diff --git a/electron/favicon.icns b/electron/favicon.icns deleted file mode 100644 index d40d7f21..00000000 Binary files a/electron/favicon.icns and /dev/null differ diff --git a/gulp/gulpfile.js b/gulp/gulpfile.js index dd532cd7..520a9286 100644 --- a/gulp/gulpfile.js +++ b/gulp/gulpfile.js @@ -275,11 +275,7 @@ gulp.task( $.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-beta") ); gulp.task("step.standalone-beta.mainbuild", cb => - $.multiProcess( - ["utils.copyAdditionalBuildFiles", "step.baseResources", "step.standalone-beta.code"], - cb, - false - ) + $.multiProcess(["step.baseResources", "step.standalone-beta.code"], cb, false) ); gulp.task( "step.standalone-beta.all", @@ -293,11 +289,7 @@ gulp.task( $.sequence("sounds.fullbuild", "translations.fullBuild", "js.standalone-prod") ); gulp.task("step.standalone-prod.mainbuild", cb => - $.multiProcess( - ["utils.copyAdditionalBuildFiles", "step.baseResources", "step.standalone-prod.code"], - cb, - false - ) + $.multiProcess(["step.baseResources", "step.standalone-prod.code"], cb, false) ); gulp.task( "step.standalone-prod.all", diff --git a/src/js/changelog.js b/src/js/changelog.js index e4ee88e9..1780d516 100644 --- a/src/js/changelog.js +++ b/src/js/changelog.js @@ -2,7 +2,11 @@ export const CHANGELOG = [ { version: "1.1.6", date: "unreleased", - entries: ["Fixed firefox not loading the game when browsing in private mode"], + entries: [ + "Fixed firefox not loading the game when browsing in private mode", + "Fixed level complete dialog being blurred when the shop was opened before", + "Increased icon visibility for windows builds", + ], }, { diff --git a/src/js/game/hub_goals.js b/src/js/game/hub_goals.js index 7d1dbacd..ef7797a9 100644 --- a/src/js/game/hub_goals.js +++ b/src/js/game/hub_goals.js @@ -94,14 +94,15 @@ export class HubGoals extends BasicSerializableObject { this.createNextGoal(); - // Allow quickly switching goals in dev mode with key "C" + // Allow quickly switching goals in dev mode if (G_IS_DEV) { - this.root.gameState.inputReciever.keydown.add(key => { - if (key.keyCode === 66) { - // Key: b - this.onGoalCompleted(); - } - }); + if (G_IS_DEV) { + window.addEventListener("keydown", ev => { + if (ev.key === "b") { + this.onGoalCompleted(); + } + }); + } } } diff --git a/src/js/game/hud/parts/unlock_notification.js b/src/js/game/hud/parts/unlock_notification.js index 847efc70..20a4482f 100644 --- a/src/js/game/hud/parts/unlock_notification.js +++ b/src/js/game/hud/parts/unlock_notification.js @@ -28,7 +28,7 @@ export class HUDUnlockNotification extends BaseHUDPart { createElements(parent) { this.inputReciever = new InputReceiver("unlock-notification"); - this.element = makeDiv(parent, "ingame_HUD_UnlockNotification", []); + this.element = makeDiv(parent, "ingame_HUD_UnlockNotification", ["noBlur"]); const dialog = makeDiv(this.element, null, ["dialog"]);