" + err
+ );
});
- });
});
}
diff --git a/src/js/states/preload.js b/src/js/states/preload.js
index 9994999f..eee57f05 100644
--- a/src/js/states/preload.js
+++ b/src/js/states/preload.js
@@ -68,38 +68,6 @@ export class PreloadState extends GameState {
startLoading() {
this.setStatus("Booting")
- .then(() => this.setStatus("Checking for updates"))
- .then(() => {
- if (G_IS_STANDALONE) {
- return Promise.race([
- new Promise(resolve => setTimeout(resolve, 10000)),
- fetch(
- "https://itch.io/api/1/x/wharf/latest?target=tobspr/shapezio&channel_name=windows",
- {
- cache: "no-cache",
- }
- )
- .then(res => res.json())
- .then(({ latest }) => {
- if (latest !== G_BUILD_VERSION) {
- const { ok } = this.dialogs.showInfo(
- T.dialogs.newUpdate.title,
- T.dialogs.newUpdate.desc,
- ["ok:good"]
- );
-
- return new Promise(resolve => {
- ok.add(resolve);
- });
- }
- })
- .catch(err => {
- logger.log("Failed to fetch version:", err);
- }),
- ]);
- }
- })
-
.then(() => this.setStatus("Creating platform wrapper"))
.then(() => this.app.platformWrapper.initialize())
@@ -170,15 +138,10 @@ export class PreloadState extends GameState {
.then(() => {
return this.app.savegameMgr.initialize().catch(err => {
logger.error("Failed to initialize savegames:", err);
- return new Promise(resolve => {
- // const { ok } = this.dialogs.showWarning(
- // T.preload.savegame_corrupt_dialog.title,
- // T.preload.savegame_corrupt_dialog.content,
- // ["ok:good"]
- // );
- // ok.add(resolve);
- alert("Your savegames failed to load. They might not show up. Sorry!");
- });
+ alert(
+ "Your savegames failed to load, it seems your data files got corrupted. I'm so sorry!\n\n(This can happen if your pc crashed while a game was saved).\n\nYou can try re-importing your savegames."
+ );
+ return this.app.savegameMgr.writeAsync();
});
})
diff --git a/src/js/states/settings.js b/src/js/states/settings.js
index e092c717..4dce1fa3 100644
--- a/src/js/states/settings.js
+++ b/src/js/states/settings.js
@@ -19,7 +19,7 @@ export class SettingsState extends TextualGameState {
${
this.app.platformWrapper.getSupportsKeyboard()
? `
-
+
`
: ""
}
diff --git a/src/js/translations.js b/src/js/translations.js
index 63fd6d98..6ad926bc 100644
--- a/src/js/translations.js
+++ b/src/js/translations.js
@@ -84,7 +84,6 @@ export function autoDetectLanguageId() {
} else {
logger.warn("Navigator has no languages prop");
}
- languages = ["de-De"];
for (let i = 0; i < languages.length; ++i) {
logger.log("Trying to find language target for", languages[i]);
@@ -93,7 +92,9 @@ export function autoDetectLanguageId() {
return trans;
}
}
- return null;
+
+ // Fallback
+ return "en";
}
function matchDataRecursive(dest, src) {
diff --git a/sync-translations.js b/sync-translations.js
new file mode 100644
index 00000000..afe78cfe
--- /dev/null
+++ b/sync-translations.js
@@ -0,0 +1,82 @@
+// Synchronizes all translations
+
+const fs = require("fs");
+const matchAll = require("match-all");
+const path = require("path");
+const YAWN = require("yawn-yaml/cjs");
+const YAML = require("yaml");
+
+const files = fs
+ .readdirSync(path.join(__dirname, "translations"))
+ .filter(x => x.endsWith(".yaml"))
+ .filter(x => x.indexOf("base-en") < 0);
+
+const originalContents = fs
+ .readFileSync(path.join(__dirname, "translations", "base-en.yaml"))
+ .toString("utf-8");
+
+const original = YAML.parse(originalContents);
+
+const placeholderRegexp = /<([a-zA-Z_0-9]+)>/gi;
+
+function match(originalObj, translatedObj, path = "/") {
+ for (const key in originalObj) {
+ if (!translatedObj[key]) {
+ console.warn(" | Missing key", path + key);
+ translatedObj[key] = originalObj[key];
+ continue;
+ }
+ const valueOriginal = originalObj[key];
+ const valueMatching = translatedObj[key];
+ if (typeof valueOriginal !== typeof valueMatching) {
+ console.warn(" | MISMATCHING type (obj|non-obj) in", path + key);
+ continue;
+ }
+
+ if (typeof valueOriginal === "object") {
+ match(valueOriginal, valueMatching, path + key + "/");
+ } else if (typeof valueOriginal === "string") {
+ // todo
+ const originalPlaceholders = matchAll(valueOriginal, placeholderRegexp).toArray();
+ const translatedPlaceholders = matchAll(valueMatching, placeholderRegexp).toArray();
+
+ if (originalPlaceholders.length !== translatedPlaceholders.length) {
+ console.warn(
+ " | Mismatching placeholders in",
+ path + key,
+ "->",
+ originalPlaceholders,
+ "vs",
+ translatedPlaceholders
+ );
+ translatedObj[key] = originalObj[key];
+ continue;
+ }
+ } else {
+ console.warn(" | Unknown type: ", typeof valueOriginal);
+ }
+
+ // const matching = translatedObj[key];
+ }
+
+ for (const key in translatedObj) {
+ if (!originalObj[key]) {
+ console.warn(" | Obsolete key", path + key);
+ delete translatedObj[key];
+ }
+ }
+}
+
+for (let i = 0; i < files.length; ++i) {
+ const filePath = path.join(__dirname, "translations", files[i]);
+ console.log("Processing", files[i]);
+ const translatedContents = fs.readFileSync(filePath).toString("utf-8");
+ const translated = YAML.parse(translatedContents);
+ const handle = new YAWN(translatedContents);
+
+ const json = handle.json;
+ match(original, json, "/");
+ handle.json = json;
+
+ fs.writeFileSync(filePath, handle.yaml, "utf-8");
+}
diff --git a/translations/README.md b/translations/README.md
index 724e347a..3b6c54a5 100644
--- a/translations/README.md
+++ b/translations/README.md
@@ -20,6 +20,11 @@ The base translation is `base-en.yaml`. It will always contain the latest phrase
- [Chinese (Simplified)](base-zh-CN.yaml)
- [Chinese (Traditional)](base-zh-TW.yaml)
- [Spanish](base-es.yaml)
+- [Hungarian](base-hu.yaml)
+- [Turkish](base-tr.yaml)
+- [Japanese](base-ja.yaml)
+- [Lithuanian](base-lt.yaml)
+- [Arabic](base-ar.yaml)
(If you want to translate into a new language, see below!)
@@ -40,4 +45,4 @@ PS: I'm super busy, but I'll give my best to do it quickly!
## Updating a language to the latest version
-Right now there is no possibility to automatically update a translation to the latest version. It is required to manually check the base translation (`base-en.yaml`) and compare it to the other translations to remove unused keys and add new ones.
+Run `yarn syncTranslations` in the root directory to synchronize all translations to the latest version! This will remove obsolete keys and add newly added keys. (Run `yarn` before to install packes).
diff --git a/translations/base-ar.yaml b/translations/base-ar.yaml
new file mode 100644
index 00000000..11864c3c
--- /dev/null
+++ b/translations/base-ar.yaml
@@ -0,0 +1,766 @@
+#
+# GAME TRANSLATIONS
+#
+# Contributing:
+#
+# If you want to contribute, please make a pull request on this respository
+# and I will have a look.
+#
+# Placeholders:
+#
+# Do *not* replace placeholders! Placeholders have a special syntax like
+# `Hotkey: `. They are encapsulated within angle brackets. The correct
+# translation for this one in German for example would be: `Taste: ` (notice
+# how the placeholder stayed '' and was not replaced!)
+#
+# Adding a new language:
+#
+# If you want to add a new language, ask me in the discord and I will setup
+# the basic structure so the game also detects it.
+#
+
+steamPage:
+ # This is the short text appearing on the steam page
+ shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.
+
+ # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
+ # NOTICE:
+ # - Do not translate the first line (This is the gif image at the start of the store)
+ # - Please keep the markup (Stuff like [b], [list] etc) in the same format
+ longText: >-
+ [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
+
+ shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.
+
+ Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]!
+
+ Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
+
+ This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
+
+
+ [b]Standalone Advantages[/b]
+
+ [list]
+ [*] Waypoints
+ [*] Unlimited Savegames
+ [*] Dark Mode
+ [*] More settings
+ [*] Allow me to further develop shapez.io ❤️
+ [*] More features in the future!
+ [/list]
+
+ [b]Planned features & Community suggestions[/b]
+
+ This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible.
+
+ [list]
+ [*] Story mode where buildings cost shapes
+ [*] More levels & buildings (standalone exclusive)
+ [*] Different maps, and maybe map obstacles
+ [*] Configurable map creation (Edit number and size of patches, seed, and more)
+ [*] More types of shapes
+ [*] More performance improvements (Although the game already runs pretty good!)
+ [*] Color blind mode
+ [*] And much more!
+ [/list]
+
+ Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio
+
+global:
+ loading: Loading
+ error: Error
+
+ # How big numbers are rendered, e.g. "10,000"
+ thousandsDivider: ","
+
+ # The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
+ suffix:
+ thousands: k
+ millions: M
+ billions: B
+ trillions: T
+
+ # Shown for infinitely big numbers
+ infinite: inf
+
+ time:
+ # Used for formatting past time dates
+ oneSecondAgo: one second ago
+ xSecondsAgo: seconds ago
+ oneMinuteAgo: one minute ago
+ xMinutesAgo: minutes ago
+ oneHourAgo: one hour ago
+ xHoursAgo: hours ago
+ oneDayAgo: one day ago
+ xDaysAgo: days ago
+
+ # Short formats for times, e.g. '5h 23m'
+ secondsShort: s
+ minutesAndSecondsShort: m s
+ hoursAndMinutesShort: h m
+
+ xMinutes: minutes
+
+ keys:
+ tab: TAB
+ control: CTRL
+ alt: ALT
+ escape: ESC
+ shift: SHIFT
+ space: SPACE
+
+demoBanners:
+ # This is the "advertisement" shown in the main menu and other various places
+ title: Demo Version
+ intro: >-
+ Get the standalone to unlock all features!
+
+mainMenu:
+ play: Play
+ changelog: Changelog
+ importSavegame: Import
+ openSourceHint: This game is open source!
+ discordLink: Official Discord Server
+ helpTranslate: Help translate!
+
+ # This is shown when using firefox and other browsers which are not supported.
+ browserWarning: >-
+ Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience.
+
+ savegameLevel: Level
+ savegameLevelUnknown: Unknown Level
+
+ contests:
+ contest_01_03062020:
+ title: "Contest #01"
+ desc: Win $25 for the coolest base!
+ longDesc: >-
+ To give something back to you, I thought it would be cool to make weekly contests!
+
+ This weeks topic: Build the coolest base!
+
+ Here's the deal:
+
+
Submit a screenshot of your base to contest@shapez.io
+
Bonus points if you share it on social media!
+
I will choose 5 screenshots and propose it to the discord community to vote.
+
The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
+
Deadline: 07.06.2020 12:00 AM CEST
+
+
+ I'm looking forward to seeing your awesome creations!
+
+ showInfo: View
+ contestOver: This contest has ended - Join the discord to get noticed about new contests!
+
+dialogs:
+ buttons:
+ ok: OK
+ delete: Delete
+ cancel: Cancel
+ later: Later
+ restart: Restart
+ reset: Reset
+ getStandalone: Get Standalone
+ deleteGame: I know what I do
+ viewUpdate: View Update
+ showUpgrades: Show Upgrades
+ showKeybindings: Show Keybindings
+
+ importSavegameError:
+ title: Import Error
+ text: >-
+ Failed to import your savegame:
+
+ importSavegameSuccess:
+ title: Savegame Imported
+ text: >-
+ Your savegame has been successfully imported.
+
+ gameLoadFailure:
+ title: Game is broken
+ text: >-
+ Failed to load your savegame:
+
+ confirmSavegameDelete:
+ title: Confirm deletion
+ text: >-
+ Are you sure you want to delete the game?
+
+ savegameDeletionError:
+ title: Failed to delete
+ text: >-
+ Failed to delete the savegame:
+
+ restartRequired:
+ title: Restart required
+ text: >-
+ You need to restart the game to apply the settings.
+
+ editKeybinding:
+ title: Change Keybinding
+ desc: Press the key or mouse button you want to assign, or escape to cancel.
+
+ resetKeybindingsConfirmation:
+ title: Reset keybindings
+ desc: This will reset all keybindings to their default values. Please confirm.
+
+ keybindingsResetOk:
+ title: Keybindings reset
+ desc: The keybindings have been reset to their respective defaults!
+
+ featureRestriction:
+ title: Demo Version
+ desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience!
+
+ oneSavegameLimit:
+ title: Limited savegames
+ desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
+
+ updateSummary:
+ title: New update!
+ desc: >-
+ Here are the changes since you last played:
+
+ upgradesIntroduction:
+ title: Unlock Upgrades
+ desc: >-
+ All shapes you produce can be used to unlock upgrades - Don't destroy your old factories!
+ The upgrades tab can be found on the top right corner of the screen.
+
+ massDeleteConfirm:
+ title: Confirm delete
+ desc: >-
+ You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this?
+
+ blueprintsNotUnlocked:
+ title: Not unlocked yet
+ desc: >-
+ Complete level 12 to unlock Blueprints!
+
+ keybindingsIntroduction:
+ title: Useful keybindings
+ desc: >-
+ This game has a lot of keybindings which make it easier to build big factories.
