Add underground belt tier 2

This commit is contained in:
tobspr 2020-05-16 23:48:56 +02:00
parent 5179488373
commit bce44188c8
27 changed files with 542 additions and 341 deletions

View File

@ -2,7 +2,7 @@
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"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -114,7 +114,7 @@
},
"sprites/belt/right_2.png":
{
"frame": {"x":531,"y":1295,"w":86,"h":86},
"frame": {"x":873,"y":1005,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -122,7 +122,7 @@
},
"sprites/belt/right_3.png":
{
"frame": {"x":633,"y":1188,"w":86,"h":86},
"frame": {"x":873,"y":1095,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -130,7 +130,7 @@
},
"sprites/belt/right_4.png":
{
"frame": {"x":723,"y":1188,"w":86,"h":86},
"frame": {"x":873,"y":1185,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -138,7 +138,7 @@
},
"sprites/belt/right_5.png":
{
"frame": {"x":813,"y":1178,"w":86,"h":86},
"frame": {"x":872,"y":1275,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -146,7 +146,7 @@
},
"sprites/blueprints/belt_left.png":
{
"frame": {"x":555,"y":998,"w":87,"h":87},
"frame": {"x":3,"y":1438,"w":87,"h":87},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":0,"y":8,"w":87,"h":87},
@ -154,7 +154,7 @@
},
"sprites/blueprints/belt_right.png":
{
"frame": {"x":646,"y":998,"w":87,"h":87},
"frame": {"x":94,"y":1438,"w":87,"h":87},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":8,"y":8,"w":87,"h":87},
@ -162,7 +162,7 @@
},
"sprites/blueprints/belt_top.png":
{
"frame": {"x":593,"y":1089,"w":79,"h":95},
"frame": {"x":698,"y":883,"w":79,"h":95},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":8,"y":0,"w":79,"h":95},
@ -178,7 +178,7 @@
},
"sprites/blueprints/miner-chainable.png":
{
"frame": {"x":442,"y":851,"w":136,"h":143},
"frame": {"x":416,"y":999,"w":136,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":136,"h":143},
@ -186,7 +186,7 @@
},
"sprites/blueprints/miner.png":
{
"frame": {"x":727,"y":851,"w":136,"h":143},
"frame": {"x":848,"y":476,"w":136,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":136,"h":143},
@ -218,7 +218,7 @@
},
"sprites/blueprints/rotater-ccw.png":
{
"frame": {"x":295,"y":851,"w":143,"h":144},
"frame": {"x":268,"y":1147,"w":143,"h":144},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":1,"y":0,"w":143,"h":144},
@ -226,7 +226,7 @@
},
"sprites/blueprints/rotater.png":
{
"frame": {"x":847,"y":299,"w":143,"h":144},
"frame": {"x":267,"y":1295,"w":143,"h":144},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":1,"y":0,"w":143,"h":144},
@ -234,7 +234,7 @@
},
"sprites/blueprints/splitter-compact.png":
{
"frame": {"x":268,"y":1146,"w":139,"h":138},
"frame": {"x":416,"y":1146,"w":139,"h":138},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":2,"w":139,"h":138},
@ -242,7 +242,7 @@
},
"sprites/blueprints/splitter.png":
{
"frame": {"x":555,"y":441,"w":256,"h":144},
"frame": {"x":295,"y":704,"w":256,"h":144},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":17,"y":0,"w":256,"h":144},
@ -258,23 +258,39 @@
},
"sprites/blueprints/trash.png":
{
"frame": {"x":847,"y":3,"w":144,"h":144},
"frame": {"x":555,"y":735,"w":144,"h":144},
"rotated": false,
"trimmed": false,
"spriteSourceSize": {"x":0,"y":0,"w":144,"h":144},
"sourceSize": {"w":144,"h":144}
},
"sprites/blueprints/underground_belt_entry-tier2.png":
