto the left.
painter:
name: Virtual Painter
description: Virtually paints the shape from the bottom input with the shape on
the right input.
item_producer:
default:
name: Item Producer
description: Available in sandbox mode only, outputs the given signal from the
wires layer on the regular layer.
constant_producer:
default:
name: Constant Producer
description: Constantly outputs a specified shape or color.
goal_acceptor:
default:
name: Goal Acceptor
description: Deliver shapes to the goal acceptor to set them as a goal.
block:
default:
name: Block
description: Allows you to block a tile.
storyRewards:
reward_cutter_and_trash:
title: Rezanje Oblika
desc: You just unlocked the <strong>cutter</strong>, which cuts shapes in half
from top to bottom <strong>regardless of its
orientation</strong>!<br><br>Be sure to get rid of the waste, or
otherwise <strong>it will clog and stall</strong> - For this purpose
I have given you the <strong>trash</strong>, which destroys
everything you put into it!
reward_rotater:
title: Obrtanje
desc: <strong>Obrtač</strong> je otključan! Ovaj stroj okreće oblike za 90
stupnjeva u smjeru kazaljke na satu.
reward_painter:
title: Painting
desc: "<strong>Bojač</strong> je otključan - Boja se (kao i oblici) može
rudariti i spojiti s oblikom u bojaču!<br><br>PS: Postoji
<strong>opcija za daltonizam</strong> u postavkama!"
reward_mixer:
title: Miješalica boja
desc: <strong>Miješalica boja</strong> je otključana - U ovoj se građevini dvije
boje mogu spojiti koristeći <strong>aditivno miješanje</strong>!
reward_stacker:
title: Slagač
desc: Sada se dva oblika mogu spojiti <strong>slagačem</strong>! Oblici s oba
ulaza se spajaju - ako se mogu staviti jedan kraj drugoga, biti će
<strong>spojeni</strong>. Ako ne, desni ulaz se slaže <strong>na
vrh</strong> lijevog!
reward_splitter:
title: Razdjeljivanje i sjedinjavanje
desc: You have unlocked a <strong>splitter</strong> variant of the
<strong>balancer</strong> - It accepts one input and splits them
into two!
reward_tunnel:
title: Tunel
desc: <strong>Tunel</strong> je otključan - Omogućava slanje stvari ispod traka
i ostalih građevina!
reward_rotater_ccw:
title: Rotacija u smjeru suprotnom od kazaljke na satu
desc: Varijanta <strong>obrtača</strong> je otključana - Omogućuje okretanje u
smjeru suprotnom od kazaljke! Odaberi obrtač i <strong>pritisni 'T'
za mijenjanje njegove varijante</strong>!
reward_miner_chainable:
title: Lančani rudar
desc: "You have unlocked the <strong>chained extractor</strong>! It can
<strong>forward its resources</strong> to other extractors so you
can more efficiently extract resources!<br><br> PS: The old
extractor has been replaced in your toolbar now!"
reward_underground_belt_tier_2:
title: Tunel Razine II
desc: Otključana je nova varijanta <strong>tunela</strong> - Ima <strong>veći
domet</strong>, a uz se sada mogu kombinirati vrste tunela.
reward_cutter_quad:
title: Quad Cutting
desc: You have unlocked a variant of the <strong>cutter</strong> - It allows you
to cut shapes in <strong>four parts</strong> instead of just two!
reward_painter_double:
title: Double Painting
desc: You have unlocked a variant of the <strong>painter</strong> - It works as
the regular painter but processes <strong>two shapes at
once</strong> consuming just one color instead of two!
reward_storage:
title: Storage Buffer
desc: You have unlocked the <strong>storage</strong> building - It allows you to
store items up to a given capacity!<br><br> It priorities the left
output, so you can also use it as an <strong>overflow gate</strong>!
reward_freeplay:
title: Freeplay
desc: You did it! You unlocked the <strong>free-play mode</strong>! This means
that shapes are now <strong>randomly</strong> generated!<br><br>
Since the hub will require a <strong>throughput</strong> from now
on, I highly recommend to build a machine which automatically
delivers the requested shape!<br><br> The HUB outputs the requested
shape on the wires layer, so all you have to do is to analyze it and
automatically configure your factory based on that.