+ Here are a few, but be sure to check out the keybindings!
+ CTRL + Drag: Select an area.
+ SHIFT: Hold to place multiple of one building.
+ ALT: Invert orientation of placed belts.
+
+ createMarker:
+ title: New Marker
+ desc: Give it a meaningful name
+
+ markerDemoLimit:
+ desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you
+ want to do this?
+
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: >-
+ You requested to export your base as a screenshot. Please note that this can
+ be quite slow for a big base and even crash your game!
+
+ingame:
+ # This is shown in the top left corner and displays useful keybindings in
+ # every situation
+ keybindingsOverlay:
+ moveMap: Move
+ selectBuildings: Select area
+ stopPlacement: Stop placement
+ rotateBuilding: Rotate building
+ placeMultiple: Place multiple
+ reverseOrientation: Reverse orientation
+ disableAutoOrientation: Disable auto orientation
+ toggleHud: Toggle HUD
+ placeBuilding: Place building
+ createMarker: Create Marker
+ delete: Destroy
+ pasteLastBlueprint: Paste last blueprint
+
+ # Everything related to placing buildings (I.e. as soon as you selected a building
+ # from the toolbar)
+ buildingPlacement:
+ # Buildings can have different variants which are unlocked at later levels,
+ # and this is the hint shown when there are multiple variants available.
+ cycleBuildingVariants: Press to cycle variants.
+
+ # Shows the hotkey in the ui, e.g. "Hotkey: Q"
+ hotkeyLabel: >-
+ Hotkey:
+
+ infoTexts:
+ speed: Speed
+ range: Range
+ storage: Storage
+ oneItemPerSecond: 1 item / second
+ itemsPerSecond: items / s
+ itemsPerSecondDouble: (x2)
+
+ tiles: tiles
+
+ # The notification when completing a level
+ levelCompleteNotification:
+ # is replaced by the actual level, so this gets 'Level 03' for example.
+ levelTitle: Level
+ completed: Completed
+ unlockText: Unlocked !
+ buttonNextLevel: Next Level
+
+ # Notifications on the lower right
+ notifications:
+ newUpgrade: A new upgrade is available!
+ gameSaved: Your game has been saved.
+
+ # Mass select information, this is when you hold CTRL and then drag with your mouse
+ # to select multiple buildings
+ massSelect:
+ infoText: Press to cut, to copy, to remove and to cancel.
+
+ # The "Upgrades" window
+ shop:
+ title: Upgrades
+ buttonUnlock: Upgrade
+
+ # Gets replaced to e.g. "Tier IX"
+ tier: Tier
+
+ # The roman number for each tier
+ tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
+
+ maximumLevel: MAXIMUM LEVEL (Speed x)
+
+ # The "Statistics" window
+ statistics:
+ title: Statistics
+ dataSources:
+ stored:
+ title: Stored
+ description: Displaying amount of stored shapes in your central building.
+ produced:
+ title: Produced
+ description: Displaying all shapes your whole factory produces, including intermediate products.
+ delivered:
+ title: Delivered
+ description: Displaying shapes which are delivered to your central building.
+ noShapesProduced: No shapes have been produced so far.
+
+ # Displays the shapes per minute, e.g. '523 / m'
+ shapesPerMinute: / m
+
+ # Settings menu, when you press "ESC"
+ settingsMenu:
+ playtime: Playtime
+
+ buildingsPlaced: Buildings
+ beltsPlaced: Belts
+
+ buttons:
+ continue: Continue
+ settings: Settings
+ menu: Return to menu
+
+ # Bottom left tutorial hints
+ tutorialHints:
+ title: Need help?
+ showHint: Show hint
+ hideHint: Close
+
+ # When placing a blueprint
+ blueprintPlacer:
+ cost: Cost
+
+ # Map markers
+ waypoints:
+ waypoints: Markers
+ hub: HUB
+ description: Left-click a marker to jump to it, right-click to delete it.
Press to create a marker from the current view, or right-click to create a marker at the selected location.
+ creationSuccessNotification: Marker has been created.
+
+ # Interactive tutorial
+ interactiveTutorial:
+ title: Tutorial
+ hints:
+ 1_1_extractor: Place an extractor on top of a circle shape to extract it!
+ 1_2_conveyor: >-
+ Connect the extractor with a conveyor belt to your hub!
Tip: Click and drag the belt with your mouse!
+
+ 1_3_expand: >-
+ This is NOT an idle game! Build more extractors and belts to finish the goal quicker.
Tip: Hold SHIFT to place multiple extractors, and use R to rotate them.
+
+# All shop upgrades
+shopUpgrades:
+ belt:
+ name: Belts, Distributor & Tunnels
+ description: Speed x → x
+ miner:
+ name: Extraction
+ description: Speed x → x
+ processors:
+ name: Cutting, Rotating & Stacking
+ description: Speed x → x
+ painting:
+ name: Mixing & Painting
+ description: Speed x → x
+
+# Buildings and their name / description
+buildings:
+ hub:
+ deliver: Deliver
+ toUnlock: to unlock
+ levelShortcut: LVL
+
+ belt:
+ default:
+ name: &belt Conveyor Belt
+ description: Transports items, hold and drag to place multiple.
+
+ miner: # Internal name for the Extractor
+ default:
+ name: &miner Extractor
+ description: Place over a shape or color to extract it.
+
+ chainable:
+ name: Extractor (Chain)
+ description: Place over a shape or color to extract it. Can be chained.
+
+ underground_belt: # Internal name for the Tunnel
+ default:
+ name: &underground_belt Tunnel
+ description: Allows to tunnel resources under buildings and belts.
+
+ tier2:
+ name: Tunnel Tier II
+ description: Allows to tunnel resources under buildings and belts.
+
+ splitter: # Internal name for the Balancer
+ default:
+ name: &splitter Balancer
+ description: Multifunctional - Evenly distributes all inputs onto all outputs.
+
+ compact:
+ name: Merger (compact)
+ description: Merges two conveyor belts into one.
+
+ compact-inverse:
+ name: Merger (compact)
+ description: Merges two conveyor belts into one.
+
+ cutter:
+ default:
+ name: &cutter Cutter
+ description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall!
+ quad:
+ name: Cutter (Quad)
+ description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other parts or it will stall!
+
+ rotater:
+ default:
+ name: &rotater Rotate
+ description: Rotates shapes clockwise by 90 degrees.
+ ccw:
+ name: Rotate (CCW)
+ description: Rotates shapes counter clockwise by 90 degrees.
+
+ stacker:
+ default:
+ name: &stacker Stacker
+ description: Stacks both items. If they can not be merged, the right item is placed above the left item.
+
+ mixer:
+ default:
+ name: &mixer Color Mixer
+ description: Mixes two colors using additive blending.
+
+ painter:
+ default:
+ name: &painter Painter
+ description: Colors the whole shape on the left input with the color from the top input.
+ double:
+ name: Painter (Double)
+ description: Colors the shapes on the left inputs with the color from the top input.
+ quad:
+ name: Painter (Quad)
+ description: Allows to color each quadrant of the shape with a different color.
+
+ trash:
+ default:
+ name: &trash Trash
+ description: Accepts inputs from all sides and destroys them. Forever.
+
+ storage:
+ name: Storage
+ description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
+
+storyRewards:
+ # Those are the rewards gained from completing the store
+ reward_cutter_and_trash:
+ title: Cutting Shapes
+ desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!
Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it!
+
+ reward_rotater:
+ title: Rotating
+ desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees.
+
+ reward_painter:
+ title: Painting
+ desc: >-
+ The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!
PS: If you are colorblind, I'm working on a solution already!
+
+ reward_mixer:
+ title: Color Mixing
+ desc: The mixer has been unlocked - Combine two colors using additive blending with this building!
+
+ reward_stacker:
+ title: Combiner
+ desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input!
+
+ reward_splitter:
+ title: Splitter/Merger
+ desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!
+
+ reward_tunnel:
+ title: Tunnel
+ desc: The tunnel has been unlocked - You can now tunnel items through belts and buildings with it!
+
+ reward_rotater_ccw:
+ title: CCW Rotating
+ desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants!
+
+ reward_miner_chainable:
+ title: Chaining Extractor
+ desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources!
+
+ reward_underground_belt_tier_2:
+ title: Tunnel Tier II
+ desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now!
+
+ reward_splitter_compact:
+ title: Compact Balancer
+ desc: >-
+ You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one!
+
+ reward_cutter_quad:
+ title: Quad Cutting
+ desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two!
+
+ reward_painter_double:
+ title: Double Painting
+ desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two!
+
+ reward_painter_quad:
+ title: Quad Painting
+ desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually!
+
+ reward_storage:
+ title: Storage Buffer
+ desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity!
+
+ reward_freeplay:
+ title: Freeplay
+ desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
+
+ reward_blueprints:
+ title: Blueprints
+ desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.
Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered).
+
+ # Special reward, which is shown when there is no reward actually
+ no_reward:
+ title: Next level
+ desc: >-
+ This level gave you no reward, but the next one will!
PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades!
+
+ no_reward_freeplay:
+ title: Next level
+ desc: >-
+ Congratulations! By the way, more content is planned for the standalone!
+
+settings:
+ title: Settings
+ categories:
+ game: Game
+ app: Application
+
+ versionBadges:
+ dev: Development
+ staging: Staging
+ prod: Production
+ buildDate: Built
+
+ labels:
+ uiScale:
+ title: Interface scale
+ description: >-
+ Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
+ scales:
+ super_small: Super small
+ small: Small
+ regular: Regular
+ large: Large
+ huge: Huge
+
+ scrollWheelSensitivity:
+ title: Zoom sensitivity
+ description: >-
+ Changes how sensitive the zoom is (Either mouse wheel or trackpad).
+ sensitivity:
+ super_slow: Super slow
+ slow: Slow
+ regular: Regular
+ fast: Fast
+ super_fast: Super fast
+
+ language:
+ title: Language
+ description: >-
+ Change the language. All translations are user contributed and might be incomplete!
+
+ fullscreen:
+ title: Fullscreen
+ description: >-
+ It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
+
+ soundsMuted:
+ title: Mute Sounds
+ description: >-
+ If enabled, mutes all sound effects.
+
+ musicMuted:
+ title: Mute Music
+ description: >-
+ If enabled, mutes all music.
+
+ theme:
+ title: Game theme
+ description: >-
+ Choose the game theme (light / dark).
+ themes:
+ dark: Dark
+ light: Light
+
+ refreshRate:
+ title: Simulation Target
+ description: >-
+ If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
+
+ alwaysMultiplace:
+ title: Multiplace
+ description: >-
+ If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
+
+ offerHints:
+ title: Hints & Tutorials
+ description: >-
+ Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
+
+ movementSpeed:
+ title: Movement speed
+ description: Changes how fast the view moves when using the keyboard.
+ speeds:
+ super_slow: Super slow
+ slow: Slow
+ regular: Regular
+ fast: Fast
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
+keybindings:
+ title: Keybindings
+ hint: >-
+ Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
+
+ resetKeybindings: Reset Keybindings
+
+ categoryLabels:
+ general: Application
+ ingame: Game
+ navigation: Navigating
+ placement: Placement
+ massSelect: Mass Select
+ buildings: Building Shortcuts
+ placementModifiers: Placement Modifiers
+
+ mappings:
+ confirm: Confirm
+ back: Back
+ mapMoveUp: Move Up
+ mapMoveRight: Move Right
+ mapMoveDown: Move Down
+ mapMoveLeft: Move Left
+ centerMap: Center Map
+
+ mapZoomIn: Zoom in
+ mapZoomOut: Zoom out
+ createMarker: Create Marker
+
+ menuOpenShop: Upgrades
+ menuOpenStats: Statistics
+
+ toggleHud: Toggle HUD
+ toggleFPSInfo: Toggle FPS and Debug Info
+ belt: *belt
+ splitter: *splitter
+ underground_belt: *underground_belt
+ miner: *miner
+ cutter: *cutter
+ rotater: *rotater
+ stacker: *stacker
+ mixer: *mixer
+ painter: *painter
+ trash: *trash
+
+ abortBuildingPlacement: Abort Placement
+ rotateWhilePlacing: Rotate
+ rotateInverseModifier: >-
+ Modifier: Rotate CCW instead
+ cycleBuildingVariants: Cycle Variants
+ confirmMassDelete: Confirm Mass Delete
+ cycleBuildings: Cycle Buildings
+
+ massSelectStart: Hold and drag to start
+ massSelectSelectMultiple: Select multiple areas
+ massSelectCopy: Copy area
+
+ placementDisableAutoOrientation: Disable automatic orientation
+ placeMultiple: Stay in placement mode
+ placeInverse: Invert automatic belt orientation
+ pasteLastBlueprint: Paste last blueprint
+ massSelectCut: Cut area
+ exportScreenshot: Export whole Base as Image
+
+about:
+ title: About this Game
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community
+ around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our
+ factorio sessions this game would never have existed.
+
+changelog:
+ title: Changelog
+
+demo:
+ features:
+ restoringGames: Restoring savegames
+ importingGames: Importing savegames
+ oneGameLimit: Limited to one savegame
+ customizeKeybindings: Customizing Keybindings
+ exportingBase: Exporting whole Base as Image
+
+ settingNotAvailable: Not available in the demo.
diff --git a/translations/base-cz.yaml b/translations/base-cz.yaml
new file mode 100644
index 00000000..ec1d6f55
--- /dev/null
+++ b/translations/base-cz.yaml
@@ -0,0 +1,749 @@
+# Czech translation
+
+steamPage:
+ # This is the short text appearing on the steam page
+ shortText: shapez.io je hra o stavbě továren pro automatizaci výroby a kombinování čím dál složitějších tvarů na nekonečné mapě.