{
"frame": {"x":415,"y":1288,"w":138,"h":125},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":4,"y":19,"w":138,"h":125},
"sourceSize": {"w":144,"h":144}
},
"sprites/blueprints/underground_belt_entry.png":
{
"frame": {"x":837,"y":733,"w":138,"h":112},
"frame": {"x":414,"y":1417,"w":138,"h":112},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":4,"y":32,"w":138,"h":112},
"sourceSize": {"w":144,"h":144}
},
"sprites/blueprints/underground_belt_exit-tier2.png":
{
"frame": {"x":555,"y":883,"w":139,"h":112},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":4,"y":0,"w":139,"h":112},
"sourceSize": {"w":144,"h":144}
},
"sprites/blueprints/underground_belt_exit.png":
{
"frame": {"x":413,"y":999,"w":138,"h":112},
"frame": {"x":559,"y":1286,"w":138,"h":112},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":4,"y":0,"w":138,"h":112},
@ -282,7 +298,7 @@
},
"sprites/buildings/belt_left.png":
{
"frame": {"x":737,"y":998,"w":86,"h":86},
"frame": {"x":251,"y":1443,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":0,"y":9,"w":86,"h":86},
@ -290,7 +306,7 @@
},
"sprites/buildings/belt_right.png":
{
"frame": {"x":847,"y":1088,"w":86,"h":86},
"frame": {"x":783,"y":1024,"w":86,"h":86},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":9,"w":86,"h":86},
@ -298,7 +314,7 @@
},
"sprites/buildings/belt_top.png":
{
"frame": {"x":676,"y":1089,"w":77,"h":95},
"frame": {"x":701,"y":982,"w":77,"h":95},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":9,"y":0,"w":77,"h":95},
@ -306,7 +322,7 @@
},
"sprites/buildings/cutter.png":
{
"frame": {"x":295,"y":704,"w":256,"h":143},
"frame": {"x":555,"y":588,"w":256,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":17,"y":0,"w":256,"h":143},
@ -322,7 +338,7 @@
},
"sprites/buildings/miner-chainable.png":
{
"frame": {"x":815,"y":447,"w":136,"h":142},
"frame": {"x":848,"y":623,"w":136,"h":142},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":136,"h":142},
@ -330,7 +346,7 @@
},
"sprites/buildings/miner.png":
{
"frame": {"x":867,"y":849,"w":136,"h":142},
"frame": {"x":848,"y":769,"w":136,"h":142},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":136,"h":142},
@ -362,7 +378,7 @@
},
"sprites/buildings/rotater-ccw.png":
{
"frame": {"x":268,"y":999,"w":141,"h":143},
"frame": {"x":556,"y":999,"w":141,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":2,"y":0,"w":141,"h":143},
@ -370,7 +386,7 @@
},
"sprites/buildings/rotater.png":
{
"frame": {"x":582,"y":851,"w":141,"h":143},
"frame": {"x":703,"y":735,"w":141,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":2,"y":0,"w":141,"h":143},
@ -378,7 +394,7 @@
},
"sprites/buildings/splitter-compact.png":
{
"frame": {"x":815,"y":593,"w":139,"h":136},
"frame": {"x":559,"y":1146,"w":139,"h":136},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":3,"w":139,"h":136},
@ -386,7 +402,7 @@
},
"sprites/buildings/splitter.png":
{
"frame": {"x":555,"y":589,"w":256,"h":143},
"frame": {"x":295,"y":852,"w":256,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":17,"y":0,"w":256,"h":143},
@ -394,7 +410,7 @@
},
"sprites/buildings/stacker.png":
{
"frame": {"x":267,"y":1291,"w":260,"h":143},
"frame": {"x":555,"y":441,"w":260,"h":143},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":14,"y":0,"w":260,"h":143},
@ -402,23 +418,39 @@
},