reward_blueprints:
title: Blueprints
desc: You can now <strong>copy and paste</strong> parts of your factory! Select
an area (Hold CTRL, then drag with your mouse), and press 'C' to
copy it.<br><br>Pasting it is <strong>not free</strong>, you need to
produce <strong>blueprint shapes</strong> to afford it! (Those you
just delivered).
no_reward:
title: Next level
desc: "This level gave you no reward, but the next one will! <br><br> PS: Better
don't destroy your existing factory - You need <strong>all</strong>
those shapes later again to <strong>unlock upgrades</strong>!"
no_reward_freeplay:
title: Next level
desc: Congratulations! By the way, more content is planned for the standalone!
reward_balancer:
title: Balancer
desc: The multifunctional <strong>balancer</strong> has been unlocked - It can
be used to build bigger factories by <strong>splitting and merging
items</strong> onto multiple belts!
reward_merger:
title: Compact Merger
desc: You have unlocked a <strong>merger</strong> variant of the
<strong>balancer</strong> - It accepts two inputs and merges them
into one belt!
reward_belt_reader:
title: Belt reader
desc: You have now unlocked the <strong>belt reader</strong>! It allows you to
measure the throughput of a belt.<br><br>And wait until you unlock
wires - then it gets really useful!
reward_rotater_180:
title: Rotater (180 degrees)
desc: You just unlocked the 180 degrees <strong>rotater</strong>! - It allows
you to rotate a shape by 180 degrees (Surprise! :D)
reward_display:
title: Display
desc: "You have unlocked the <strong>Display</strong> - Connect a signal on the
wires layer to visualize it!<br><br> PS: Did you notice the belt
reader and storage output their last read item? Try showing it on a
display!"
reward_constant_signal:
title: Constant Signal
desc: You unlocked the <strong>constant signal</strong> building on the wires
layer! This is useful to connect it to <strong>item filters</strong>
for example.<br><br> The constant signal can emit a
<strong>shape</strong>, <strong>color</strong> or
<strong>boolean</strong> (1 / 0).
reward_logic_gates:
title: Logic Gates
desc: You unlocked <strong>logic gates</strong>! You don't have to be excited
about this, but it's actually super cool!<br><br> With those gates
you can now compute AND, OR, XOR and NOT operations.<br><br> As a
bonus on top I also just gave you a <strong>transistor</strong>!
reward_virtual_processing:
title: Virtual Processing
desc: I just gave a whole bunch of new buildings which allow you to
<strong>simulate the processing of shapes</strong>!<br><br> You can
now simulate a cutter, rotater, stacker and more on the wires layer!
With this you now have three options to continue the game:<br><br> -
Build an <strong>automated machine</strong> to create any possible
shape requested by the HUB (I recommend to try it!).<br><br> - Build
something cool with wires.<br><br> - Continue to play
regulary.<br><br> Whatever you choose, remember to have fun!
reward_wires_painter_and_levers:
title: Wires & Quad Painter
desc: "You just unlocked the <strong>Wires Layer</strong>: It is a separate
layer on top of the regular layer and introduces a lot of new
mechanics!<br><br> For the beginning I unlocked you the <strong>Quad
Painter</strong> - Connect the slots you would like to paint with on
the wires layer!<br><br> To switch to the wires layer, press
<strong>E</strong>. <br><br> PS: <strong>Enable hints</strong> in
the settings to activate the wires tutorial!"
reward_filter:
title: Item Filter
desc: You unlocked the <strong>Item Filter</strong>! It will route items either
to the top or the right output depending on whether they match the
signal from the wires layer or not.<br><br> You can also pass in a
boolean signal (1 / 0) to entirely activate or disable it.
reward_demo_end:
title: End of Demo
desc: You have reached the end of the demo version!
settings:
title: Postavke
categories:
general: General
userInterface: User Interface
advanced: Advanced
performance: Performance
versionBadges:
dev: Development
staging: Staging
prod: Production
buildDate: Built <at-date>
labels:
uiScale:
title: Veličina sučelja
description: Changes the size of the user interface. The interface will still
scale based on your device resolution, but this setting controls
the amount of scale.
