Fix crash when deleting buildings.
Can't check getHasDirectionLockAvailable() on a building you are currently deleting because it doesn't exist.
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@ -162,6 +162,7 @@ export class HUDBuildingPlacer extends BaseHUDPart {
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// Check for direction lock
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if (
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metaBuilding &&
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metaBuilding.getHasDirectionLockAvailable() &&
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this.root.keyMapper.getBinding(KEYMAPPINGS.placement.lockBeltDirection).isCurrentlyPressed()
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) {
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