"sprites/buildings/trash.png":
{
"frame": {"x":847,"y":151,"w":144,"h":144},
"frame": {"x":268,"y":999,"w":144,"h":144},
"rotated": false,
"trimmed": false,
"spriteSourceSize": {"x":0,"y":0,"w":144,"h":144},
"sourceSize": {"w":144,"h":144}
},
"sprites/buildings/underground_belt_entry-tier2.png":
{
"frame": {"x":847,"y":3,"w":137,"h":124},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":20,"w":137,"h":124},
"sourceSize": {"w":144,"h":144}
},
"sprites/buildings/underground_belt_entry.png":
{
"frame": {"x":555,"y":736,"w":137,"h":111},
"frame": {"x":847,"y":131,"w":137,"h":111},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":33,"w":137,"h":111},
"sourceSize": {"w":144,"h":144}
},
"sprites/buildings/underground_belt_exit-tier2.png":
{
"frame": {"x":847,"y":246,"w":137,"h":111},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":137,"h":111},
"sourceSize": {"w":144,"h":144}
},
"sprites/buildings/underground_belt_exit.png":
{
"frame": {"x":696,"y":736,"w":137,"h":111},
"frame": {"x":847,"y":361,"w":137,"h":111},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":137,"h":111},
@ -426,7 +458,7 @@
},
"sprites/debug/acceptor_slot.png":
{
"frame": {"x":531,"y":1385,"w":38,"h":48},
"frame": {"x":781,"y":882,"w":38,"h":48},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":38,"h":48},
@ -434,7 +466,7 @@
},
"sprites/debug/ejector_slot.png":
{
"frame": {"x":573,"y":1385,"w":38,"h":48},
"frame": {"x":783,"y":1204,"w":38,"h":48},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":38,"h":48},
@ -442,7 +474,7 @@
},
"sprites/map_overview/belt_forward.png":
{
"frame": {"x":955,"y":447,"w":20,"h":24},
"frame": {"x":819,"y":441,"w":20,"h":24},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":2,"y":0,"w":20,"h":24},
@ -450,7 +482,7 @@
},
"sprites/map_overview/belt_left.png":
{
"frame": {"x":555,"y":1089,"w":22,"h":22},
"frame": {"x":962,"y":915,"w":22,"h":22},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":0,"y":2,"w":22,"h":22},
@ -458,7 +490,7 @@
},
"sprites/map_overview/belt_right.png":
{
"frame": {"x":945,"y":1277,"w":22,"h":22},
"frame": {"x":962,"y":941,"w":22,"h":22},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":2,"y":2,"w":22,"h":22},
@ -466,7 +498,7 @@
},
"sprites/misc/deletion_marker.png":
{
"frame": {"x":477,"y":1205,"w":62,"h":62},
"frame": {"x":341,"y":1443,"w":62,"h":62},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":5,"w":62,"h":62},
@ -474,7 +506,7 @@
},
"sprites/misc/slot_bad_arrow.png":
{
"frame": {"x":477,"y":1205,"w":62,"h":62},
"frame": {"x":341,"y":1443,"w":62,"h":62},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":5,"w":62,"h":62},
@ -482,7 +514,7 @@
},
"sprites/misc/slot_good_arrow.png":
{
"frame": {"x":411,"y":1205,"w":62,"h":72},
"frame": {"x":185,"y":1438,"w":62,"h":72},
"rotated": false,
"trimmed": true,
"spriteSourceSize": {"x":5,"y":0,"w":62,"h":72},
@ -493,8 +525,8 @@
"version": "1.0",
"image": "atlas0_75.png",
"format": "RGBA8888",
"size": {"w":1006,"h":1437},
"size": {"w":987,"h":1532},
"scale": "0.75",
"smartupdate": "$TexturePacker:SmartUpdate:1a28e62a074b0346c536cb875a4fbda8:3d5d3842157667ebdb6e61f7cb9abd01:f159918d23e5952766c6d23ab52278c6$"
"smartupdate": "$TexturePacker:SmartUpdate:d8c7b55d4cea17126736a1070d617b0f:b7b7ecf41e0ce11453aef2472705bd1b:f159918d23e5952766c6d23ab52278c6$"
}
}