scales:
super_small: Jako maleno
small: Maleno
regular: Normalno
large: Veliko
huge: Ogromno
autosaveInterval:
title: Interval Automatskog Spremanja
description: Upravlja koliko se često pokreće automatsko spremanje igre. Također
se ta funkcionalnost može u potpunosti isključiti.
intervals:
one_minute: 1 minuta
two_minutes: 2 minute
five_minutes: 5 minuta
ten_minutes: 10 minuta
twenty_minutes: 20 minuta
disabled: Onemogući
scrollWheelSensitivity:
title: Osjetljivost zumiranja
description: Changes how sensitive the zoom is (Either mouse wheel or trackpad).
sensitivity:
super_slow: Jako sporo
slow: Sporo
regular: Normalno
fast: Brzo
super_fast: Jako brzo
movementSpeed:
title: Brzina kretanja
description: Mijenja brzinu kretanja kamere pri korištenju tipkovnice.
speeds:
super_slow: Jako Sporo
slow: Sporo
regular: Umjereno
fast: Brzo
super_fast: Jako Brzo
extremely_fast: Iznimno Brzo
language:
title: Jezik
description: Promijeni jezik igre. Sve prijevode su napravili korisnici
volonteri i mogu biti nedovršeni.
enableColorBlindHelper:
title: Opcija za daltonizam
description: Omogućuje razne alate koji pomožu pri igranju igre s nekim oblikom
sljepoće na boju.
fullscreen:
title: Puni zaslon
description: Preporuča se, radi najboljeg iskustva, igrati igru na punom
zaslonu. Dostupno samo u samostalnoj igri.
soundsMuted:
title: Utišaj Zvukove
description: Ako je odabrano, svi zvukovi su utišani.
musicMuted:
title: Utišaj Glazbu
description: Ako je odabrano, glazba je utišana.
theme:
title: Tema Igre
description: Odaberi temu igre (svijetlo/tamno).
themes:
dark: Tamno
light: Svijetlo
refreshRate:
title: Simulacija za 144 Hz
description: Opcija za monitore visoke frekvencije osvježavanje. Ovo može
smanjiti FPS ako je računalo presporo.
alwaysMultiplace:
title: Višestruko postavljanje
description: Ako je omogućeno, sve građevine će ostati odabrane nakon što su
postavljene, dok se poništenje ne odradi ručno.
offerHints:
title: Savjeti i Upute
description: Opcija za pokazivanje savjeta i uputa za vrijeme igre. Dodatno
sakriva određene elemente sučelja dok nisu otključani za lakše
učenje igre.
enableTunnelSmartplace:
title: Pametni Tuneli
description: Ako je omogućeno, postavljanje tunela automatski briše nepotrebne
pokretne trake. Također omogućuje povlačenje tunela i brisanje
višak tunela.
vignette:
title: Vinjeta
description: Omogućeva efekt vinjete - zatamnjenje rubova ekrana.
rotationByBuilding:
title: Rotation by building type
description: Each building type remembers the rotation you last set it to
individually. This may be more comfortable if you frequently
switch between placing different building types.
compactBuildingInfo:
title: Compact Building Infos
description: Shortens info boxes for buildings by only showing their ratios.
Otherwise a description and image is shown.
disableCutDeleteWarnings:
title: Disable Cut/Delete Warnings
description: Disables the warning dialogs brought up when cutting/deleting more
than 100 entities.
soundVolume:
title: Sound Volume
description: Set the volume for sound effects
musicVolume:
title: Music Volume
description: Set the volume for music
lowQualityMapResources:
title: Low Quality Map Resources
description: Simplifies the rendering of resources on the map when zoomed in to
improve performance. It even looks cleaner, so be sure to try it
out!
disableTileGrid:
title: Disable Grid
description: Disabling the tile grid can help with the performance. This also
makes the game look cleaner!
clearCursorOnDeleteWhilePlacing:
title: Clear Cursor on Right Click
description: Enabled by default, clears the cursor whenever you right click
while you have a building selected for placement. If disabled,
you can delete buildings by right-clicking while placing a
building.
