Commit Graph

121 Commits

Author SHA1 Message Date
tobspr a5022443f3 Remove events connector 2022-06-28 10:41:46 +02:00
tobspr 8454a782b4 Further crazygames sdk integration 2022-06-27 17:34:43 +02:00
tobspr a39195c972 Support for crazgames sdk 2022-06-27 17:20:01 +02:00
tobspr 56296ab88a Minor adjustments 2022-06-26 18:51:39 +02:00
tobspr e2907a1ab8 Adjust for the summer sale 2022-06-23 19:48:53 +02:00
tobspr 4e25bf4045 Compatibility for old mods 2022-06-23 16:03:55 +02:00
tobspr 9f3cf49fad Properly render discounts 2022-06-23 14:59:09 +02:00
tobspr 5627d656cc Rebalance levels, adjustments, etc 2022-06-22 10:22:20 +02:00
tobspr e4da0e437b Minor adjustments (incl. CSS) 2022-06-21 12:17:08 +02:00
tobspr 145f734907 Allow playing full version in browser via steam sso 2022-06-20 18:22:23 +02:00
tobspr b446a4a915 Add missing tracking 2022-06-20 15:32:41 +02:00
tobspr 88f5c41716 Minor polishing and standlaone adjustments 2022-06-20 12:17:19 +02:00
tobspr 690483fd89 Deploy new baseline 2022-06-20 11:05:38 +02:00
tobspr b9a72fe965 Fix missing sound 2022-06-20 11:00:20 +02:00
tobspr 482a4990ba Fix unhandled promise rejection, minor polishing 2022-06-20 06:38:52 +02:00
tobspr c3f029d887 Add missing G_IS_DEV 2022-06-19 22:28:05 +02:00
tobspr 3ab5ca99fd 1.5.4 update (polishing + minor rebalancing) 2022-06-19 17:08:35 +02:00
tobspr 34764eca16 Allow downloading savegame in demo 2022-06-18 18:47:27 +02:00
tobspr 34ed689875 Refactor background resources loader - game should now load much faster and also reports progress while downloading resources 2022-06-18 14:43:26 +02:00
tobspr dfa392907d Vastly improve game loading time 2022-06-17 14:52:25 +02:00
tobspr 51fcc1e470 Improve preload screen 2022-06-17 13:04:19 +02:00
tobspr 9b8789527e Update savegame imports, minor adjustments 2022-06-17 12:02:48 +02:00
tobspr d39ae528f0 Update demo to try out timed demo 2022-06-17 09:35:55 +02:00
tobspr e2460edb32 Allow changing abt variant 2022-06-16 19:27:20 +02:00
tobspr 24a4010935 Abt adjustments, again 2022-06-16 18:09:26 +02:00
tobspr 96ce442b69 Update favicon and improve loading time 2022-06-16 09:58:12 +02:00
tobspr 9d28a1f2f6 Further abt testing, v2 2022-06-15 21:29:10 +02:00
tobspr 0a733907d5 Minor adjustments 2022-06-15 20:25:08 +02:00
tobspr 6b0fecb4af Send steam auth ticket on game start 2022-06-15 19:57:46 +02:00
tobspr cc835312f4 Reduce abt count 2022-06-15 16:50:04 +02:00
tobspr f9fa3cd6a7 Minor refactorings 2022-06-15 12:27:11 +02:00
tobspr e9e88241b4 Further abt testing 2022-06-15 11:43:04 +02:00
tobspr ac4109a900 Fix typos 2022-06-13 20:56:18 +02:00
tobspr 27906caa84 Further Abt Testing 2022-06-13 20:31:19 +02:00
tobspr 9b545b7255 Update abt variants, again 2022-06-13 18:00:15 +02:00
tobspr d2a2293a5f New abt variant 2022-06-13 12:15:38 +02:00
tobspr 48ac343260 Adjust abt variants 2022-06-12 15:55:43 +02:00
tobspr 959a365de6 Allow specifying abt in url params 2022-06-09 10:01:02 +02:00
tobspr e1cd08d2f9 try out different variants 2022-06-09 08:58:37 +02:00
tobspr c32f987c4f Fix invalid url 2022-06-06 14:10:47 +02:00
tobspr 222ea8c261 Merge steam-demo branch 2022-06-06 14:06:09 +02:00
tobspr 43430dcbf2 Specify commit in registration 2022-06-02 14:17:07 +02:00
tobspr c746df3a06 Update standalone status 2022-05-30 06:41:43 +02:00
tobspr 556caed760 Pass variant and rotationVariant to getIsReplaceable 2022-02-22 16:37:55 +01:00
Dimava 561318b7db
mark all abstract functions abstract (#1383) 2022-02-15 08:31:47 +01:00
tobspr c41aaa1fc5
Mod Support - 1.5.0 Update (#1361)
* initial modloader draft

* modloader features

* Refactor mods to use signals

* Add support for modifying and registering new transltions

* Minor adjustments

* Support for string building ids for mods

* Initial support for adding new buildings

* Refactor how mods are loaded to resolve circular dependencies and prepare for future mod loading

