diff --git a/src/js/game/hud/parts/mass_selector.js b/src/js/game/hud/parts/mass_selector.js index f89d4055..5b5d53c3 100644 --- a/src/js/game/hud/parts/mass_selector.js +++ b/src/js/game/hud/parts/mass_selector.js @@ -40,7 +40,7 @@ export class HUDMassSelector extends BaseHUDPart { initialize() { this.deletionMarker = Loader.getSprite("sprites/misc/deletion_marker.png"); - this.currentSelectionStart = null; + this.currentSelectionStartWorld = null; this.currentSelectionEnd = null; this.selectedUids = new Set(); @@ -146,7 +146,7 @@ export class HUDMassSelector extends BaseHUDPart { this.selectedUids = new Set(); } - this.currentSelectionStart = pos.copy(); + this.currentSelectionStartWorld = this.root.camera.screenToWorld(pos.copy()); this.currentSelectionEnd = pos.copy(); return STOP_PROPAGATION; } @@ -156,14 +156,14 @@ export class HUDMassSelector extends BaseHUDPart { * @param {Vector} pos */ onMouseMove(pos) { - if (this.currentSelectionStart) { + if (this.currentSelectionStartWorld) { this.currentSelectionEnd = pos.copy(); } } onMouseUp() { - if (this.currentSelectionStart) { - const worldStart = this.root.camera.screenToWorld(this.currentSelectionStart); + if (this.currentSelectionStartWorld) { + const worldStart = this.currentSelectionStartWorld; const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd); const tileStart = worldStart.toTileSpace(); @@ -181,7 +181,7 @@ export class HUDMassSelector extends BaseHUDPart { } } - this.currentSelectionStart = null; + this.currentSelectionStartWorld = null; this.currentSelectionEnd = null; } } @@ -197,8 +197,8 @@ export class HUDMassSelector extends BaseHUDPart { draw(parameters) { const boundsBorder = 2; - if (this.currentSelectionStart) { - const worldStart = this.root.camera.screenToWorld(this.currentSelectionStart); + if (this.currentSelectionStartWorld) { + const worldStart = this.currentSelectionStartWorld; const worldEnd = this.root.camera.screenToWorld(this.currentSelectionEnd); const realWorldStart = worldStart.min(worldEnd);