lowQualityTextures:
title: Low quality textures (Ugly)
description: Uses low quality textures to save performance. This will make the
game look very ugly!
displayChunkBorders:
title: Display Chunk Borders
description: The game is divided into chunks of 16x16 tiles, if this setting is
enabled the borders of each chunk are displayed.
pickMinerOnPatch:
title: Pick miner on resource patch
description: Enabled by default, selects the miner if you use the pipette when
hovering a resource patch.
simplifiedBelts:
title: Simplified Belts (Ugly)
description: Does not render belt items except when hovering the belt to save
performance. I do not recommend to play with this setting if you
do not absolutely need the performance.
enableMousePan:
title: Enable Mouse Pan
description: Allows to move the map by moving the cursor to the edges of the
screen. The speed depends on the Movement Speed setting.
zoomToCursor:
title: Zoom towards Cursor
description: If activated the zoom will happen in the direction of your mouse
position, otherwise in the middle of the screen.
mapResourcesScale:
title: Map Resources Size
description: Controls the size of the shapes on the map overview (when zooming
out).
shapeTooltipAlwaysOn:
title: Shape Tooltip - Show Always
description: Whether to always show the shape tooltip when hovering buildings,
instead of having to hold 'ALT'.
rangeSliderPercentage: <amount> %
tickrateHz: <amount> Hz
newBadge: New!
keybindings:
title: Tipka
hint: "Savjet: Be sure to make use of CTRL, SHIFT and ALT! They enable different
placement options."
resetKeybindings: Ponovno postavi sve tipke
categoryLabels:
general: Aplikacija
ingame: Igra
navigation: Navigacija
placement: Smještanje
massSelect: Masovno Odabiranje
buildings: Kratice Građevina
placementModifiers: Modifikatori Smještanja
mods: Provided by Mods
mappings:
confirm: Potvrdi
back: Nazad
mapMoveUp: Idi Gore
mapMoveRight: Idi Desno
mapMoveDown: Idi dolje
mapMoveLeft: Idi lijevo
mapMoveFaster: Brže kretanje
centerMap: Center Map
mapZoomIn: Zumiraj
mapZoomOut: Umanji
createMarker: Stvori novi Putokaz
menuOpenShop: Nadogradnje
menuOpenStats: Statistika
toggleHud: Upali/Ugasi HUD
toggleFPSInfo: Upali/Ugasi informacije o traženju grešaka u kodu
switchLayers: Promijeni sloj
exportScreenshot: Izvezi cijelu Bazu kao Sliku
belt: Pokretna Traka
underground_belt: Tunel
miner: Rudar
cutter: Rezač
rotater: Obrtač (↻)
stacker: Slagač
mixer: Miješalica boja
painter: Bojač
trash: Smeće
wire: Žica
pipette: Pipeta
rotateWhilePlacing: Rotiraj
rotateInverseModifier: "Modifikator: Rotiraj u smjeru suprotnom od kazaljke na satu"
cycleBuildingVariants: Mijenjaj Varijante
confirmMassDelete: Potvrdi Masovno Brisanje
pasteLastBlueprint: Zalijepi posljednji Nacrt
cycleBuildings: Mijenjaj građevine
lockBeltDirection: Omogući planer pokretnih traka
switchDirectionLockSide: "Planer: Obrni stranu"
massSelectStart: Pritisni i zadrži za započinjanje
massSelectSelectMultiple: Odaberi više područja
massSelectCopy: Kopiraj područje
massSelectCut: Izreži područje
placementDisableAutoOrientation: Onemogući automatsku orijentaciju
placeMultiple: Ostani u modusu za smještanje
placeInverse: Obrni automatsku orijentaciju pokretnih traka
menuClose: Close Menu
balancer: Balancer
storage: Storage
constant_signal: Constant Signal
logic_gate: Logic Gate
lever: Switch (regular)
filter: Filter
wire_tunnel: Wire Crossing
display: Display
reader: Belt Reader
virtual_processor: Virtual Cutter
transistor: Transistor
analyzer: Shape Analyzer
comparator: Compare
item_producer: Item Producer (Sandbox)
copyWireValue: "Wires: Copy value below cursor"
rotateToUp: "Rotate: Point Up"
rotateToDown: "Rotate: Point Down"
rotateToRight: "Rotate: Point Right"
rotateToLeft: "Rotate: Point Left"
constant_producer: Constant Producer
goal_acceptor: Goal Acceptor
block: Block
massSelectClear: Clear belts
showShapeTooltip: Show shape output tooltip
about:
title: O Igri
body: >-
This game is open source and developed by <a
href="https://github.com/tobspr" target="_blank">Tobias Springer</a>
(this is me).<br><br>
If you want to contribute, check out <a href="<githublink>" target="_blank">shapez.io on github</a>.<br><br>
This game wouldn't have been possible without the great Discord community around my games - You should really join the <a href="<discordlink>" target="_blank">Discord server</a>!<br><br>
The soundtrack was made by <a href="https://soundcloud.com/pettersumelius" target="_blank">Peppsen</a> - He's awesome.<br><br>
Finally, huge thanks to my best friend <a href="https://github.com/niklas-dahl" target="_blank">Niklas</a> - Without our factorio sessions this game would never have existed.