+
+ # This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
+ # NOTICE:
+ # - Do not translate the first line (This is the gif image at the start of the store)
+ # - Please keep the markup (Stuff like [b], [list] etc) in the same format
+ longText: >-
+ [img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
+
+ shapez.io je hra o stavbě továren pro automatizaci výroby a kombinování tvarů. Poskytněte vyžadované, stále složitější tvary, aby jste postoupili ve hře dále, a odemkněte vylepšení pro zrychlení vaší továrny.
+
+ Protože poptávka postupně roste, musíte svou továrnu rozšiřovat tak, aby vyhověla potřebám - Nové zdroje, najdete na [b]nekonečné mapě[/b]!
+
+ Jen tvary by byly nuda, proto máme pigmenty kterými musíte dílky obarvit - zkombinujte červené, zelené a modré barvivo pro vytvoření dalších odstínů a obarvěte s nimi tvary pro uspokojení poptávky.
+
+ Hra obsahuje 18 úrovní (což by vás mělo zaměstnat na spoustu hodin!), ale nový obsah je neustále přidáván - je toho hodně naplánováno!
+
+
+ [b]Výhody plné hry[/b]
+
+ [list]
+ [*] Označování pozic na mapě
+ [*] Neomezený počet uložených her
+ [*] Tmavý motiv
+ [*] Více nastavení
+ [*] Pomůžete mi dále vyvíjet shapez.io ❤️
+ [*] Více funkcí v budoucnu!
+ [/list]
+
+ [b]Plánované funkce a komunitní návrhy[/b]
+
+ Tato hra je open source - kdokoli může přispět! Kromě toho [b]hodně[/b] poslouchám komunitu! Snažím se přečíst si všechny návrhy a vzít v úvahu zpětnou vazbu.
+
+ [list]
+ [*] Mód s příběhem, kde stavba budov stojí tvary
+ [*] Více úrovní a budov (exkluzivní pro plnou verzi)
+ [*] Různé mapy a zábrany na mapě
+ [*] Konfigurace generátoru map (úprava počtu a velikosti nálezišť, seed map, a další)
+ [*] Více tvarů
+ [*] Další zlepšení výkonu (I když hra již běží docela dobře!)
+ [*] Režim pro barvoslepé
+ [*] A mnohem více!
+ [/list]
+
+ Nezapomeňte se podívat na moji Trello nástěnku pro úplný plán! https://trello.com/b/ISQncpJP/shapezio
+
+global:
+ loading: Načítám
+ error: Chyba
+
+ # How big numbers are rendered, e.g. "10,000"
+ thousandsDivider: " "
+
+ # The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
+ suffix:
+ thousands: k
+ millions: M
+ billions: B
+ trillions: T
+
+ # Shown for infinitely big numbers
+ infinite: nekonečno
+
+ time:
+ # Used for formatting past time dates
+ oneSecondAgo: před sekundou
+ xSecondsAgo: před sekundami
+ oneMinuteAgo: před minutou
+ xMinutesAgo: před minutami
+ oneHourAgo: před hodinou
+ xHoursAgo: před hodinami
+ oneDayAgo: včera
+ xDaysAgo: před dny
+
+ # Short formats for times, e.g. '5h 23m'
+ secondsShort: s
+ minutesAndSecondsShort: m s
+ hoursAndMinutesShort: h m
+
+ xMinutes: minut
+
+ keys:
+ tab: TAB
+ control: CTRL
+ alt: ALT
+ escape: ESC
+ shift: SHIFT
+ space: SPACE
+
+demoBanners:
+ # This is the "advertisement" shown in the main menu and other various places
+ title: Demo verze
+ intro: >-
+ Získejte plnou verzi pro odemknutí všech funkcí!
+
+mainMenu:
+ play: Hrát
+ changelog: Změny
+ importSavegame: Importovat
+ openSourceHint: Tato hra je open source!
+ discordLink: Oficiální Discord Server
+ helpTranslate: Pomozte přeložit hru!
+
+ # This is shown when using firefox and other browsers which are not supported.
+ browserWarning: >-
+ Hrajete v nepodporovaném prohlížeči, je možné že hra poběží pomalu! Pořiďte si samostatnou verzi nebo vyzkoušejte prohlížeč Chrome pro plnohodnotný zážitek.
+
+ savegameLevel: Úroveň
+ savegameLevelUnknown: Neznámá úroveň
+
+ contests:
+ contest_01_03062020:
+ title: "Soutěž #01"
+ desc: Vyhraj $25 za nejvíc cool základnu!
+ longDesc: >-
+ Abych vám poděkoval, myslel jsem, že by bylo skvělé dělat týdenní soutěže!
+
+ Téma tohoto týdne: Postavte nejvíc cool základnu!
+
+ Zde je zadání:
+
+
Zašlete screenshot své základny na contest@shapez.io
+
Bonusové body za sdílení na sociálních médiích!
+
Vyberu 5 screenshotů a Discord komunita bude hlasovat o vítězi.
+
Vítěz dostane $25 (Paypal, Amazon Dárkový Poukaz, co preferujete)
+
Uzávěrka: 07.06.2020 12:00 CEST
+
+
+ Těším se na vaše úžasné výtvory!
+
+ showInfo: Zobrazit
+ contestOver: Tato soutěž skončila - Připojte se na Discord a získejte informace o nových soutěžích!
+
+dialogs:
+ buttons:
+ ok: OK
+ delete: Smazat
+ cancel: Zrušit
+ later: Později
+ restart: Restart
+ reset: Reset
+ getStandalone: Získejte Plnou verzi
+ deleteGame: Vím co dělám
+ viewUpdate: Zobrazit aktualizaci
+ showUpgrades: Zobrazit vylepšení
+ showKeybindings: Zobrazit klávesové zkratky
+
+ importSavegameError:
+ title: Chyba Importu
+ text: >-
+ Nepovedlo se importovat vaši uloženou hru:
+
+ importSavegameSuccess:
+ title: Uložená hra importována
+ text: >-
+ Vaše uložená hra byla úspěšně importována.
+
+ gameLoadFailure:
+ title: Uložená hra je poškozená
+ text: >-
+ Nepovedlo se načíst vaši uloženou hru:
+
+ confirmSavegameDelete:
+ title: Potvrdit smazání
+ text: >-
+ Opravdu chcete smazat hru?
+
+ savegameDeletionError:
+ title: Chyba mazání
+ text: >-
+ Nepovedlo se smazat vaši uloženou hru:
+
+ restartRequired:
+ title: Vyžadován restart
+ text: >-
+ Pro aplikování nastavení musíte restartovat hru.
+
+ editKeybinding:
+ title: Změna klávesové zkratky
+ desc: Zmáčkněte klávesu nebo tlačítko na myši pro přiřazení nebo Escape pro zrušení.
+
+ resetKeybindingsConfirmation:
+ title: Reset klávesových zkratek
+ desc: Opravdu chcete vrátit klávesové zkratky zpět do původního nastavení?
+
+ keybindingsResetOk:
+ title: Reset klávesových zkratek
+ desc: Vaše klávesové zkratky byly resetovány do původního nastavení!
+
+ featureRestriction:
+ title: Demo verze
+ desc: Zkoušíte použít funkci (), která není v demo verzi. Pořiďte si plnou verzi pro lepší zážitek!
+
+ oneSavegameLimit:
+ title: Omezené ukládání
+ desc: Ve zkušební verzi můžete mít pouze jednu uloženou hru. Odstraňte stávající uloženou hru nebo si pořiďte plnou verzi!
+
+ updateSummary:
+ title: Nová aktualizace!
+ desc: >-
+ Tady jsou změny od posledně:
+
+ upgradesIntroduction:
+ title: Odemknout vylepšení
+ desc: >-
+ Všechny tvary, které vytvoříte, lze použít k odemčení vylepšení - Neničte své staré továrny!
+ Karta vylepšení se nachází v pravém horním rohu obrazovky.
+
+ massDeleteConfirm:
+ title: Potvrdit smazání
+ desc: >-
+ Odstraňujete spoustu budov (přesněji )! Opravdu je chcete smazat?
+
+ blueprintsNotUnlocked:
+ title: Zatím neodemčeno
+ desc: >-
+ Plány ještě nebyly odemčeny! Chcete-li je odemknout, dokončete úroveň 12.
+
+ keybindingsIntroduction:
+ title: Užitečné klávesové zkratky
+ desc: >-
+ Hra má spoustu klávesových zkratek, které usnadňují stavbu velkých továren.
+ Zde jsou některé, ale nezapomeňte se podívat i na ostatní klávesové zkratky!
+ CTRL + Táhnout: Vybrání oblasti.
+ SHIFT: Podržením můžete umístit více budov za sebout.
+ ALT: Změnit orientaci umístěných pásů.
+
+ createMarker:
+ title: Nová značka
+ desc: Dejte jí smysluplné jméno
+
+ markerDemoLimit:
+ desc: V ukázce můžete vytvořit pouze dvě značky. Získejte plnou verzi pro neomezený počet značek!
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you
+ want to do this?
+
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: >-
+ You requested to export your base as a screenshot. Please note that this can
+ be quite slow for a big base and even crash your game!
+
+ingame:
+ # This is shown in the top left corner and displays useful keybindings in
+ # every situation
+ keybindingsOverlay:
+ moveMap: Posun mapy
+ selectBuildings: Vybrat oblast
+ stopPlacement: Ukončit pokládání
+ rotateBuilding: Otočit budovu
+ placeMultiple: Položit více budov
+ reverseOrientation: Změnit orientaci
+ disableAutoOrientation: Vypnout automatickou orientaci
+ toggleHud: Přepnout HUD
+ placeBuilding: Položit budovu
+ createMarker: Vytvořit značku
+ delete: Zničit
+ pasteLastBlueprint: Paste last blueprint
+
+ # Everything related to placing buildings (I.e. as soon as you selected a building
+ # from the toolbar)
+ buildingPlacement:
+ # Buildings can have different variants which are unlocked at later levels,
+ # and this is the hint shown when there are multiple variants available.
+ cycleBuildingVariants: Zmáčkněte pro přepínání mezi variantami.
+
+ # Shows the hotkey in the ui, e.g. "Hotkey: Q"
+ hotkeyLabel: >-
+ Klávesová zkratka:
+
+ infoTexts:
+ speed: Rychlost
+ range: Dosah
+ storage: Úložný prostor
+ oneItemPerSecond: 1 tvar / sekundu
+ itemsPerSecond: tvarů / s
+ itemsPerSecondDouble: (x2)
+
+ tiles: dílků
+
+ # The notification when completing a level
+ levelCompleteNotification:
+ # is replaced by the actual level, so this gets 'Level 03' for example.
+ levelTitle: Úroveň
+ completed: Dokončeno
+ unlockText: "Odemčeno: !"
+ buttonNextLevel: Další úroveň
+
+ # Notifications on the lower right
+ notifications:
+ newUpgrade: Nová aktualizace je k dispozici!
+ gameSaved: Hra byla uložena.
+
+ # Mass select information, this is when you hold CTRL and then drag with your mouse
+ # to select multiple buildings
+ massSelect:
+ infoText: Press to cut, to copy, to remove and to cancel.
+
+ # The "Upgrades" window
+ shop:
+ title: Vylepšení
+ buttonUnlock: Vylepšit
+
+ # Gets replaced to e.g. "Tier IX"
+ tier: Úroveň
+
+ # The roman number for each tier
+ tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
+
+ maximumLevel: MAXIMÁLNÍ ÚROVEŇ (Rychlost x)
+
+ # The "Statistics" window
+ statistics:
+ title: Statistiky
+ dataSources:
+ stored:
+ title: Uloženo
+ description: Tvary uložené ve vaší centrální budově.
+ produced:
+ title: Vyprodukováno
+ description: Tvary která vaše továrna produkuje, včetně meziproduktů.
+ delivered:
+ title: Dodáno
+ description: Tvary které jsou dodávány do vaší centrální budovy.
+ noShapesProduced: Žádné tvary zatím nebyly vyprodukovány.
+
+ # Displays the shapes per minute, e.g. '523 / m'
+ shapesPerMinute: / m
+
+ # Settings menu, when you press "ESC"
+ settingsMenu:
+ playtime: Herní čas
+
+ buildingsPlaced: Budovy
+ beltsPlaced: Pásy
+
+ buttons:
+ continue: Pokračovat
+ settings: Nastavení
+ menu: Návrat do menu
+
+ # Bottom left tutorial hints
+ tutorialHints:
+ title: Potřebujete pomoct?
+ showHint: Zobrazit nápovědu
+ hideHint: Zavřít
+
+ # When placing a blueprint
+ blueprintPlacer:
+ cost: Cena
+
+ # Map markers
+ waypoints:
+ waypoints: Značky
+ hub: HUB
+ description: Klepnutím levým tlačítkem myši na značku se přesunete na její umístění, klepnutím pravým tlačítkem ji odstraníte.
Stisknutím klávesy vytvoříte značku na aktuálním místě, nebo klepnutím pravým tlačítkem vytvoříte značku na vybraném místě na mapě.
+ creationSuccessNotification: Značka byla vytvořena.
+
+ # Interactive tutorial
+ interactiveTutorial:
+ title: Tutoriál
+ hints:
+ 1_1_extractor: Umístěte extraktor na nalezištěkruhového tvaru a vytěžte jej!
+ 1_2_conveyor: >-
+ Připojte extraktor pomocí dopravníkového pásu k vašemu HUBu!
Tip: Klikněte a táhněte myší pro položení více pásů!
+
+ 1_3_expand: >-
+ Toto NENÍ hra o čekání! Sestavte další extraktory a pásy, abyste dosáhli cíle rychleji.
Tip: Chcete-li umístit více extraktorů, podržte SHIFT. Pomocí R je můžete otočit.
