Commit Graph

169 Commits

Author SHA1 Message Date
tobspr 8c5e593ceb v1.5.5 - Rework tutorial and polishing 2022-06-20 10:21:13 +02:00
tobspr 482a4990ba Fix unhandled promise rejection, minor polishing 2022-06-20 06:38:52 +02:00
tobspr 7c77944d43 Multiple preload-adjustments 2022-06-18 17:36:51 +02:00
tobspr 34ed689875 Refactor background resources loader - game should now load much faster and also reports progress while downloading resources 2022-06-18 14:43:26 +02:00
tobspr 7fe088a0c8 Disable browser warning 2022-06-17 17:58:33 +02:00
tobspr 913149d5b8 Accessibility optimizations 2022-06-17 15:18:46 +02:00
tobspr dfa392907d Vastly improve game loading time 2022-06-17 14:52:25 +02:00
tobspr de56764103 Fix issues in preload state 2022-06-17 14:16:25 +02:00
tobspr e730a88ad1 Do not show changelog in demo 2022-06-17 14:09:11 +02:00
tobspr 51fcc1e470 Improve preload screen 2022-06-17 13:04:19 +02:00
tobspr 4ba70cf2ef Fix buttons not working in Mods View 2022-06-17 12:10:27 +02:00
tobspr 9b8789527e Update savegame imports, minor adjustments 2022-06-17 12:02:48 +02:00
tobspr d39ae528f0 Update demo to try out timed demo 2022-06-17 09:35:55 +02:00
tobspr 24a4010935 Abt adjustments, again 2022-06-16 18:09:26 +02:00
tobspr 0d6bdd9bfb Fix lighthouse issues 2022-06-16 13:59:37 +02:00
tobspr cc068d8245 Improve loading screen 2022-06-16 13:47:11 +02:00
tobspr f9fa3cd6a7 Minor refactorings 2022-06-15 12:27:11 +02:00
tobspr ac4109a900 Fix typos 2022-06-13 20:56:18 +02:00
tobspr d2a2293a5f New abt variant 2022-06-13 12:15:38 +02:00
tobspr 48ac343260 Adjust abt variants 2022-06-12 15:55:43 +02:00
tobspr e1cd08d2f9 try out different variants 2022-06-09 08:58:37 +02:00
tobspr 222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr bbb418a1d8 v1.5.2 2022-06-02 19:44:50 +02:00
tobspr 559c0fa854 Rebranding and minor polishing, part 2 2022-06-02 14:06:33 +02:00
tobspr 7e198f2a72 Promote current discount 2022-04-20 11:17:56 +02:00
tobspr c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00
tobspr a7a2aad2b6 Minor wegame adjustments 2021-09-28 08:21:21 +02:00
tobspr 58fe6e2f51 Wegame adjustments 2021-09-18 19:17:27 +02:00
tobspr 112e179bce Minor wegame adjustments 2021-09-12 11:04:32 +02:00
tobspr 4546ca63c1 Fix ad provider 2021-08-26 14:47:28 +02:00
tobspr 2695694f50 Fix lint 2021-08-26 14:14:53 +02:00
tobspr abff623194 Show unrated puzzles different, dark theme adjustments 2021-08-26 09:11:56 +02:00
tobspr 8b5cd160b6 DLC: Next Puzzle button & Search functionality, other stuff 2021-08-25 16:56:52 +02:00
tobspr 993bd53a07 Shape tooltip adjustments 2021-08-25 12:55:59 +02:00
tobspr d3fb22a54a Further wegame version adjustments 2021-08-19 09:58:26 +02:00
tobspr ff47920e81 Further wegame adjustments 2021-08-18 17:22:50 +02:00
tobspr 0751eec7d5 Gamedistribution version adjustments 2021-08-17 21:13:32 +02:00
tobspr 012818841d Wegame version adjustments 2021-08-16 12:34:40 +02:00
tobspr aea668d7e3 Minor crosspromo update 2021-08-11 16:40:28 +02:00
tobspr fb695d7413 Crosspromo 2021-08-11 16:27:39 +02:00
tobspr eb628526c9 Wegame adjustments 2021-08-04 13:44:02 +02:00
tobspr a1c6a99df0 Update wegame sdk to latest version 2021-07-06 15:51:39 +02:00
tobspr b6de716bee Clean up links 2021-06-25 19:29:23 +02:00
tobspr acc25a93f0 Add hint about activating the DLC 2021-06-22 15:13:22 +02:00
tobspr 6d3faabce5 v1.4.1 2021-06-22 11:22:49 +02:00
tobspr cc3242011f Allow deleting puzzles 2021-06-20 17:42:44 +02:00
tobspr 4e763ae93a Merge branch 'master' of https://github.com/tobspr/shapez.io 2021-06-20 11:53:50 +02:00
tobspr c6bb1a22fb Bugfix backport 2021-06-20 11:53:37 +02:00
tobspr 39d6d3d565 Minor adjustments, add "trending weekly" 2021-06-20 11:50:36 +02:00
tobspr 416f89bbf4 - Puzzle DLC browser improvements / new categories
- Fix errors not being thrown sometimes
- Minor other stuff
2021-06-19 17:16:01 +02:00