changelog:
title: Ispravci
demo:
features:
restoringGames: Obnavljanje spremljenih igara
importingGames: Uvoz spremeljenih igara
oneGameLimit: Ograničeno na jednu spremljenu igru
customizeKeybindings: Prilagodba Tipki
exportingBase: Izvoz cijele Baze u obliku Slike
settingNotAvailable: Nije dostupno u demo verziji.
tips:
- The hub accepts input of any kind, not just the current shape!
- Make sure your factories are modular - it will pay out!
- Don't build too close to the hub, or it will be a huge chaos!
- If stacking does not work, try switching the inputs.
- You can toggle the belt planner direction by pressing <b>R</b>.
- Holding <b>CTRL</b> allows dragging of belts without auto-orientation.
- Ratios stay the same, as long as all upgrades are on the same Tier.
- Serial execution is more efficient than parallel.
- You will unlock more variants of buildings later in the game!
- You can use <b>T</b> to switch between different variants.
- Symmetry is key!
- You can weave different tiers of tunnels.
- Try to build compact factories - it will pay out!
- The painter has a mirrored variant which you can select with <b>T</b>
- Having the right building ratios will maximize efficiency.
- At maximum level, 5 extractors will fill a single belt.
- Don't forget about tunnels!
- You don't need to divide up items evenly for full efficiency.
- Holding <b>SHIFT</b> will activate the belt planner, letting you place
long lines of belts easily.
- Cutters always cut vertically, regardless of their orientation.
- To get white mix all three colors.
- The storage buffer priorities the first output.
- Invest time to build repeatable designs - it's worth it!
- Holding <b>CTRL</b> allows to place multiple buildings.
- You can hold <b>ALT</b> to invert the direction of placed belts.
- Efficiency is key!
- Shape patches that are further away from the hub are more complex.
- Machines have a limited speed, divide them up for maximum efficiency.
- Use balancers to maximize your efficiency.
- Organization is important. Try not to cross conveyors too much.
- Plan in advance, or it will be a huge chaos!
- Don't remove your old factories! You'll need them to unlock upgrades.
- Try beating level 20 on your own before seeking for help!
- Don't complicate things, try to stay simple and you'll go far.
- You may need to re-use factories later in the game. Plan your factories to
be re-usable.
- Sometimes, you can find a needed shape in the map without creating it with
stackers.
- Full windmills / pinwheels can never spawn naturally.
- Color your shapes before cutting for maximum efficiency.
- With modules, space is merely a perception; a concern for mortal men.
- Make a separate blueprint factory. They're important for modules.
- Have a closer look on the color mixer, and your questions will be answered.
- Use <b>CTRL</b> + Click to select an area.
- Building too close to the hub can get in the way of later projects.
- The pin icon next to each shape in the upgrade list pins it to the screen.
- Mix all primary colors together to make white!
- You have an infinite map, don't cramp your factory, expand!
- Also try Factorio! It's my favorite game.
- The quad cutter cuts clockwise starting from the top right!
- You can download your savegames in the main menu!
- This game has a lot of useful keybindings! Be sure to check out the
settings page.