+
+# All shop upgrades
+shopUpgrades:
+ belt:
+ name: Pásy, distribuce & tunely
+ description: Rychlost x → x
+ miner:
+ name: Extrakce
+ description: Rychlost x → x
+ processors:
+ name: Řezání, otáčení a spojování
+ description: Rychlost x → x
+ painting:
+ name: Míchání a barvení
+ description: Rychlost x → x
+
+# Buildings and their name / description
+buildings:
+ hub:
+ deliver: Dodejte
+ toUnlock: pro odemčení
+ levelShortcut: LVL
+
+ belt:
+ default:
+ name: &belt Dopravníkový pás
+ description: Přepravuje tvary a barvy, přidržením můžete umístit více pásů za sebe tahem.
+
+ miner: # Internal name for the Extractor
+ default:
+ name: &miner Extraktor
+ description: Umístěte na náleziště tvaru nebo barvy pro zahájení těžby.
+
+ chainable:
+ name: Extraktor (Navazující)
+ description: Umístěte na náleziště tvaru nebo barvy pro zahájení těžby. Lze zapojit po skupinách.
+
+ underground_belt: # Internal name for the Tunnel
+ default:
+ name: &underground_belt Tunel
+ description: Umožňuje vézt suroviny pod budovami a pásy.
+
+ tier2:
+ name: Tunel II. úrovně
+ description: Umožňuje vézt suroviny pod budovami a pásy.
+
+ splitter: # Internal name for the Balancer
+ default:
+ name: &splitter Balancer
+ description: Multifunkční - Rozděluje vstupy do výstupů.
+
+ compact:
+ name: Spojka (levá)
+ description: Spojí dva pásy do jednoho.
+
+ compact-inverse:
+ name: Spojka (pravá)
+ description: Spojí dva pásy do jednoho.
+
+ cutter:
+ default:
+ name: &cutter Pila
+ description: Rozřízne tvar svisle na dvě části. Pokud použijete jen jednu půlku, nezapomeňte druhou smazat, jinak se vám produkce zasekne!
+ quad:
+ name: Rozebírač
+ description: Rozebere tvar na čtyři části. Pokud použijete jen některé části, nezapomeňte ostatní smazat, jinak se vám produkce zasekne!
+
+ rotater:
+ default:
+ name: &rotater Rotor
+ description: Otáčí tvary o 90 stupňů po směru hodinových ručiček.
+ ccw:
+ name: Rotor (opačný)
+ description: Otáčí tvary o 90 stupňů proti směru hodinových ručiček
+
+ stacker:
+ default:
+ name: &stacker Kombinátor
+ description: Spojí tvary dohromady. Pokud nemohou být spojeny, pravý tvar je položen na levý.
+
+ mixer:
+ default:
+ name: &mixer Mixér na barvy
+ description: Smíchá dvě barvy.
+
+ painter:
+ default:
+ name: &painter Barvič
+ description: Obarví celý tvar v levém vstupu barvou z pravého vstupu.
+ double:
+ name: Barvič (dvojnásobný)
+ description: Obarví tvary z levých vstupů barvou z horního vstupu.
+ quad:
+ name: Barvič (čtyřnásobný)
+ description: Umožňuje obarvit každý dílek tvaru samostatně.
+
+ trash:
+ default:
+ name: &trash Koš
+ description: Příjmá tvary a barvy ze všech stran a smaže je. Navždy.
+
+ storage:
+ name: Sklad
+ description: Skladuje věci navíc až do naplnění kapacity. Může být použit na skladování surovin navíc.
+
+storyRewards:
+ # Those are the rewards gained from completing the store
+ reward_cutter_and_trash:
+ title: Řezání tvarů
+ desc: Právě jste odemknuli pilu - řeže tvary svisle bez ohledu na svou orientaci!
Nezapomeňte se zbavovat odpadu, jinak se vám zasekne produkce - pro tento účel jsem vám odemknul koš, který můžete použít na mazání odpadu!
+
+ reward_rotater:
+ title: Otáčení
+ desc: Rotor byl právě odemčen! Otáčí tvary po směru hodinových ručiček o 90 stupňů.
+
+ reward_painter:
+ title: Barvení
+ desc: >-
+ Barvič byl právě odemčen - vytěžte nějakou barvu (stejně jako těžíte tvary) a skombinujte ji v barviči s tvarem pro obarvení!
PS: Pokud jste barvoslepí, nebojte, již pracuju na řešení.!
+
+ reward_mixer:
+ title: Míchání barev
+ desc: Mixér byl právě odemčen - zkombinuje dvě barvy pomocí aditivního míchání!
+
+ reward_stacker:
+ title: Kombinátor
+ desc: Nyní můžete spojovat tvary pomocí kombinátor! Pokud to jde, oba tvary se slepí k sobě. Pokud ne, tvar vpravo se nalepí na tvar vlevo!
+
+ reward_splitter:
+ title: Rozřazování/Spojování pásu
+ desc: Multifuknční balancer byl právě odemčen - Může být použít pro stavbu větších továren díky tomu, že rozřazuje tvary mezi dva pásy!
+
+ reward_tunnel:
+ title: Tunel
+ desc: Tunel byl právě odemčen - Umožňuje vézt suroviny pod budovami a pásy.
+
+ reward_rotater_ccw:
+ title: Otáčení II
+ desc: Odemknuli jste variantu rotoru - Umožňuje vám otáčet proti směru hodinových ručiček. Vyberte rotor a zmáčkněte 'T' pro přepnutí mezi variantami!
+
+ reward_miner_chainable:
+ title: Napojovací extraktor
+ desc: Odemknuli jste variantu extraktoru! Může přesměrovat vytěžené zdroje do dalších extraktorů pro efektivnější těžbu!
+
+ reward_underground_belt_tier_2:
+ title: Tunel II. úrovně
+ desc: Odemknuli jste tunel II. úrovně - Má delší dosah a také můžete nyní míchat tunely dohromady!
+
+ reward_splitter_compact:
+ title: Kompaktní spojka
+ desc: >-
+ Odemknuli jste variantu balanceru - Spojuje dva pásy do jednoho!
+
+ reward_cutter_quad:
+ title: Řezání na čtvrtiny
+ desc: Odemknuli jste variantu pily - Rozebírač vám umožňuje rozdělit tvary na čtvrtiny místo na poloviny!
+
+ reward_painter_double:
+ title: Dvojité barvení
+ desc: Odemknuli jste variantu barviče - Funguje stejně jako normální, ale nabarví dva tvary naráz pomocí jedné barvy!
+
+ reward_painter_quad:
+ title: Quad Painting
+ desc: Odemknuli jste variantu painter - Umožní vám nabarvit každou čtvrtinu tvaru jinou barvou!
+
+ reward_storage:
+ title: Sklad
+ desc: Odemknuli jste variantu koše - Umožňuje vám skladovat věci až do určité kapacity!
+
+ reward_freeplay:
+ title: Volná hra
+ desc: Dokázali jste to! Odemknuli jste volnou hru! Další tvary jsou již náhodně generované! (pro plnou verzi plánujeme více obsahu!)
+
+ reward_blueprints:
+ title: Plány
+ desc: Nyní můžete kopírovat a vkládat části továrny! Vyberte oblast (Držte CTRL a táhněte myší) a zmáčkněte 'C' pro zkopírování.
Vkládání není zadarmo, potřebujete produkovat tvary pro plány na výstavbu! (Jsou to ty které jste právě dodali).
+
+ # Special reward, which is shown when there is no reward actually
+ no_reward:
+ title: Další úroveň
+ desc: >-
+ Tato úroveň vám nic neodemknula, ale s další to přijde!
PS: Radši neničte vaše stávající továrny - budete potřebovat všechny produkované tvary později na odemčení vylepšení!
+
+ no_reward_freeplay:
+ title: Další úroveň
+ desc: >-
+ Gratuluji! Mimochodem, více obsahu najdete v plné verzi!
+
+settings:
+ title: Nastavení
+ categories:
+ game: Hra
+ app: Aplikace
+
+ versionBadges:
+ dev: Vývojová verze
+ staging: Testovací verze
+ prod: Produkční verze
+ buildDate: Sestaveno
+
+ labels:
+ uiScale:
+ title: Škála UI
+ description: >-
+ Změní velikost uživatelského rozhraní. Rozhraní se bude stále přizpůsobovoat rozlišení vaší obrazovky, toto nastavení pouze mění jeho škálu.
+ scales:
+ super_small: Velmi malé
+ small: Malé
+ regular: Normální
+ large: Velké
+ huge: Obrovské
+
+ scrollWheelSensitivity:
+ title: Citlivost přibížení
+ description: >-
+ Změní citlivost přiblížení (kolečkem myši nebo trackpadem).
+ sensitivity:
+ super_slow: Hodně pomalé
+ slow: Pomalé
+ regular: Normální
+ fast: Rychlé
+ super_fast: Hodně rychlé
+
+ language:
+ title: Jazyk
+ description: >-
+ Změní jazyk. Všechny překlady jsou vytvářeny komunitou a nemusí být kompletní.
+
+ fullscreen:
+ title: Celá obrazovka
+ description: >-
+ Doporučujeme hrát v režimu celé obrazovky pro nejlepší zážitek. Dostupné pouze v plné verzi.
+
+ soundsMuted:
+ title: Ztlumit zvuky
+ description: >-
+ Ztlumí všechny zvuky.
+
+ musicMuted:
+ title: Ztlumit hudbu
+ description: >-
+ Ztlumí veškerou hudbu.
+
+ theme:
+ title: Motiv
+ description: >-
+ Vybere motiv (světlý / tmavý).
+
+ themes:
+ dark: Dark
+ light: Light
+
+ refreshRate:
+ title: Cíl simulace
+ description: >-
+ Pokud máte 144 Hz monitor, změňte si rychlost obnovování obrazu. Toto nastavení může snížit FPS, pokud máte pomalý počítač.
+
+ alwaysMultiplace:
+ title: Několikanásobné pokládání
+ description: >-
+ Pokud bude zapnuté, zůstanou budovy vybrané i po postavení do té doby než je zrušíte. Má to stejný efekt jako držení klávesy SHIFT.
+
+ offerHints:
+ title: Tipy & Nápovědy
+ description: >-
+ Pokud zapnuté, budou se ve hře zobrazovat tipy a nápovědy. Také schová určité elementy na obrazovce pro jednodušší dostání se do hry.
+
+ movementSpeed:
+ title: Movement speed
+ description: Changes how fast the view moves when using the keyboard.
+ speeds:
+ super_slow: Super slow
+ slow: Slow
+ regular: Regular
+ fast: Fast
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
+
+keybindings:
+ title: Klávesové zkratky
+ hint: >-
+ Tip: Nezapomeňte používat CTRL, SHIFT a ALT! Díky nim můžete měnit způsob stavění.
+
+ resetKeybindings: Resetovat nastavení klávesových zkratek
+
+ categoryLabels:
+ general: Aplikace
+ ingame: Hra
+ navigation: Posun mapy
+ placement: Stavba
+ massSelect: Hromadný výběr
+ buildings: Zkratky pro stavbu
+ placementModifiers: Modifikátory umístění
+
+ mappings:
+ confirm: Potvrdit
+ back: Zpět
+ mapMoveUp: Posun nahoru
+ mapMoveRight: Posun doprava
+ mapMoveDown: Posun dolů
+ mapMoveLeft: Posun doleva
+ centerMap: Vycentrovat mapu
+
+ mapZoomIn: Přiblížit
+ mapZoomOut: Oddálit
+ createMarker: Vytvořit značku
+
+ menuOpenShop: Vylepšení
+ menuOpenStats: Statistiky
+
+ toggleHud: Přepnout HUD
+ toggleFPSInfo: Přepnout zobrazení FPS a ladících informací
+ belt: *belt
+ splitter: *splitter
+ underground_belt: *underground_belt
+ miner: *miner
+ cutter: *cutter
+ rotater: *rotater
+ stacker: *stacker
+ mixer: *mixer
+ painter: *painter
+ trash: *trash
+
+ abortBuildingPlacement: Zrušit stavbu
+ rotateWhilePlacing: Otočit
+ rotateInverseModifier: >-
+ Modifikátor: Otočit proti směru hodinových ručiček
+ cycleBuildingVariants: Změnit variantu
+ confirmMassDelete: Potvrdit hromadné smazání
+ cycleBuildings: Změnit budovu
+
+ massSelectStart: Držte a táhněte pro vybrání oblasti
+ massSelectSelectMultiple: Vybrat více oblastí
+ massSelectCopy: Zkopírovat oblast
+
+ placementDisableAutoOrientation: Zrušit automatickou orientaci
+ placeMultiple: Zůstat ve stavebním módu
+ placeInverse: Přepnout automatickou orientaci pásů
+ pasteLastBlueprint: Paste last blueprint
+ massSelectCut: Cut area
+ exportScreenshot: Export whole Base as Image
+
+about:
+ title: O hře
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community
+ around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our
+ factorio sessions this game would never have existed.
+
+changelog:
+ title: Seznam změn
+
+demo:
+ features:
+ restoringGames: Nahrávání uložených her
+ importingGames: Importování uložených her
+ oneGameLimit: Omezeno pouze na jednu uloženou hru
+ customizeKeybindings: Změna klávesových zkratek
+ exportingBase: Exporting whole Base as Image
+
+ settingNotAvailable: Nedostupné v demo verzi.
diff --git a/translations/base-de.yaml b/translations/base-de.yaml
index 630605d0..74e4d927 100644
--- a/translations/base-de.yaml
+++ b/translations/base-de.yaml
@@ -21,7 +21,7 @@
steamPage:
# This is the short text appearing on the steam page
- shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.
+ shortText: shapez.io ist ein Spiel über den Bau von Fabriken, um die Erstellung und Kombination immer komplexerer Formen zu automatisieren.
