Commit Graph

14 Commits

Author SHA1 Message Date
Greg Considine d1ef3f834e
Fix/achievements (#1091)
* [WIP] Fix achievements with unlock attempt on init. Fix lint

* Add init checks for more achievements

* Fix tslint errors

* Update CI step to include config.local copy from template if not present
2021-03-11 06:11:29 +01:00
Greg Considine 26b842494f
Achievements (#1087)
* [WIP] Add boilerplate for achievement implementation

* Add config.local.template.js and rm cached copy of config.local.js

* [WIP] Implement painting, cutting, rotating achievements (to log only)

* [WIP] Refactor achievements, jsdoc fixes, add npm script

- Refactor achievements to make use of Signals
- Move implemented achievement interfaces to appropriate
platform folders (SteamAchievements in currently in use
in browser wrapper for testing)
- Fix invalid jsdocs
- Add dev-standalone script to package.json scripts

* Add steam/greenworks IPC calls and optional private-artifact dependency

* Include private artifacts in standalone builds

* Uncomment appid include

* [WIP] Add steam overlay fix, add hash to artifact dependency

* Update electron, greenworks. Add task to add local config if not present

* Add more achievements, refactor achievement code

* Add receiver flexibility and more achievements
- Add check to see if necessary to create achievement and add receiver
- Add remove receiver functionality when achievement is unlocked

* Add achievements and accommodations for switching states
- Fix startup code to avoid clobbering achievements on state switch
- Add a few more achievements

* Add achievements, ids. Update names, keys for consistency

* Add play time achievements

* [WIP] Add more achievements

* Add more achievements. Add bulk achievement check signal

* [WIP] Add achievements. Start savefile migration

* Add achievements. Add savefile migration

* Remove superfluous achievement stat

* Update lock files, fix merge conflict
2021-03-10 07:33:39 +01:00
tobspr 1ab0fb7d9c Fix stacking bug and bump version, fixes #814 2020-10-11 08:18:55 +02:00
tobspr 5ab3afdd30 Move item processing into separate methods 2020-09-19 17:55:36 +02:00
tobspr 3c34227c24 Unify assets, refactor waypoints 2020-08-14 12:14:15 +02:00
tobspr 93975df4d5 Get rid of item ejector / acceptor layers and new wires buildings for now 2020-08-10 21:24:58 +02:00
RogiJAG f77d47d9f7 Add fl rotater variant 2020-07-18 12:03:49 -05:00
tobspr d75fb184a4 Implement color inverter building 2020-07-02 18:16:04 +02:00
tobspr cad6b357e3 Add quad cutter and painter 2020-05-17 00:21:33 +02:00
tobspr 5179488373 Add CCW rotater 2020-05-16 23:13:45 +02:00
tobspr 3d2af20edd Swap cutter outputs since this makes more sense logically 2020-05-15 11:15:42 +02:00
tobspr 85951615a9 Fix tslint errors 2020-05-14 08:56:18 +02:00
tobspr 9898916807 Statistics tab 2020-05-13 18:04:51 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00