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@ -8,9 +8,9 @@
@include S(border-radius, 2px);
@include S(margin-top, 3px);
color: #fff;
@include PlainText;
@include SuperSmallText;
@include S(padding, 7px, 10px);
@include S(width, 200px);
@include S(width, 150px);
&[data-icon] {
@include S(background-position-x, 8px);

View File

@ -42,7 +42,7 @@ export const globalConfig = {
itemSpacingOnBelts: 0.63,
minerSpeedItemsPerSecond: 0, // COMPUTED
undergroundBeltMaxTiles: 5,
undergroundBeltMaxTilesByTier: [5, 8],
buildingSpeeds: {
cutter: 1 / 4,

View File

@ -116,7 +116,7 @@ export class MetaBeltBaseBuilding extends MetaBuilding {
* @param {Entity} entity
* @param {number} rotationVariant
*/
updateRotationVariant(entity, rotationVariant) {
updateVariants(entity, rotationVariant) {
entity.components.Belt.direction = arrayBeltVariantToRotation[rotationVariant];
entity.components.ItemEjector.slots[0].direction = arrayBeltVariantToRotation[rotationVariant];
@ -128,9 +128,10 @@ export class MetaBeltBaseBuilding extends MetaBuilding {
* @param {GameRoot} root
* @param {Vector} tile
* @param {number} rotation
* @param {string} variant
* @return {{ rotation: number, rotationVariant: number }}
*/
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation) {
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation, variant) {
const topDirection = enumAngleToDirection[rotation];
const rightDirection = enumAngleToDirection[(rotation + 90) % 360];
const bottomDirection = enumAngleToDirection[(rotation + 180) % 360];

View File

@ -62,9 +62,10 @@ export class MetaMinerBuilding extends MetaBuilding {
/**
*
* @param {Entity} entity
* @param {*} variant
* @param {number} rotationVariant
* @param {string} variant
*/
updateVariant(entity, variant) {
updateVariants(entity, rotationVariant, variant) {
entity.components.Miner.chainable = variant === enumMinerVariants.chainable;
}
}

View File

@ -83,9 +83,10 @@ export class MetaPainterBuilding extends MetaBuilding {
/**
*
* @param {Entity} entity
* @param {number} rotationVariant
* @param {string} variant
*/
updateVariant(entity, variant) {
updateVariants(entity, rotationVariant, variant) {
switch (variant) {
case defaultBuildingVariant: {
entity.components.ItemAcceptor.setSlots([

View File

@ -72,9 +72,10 @@ export class MetaRotaterBuilding extends MetaBuilding {
/**
*
* @param {Entity} entity
* @param {number} rotationVariant
* @param {string} variant
*/
updateVariant(entity, variant) {
updateVariants(entity, rotationVariant, variant) {
switch (variant) {
case defaultBuildingVariant: {
entity.components.ItemProcessor.type = enumItemProcessorTypes.rotater;

View File

@ -90,9 +90,10 @@ export class MetaSplitterBuilding extends MetaBuilding {
/**
*
* @param {Entity} entity
* @param {number} rotationVariant
* @param {string} variant
*/
updateVariant(entity, variant) {
updateVariants(entity, rotationVariant, variant) {
switch (variant) {
case defaultBuildingVariant: {
entity.components.ItemAcceptor.setSlots([