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
# NOTICE:
@@ -30,42 +30,41 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
- shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.
+ shapez.io ist ein Spiel über den Bau von Fabriken um die Erstellung und Kombination von Formen zu automatisieren. Liefere die gewünschten, stetig komplexer werdenden Formen, um im Spiel voranzukommen und schalte Upgrades frei, die deine Fabrik zu beschleunigen!
- Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]!
+ Da die Nachfrage steigt, wirst du deine Fabrik vergrößern müssen, um den Bedürfnissen gerecht zu werden - vergiss jedoch nicht die Ressourcen, du wirst in der [b]unendlichen Karte[/b] expandieren müssen!
- Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
+ Da Formen natürlich langweilig werden können, musst du Farben mischen und deine Formen damit bemalen - Kombiniere rote, grüne und blaue Farbressourcen, um verschiedene Farben herzustellen und Formen damit zu bemalen, um die Nachfrage zu befriedigen.
- This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
+ Dieses Spiel hat 18 verschiedene Level (Was dich schon Stunden beschäftig hält!) aber ich werde konstant neue Inhalte hinzufügen - Es ist echt viel geplant!
-
- [b]Standalone Advantages[/b]
+ [b]Vorteile der Standalone[/b]
[list]
[*] Wegpunkte
[*] Unbegrenzte Anzahl von Spielständen
- [*] Dunkler Modus
+ [*] Dark-Mode
[*] Mehr Einstellungen
[*] Erlaube es mir weiter an shapez.io zu entwickeln ❤️
[*] Mehr Funktionen in der Zukunft!
[/list]
- [b]Geplante Funktionen & Community vorschläge[/b]
+ [b]Geplante Funktionen & Community Vorschläge[/b]
- Diese Spiel ist open source - Jeder kann dazu beitragen! Abgesehen davon höre ich [b]sehr viel[/b] auf die Community! Ich versuche alle vorschläge zu lesen und soviel feedback einzubeziehen wie nur möglich.
+ Diese Spiel ist open source - Jeder kann dazu beitragen! Abgesehen davon höre ich auf die Community! Ich versuche alle Vorschläge zu lesen und so viel Feedback einzubeziehen wie nur möglich.
[list]
[*] Story-Modus, in dem Gebäude Formen kosten
- [*] Mehr Gebäude und Levels (nur in der einzelstehenden Version)
- [*] Mehr Karten und villeicht auch Hindernisse auf diesen
- [*] Einstellbare Kartenerstellung (Ändere die Grösse und Anzahl von Resourcenflicken, Seed, und mehr)
+ [*] Mehr Gebäude und Level (nur in der Standalone-Version)
+ [*] Mehr Karten und vielleicht auch Hindernisse
+ [*] Einstellbare Kartenerstellung (Ändere die Grösse und Anzahl von Ressourcenflecken, Seed, und mehr)
[*] Mehr Typen von Formen
[*] Mehr Performanceverbesserungen (Auch wenn das Spiel bereits ganz gut läuft)
- [*] Farbenblinder-Modus
+ [*] Farbenblind-Modus
[*] Und viel mehr!
[/list]
- Schau dir auch das Trello-board for alle Planungen an! https://trello.com/b/ISQncpJP/shapezio
+ Schau dir auch das Trello-board für die komplette Planung an! https://trello.com/b/ISQncpJP/shapezio
global:
loading: Laden
@@ -76,13 +75,13 @@ global:
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc.
suffix:
- thousands: k
+ thousands: T
millions: M
billions: B
- trillions: T
+ trillions: tr
# Shown for infinitely big numbers
- infinite: inf
+ infinite: unend
time:
# Used for formatting past time dates
@@ -98,23 +97,23 @@ global:
# Short formats for times, e.g. '5h 23m'
secondsShort: s
minutesAndSecondsShort: m s
- hoursAndMinutesShort: h s
+ hoursAndMinutesShort: h m
xMinutes: Minuten
keys:
tab: TAB
- control: CTRL
+ control: STRG
alt: ALT
escape: ESC
- shift: SHIFT
+ shift: UMSCH
space: LEER
demoBanners:
# This is the "advertisement" shown in the main menu and other various places
title: Demo Version
intro: >-
- Kaufe die Standalone für alle Features!
+ Kauf die Standalone für alle Features!
mainMenu:
play: Spielen
@@ -133,7 +132,7 @@ mainMenu:
contests:
contest_01_03062020:
title: "Contest #01"
- desc: Gewinne $25 für dir beste Basis!
+ desc: Gewinne $25 für die beste Basis!
longDesc: >-
Um euch etwas zurückzugeben dachte ich, dass es eine coole Idee ist, wöchentliche Wettbewerbe durchzuführen!
@@ -151,7 +150,8 @@ mainMenu:
Ich freue mich deine tollen Kreationen zu sehen!
showInfo: Anschauen
- contestOver: Dieser Wettbewerb ist vorbei! Tritt dem discord server bei, um über neue Wettbewerbe informiert zu werden!
+ contestOver: Dieser Wettbewerb ist vorbei! Tritt dem Discord Server bei, um über neue Wettbewerbe informiert zu werden!
+ helpTranslate: Help translate!
dialogs:
buttons:
@@ -170,7 +170,7 @@ dialogs:
importSavegameError:
title: Import Fehler
text: >-
- Fehler beim Importieren deines Speicherstands:
+ Fehler beim Importieren deines Spielstands:
importSavegameSuccess:
title: Spielstand importieren
@@ -183,147 +183,143 @@ dialogs:
Der Spielstand konnte nicht geladen werden.
confirmSavegameDelete:
- title: Confirm deletion
+ title: Bestätige Löschen
text: >-
- Are you sure you want to delete the game?
+ Bist du sicher, dass du das Spiel löschen willst?
savegameDeletionError:
- title: Failed to delete
+ title: Löschen gescheitert
text: >-
- Failed to delete the savegame:
+ Das Löschen des Spiels ist gescheitert:
restartRequired:
- title: Restart required
+ title: Neustart benötigt
text: >-
- You need to restart the game to apply the settings.
+ Du muss das Spiel neu starten, um die Einstellungen anzuwenden
editKeybinding:
- title: Change Keybinding
- desc: Press the key or mouse button you want to assign, or escape to cancel.
+ title: Ändere Tastenbelegung
+ desc: Drücke die Taste oder Maustaste, die du vergeben willst, oder ESC um abzubrechen.
resetKeybindingsConfirmation:
- title: Reset keybindings
- desc: This will reset all keybindings to their default values. Please confirm.
+ title: Tastenbelegung zurücksetzen
+ desc: Das wird all deine Tastenbelegungen auf den Standard zurücksetzen. Bitte bestätige.
keybindingsResetOk:
- title: Keybindings reset
- desc: The keybindings have been reset to their respective defaults!
+ title: Tastenbelegung zurückgesetzt
+ desc: Die Tastenbelegung wurde auf den Standard zurückgesetzt!
featureRestriction:
title: Demo Version
- desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience!
-
- saveNotPossibleInDemo:
- desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
-
- leaveNotPossibleInDemo:
- title: Demo version
- desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
-
- newUpdate:
- title: Update available
- desc: There is an update for this game available, be sure to download it!
+ desc: Du hast ein Feature probiert (), welches nicht in der Demo enthalten ist. Erwerbe die Standalone für das volle Erlebnis!
oneSavegameLimit:
- title: Limited savegames
- desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
+ title: Begrenzte Spielstände
+ desc: Du kannst in der Demo nur einen Spielstand haben. Bitte lösche das Spiel oder hole dir die Standalone!
updateSummary:
- title: New update!
+ title: Neues Update!
desc: >-
- Here are the changes since you last played:
-
- hintDescription:
- title: Tutorial
- desc: >-
- Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you!
+ Hier sind die Änderungen, seit dem du das letzte Mal gespielt hast:
upgradesIntroduction:
- title: Unlock Upgrades
+ title: Upgrades Freischalten
desc: >-
- All shapes you produce can be used to unlock upgrades - Don't destroy your old factories!
- The upgrades tab can be found on the top right corner of the screen.
+ Viele deiner Formen können noch benutzt werden, um Upgrades freizuschalten - Zerstöre deine alten Fabriken nicht!
+ Den Upgrade Tab kannst du oben rechts im Bildschirm finden.
massDeleteConfirm:
- title: Confirm delete
+ title: Bestätige Löschen
desc: >-
- You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this?
+ Du löscht sehr viele Gebäude ( um genau zu sein)! Bist du dir sicher?
blueprintsNotUnlocked:
- title: Not unlocked yet
+ title: Noch nicht freigeschaltet
desc: >-
- Blueprints have not been unlocked yet! Complete more levels to unlock them.
+ Blueprints werden erst in Level 12 freigeschalten!
keybindingsIntroduction:
- title: Useful keybindings
+ title: Nützliche Tastenbelegung
desc: >-
- This game has a lot of keybindings which make it easier to build big factories.
- Here are a few, but be sure to check out the keybindings!
- CTRL + Drag: Select area to copy / delete.
- SHIFT: Hold to place multiple of one building.
- ALT: Invert orientation of placed belts.
+ Dieses Spiel hat viele Tastenbelegungen, die es einfacher machen, Fabriken zu bauen.
+ Hier sind ein paar, aber prüfe am besten die Tastenkürzel-Einstellungen!
+ STRG + Ziehen: Wähle Areal aus.
+ UMSCH: Halten, um mehrere Gebäude zu platzieren.
+ ALT: Invertiere die Platzierung der Förderbänder.
createMarker:
- title: New Marker
- desc: Give it a meaningful name
+ title: Neuer Marker
+ desc: Gib ihm einen sinnvollen Namen
markerDemoLimit:
- desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
+ desc: Du kannst nur 2 benutzerdefinierte Marker in der Demo benutzen. Hol dir die Standalone um unendlich viele Marker zu benutzen!
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you
+ want to do this?
+
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: >-
+ You requested to export your base as a screenshot. Please note that this can
+ be quite slow for a big base and even crash your game!
ingame:
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay:
- moveMap: Move
- selectBuildings: Select area
- stopPlacement: Stop placement
- rotateBuilding: Rotate building
- placeMultiple: Place multiple
- reverseOrientation: Reverse orientation
- disableAutoOrientation: Disable auto orientation
- toggleHud: Toggle HUD
- placeBuilding: Place building
- createMarker: Create Marker
- delete: Destroy
+ moveMap: Bewegen
+ selectBuildings: Wähle Areal
+ stopPlacement: Stoppe Platzierung
+ rotateBuilding: Rotiere Gebäude
+ placeMultiple: Platziere Mehrere
+ reverseOrientation: Umgedrehte Orientierung
+ disableAutoOrientation: Deaktiviere Auto-Orientierung
+ toggleHud: Umschaltung HUD Sichtbarkeit
+ placeBuilding: Platziere Gebäude
+ createMarker: Erstelle Marker
+ delete: Löschen
+ pasteLastBlueprint: Paste last blueprint
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement:
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
- cycleBuildingVariants: Press to cycle variants.
+ cycleBuildingVariants: Drücke um zwischen den Varianten zu wählen.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel: >-
- Hotkey:
+ Taste:
infoTexts:
- speed: Speed
- range: Range
- storage: Storage
- oneItemPerSecond: 1 item / second
- itemsPerSecond: items / s
+ speed: Geschwindigkeit
+ range: Reichweite
+ storage: Kapazität
+ oneItemPerSecond: 1 Item / Sekunde
+ itemsPerSecond: Items / s
itemsPerSecondDouble: (x2)
- tiles: tiles
+ tiles: Felder
# The notification when completing a level
levelCompleteNotification:
# is replaced by the actual level, so this gets 'Level 03' for example.
levelTitle: Level
- completed: Completed
- unlockText: Unlocked !
- buttonNextLevel: Next Level
+ completed: Abgeschlossen
+ unlockText: freigeschalten!
+ buttonNextLevel: Nächstes Level
# Notifications on the lower right
notifications:
- newUpgrade: A new upgrade is available!
- gameSaved: Your game has been saved.
+ newUpgrade: Ein neues Upgrade ist verfügbar!
+ gameSaved: Dein Spiel wurde gespeichert.
# Mass select information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings
massSelect:
- infoText: Press to copy, to remove and to cancel.
+ infoText: Press to cut, to copy, to remove and to cancel.
# The "Upgrades" window
shop:
@@ -331,204 +327,213 @@ ingame:
buttonUnlock: Upgrade
# Gets replaced to e.g. "Tier IX"
- tier: Tier
+ tier: Level
# The roman number for each tier
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
- maximumLevel: MAXIMUM LEVEL (Speed x)
+ maximumLevel: MAXIMALES LEVEL (Geschw. x)
# The "Statistics" window
statistics:
- title: Statistics
+ title: Statistiken
dataSources:
stored:
- title: Stored
- description: Displaying amount of stored shapes in your central building.
+ title: Gelagert
+ description: Zeigt die Menge an Formen, die im zentralen Gebäude gelagert sind.
produced:
- title: Produced
- description: Displaying all shapes your whole factory produces, including intermediate products.
+ title: Produziert
+ description: Zeigt die Menge an Formen, die deine ganze Fabrik produziert (auch Zwischenprodukte).
delivered:
- title: Delivered
- description: Displaying shapes which are delivered to your central building.
- noShapesProduced: No shapes have been produced so far.
+ title: Eingeliefert
+ description: Zeigt die Menge an Formen, die ins zentrale Gebäude eingeliefert werden.
+ noShapesProduced: Bisher wurden keine Formen produziert.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute: / m
# Settings menu, when you press "ESC"
settingsMenu:
- playtime: Playtime
+ playtime: Spielzeit
- buildingsPlaced: Buildings
- beltsPlaced: Belts
+ buildingsPlaced: Gebäude
+ beltsPlaced: Förderbänder
buttons:
- continue: Continue
- settings: Settings
- menu: Return to menu
+ continue: Weiter
+ settings: Einstellungen
+ menu: Zurück zum Menü
# Bottom left tutorial hints
tutorialHints:
- title: Need help?
