diff --git a/artwork/wires/battery.psd b/artwork/wires/battery.psd
index 8bf550ed..34bd6286 100644
--- a/artwork/wires/battery.psd
+++ b/artwork/wires/battery.psd
@@ -1,3 +1,3 @@
version https://git-lfs.github.com/spec/v1
-oid sha256:2adafebb258471fb88b16c16746f7468081e97f128910878740e6b1278003e94
-size 92412
+oid sha256:ae5611ae5087f11a3dee615e54d01a1e90a6521a24ebd2eba928538f7412e139
+size 104087
diff --git a/res_raw/atlas.tps b/res_raw/atlas.tps
index 6378c447..a48cdc3a 100644
--- a/res_raw/atlas.tps
+++ b/res_raw/atlas.tps
@@ -597,6 +597,7 @@
sprites/wires/battery_medium.png
sprites/wires/negative_energy.png
sprites/wires/positive_energy.png
+ sprites/wires/waste_piled.png
pivotPoint
0.5,0.5
diff --git a/src/js/changelog.js b/src/js/changelog.js
index cf4a596d..26e30216 100644
--- a/src/js/changelog.js
+++ b/src/js/changelog.js
@@ -1,11 +1,26 @@
export const CHANGELOG = [
{
- version: "1.1.19",
+ version: "1.2.0",
date: "unreleased",
entries: [
+ "WIRES",
"Allow holding ALT in belt planner to reverse direction (by jakobhellermann)",
"Clear cursor when trying to pipette the same building twice (by hexy)",
+ "Allow binding TAB (by swtw7466)",
+ "Added keybinding to close menus (by isaisstillalive / Sandwichs-del)",
+ "Fix rare crash regarding the buildings toolbar (by isaisstillalive)",
+ "Fixed some phrases (By EnderDoom77)",
+
"Updated the soundtrack again, it is now 20 minutes in total!",
+ "Updated and added new translations (Thanks to all contributors!)",
+ ],
+ },
+ {
+ version: "1.1.19",
+ date: "02.07.2020",
+ entries: [
+ "There are now notifications every 15 minutes in the demo version to buy the full version (For further details and the reason, check the #surveys channel in the discord)",
+ "I'm still working on the wires update, I hope to release it mid july!",
],
},
{
diff --git a/src/js/states/keybindings.js b/src/js/states/keybindings.js
index bc2b4a18..b68626c7 100644
--- a/src/js/states/keybindings.js
+++ b/src/js/states/keybindings.js
@@ -111,9 +111,7 @@ export class KeybindingsState extends TextualGameState {
if (
// Enter
- keyCode === 13 ||
- // TAB
- keyCode === 9
+ keyCode === 13
) {
// Ignore builtins
return;