View File

@ -4,7 +4,7 @@ import { ItemAcceptorComponent } from "../components/item_acceptor";
import { ItemEjectorComponent } from "../components/item_ejector";
import { enumUndergroundBeltMode, UndergroundBeltComponent } from "../components/underground_belt";
import { Entity } from "../entity";
import { MetaBuilding } from "../meta_building";
import { MetaBuilding, defaultBuildingVariant } from "../meta_building";
import { GameRoot } from "../root";
import { globalConfig } from "../../core/config";
import { enumHubGoalRewards } from "../tutorial_goals";
@ -15,6 +15,14 @@ export const arrayUndergroundRotationVariantToMode = [
enumUndergroundBeltMode.receiver,
];
/** @enum {string} */
export const enumUndergroundBeltVariants = { tier2: "tier2" };
export const enumUndergroundBeltVariantToTier = {
[defaultBuildingVariant]: 0,
[enumUndergroundBeltVariants.tier2]: 1,
};
export class MetaUndergroundBeltBuilding extends MetaBuilding {
constructor() {
super("underground_belt");
@ -40,23 +48,37 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
return true;
}
getPreviewSprite(rotationVariant) {
getAvailableVariants(root) {
return [defaultBuildingVariant, enumUndergroundBeltVariants.tier2];
}
getPreviewSprite(rotationVariant, variant) {
let suffix = "";
if (variant !== defaultBuildingVariant) {
suffix = "-" + variant;
}
switch (arrayUndergroundRotationVariantToMode[rotationVariant]) {
case enumUndergroundBeltMode.sender:
return Loader.getSprite("sprites/buildings/underground_belt_entry.png");
return Loader.getSprite("sprites/buildings/underground_belt_entry" + suffix + ".png");
case enumUndergroundBeltMode.receiver:
return Loader.getSprite("sprites/buildings/underground_belt_exit.png");
return Loader.getSprite("sprites/buildings/underground_belt_exit" + suffix + ".png");
default:
assertAlways(false, "Invalid rotation variant");
}
}
getBlueprintSprite(rotationVariant) {
getBlueprintSprite(rotationVariant, variant) {
let suffix = "";
if (variant !== defaultBuildingVariant) {
suffix = "-" + variant;
}
switch (arrayUndergroundRotationVariantToMode[rotationVariant]) {
case enumUndergroundBeltMode.sender:
return Loader.getSprite("sprites/blueprints/underground_belt_entry.png");
return Loader.getSprite("sprites/blueprints/underground_belt_entry" + suffix + ".png");
case enumUndergroundBeltMode.receiver:
return Loader.getSprite("sprites/blueprints/underground_belt_exit.png");
return Loader.getSprite("sprites/blueprints/underground_belt_exit" + suffix + ".png");
default:
assertAlways(false, "Invalid rotation variant");
}
@ -93,21 +115,27 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
* @param {GameRoot} root
* @param {Vector} tile
* @param {number} rotation
* @param {string} variant
* @return {{ rotation: number, rotationVariant: number, connectedEntities?: Array<Entity> }}
*/
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation) {
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation, variant) {
const searchDirection = enumAngleToDirection[rotation];
const searchVector = enumDirectionToVector[searchDirection];
const tier = enumUndergroundBeltVariantToTier[variant];
const targetRotation = (rotation + 180) % 360;
for (let searchOffset = 1; searchOffset <= globalConfig.undergroundBeltMaxTiles; ++searchOffset) {
for (
let searchOffset = 1;
searchOffset <= globalConfig.undergroundBeltMaxTilesByTier[tier];
++searchOffset
) {
tile = tile.addScalars(searchVector.x, searchVector.y);
const contents = root.map.getTileContent(tile);
if (contents) {
const undergroundComp = contents.components.UndergroundBelt;
if (undergroundComp) {
if (undergroundComp && undergroundComp.tier === tier) {
const staticComp = contents.components.StaticMapEntity;
if (staticComp.rotation === targetRotation) {
if (undergroundComp.mode !== enumUndergroundBeltMode.sender) {
@ -132,11 +160,17 @@ export class MetaUndergroundBeltBuilding extends MetaBuilding {
}
/**
*
* @param {Entity} entity
* @param {number} rotationVariant
* @param {string} variant
*/
updateRotationVariant(entity, rotationVariant) {
entity.components.StaticMapEntity.spriteKey = this.getPreviewSprite(rotationVariant).spriteName;
updateVariants(entity, rotationVariant, variant) {
entity.components.UndergroundBelt.tier = enumUndergroundBeltVariantToTier[variant];
entity.components.StaticMapEntity.spriteKey = this.getPreviewSprite(
rotationVariant,
variant
).spriteName;
switch (arrayUndergroundRotationVariantToMode[rotationVariant]) {
case enumUndergroundBeltMode.sender: {

View File

@ -26,11 +26,13 @@ export class UndergroundBeltComponent extends Component {
*
* @param {object} param0
* @param {enumUndergroundBeltMode=} param0.mode As which type of belt the entity acts
* @param {number=} param0.tier
*/
constructor({ mode = enumUndergroundBeltMode.sender }) {
constructor({ mode = enumUndergroundBeltMode.sender, tier = 0 }) {
super();
this.mode = mode;
this.tier = tier;
/**
* Used on both receiver and sender.
@ -57,7 +59,7 @@ export class UndergroundBeltComponent extends Component {
return false;
}
this.pendingItems.push([item, 1 / beltSpeed]);
this.pendingItems.push([item, 0.5 / beltSpeed]);
return true;
}