- showHint: Show hint
- hideHint: Close
+ title: Brauchst du Hilfe?
+ showHint: Hinweis
+ hideHint: Schließen
# When placing a blueprint
blueprintPlacer:
- cost: Cost
+ cost: Kosten
# Map markers
waypoints:
- waypoints: Markers
+ waypoints: Markierungen
hub: HUB
- description: Left-click a marker to jump to it, right-click to delete it.
Press to create a marker from the current view, or right-click to create a marker at the selected location.
- creationSuccessNotification: Marker has been created.
+ description: Linksklick auf einen Marker um dort hinzugelangen, Rechts-Klick um ihn zu löschen.
Drücke um einen Marker aus deinem Blickwinkel zu erschaffen, oder Rechts-Klicke um einen Marker auf deiner ausgewählten Position zu erschaffen.
+ creationSuccessNotification: Marker wurde erstellt.
# Interactive tutorial
interactiveTutorial:
title: Tutorial
hints:
- 1_1_extractor: Place an extractor on top of a circle shape to extract it!
+ 1_1_extractor: Platziere einen Extrahierer auf der Kreis-Form um sie zu extrahieren!
1_2_conveyor: >-
- Connect the extractor with a conveyor belt to your hub!
Tip: Click and drag the belt with your mouse!
+ Verbinde den Extrahierer mit einem Förderband und schließe ihn am zentralen Gebäude an!
Tipp: Drück und Ziehe das Förderband mit der Maus!
1_3_expand: >-
- This is NOT an idle game! Build more extractors and belts to finish the goal quicker.
Tip: Hold SHIFT to place multiple extractors, and use R to rotate them.
+ Dies ist KEIN Idle-Game! Baue mehr Extrahierer und Fördebänder, um das Ziel schneller zu erreichen.
Tipp: Halte UMSCH, um mehrere Gebäude zu platzieren und nutze R um sie zu rotieren.
# All shop upgrades
shopUpgrades:
belt:
- name: Belts, Distributor & Tunnels
- description: Speed x → x
+ name: Förderbänder, Verteiler & Tunnel
+ description: Geschw. x → x
miner:
- name: Extraction
- description: Speed x → x
+ name: Extrahierer
+ description: Geschw. x → x
processors:
- name: Cutting, Rotating & Stacking
- description: Speed x → x
+ name: Schneiden, Rotieren & Stapeln
+ description: Geschw. x → x
painting:
- name: Mixing & Painting
- description: Speed x → x
+ name: Mischen & Färben
+ description: Geschw. x → x
# Buildings and their name / description
buildings:
belt:
default:
- name: &belt Conveyor Belt
- description: Transports items, hold and drag to place multiple.
+ name: &belt Förderband
+ description: Transportiert Items, halte und ziehe um mehrere zu platzieren.
miner: # Internal name for the Extractor
default:
- name: &miner Extractor
- description: Place over a shape or color to extract it.
+ name: &miner Extrahierer
+ description: Platziere in über einer Form oder Farbe um sie zu extrahieren.
chainable:
- name: Extractor (Chain)
- description: Place over a shape or color to extract it. Can be chained.
+ name: Extrahierer (Kette)
+ description: Platziere ihn auf einer Form oder Farbe um sie zu extrahieren. Kann verkettet werden.
underground_belt: # Internal name for the Tunnel
default:
name: &underground_belt Tunnel
- description: Allows to tunnel resources under buildings and belts.
+ description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten.
tier2:
- name: Tunnel Tier II
- description: Allows to tunnel resources under buildings and belts.
+ name: Tunnel Level II
+ description: Erlaubt dir, Formen und Farbe unter Gebäuden und Förderbändern durchzuleiten.
splitter: # Internal name for the Balancer
default:
- name: &splitter Balancer
- description: Multifunctional - Evenly distributes all inputs onto all outputs.
+ name: &splitter Verteiler
+ description: Multifunktional - Verteilt gleichmäßig vom Eingang auf den Ausgang.
compact:
- name: Merger (compact)
- description: Merges two conveyor belts into one.
+ name: Kombinierer (Kompakt)
+ description: Vereint zwei Förderbänder in eins.
compact-inverse:
- name: Merger (compact)
- description: Merges two conveyor belts into one.
+ name: Kombinierer (Kompakt)
+ description: Vereint zwei Förderbänder in eins.
cutter:
default:
- name: &cutter Cutter
- description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall!
+ name: &cutter Zerschneider
+ description: Zerschneidet Formen von oben nach unten. Benutze oder zerstöre beide Hälften, sonst verstopft die Maschine!
quad:
- name: Cutter (Quad)
- description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall!
+ name: Zerschneider (4-fach)
+ description: Zerschneidet Formen in vier Teile. Benutze oder zerstöre alle Viertel, sonst verstopft die Maschine!
rotater:
default:
- name: &rotater Rotate
- description: Rotates shapes clockwise by 90 degrees.
+ name: &rotater Rotierer
+ description: Rotiert Formen im Uhrzeigersinn um 90 Grad.
+
ccw:
name: Rotate (CCW)
description: Rotates shapes counter clockwise by 90 degrees.
stacker:
default:
- name: &stacker Stacker
- description: Stacks both items. If they can not be merged, the right item is placed above the left item.
+ name: &stacker Stapler
+ description: Stapelt beide Formen. Wenn beide nicht vereint werden können, wird die rechte Form auf die linke Form gestapelt.
mixer:
default:
- name: &mixer Color Mixer
- description: Mixes two colors using additive blending.
+ name: &mixer Farbmischer
+ description: Mischt zwei Farben auf Basis der additiven Farbmischung.
painter:
default:
- name: &painter Painter
- description: Colors the whole shape on the left input with the color from the right input.
+ name: &painter Färber
+ description: Färbt die ganze Form aus dem linken Eingang mit der Farbe aus dem oberen Eingang.
+
double:
- name: Painter (Double)
- description: Colors the shapes on the left inputs with the color from the top input.
+ name: Färber (2-Fach)
+ description: Färbt die Formen aus dem linken Eingang mit der Farbe aus dem oberen Eingang.
+
quad:
- name: Painter (Quad)
- description: Allows to color each quadrant of the shape with a different color.
+ name: Färber (4-Fach)
+ description: Erlaubt jedes einzelne Viertel einer Form beliebig einzufärben.
trash:
default:
- name: &trash Trash
- description: Accepts inputs from all sides and destroys them. Forever.
+ name: &trash Mülleimer
+ description: Akzeptiert Formen und Farben aus jeder Richtung und zerstört sie. Für immer ...
storage:
- name: Storage
- description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
+ name: Lager
+ description: Lagert den Überschuss, bis zu einer gegebenen Kapazität. Kann als Überlauftor agieren.
+
+ hub:
+ deliver: Liefere
+ toUnlock: >-
+ Für folgende Belohnung:
+ levelShortcut: LVL
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
- title: Cutting Shapes
- desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!
Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it!
+ title: Formen zerschneiden
+ desc: Du hast den Zerschneider freigeschaltet! - Er zerschneidet Formen von oben nach unten unabhängig von ihrer Orientierung!
Stelle sicher, dass du den Abfall loswirst, sonst verstopft die Maschine! - Dafür habe ich dir extra einen Mülleimer freigeschalten.
reward_rotater:
- title: Rotating
- desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees.
+ title: Rotieren
+ desc: Der Rotierer wurde freigeschaltet! Er rotiert Formen im Uhrzeigersinn um 90 Grad!
reward_painter:
- title: Painting
+ title: Färben
desc: >-
- The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!
PS: If you are colorblind, I'm working on a solution already!
+ Der Färber wurde freigeschaltet! Extrahiere ein paar Farben (genauso wie die Formen) und lasse sie vom Färber bemalen!
PS: Falls du farbenblind bist: Ich arbeite bereits an einer Lösung!
reward_mixer:
- title: Color Mixing
- desc: The mixer has been unlocked - Combine two colors using additive blending with this building!
+ title: Farben mischen
+ desc: Der Farbmischer wurde freigeschaltet! Kombiniere mit diesem Gebäude zwei Farben getreu der additiven Farbmischung!
reward_stacker:
- title: Combiner
- desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input!
+ title: Stapler
+ desc: Mit dem Stapler kannst du nun Formen kombinieren! Passen sie nebeneinander, werden sie verschmolzen. Anderenfalls wird die rechte auf die linke Form gestapelt!
reward_splitter:
- title: Splitter/Merger
- desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!
+ title: Verteiler/Kombinierer
+ desc: Der multifunktionale Verteiler wurde freigeschaltet! Er ermöglicht die Konstruktion größerer Fabriken, indem er Items auf mehrere Förderbänder verteilt oder diese zusammenführt!
reward_tunnel:
title: Tunnel
- desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it!
+ desc: Der Tunnel wurde freigeschaltet! Du kannst Items nun unter Gebäuden oder Förderbändern hindurchleiten!
reward_rotater_ccw:
- title: CCW Rotating
- desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants!
+ title: GdUZ Rotieren
+ desc: Du hast eine zweite Variante des Rotierers freigeschaltet! Damit können Items gegen den Uhrzeigensinn gedreht werden. Wähle den Rotierer aus und drücke 'T', um auf verschiedene Varianten zuzugreifen!
reward_miner_chainable:
title: Chaining Extractor
@@ -579,94 +584,113 @@ storyRewards:
Congratulations! By the way, more content is planned for the standalone!
settings:
- title: Settings
+ title: Einstellungen
categories:
- game: Game
- app: Application
+ game: Spiel
+ app: Applikation
versionBadges:
- dev: Development
- staging: Staging
- prod: Production
- buildDate: Built
+ dev: Entwicklung
+ staging: Beta
+ prod: Produktion
+ buildDate: Gebaut
labels:
uiScale:
- title: Interface scale
+ title: HUD Größe
description: >-
- Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
+ Ändert die Größe der Benutzeroberfläche, basierend auf der Bildschirmauflösung.
scales:
- super_small: Super small
- small: Small
- regular: Regular
- large: Large
- huge: Huge
+ super_small: Sehr klein
+ small: Klein
+ regular: Normal
+ large: Groß
+ huge: Riesig
scrollWheelSensitivity:
- title: Zoom sensitivity
+ title: Zoomempfindlichkeit
description: >-
- Changes how sensitive the zoom is (Either mouse wheel or trackpad).
+ Ändert die Sensitivität des Zooms (Sowohl Mausrad, als auch Trackpad).
sensitivity:
+ super_slow: Sehr langsam
+ slow: Langsam
+ regular: Normal
+ fast: Schnell
+ super_fast: Sehr schnell
+
+ fullscreen:
+ title: Vollbild
+ description: >-
+ Für das beste Erlebnis im Spiel wird der Vollbildmodus empfohlen (Nur in der Standalone-Version verfügbar).
+
+ soundsMuted:
+ title: Geräusche stummschalten
+ description: >-
+ Bei Aktivierung werden alle Geräusche stummgeschaltet.
+
+ musicMuted:
+ title: Musik stummschalten
+ description: >-
+ Bei Aktivierung wird die Musik stummgeschaltet.
+
+ theme:
+ title: Farbmodus
+ description: >-
+ Wähle zwischen dunklem und hellem Farbmodus.
+
+ themes:
+ dark: Dunkel
+ light: Hell
+ refreshRate:
+ title: Zielbildwiederholrate
+ description: >-
+ Für z.B einen 144-Hz-Monitor kann die Bildwiederholrate hier korrekt eingestellt werden. Bei einem zu langsamen Computer kann dies die Leistung beeinträchtigen.
+
+ alwaysMultiplace:
+ title: Mehrfachplatzierung
+ description: >-
+ Bei Aktivierung wird das platzierte Gebäude nicht abgewählt. Das hat den gleichen Effekt wie beim Platzieren permanent UMSCH gedrückt zu halten.
+
+ offerHints:
+ title: Hinweise & Tutorials
+ description: >-
+ Schaltet Hinweise und das Tutorial beim Spielen an und aus. Außerdem werden zu den Levels bestimmte Textfelder versteckt, die den Einstieg erleichtern sollen.
+
+ language:
+ title: Sprache
+ description: >-
+ Ändere die Sprache. Alle Übersetzungen werden von Nutzern erstellt und sind möglicherweise unvollständig!
+
+ movementSpeed:
+ title: Movement speed
+ description: Changes how fast the view moves when using the keyboard.
+ speeds:
super_slow: Super slow
slow: Slow
regular: Regular
fast: Fast
- super_fast: Super fast
-
- fullscreen:
- title: Fullscreen
- description: >-
- It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
-
- soundsMuted:
- title: Mute Sounds
- description: >-
- If enabled, mutes all sound effects.
-
- musicMuted:
- title: Mute Music
- description: >-
- If enabled, mutes all music.
-
- theme:
- title: Game theme
- description: >-
- Choose the game theme (light / dark).
-
- refreshRate:
- title: Simulation Target
- description: >-
- If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
-
- alwaysMultiplace:
- title: Multiplace
- description: >-
- If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
-
- offerHints:
- title: Hints & Tutorials
- description: >-
- Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
keybindings:
- title: Keybindings
+ title: Tastenkürzel
hint: >-
- Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
+ Tipp: Benutze STRG, UMSCH and ALT! Sie aktivieren verschiedene Platzierungsoptionen!
