import { GameState } from "../core/game_state"; import { cachebust } from "../core/cachebust"; import { globalConfig } from "../core/config"; import { makeDiv, formatSecondsToTimeAgo, generateFileDownload, waitNextFrame, isSupportedBrowser, } from "../core/utils"; import { ReadWriteProxy } from "../core/read_write_proxy"; import { HUDModalDialogs } from "../game/hud/parts/modal_dialogs"; export class MainMenuState extends GameState { constructor() { super("MainMenuState"); } getInnerHTML() { const bannerHtml = `

This is a Demo Version

Get shapez.io on steam for:

Get shapez.io on steam! `; return `
${ G_IS_STANDALONE ? "" : `
${bannerHtml}
` }
${ isSupportedBrowser() ? "" : `
This game is optimized for Google Chrome. Your browser is not supported or slow!
` }
${ G_IS_STANDALONE ? "" : `
${bannerHtml}
` }
`; } requestImportSavegame() { var input = document.createElement("input"); input.type = "file"; input.accept = ".bin"; input.onchange = e => { const file = input.files[0]; if (file) { waitNextFrame().then(() => { const closeLoader = this.dialogs.showLoadingDialog(); const reader = new FileReader(); reader.addEventListener("load", event => { const contents = event.target.result; let realContent; try { realContent = ReadWriteProxy.deserializeObject(contents); } catch (err) { closeLoader(); this.dialogs.showWarning( "Import error", "Failed to import your savegame:

" + err ); return; } this.app.savegameMgr.importSavegame(realContent).then( () => { closeLoader(); this.dialogs.showWarning("Imported", "Your savegame has been imported."); this.renderSavegames(); }, err => { closeLoader(); this.dialogs.showWarning( "Import error", "Failed to import savegame. Please check the console output." ); } ); }); reader.addEventListener("error", error => { console.error(error); alert("Failed to read file: " + error); }); reader.readAsText(file, "utf-8"); }); } }; input.click(); } onBackButton() { this.app.platformWrapper.exitApp(); } onEnter(payload) { if (payload.loadError) { alert("Error while loading game: " + payload.loadError); } this.dialogs = new HUDModalDialogs(null, this.app); const dialogsElement = document.body.querySelector(".modalDialogParent"); this.dialogs.initializeToElement(dialogsElement); const qs = this.htmlElement.querySelector.bind(this.htmlElement); this.trackClicks(qs(".mainContainer .playButton"), this.onPlayButtonClicked); this.trackClicks(qs(".mainContainer .importButton"), this.requestImportSavegame); if (G_IS_DEV && globalConfig.debug.fastGameEnter) { this.onPlayButtonClicked(); } // Initialize video this.videoElement = this.htmlElement.querySelector("video"); if (this.videoElement) { this.videoElement.playbackRate = 0.9; this.videoElement.addEventListener("canplay", () => { if (this.videoElement) { this.videoElement.classList.add("loaded"); } }); } this.renderSavegames(); } renderSavegames() { const oldContainer = this.htmlElement.querySelector(".mainContainer .savegames"); if (oldContainer) { oldContainer.remove(); } const games = this.app.savegameMgr.getSavegamesMetaData(); if (games.length > 0) { const parent = makeDiv(this.htmlElement.querySelector(".mainContainer"), null, ["savegames"]); for (let i = 0; i < games.length; ++i) { const elem = makeDiv(parent, null, ["savegame"]); makeDiv(elem, null, ["internalId"], games[i].internalId.substr(0, 6)); makeDiv( elem, null, ["updateTime"], formatSecondsToTimeAgo((new Date().getTime() - games[i].lastUpdate) / 1000.0) ); const deleteButton = document.createElement("button"); deleteButton.classList.add("styledButton", "deleteGame"); elem.appendChild(deleteButton); const downloadButton = document.createElement("button"); downloadButton.classList.add("styledButton", "downloadGame"); elem.appendChild(downloadButton); const resumeBtn = document.createElement("button"); resumeBtn.classList.add("styledButton", "resumeGame"); elem.appendChild(resumeBtn); this.trackClicks(deleteButton, () => this.deleteGame(games[i])); this.trackClicks(downloadButton, () => this.downloadGame(games[i])); this.trackClicks(resumeBtn, () => this.resumeGame(games[i])); } } } /** * @param {object} game */ resumeGame(game) { const savegame = this.app.savegameMgr.getSavegameById(game.internalId); savegame.readAsync().then(() => { this.moveToState("InGameState", { savegame, }); }); } /** * @param {object} game */ deleteGame(game) { const signals = this.dialogs.showWarning( "Confirm Deletion", "Are you sure you want to delete the game?", ["delete:bad", "cancel:good"] ); signals.delete.add(() => { this.app.savegameMgr.deleteSavegame(game).then( () => { this.renderSavegames(); }, err => { this.dialogs.showWarning("Failed to delete", "Error: " + err); } ); }); } /** * @param {object} game */ downloadGame(game) { const savegame = this.app.savegameMgr.getSavegameById(game.internalId); savegame.readAsync().then(() => { const data = ReadWriteProxy.serializeObject(savegame.currentData); generateFileDownload(savegame.filename, data); }); } onPlayButtonClicked() { const savegame = this.app.savegameMgr.createNewSavegame(); this.app.analytics.trackUiClick("startgame"); this.moveToState("InGameState", { savegame, }); } onLeave() { this.dialogs.cleanup(); } }