diff --git a/artwork/wires/battery.psd b/artwork/wires/battery.psd index 8bf550ed..34bd6286 100644 --- a/artwork/wires/battery.psd +++ b/artwork/wires/battery.psd @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2adafebb258471fb88b16c16746f7468081e97f128910878740e6b1278003e94 -size 92412 +oid sha256:ae5611ae5087f11a3dee615e54d01a1e90a6521a24ebd2eba928538f7412e139 +size 104087 diff --git a/res_raw/atlas.tps b/res_raw/atlas.tps index 6378c447..a48cdc3a 100644 --- a/res_raw/atlas.tps +++ b/res_raw/atlas.tps @@ -597,6 +597,7 @@ sprites/wires/battery_medium.png sprites/wires/negative_energy.png sprites/wires/positive_energy.png + sprites/wires/waste_piled.png pivotPoint 0.5,0.5 diff --git a/src/js/changelog.js b/src/js/changelog.js index cf4a596d..26e30216 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -1,11 +1,26 @@ export const CHANGELOG = [ { - version: "1.1.19", + version: "1.2.0", date: "unreleased", entries: [ + "WIRES", "Allow holding ALT in belt planner to reverse direction (by jakobhellermann)", "Clear cursor when trying to pipette the same building twice (by hexy)", + "Allow binding TAB (by swtw7466)", + "Added keybinding to close menus (by isaisstillalive / Sandwichs-del)", + "Fix rare crash regarding the buildings toolbar (by isaisstillalive)", + "Fixed some phrases (By EnderDoom77)", + "Updated the soundtrack again, it is now 20 minutes in total!", + "Updated and added new translations (Thanks to all contributors!)", + ], + }, + { + version: "1.1.19", + date: "02.07.2020", + entries: [ + "There are now notifications every 15 minutes in the demo version to buy the full version (For further details and the reason, check the #surveys channel in the discord)", + "I'm still working on the wires update, I hope to release it mid july!", ], }, { diff --git a/src/js/states/keybindings.js b/src/js/states/keybindings.js index bc2b4a18..b68626c7 100644 --- a/src/js/states/keybindings.js +++ b/src/js/states/keybindings.js @@ -111,9 +111,7 @@ export class KeybindingsState extends TextualGameState { if ( // Enter - keyCode === 13 || - // TAB - keyCode === 9 + keyCode === 13 ) { // Ignore builtins return;