- resetKeybindings: Reset Keyinbindings
+ resetKeybindings: Tastenkürzel zurücksetzen.
categoryLabels:
- general: Application
- ingame: Game
- navigation: Navigating
- placement: Placement
- massSelect: Mass Select
- buildings: Building Shortcuts
- placementModifiers: Placement Modifiers
+ general: Applikation
+ ingame: Spiel
+ navigation: Navigation
+ placement: Platzierung
+ massSelect: Bereichsauswahl
+ buildings: Gebäude-Kürzel
+ placementModifiers: Platzierungs-Modifikatoren
mappings:
- confirm: Confirm
- back: Back
+ confirm: Bestätigen
+ back: Zurück
mapMoveUp: Move Up
mapMoveRight: Move Right
mapMoveDown: Move Down
@@ -708,18 +732,39 @@ keybindings:
placementDisableAutoOrientation: Disable automatic orientation
placeMultiple: Stay in placement mode
placeInverse: Invert automatic belt orientation
+ pasteLastBlueprint: Paste last blueprint
+ massSelectCut: Cut area
+ exportScreenshot: Export whole Base as Image
about:
- title: About this Game
+ title: Über dieses Spiel
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community
+ around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our
+ factorio sessions this game would never have existed.
changelog:
- title: Changelog
+ title: Änderungen
demo:
features:
- restoringGames: Restoring savegames
- importingGames: Importing savegames
- oneGameLimit: Limited to one savegame
- customizeKeybindings: Customizing Keybindings
+ restoringGames: Spiele wiederherstellen
+ importingGames: Spiele importieren
+ oneGameLimit: Beschränkt auf einen Spielstand
+ customizeKeybindings: Tastenkürzel anpassen
+ exportingBase: Exporting whole Base as Image
- settingNotAvailable: Not available in the demo.
+ settingNotAvailable: Nicht verfügbar in der Demo.
diff --git a/translations/base-el.yaml b/translations/base-el.yaml
index ab054e32..3eb04db4 100644
--- a/translations/base-el.yaml
+++ b/translations/base-el.yaml
@@ -36,7 +36,7 @@ steamPage:
Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
- This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
+ This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
[b]Standalone Advantages[/b]
@@ -214,17 +214,6 @@ dialogs:
title: Demo Version
desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience!
- saveNotPossibleInDemo:
- desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
-
- leaveNotPossibleInDemo:
- title: Demo version
- desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
-
- newUpdate:
- title: Update available
- desc: There is an update for this game available, be sure to download it!
-
oneSavegameLimit:
title: Limited savegames
desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
@@ -234,11 +223,6 @@ dialogs:
desc: >-
Here are the changes since you last played:
- hintDescription:
- title: Tutorial
- desc: >-
- Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you!
-
upgradesIntroduction:
title: Unlock Upgrades
desc: >-
@@ -270,6 +254,17 @@ dialogs:
markerDemoLimit:
desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you
+ want to do this?
+
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: >-
+ You requested to export your base as a screenshot. Please note that this can
+ be quite slow for a big base and even crash your game!
ingame:
# This is shown in the top left corner and displays useful keybindings in
@@ -286,6 +281,7 @@ ingame:
placeBuilding: Place building
createMarker: Create Marker
delete: Destroy
+ pasteLastBlueprint: Paste last blueprint
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@@ -324,7 +320,7 @@ ingame:
# Mass select information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings
massSelect:
- infoText: Press to copy, to remove and to cancel.
+ infoText: Press to cut, to copy, to remove and to cancel.
# The "Upgrades" window
shop:
@@ -496,6 +492,11 @@ buildings:
name: Storage
description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
+ hub:
+ deliver: Deliver
+ toUnlock: to unlock
+ levelShortcut: LVL
+
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
@@ -639,6 +640,10 @@ settings:
description: >-
Choose the game theme (light / dark).
+ themes:
+ dark: Dark
+ light: Light
+
refreshRate:
title: Simulation Target
description: >-
@@ -654,6 +659,17 @@ settings:
description: >-
Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
+ movementSpeed:
+ title: Movement speed
+ description: Changes how fast the view moves when using the keyboard.
+ speeds:
+ super_slow: Super slow
+ slow: Slow
+ regular: Regular
+ fast: Fast
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
+
keybindings:
title: Keybindings
hint: >-
@@ -714,9 +730,29 @@ keybindings:
placementDisableAutoOrientation: Disable automatic orientation
placeMultiple: Stay in placement mode
placeInverse: Invert automatic belt orientation
+ pasteLastBlueprint: Paste last blueprint
+ massSelectCut: Cut area
+ exportScreenshot: Export whole Base as Image
about:
title: About this Game
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community
+ around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our
+ factorio sessions this game would never have existed.
changelog:
title: Changelog
@@ -727,5 +763,6 @@ demo:
importingGames: Importing savegames
oneGameLimit: Limited to one savegame
customizeKeybindings: Customizing Keybindings
+ exportingBase: Exporting whole Base as Image
settingNotAvailable: Not available in the demo.
diff --git a/translations/base-en.yaml b/translations/base-en.yaml
index ab054e32..7e6781c2 100644
--- a/translations/base-en.yaml
+++ b/translations/base-en.yaml
@@ -36,7 +36,7 @@ steamPage:
Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
- This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
+ This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
[b]Standalone Advantages[/b]
@@ -98,7 +98,7 @@ global:
# Short formats for times, e.g. '5h 23m'
secondsShort: s
minutesAndSecondsShort: m s
- hoursAndMinutesShort: h s
+ hoursAndMinutesShort: h m
xMinutes: minutes
@@ -214,17 +214,6 @@ dialogs:
title: Demo Version
desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience!
- saveNotPossibleInDemo:
- desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
-
- leaveNotPossibleInDemo:
- title: Demo version
- desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
-
- newUpdate:
- title: Update available
- desc: There is an update for this game available, be sure to download it!
-
oneSavegameLimit:
title: Limited savegames
desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
@@ -234,11 +223,6 @@ dialogs:
desc: >-
Here are the changes since you last played:
- hintDescription:
- title: Tutorial
- desc: >-
- Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you!
-
upgradesIntroduction:
title: Unlock Upgrades
desc: >-
@@ -250,17 +234,22 @@ dialogs:
desc: >-
You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this?
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you want to do this?
+
blueprintsNotUnlocked:
title: Not unlocked yet
desc: >-
- Blueprints have not been unlocked yet! Complete more levels to unlock them.
+ Complete level 12 to unlock Blueprints!
keybindingsIntroduction:
title: Useful keybindings
desc: >-
This game has a lot of keybindings which make it easier to build big factories.
Here are a few, but be sure to check out the keybindings!
- CTRL + Drag: Select area to copy / delete.
+ CTRL + Drag: Select an area. SHIFT: Hold to place multiple of one building. ALT: Invert orientation of placed belts.
@@ -271,6 +260,10 @@ dialogs:
markerDemoLimit:
desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: You requested to export your base as a screenshot. Please note that this can be quite slow for a big base and even crash your game!
+
ingame:
# This is shown in the top left corner and displays useful keybindings in
# every situation
@@ -286,6 +279,7 @@ ingame:
placeBuilding: Place building
createMarker: Create Marker
delete: Destroy
+ pasteLastBlueprint: Paste last blueprint
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
@@ -324,7 +318,7 @@ ingame:
# Mass select information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings
massSelect:
- infoText: Press to copy, to remove and to cancel.
+ infoText: Press to cut, to copy, to remove and to cancel.
# The "Upgrades" window
shop:
@@ -414,6 +408,11 @@ shopUpgrades:
# Buildings and their name / description
buildings:
+ hub:
+ deliver: Deliver
+ toUnlock: to unlock
+ levelShortcut: LVL
+
belt:
default:
name: &belt Conveyor Belt
@@ -456,7 +455,7 @@ buildings:
description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall!
quad:
name: Cutter (Quad)
- description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall!
+ description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other parts or it will stall!
rotater:
default:
@@ -479,7 +478,7 @@ buildings:
painter:
default:
name: &painter Painter
- description: Colors the whole shape on the left input with the color from the right input.
+ description: Colors the whole shape on the left input with the color from the top input.
double:
name: Painter (Double)
description: Colors the shapes on the left inputs with the color from the top input.
@@ -525,7 +524,7 @@ storyRewards:
reward_tunnel:
title: Tunnel
- desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it!
+ desc: The tunnel has been unlocked - You can now tunnel items through belts and buildings with it!
reward_rotater_ccw:
title: CCW Rotating
@@ -614,6 +613,18 @@ settings:
fast: Fast
super_fast: Super fast
+ movementSpeed:
+ title: Movement speed
+ description: >-
+ Changes how fast the view moves when using the keyboard.
+ speeds:
+ super_slow: Super slow
+ slow: Slow
+ regular: Regular
+ fast: Fast
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
+
language:
title: Language
description: >-
@@ -638,6 +649,9 @@ settings:
title: Game theme
description: >-
Choose the game theme (light / dark).
+ themes:
+ dark: Dark
+ light: Light
refreshRate:
title: Simulation Target
@@ -659,7 +673,7 @@ keybindings:
hint: >-
Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
- resetKeybindings: Reset Keyinbindings
+ resetKeybindings: Reset Keybindings
categoryLabels:
general: Application
@@ -688,6 +702,7 @@ keybindings:
toggleHud: Toggle HUD
toggleFPSInfo: Toggle FPS and Debug Info
+ exportScreenshot: Export whole Base as Image
belt: *belt
splitter: *splitter
underground_belt: *underground_belt
@@ -705,11 +720,13 @@ keybindings:
Modifier: Rotate CCW instead
cycleBuildingVariants: Cycle Variants
confirmMassDelete: Confirm Mass Delete
+ pasteLastBlueprint: Paste last blueprint
cycleBuildings: Cycle Buildings
massSelectStart: Hold and drag to start
massSelectSelectMultiple: Select multiple areas
massSelectCopy: Copy area
+ massSelectCut: Cut area
placementDisableAutoOrientation: Disable automatic orientation
placeMultiple: Stay in placement mode
@@ -717,6 +734,16 @@ keybindings:
about:
title: About this Game
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our factorio sessions this game would never have existed.
changelog:
title: Changelog
@@ -727,5 +754,6 @@ demo:
importingGames: Importing savegames
oneGameLimit: Limited to one savegame
customizeKeybindings: Customizing Keybindings
+ exportingBase: Exporting whole Base as Image
settingNotAvailable: Not available in the demo.
diff --git a/translations/base-es.yaml b/translations/base-es.yaml
index ab054e32..78ba8b53 100644
--- a/translations/base-es.yaml
+++ b/translations/base-es.yaml
@@ -21,7 +21,7 @@
steamPage:
# This is the short text appearing on the steam page
- shortText: shapez.io is a game about building factories to automate the creation and combination of increasingly complex shapes within an infinite map.
+ shortText: shapez.io es un juego sobre construir fábricas para automatizar la creación y combinación de figuras cada vez más complejas en un mapa infinito.
# This is the long description for the steam page - It is contained here so you can help to translate it, and I will regulary update the store page.
# NOTICE:
@@ -30,45 +30,44 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
- shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.
+ shapez.io es un juego sobre construir fábricas para automatizar la creación y combinación de figuras. Entrega las cada vez más complejas figuras requeridas para progresar y desbloquea mejoras para aumentar la velocidad de tu fábrica.
- Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the [b]infinite map[/b]!
+ Al aumentar la demanda, necesitaras escalar tu fábrica para ajustarte a las necesidades - No te olvides de los recursos, necesitarás expandirte en el [b]mapa infinito[/b]!
- Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
+ Ya que las figuras puedes ser aburridas necesitarás mezclar colores para pintar las figuras - Combina recursos de colores rojo, verde y azul para producir diferentes colores y pintar figuras para satisfacer la demanda.
- This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
+ Este juego cuenta con 18 niveles (Que te mantendrán ocupado durante horas!) pero estoy constantemente añadiendo nuevo contenido - Hay mucho planeado!
- [b]Standalone Advantages[/b]
+ [b]Ventajas del juego completo[/b]
[list]
- [*] Waypoints
- [*] Unlimited Savegames
- [*] Dark Mode
- [*] More settings
- [*] Allow me to further develop shapez.io ❤️
- [*] More features in the future!
+ [*] Puntos de referencia en el mapa
+ [*] Ilimitadas partidas guardadas
+ [*] Modo nocturno
+ [*] Más opciones
+ [*] Permitirme seguir desarrollando shapez.io ❤️
+ [*] Más características en el futuro!
[/list]
- [b]Planned features & Community suggestions[/b]
-
- This game is open source - Anybody can contribute! Besides of that, I listen [b]a lot[/b] to the community! I try to read all suggestions and take as much feedback into account as possible.
+ [b]Características planeadas & sugerencias de la comunidad[/b]
+ Este juego es de código abierto - Cualquiera puede contribuir! A parte de eso, escucho [b]mucho[/b] a la comunidad! Intento leer todas las sugerencias e intento tener en cuenta todo el foodback posible.
[list]
- [*] Story mode where buildings cost shapes
- [*] More levels & buildings (standalone exclusive)
- [*] Different maps, and maybe map obstacles
- [*] Configurable map creation (Edit number and size of patches, seed, and more)
- [*] More types of shapes
- [*] More performance improvements (Although the game already runs pretty good!)
- [*] Color blind mode
- [*] And much more!
+ [*] Modo historia en el que los edificios cuesten figuras
+ [*] Más niveles y edificios (exclusivos del juego completo)
+ [*] Mapas diferentes y tal vez obstáculos en el mapa
+ [*] Configuración en la cración del mapa (Editar el número y tamaño de los recursos, la semilla, y más)
+ [*] Más tipos de formas
+ [*] Mejoras de rendimiento (Aunque el juego ya funciona muy bien!)
+ [*] Modo para daltónicos
+ [*] Y mucho más!