- This game has a lot of settings, be sure to check them out!
- The marker to your hub has a small compass to indicate its direction!
- To clear belts, cut the area and then paste it at the same location.
- Press F4 to show your FPS and Tick Rate.
- Press F4 twice to show the tile of your mouse and camera.
- You can click a pinned shape on the left side to unpin it.
puzzleMenu:
play: Play
edit: Edit
title: Puzzle Mode
createPuzzle: Create Puzzle
loadPuzzle: Load
reviewPuzzle: Review & Publish
validatingPuzzle: Validating Puzzle
submittingPuzzle: Submitting Puzzle
noPuzzles: There are currently no puzzles in this section.
categories:
levels: Levels
new: New
top-rated: Top Rated
mine: My Puzzles
easy: Easy
hard: Hard
completed: Completed
medium: Medium
official: Official
trending: Trending today
trending-weekly: Trending weekly
categories: Categories
difficulties: By Difficulty
account: My Puzzles
search: Search
validation:
title: Invalid Puzzle
noProducers: Please place a Constant Producer!
noGoalAcceptors: Please place a Goal Acceptor!
goalAcceptorNoItem: One or more Goal Acceptors have not yet assigned an item.
Deliver a shape to them to set a goal.
goalAcceptorRateNotMet: One or more Goal Acceptors are not getting enough items.
Make sure that the indicators are green for all acceptors.
buildingOutOfBounds: One or more buildings are outside of the buildable area.
Either increase the area or remove them.
autoComplete: Your puzzle autocompletes itself! Please make sure your constant
producers are not directly delivering to your goal acceptors.
difficulties:
easy: Easy
medium: Medium
hard: Hard
unknown: Unrated
dlcHint: Purchased the DLC already? Make sure it is activated by right clicking
shapez.io in your library, selecting Properties > DLCs.
search:
action: Search
placeholder: Enter a puzzle or author name
includeCompleted: Include Completed
difficulties:
any: Any Difficulty
easy: Easy
medium: Medium
hard: Hard
durations:
any: Any Duration
short: Short (< 2 min)
medium: Normal
long: Long (> 10 min)
backendErrors:
ratelimit: You are performing your actions too frequent. Please wait a bit.
invalid-api-key: Failed to communicate with the backend, please try to
update/restart the game (Invalid Api Key).
unauthorized: Failed to communicate with the backend, please try to
update/restart the game (Unauthorized).
bad-token: Failed to communicate with the backend, please try to update/restart
the game (Bad Token).
bad-id: Invalid puzzle identifier.
not-found: The given puzzle could not be found.
bad-category: The given category could not be found.
bad-short-key: The given short key is invalid.
profane-title: Your puzzle title contains profane words.
bad-title-too-many-spaces: Your puzzle title is too short.
bad-shape-key-in-emitter: A constant producer has an invalid item.
bad-shape-key-in-goal: A goal acceptor has an invalid item.
no-emitters: Your puzzle does not contain any constant producers.
no-goals: Your puzzle does not contain any goal acceptors.
short-key-already-taken: This short key is already taken, please use another one.
can-not-report-your-own-puzzle: You can not report your own puzzle.
bad-payload: The request contains invalid data.
bad-building-placement: Your puzzle contains invalid placed buildings.
timeout: The request timed out.
too-many-likes-already: The puzzle alreay got too many likes. If you still want
to remove it, please contact support@shapez.io!
no-permission: You do not have the permission to perform this action.
mods:
title: Mods
author: Author
version: Version
modWebsite: Website
openFolder: Open Mods Folder
folderOnlyStandalone: Opening the mod folder is only possible when running the standalone.
browseMods: Browse Mods
modsInfo: To install and manage mods, copy them to the mods folder within the
game directory. You can also use the 'Open Mods Folder' button on the
top right.
noModSupport: You need the standalone version on Steam to install mods.
togglingComingSoon:
title: Coming Soon
description: Enabling or disabling mods is currently only possible by copying
the mod file from or to the mods/ folder. However, being able to
toggle them here is planned for a future update!
browserNoSupport: Due to browser restrictions it is currently only possible to
install mods in the Steam version - Sorry!