View File

@ -370,7 +370,8 @@ export class HUDBuildingPlacer extends BaseHUDPart {
const { rotation, rotationVariant } = metaBuilding.computeOptimalDirectionAndRotationVariantAtTile(
this.root,
tile,
this.currentBaseRotation
this.currentBaseRotation,
this.currentVariant.get()
);
if (
@ -437,7 +438,8 @@ export class HUDBuildingPlacer extends BaseHUDPart {
} = metaBuilding.computeOptimalDirectionAndRotationVariantAtTile(
this.root,
tile,
this.currentBaseRotation
this.currentBaseRotation,
this.currentVariant.get()
);
// Check if there are connected entities
@ -476,8 +478,7 @@ export class HUDBuildingPlacer extends BaseHUDPart {
staticComp.origin = tile;
staticComp.rotation = rotation;
staticComp.tileSize = metaBuilding.getDimensions(this.currentVariant.get());
metaBuilding.updateRotationVariant(this.fakeEntity, rotationVariant);
metaBuilding.updateVariant(this.fakeEntity, this.currentVariant.get());
metaBuilding.updateVariants(this.fakeEntity, rotationVariant, this.currentVariant.get());
// Check if we could place the buildnig
const canBuild = this.root.logic.checkCanPlaceBuilding({

View File

@ -173,8 +173,7 @@ export class MetaBuilding {
);
this.setupEntityComponents(entity, root);
this.updateRotationVariant(entity, rotationVariant);
this.updateVariant(entity, variant);
this.updateVariants(entity, rotationVariant, variant);
root.map.placeStaticEntity(entity);
root.entityMgr.registerEntity(entity);
@ -186,9 +185,10 @@ export class MetaBuilding {
* @param {GameRoot} root
* @param {Vector} tile
* @param {number} rotation
* @param {string} variant
* @return {{ rotation: number, rotationVariant: number, connectedEntities?: Array<Entity> }}
*/
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation) {
computeOptimalDirectionAndRotationVariantAtTile(root, tile, rotation, variant) {
if (!this.isRotateable()) {
return {
rotation: 0,
@ -202,18 +202,12 @@ export class MetaBuilding {
}
/**
* Should update the entity to match the given rotation variant
* Should update the entity to match the given variants
* @param {Entity} entity
* @param {number} rotationVariant
*/
updateRotationVariant(entity, rotationVariant) {}
/**
* Should update the entity to match the given variant
* @param {Entity} entity
* @param {string} variant
*/
updateVariant(entity, variant) {}
updateVariants(entity, rotationVariant, variant) {}
// PRIVATE INTERFACE

View File

@ -10,6 +10,7 @@ import { enumDirection, enumDirectionToVector, Vector } from "../../core/vector"
import { MapChunkView } from "../map_chunk_view";
import { gMetaBuildingRegistry } from "../../core/global_registries";
import { MetaBeltBaseBuilding } from "../buildings/belt_base";
import { defaultBuildingVariant } from "../meta_building";
const BELT_ANIM_COUNT = 6;
@ -91,10 +92,11 @@ export class BeltSystem extends GameSystemWithFilter {
} = metaBelt.computeOptimalDirectionAndRotationVariantAtTile(
this.root,
new Vector(x, y),
targetStaticComp.originalRotation
targetStaticComp.originalRotation,
defaultBuildingVariant
);
targetStaticComp.rotation = rotation;
metaBelt.updateRotationVariant(targetEntity, rotationVariant);
metaBelt.updateVariants(targetEntity, rotationVariant, defaultBuildingVariant);
}
}
}

View File

@ -67,7 +67,7 @@ export class UndergroundBeltSystem extends GameSystemWithFilter {
for (
let searchOffset = 0;
searchOffset < globalConfig.undergroundBeltMaxTiles;
searchOffset < globalConfig.undergroundBeltMaxTilesByTier[undergroundComp.tier];
++searchOffset
) {
currentTile = currentTile.add(searchVector);
@ -75,7 +75,10 @@ export class UndergroundBeltSystem extends GameSystemWithFilter {
const contents = this.root.map.getTileContent(currentTile);
if (contents) {
const receiverUndergroundComp = contents.components.UndergroundBelt;
if (receiverUndergroundComp) {
if (
receiverUndergroundComp &&
receiverUndergroundComp.tier === undergroundComp.tier
) {
const receiverStaticComp = contents.components.StaticMapEntity;
if (receiverStaticComp.rotation === targetRotation) {
if (receiverUndergroundComp.mode === enumUndergroundBeltMode.receiver) {