Commit Graph

18 Commits

Author SHA1 Message Date
tobspr b3d1204d9c Wegame version & DLC Translation in Chinese 2021-05-25 09:19:57 +02:00
tobspr 931c8a5821
Puzzle DLC (#1172)
* Puzzle mode (#1135)

* Add mode button to main menu

* [WIP] Add mode menu. Add factory-based gameMode creation

* Add savefile migration, serialize, deserialize

* Add hidden HUD elements, zone, and zoom, boundary constraints

* Clean up lint issues

* Add building, HUD exclusion, building exclusion, and refactor

- [WIP] Add ConstantProducer building that combines ConstantSignal
and ItemProducer functionality. Currently using temp assets.
- Add pre-placement check to the zone
- Use Rectangles for zone and boundary
- Simplify zone drawing
- Account for exclusion in savegame data
- [WIP] Add puzzle play and edit buttons in puzzle mode menu

* [WIP] Add building, component, and systems for producing and
accepting user-specified items and checking goal criteria

* Add ingame puzzle mode UI elements

- Add minimal menus in puzzle mode for back, next navigation
- Add lower menu for changing zone dimenensions

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>

* Performance optimizations (#1154)

* 1.3.1 preparations

* Minor fixes, update translations

* Fix achievements not working

* Lots of belt optimizations, ~15% performance boost

* Puzzle mode, part 1

* Puzzle mode, part 2

* Fix missing import

* Puzzle mode, part 3

* Fix typo

* Puzzle mode, part 4

* Puzzle Mode fixes: Correct zone restrictions and more (#1155)

* Hide Puzzle Editor Controls in regular game mode, fix typo

* Disallow shrinking zone if there are buildings

* Fix multi-tile buildings for shrinking

* Puzzle mode, Refactor hud

* Puzzle mode

* Fixed typo in latest puzzle commit (#1156)

* Allow completing puzzles

* Puzzle mode, almost done

* Bump version to 1.4.0

* Fixes

* [puzzle] Prevent pipette cheats (miners, emitters) (#1158)

* Puzzle mode, almost done

* Allow clearing belts with 'B'

* Multiple users for the puzzle dlc

* Bump api key

* Minor adjustments

* Update

* Minor fixes

* Fix throughput

* Fix belts

* Minor puzzle adjustments

* New difficulty

* Minor puzzle improvements

* Fix belt path

* Update translations

* Added a button to return to the menu after a puzzle is completed (#1170)

* added another button to return to the menu

* improved menu return

* fixed continue button to not go back to menu

* [Puzzle] Added ability to lock buildings in the puzzle editor! (#1164)

* initial test

* tried to get it to work

* added icon

* added test exclusion

* reverted css

* completed flow for building locking

* added lock option

* finalized look and changed locked building to same sprite

* removed unused art

* added clearing every goal acceptor on lock to prevent creating impossible puzzles

* heavily improved validation and prevented autocompletion

* validation only checks every 100 ticks to improve performance

* validation only checks every 100 ticks to improve performance

* removed clearing goal acceptors as it isn't needed because of validation

* Add soundtrack, puzzle dlc fixes

Co-authored-by: Greg Considine <gconsidine@users.noreply.github.com>
Co-authored-by: dengr1065 <dengr1065@gmail.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2021-05-23 16:32:05 +02:00
Tobias Springer 1ee03d7398 Adjustments to support chinese versions 2021-03-09 10:07:19 +01:00
Bjorn Stromberg 997fabd52c
Remove more unused dependencies (#527)
* Remove more unused dependencies

* Remove gulp-jsbeautifier
2020-08-07 09:16:23 +02:00
tobspr 722c8ef836 Start to rework the graphics for the wires layer, make wires cooler than belts 2020-06-30 12:38:20 +02:00
tobspr 17123fd7b9 Further work on the energy generator 2020-06-28 11:44:30 +02:00
tobspr 2e266f5f21 Get rid of 'builtins' file since its useless and causes performance issues 2020-06-27 10:51:52 +02:00
tobspr b3de1f9207 Re-enable analytics 2020-06-24 17:59:43 +02:00
tobspr 724ee92990 Do not minify names in beta 2020-06-13 11:56:42 +02:00
tobspr a2ee16589f Switch to steam 2020-06-07 12:56:02 +02:00
tobspr e0facaf788 Fix keys being stuck, show savegame levels in main menu 2020-05-28 14:53:11 +02:00
tobspr 3f9fee211e Double belt speed 2020-05-17 15:56:00 +02:00
tobspr c1d720ca52 Add notifications when saving and new upgrades are available, minor improvements 2020-05-16 12:43:11 +02:00
tobspr c3e0cb5a46 Remove source maps and adjust targets 2020-05-15 09:09:37 +02:00
tobspr 85951615a9 Fix tslint errors 2020-05-14 08:56:18 +02:00
Tobias Springer effc9514bb Fix sourcemaps not being generated 2020-05-09 17:19:27 +02:00
Tobias Springer 669ee3e9b6 Provide source maps since the game is public now anyways 2020-05-09 17:14:07 +02:00
Tobias Springer 93c6ea683d Initial commit 2020-05-09 16:45:23 +02:00