* Lazy Load mods to make sure all dependencies are loaded

* Expose all exported members automatically to mods

* Fix duplicate exports

* Allow loading mods from standalone

* update changelog

* Fix mods folder incorrect path

* Fix modloading in standalone

* Fix sprites not getting replaced, update demo mod

* Load dev mod via raw loader

* Improve mod developing so mods are directly ready to be deployed, load mods from local file server

* Proper mods ui

* Allow mods to register game systems and draw stuff

* Change mods path

* Fix sprites not loading

* Minor adjustments, closes #1333

* Add support for loading atlases via mods

* Add support for loading mods from external sources in DEV

* Add confirmation when loading mods

* Fix circular dependency

* Minor Keybindings refactor, add support for keybindings to mods, add support for dialogs to mods

* Add some mod signals

* refactor game loading states

* Make shapez exports global

* Start to make mods safer

* Refactor file system electron event handling

* Properly isolate electron renderer process

* Update to latest electron

* Show errors when loading mods

* Update confirm dialgo

* Minor restructure, start to add mod examples

* Allow adding custom themesw

* Add more examples and allow defining custom item processor operations

* Add interface to register new buildings

* Fixed typescript type errors (#1335)

* Refactor building registry, make it easier for mods to add new buildings

* Allow overriding existing methods

* Add more examples and more features

* More mod examples

* Make mod loading simpler

* Add example how to add custom drawings

* Remove unused code

* Minor modloader adjustments

* Support for rotation variants in mods (was broken previously)

* Allow mods to replace builtin sub shapes

* Add helper methods to extend classes

* Fix menu bar on mac os

* Remember window state

* Add support for paste signals

* Add example how to add custom components and systems

* Support for mod settings

* Add example for adding a new item type

* Update class extensions

* Minor adjustments

* Fix typo

* Add notification blocks mod example

* Add small tutorial

* Update readme

* Add better instructions

* Update JSDoc for Replacing Methods (#1336)

* upgraded types for overriding methods

* updated comments

Co-authored-by: Edward Badel <you@example.com>

* Direction lock now indicates when there is a building inbetween

* Fix mod examples

* Fix linter error

* Game state register (#1341)

* Added a gamestate register helper

Added a gamestate register helper

* Update mod_interface.js

* export build options

* Fix runBeforeMethod and runAfterMethod

* Minor game system code cleanup

* Belt path drawing optimization

* Fix belt path optimization

* Belt drawing improvements, again

* Do not render belts in statics disabled view

* Allow external URL to load more than one mod (#1337)

* Allow external URL to load more than one mod

Instead of loading the text returned from the remote server, load a JSON object with a `mods` field, containing strings of all the mods. This lets us work on more than one mod at a time or without separate repos. This will break tooling such as `create-shapezio-mod` though.

* Update modloader.js

* Prettier fixes

* Added link to create-shapezio-mod npm page (#1339)

Added link to create-shapezio-mod npm page: https://www.npmjs.com/package/create-shapezio-mod

* allow command line switch to load more than one mod (#1342)

* Fixed class handle type (#1345)

* Fixed class handle type

* Fixed import game state

* Minor adjustments

* Refactor item acceptor to allow only single direction slots

* Allow specifying minimumGameVersion

* Add sandbox example

* Replaced concatenated strings with template literals (#1347)

* Mod improvements

* Make wired pins component optional on the storage

* Fix mod examples

* Bind `this` for method overriding JSDoc (#1352)

* fix entity debugger reaching HTML elements (#1353)

* Store mods in savegame and show warning when it differs

* Closes #1357

* Fix All Shapez Exports Being Const (#1358)

* Allowed setting of variables inside webpack modules

* remove console log

* Fix stringification of things inside of eval

Co-authored-by: Edward Badel <you@example.com>

* Fix building placer intersection warning

* Add example for storing data in the savegame

* Fix double painter bug (#1349)

* Add example on how to extend builtin buildings

* update readme

* Disable steam achievements when playing with mods

* Update translations

Co-authored-by: Thomas (DJ1TJOO) <44841260+DJ1TJOO@users.noreply.github.com>
Co-authored-by: Bagel03 <70449196+Bagel03@users.noreply.github.com>
Co-authored-by: Edward Badel <you@example.com>
Co-authored-by: Emerald Block <69981203+EmeraldBlock@users.noreply.github.com>
Co-authored-by: saile515 <63782477+saile515@users.noreply.github.com>
Co-authored-by: Sense101 <67970865+Sense101@users.noreply.github.com>
2022-02-01 16:35:49 +01:00
tobspr 4546ca63c1 Fix ad provider 2021-08-26 14:47:28 +02:00
tobspr 8b5cd160b6 DLC: Next Puzzle button & Search functionality, other stuff 2021-08-25 16:56:52 +02:00
tobspr 0751eec7d5 Gamedistribution version adjustments 2021-08-17 21:13:32 +02:00
tobspr eb628526c9 Wegame adjustments 2021-08-04 13:44:02 +02:00