From ae5c33abd263de828fa5d5ccb01e2241b9d185f9 Mon Sep 17 00:00:00 2001 From: Moppler Date: Sun, 19 Jul 2020 15:56:40 +0100 Subject: [PATCH] Extend the pipette hack to work with belts and wires. --- src/js/game/hud/parts/building_placer_logic.js | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/src/js/game/hud/parts/building_placer_logic.js b/src/js/game/hud/parts/building_placer_logic.js index f0266b77..563ce144 100644 --- a/src/js/game/hud/parts/building_placer_logic.js +++ b/src/js/game/hud/parts/building_placer_logic.js @@ -416,6 +416,14 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart { ) { continue checkVariant; } + + if (metaBuilding.id === "wire" && entity.layer !== enumLayer.wires) { + continue checkVariant; + } + + if (metaBuilding.id === "belt" && entity.layer !== enumLayer.regular) { + continue checkVariant; + } matches.push({ metaBuilding, variant }); } }