[/list]
- Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio
+ Además asegúrate de comprobar el tablero de Trello para ver todo lo planificado! https://trello.com/b/ISQncpJP/shapezio
global:
- loading: Loading
+ loading: Cargando
error: Error
# How big numbers are rendered, e.g. "10,000"
@@ -86,21 +85,21 @@ global:
time:
# Used for formatting past time dates
- oneSecondAgo: one second ago
- xSecondsAgo: seconds ago
- oneMinuteAgo: one minute ago
- xMinutesAgo: minutes ago
- oneHourAgo: one hour ago
- xHoursAgo: hours ago
- oneDayAgo: one day ago
- xDaysAgo: days ago
+ oneSecondAgo: hace un segundo
+ xSecondsAgo: hace segundos
+ oneMinuteAgo: hace un minuto
+ xMinutesAgo: hace minutos
+ oneHourAgo: hace una hora
+ xHoursAgo: hace horas
+ oneDayAgo: hace un día
+ xDaysAgo: hace días
# Short formats for times, e.g. '5h 23m'
secondsShort: s
minutesAndSecondsShort: m s
- hoursAndMinutesShort: h s
+ hoursAndMinutesShort: h m
- xMinutes: minutes
+ xMinutes: minutos
keys:
tab: TAB
@@ -112,582 +111,587 @@ global:
demoBanners:
# This is the "advertisement" shown in the main menu and other various places
- title: Demo Version
+ title: Versión de Prueba
intro: >-
- Get the standalone to unlock all features!
+ Obtén el juego completo para conseguir todas las características!
mainMenu:
- play: Play
- changelog: Changelog
- importSavegame: Import
- openSourceHint: This game is open source!
- discordLink: Official Discord Server
- helpTranslate: Help translate!
+ play: Jugar
+ changelog: Registro de cambios
+ importSavegame: Importar
+ openSourceHint: Este juego es de código abierto!
+ discordLink: Servidor de Discord Oficial
+ helpTranslate: Ayuda a traducirlo!
# This is shown when using firefox and other browsers which are not supported.
browserWarning: >-
- Sorry, but the game is known to run slow on your browser! Get the standalone version or download chrome for the full experience.
+ Lo siento, pero el juego funcionará despacio en tu navegador! Obtén el juego completo o descarga Chrome para la experiencia completa.
- savegameLevel: Level
- savegameLevelUnknown: Unknown Level
+ savegameLevel: Nivel
+ savegameLevelUnknown: Nivel desconocido
contests:
contest_01_03062020:
- title: "Contest #01"
- desc: Win $25 for the coolest base!
+ title: "Concurso #01"
+ desc: Gana 25$ por la base más impresionante!
longDesc: >-
- To give something back to you, I thought it would be cool to make weekly contests!
+ Para devolveros algo a vosotros he pensado que molaría hacer consursos semanales!
- This weeks topic: Build the coolest base!
+ El tema de esta semana: Construye la base más chula!
- Here's the deal:
+ Este es el trato:
-
Submit a screenshot of your base to contest@shapez.io
-
Bonus points if you share it on social media!
-
I will choose 5 screenshots and propose it to the discord community to vote.
-
The winner gets $25 (Paypal, Amazon Gift Card, whatever you prefer)
+
Envía una captura de pantalla de tu base a contest@shapez.io
+
Puntos extra si lo subes a redes sociales!
+
Elegiré 5 capturas de pantalla y las propondré a la comunidad de discord para que vote.
+
El ganador obtendrá 25$ (Paypal, tarjeta de regalo de Amazon, lo que prefieras)
Deadline: 07.06.2020 12:00 AM CEST
- I'm looking forward to seeing your awesome creations!
+ Estoy esperando para ver vuestras increíbles creaciones!
- showInfo: View
- contestOver: This contest has ended - Join the discord to get noticed about new contests!
+ showInfo: Ver
+ contestOver: El concurso ha terminado - Únete al discord para enterarte sobre nuevos concursos!
dialogs:
buttons:
ok: OK
- delete: Delete
- cancel: Cancel
- later: Later
- restart: Restart
- reset: Reset
- getStandalone: Get Standalone
- deleteGame: I know what I do
- viewUpdate: View Update
- showUpgrades: Show Upgrades
- showKeybindings: Show Keybindings
+ delete: Borrar
+ cancel: Cancelar
+ later: Más Tarde
+ restart: Volver A Empezar
+ reset: Resetear
+ getStandalone: Obtener Juego Completo
+ deleteGame: Sé Lo Que Hago
+ viewUpdate: Ver Actualización
+ showUpgrades: Ver Mejoras
+ showKeybindings: Ver Atajos De teclado
importSavegameError:
- title: Import Error
+ title: Error de Importación
text: >-
- Failed to import your savegame:
+ Fallo al importar tu partida guardada:
importSavegameSuccess:
- title: Savegame Imported
+ title: Partida Guardada Importada
text: >-
- Your savegame has been successfully imported.
+ Tu partida guardada ha sido importada con éxito.
gameLoadFailure:
- title: Game is broken
+ title: El juego está roto
text: >-
- Failed to load your savegame:
+ No se pueod cargar la partida guardada:
confirmSavegameDelete:
- title: Confirm deletion
+ title: Confirmar borrado
text: >-
- Are you sure you want to delete the game?
+ ¿Seguro que quieres borrar la partida?
savegameDeletionError:
- title: Failed to delete
+ title: Fallo al borrar
text: >-
- Failed to delete the savegame:
+ Fallo al borrar la partida guardada:
restartRequired:
- title: Restart required
+ title: Reinicio requerido
text: >-
- You need to restart the game to apply the settings.
+ Tienes que reinciar la partida para aplicar los cambios.
editKeybinding:
- title: Change Keybinding
- desc: Press the key or mouse button you want to assign, or escape to cancel.
+ title: Cambiar atajos de teclado
+ desc: Presiona la tecla o botón del ratón que quieras asignar o escape para cancelar.
resetKeybindingsConfirmation:
- title: Reset keybindings
- desc: This will reset all keybindings to their default values. Please confirm.
+ title: Resetear atajos de teclado
+ desc: Esto reseteará todos los atajos de teclado a los valores por defecto. Por favor, confirma.
keybindingsResetOk:
- title: Keybindings reset
- desc: The keybindings have been reset to their respective defaults!
+ title: Reseteo de los atajos de teclado
+ desc: Los atajos de taclado han sito reseteados a los valores por defecto!
featureRestriction:
- title: Demo Version
- desc: You tried to access a feature () which is not available in the demo. Consider to get the standalone for the full experience!
-
- saveNotPossibleInDemo:
- desc: Your game has been saved, but restoring it is only possible in the standalone version. Consider to get the standalone for the full experience!
-
- leaveNotPossibleInDemo:
- title: Demo version
- desc: Your game has been saved, but you will not be able to restore it in the demo. Restoring your savegames is only possible in the full version. Are you sure?
-
- newUpdate:
- title: Update available
- desc: There is an update for this game available, be sure to download it!
+ title: Versión de Prueba
+ desc: Has intentado acceder a una característica () que no está disponible en la demo. Considera obtener el juego completo para la experiencia completa!
oneSavegameLimit:
- title: Limited savegames
- desc: You can only have one savegame at a time in the demo version. Please remove the existing one or get the standalone!
-
+ title: partidas guardadas limitadas
+ desc: Solo puedes tener una partida guardada a la vez en la versión de prueba. Por favor elimina la ya existente o obtén el juego completo!
updateSummary:
- title: New update!
+ title: Nueva actualización!
desc: >-
- Here are the changes since you last played:
-
- hintDescription:
- title: Tutorial
- desc: >-
- Whenever you need help or are stuck, check out the 'Show hint' button in the lower left and I'll give my best to help you!
+ Estos son los cambios desde la última vez que jugaste:
upgradesIntroduction:
- title: Unlock Upgrades
+ title: Desbloquear Mejoras
desc: >-
- All shapes you produce can be used to unlock upgrades - Don't destroy your old factories!
- The upgrades tab can be found on the top right corner of the screen.
+ Todas las figuras puedes ser usadas para desbloquear mejoras - No destruyas tus fábricas anteriores!
+ La pestaña de mejoras está en la esquina superior derecha de la pantalla.
massDeleteConfirm:
- title: Confirm delete
+ title: Confirmar borrado
desc: >-
- You are deleting a lot of buildings ( to be exact)! Are you sure you want to do this?
-
+ Estás borrando muchos edificios ( para ser exactos)! ¿Estás seguro de querer hacer esto?
blueprintsNotUnlocked:
- title: Not unlocked yet
+ title: No desbloqueado todavía
desc: >-
- Blueprints have not been unlocked yet! Complete more levels to unlock them.
-
+ Los planos no han sido desbloqueados todavía! Completa más niveles para desbloquearlos.
keybindingsIntroduction:
- title: Useful keybindings
+ title: Atajos de teclado útiles
desc: >-
- This game has a lot of keybindings which make it easier to build big factories.
- Here are a few, but be sure to check out the keybindings!
- CTRL + Drag: Select area to copy / delete.
- SHIFT: Hold to place multiple of one building.
- ALT: Invert orientation of placed belts.
+ El juego tiene muchos atajos de teclado que facilitan la tarea de construir grandes fábricas.
+ Aquí hay algunos, pero asegúrate de comprobar los atajos de teclado!
+ CTRL + Arrastrar: Selecciona un área para copiarla / borrarla.
+ SHIFT: Mánten pulsado para colocar varias veces el mismo edificio.
+ ALT: Invierte la orientación de las cintas transportadoras colocadas.
createMarker:
- title: New Marker
- desc: Give it a meaningful name
+ title: Nueva marca
+ desc: Dale un nombre representativo
markerDemoLimit:
- desc: You can only create two custom markers in the demo. Get the standalone for unlimited markers!
+ desc: solo puedes crear dos marcas en la versión de prueba. Obtén el juego completo para marcas ilimitadas!
+ massCutConfirm:
+ title: Confirm cut
+ desc: >-
+ You are cutting a lot of buildings ( to be exact)! Are you sure you
+ want to do this?
+
+ exportScreenshotWarning:
+ title: Export screenshot
+ desc: >-
+ You requested to export your base as a screenshot. Please note that this can
+ be quite slow for a big base and even crash your game!
ingame:
# This is shown in the top left corner and displays useful keybindings in
# every situation
keybindingsOverlay:
- moveMap: Move
- selectBuildings: Select area
- stopPlacement: Stop placement
- rotateBuilding: Rotate building
- placeMultiple: Place multiple
- reverseOrientation: Reverse orientation
- disableAutoOrientation: Disable auto orientation
- toggleHud: Toggle HUD
- placeBuilding: Place building
- createMarker: Create Marker
- delete: Destroy
+ moveMap: Mover
+ selectBuildings: Seleccionar área
+ stopPlacement: Parar de colocar
+ rotateBuilding: Rotar edificio
+ placeMultiple: Colocar varios
+ reverseOrientation: Invierte la orientación
+ disableAutoOrientation: Desactiva la auto orientación
+ toggleHud: Habilita el HUD
+ placeBuilding: Colocar edificio
+ createMarker: Crear marca
+ delete: Destruir
+ pasteLastBlueprint: Paste last blueprint
# Everything related to placing buildings (I.e. as soon as you selected a building
# from the toolbar)
buildingPlacement:
# Buildings can have different variants which are unlocked at later levels,
# and this is the hint shown when there are multiple variants available.
- cycleBuildingVariants: Press to cycle variants.
+ cycleBuildingVariants: Pulsa para rotar por las distintas variantes.
# Shows the hotkey in the ui, e.g. "Hotkey: Q"
hotkeyLabel: >-
- Hotkey:
+ Tecla:
infoTexts:
- speed: Speed
- range: Range
- storage: Storage
- oneItemPerSecond: 1 item / second
- itemsPerSecond: items / s
+ speed: Velocidad
+ range: Rango
+ storage: Almacenamiento
+ oneItemPerSecond: 1 elemento / segundo
+ itemsPerSecond: elementos / s
itemsPerSecondDouble: (x2)
- tiles: tiles
+ tiles: casillas
# The notification when completing a level
levelCompleteNotification:
# is replaced by the actual level, so this gets 'Level 03' for example.
- levelTitle: Level
- completed: Completed
- unlockText: Unlocked !
- buttonNextLevel: Next Level
+ levelTitle: Nivel
+ completed: Completado
+ unlockText: Desbloqueado !
+ buttonNextLevel: Siguiente Nivel
# Notifications on the lower right
notifications:
- newUpgrade: A new upgrade is available!
- gameSaved: Your game has been saved.
+ newUpgrade: Una nueva mejora está disponible!
+ gameSaved: Tu partida ha sido guardada.
# Mass select information, this is when you hold CTRL and then drag with your mouse
# to select multiple buildings
massSelect:
- infoText: Press to copy, to remove and to cancel.
+ infoText: Press to cut, to copy, to remove and to cancel.
# The "Upgrades" window
shop:
- title: Upgrades
- buttonUnlock: Upgrade
+ title: Mejoras
+ buttonUnlock: Mejorar
# Gets replaced to e.g. "Tier IX"
- tier: Tier
+ tier: Nivel
# The roman number for each tier
tierLabels: [I, II, III, IV, V, VI, VII, VIII, IX, X]
- maximumLevel: MAXIMUM LEVEL (Speed x)
+ maximumLevel: NIVEL MÁXIMO (Velocidad x)
# The "Statistics" window
statistics:
- title: Statistics
+ title: Estadísticas
dataSources:
stored:
- title: Stored
- description: Displaying amount of stored shapes in your central building.
+ title: Almacenado
+ description: Muestra la cantidad de figuras guardadas en tu edificio central.
produced:
- title: Produced
- description: Displaying all shapes your whole factory produces, including intermediate products.
+ title: Producido
+ description: Muestra todas las figuras que tu fábrica entera produce, incluyendo productos intermedios.
delivered:
- title: Delivered
- description: Displaying shapes which are delivered to your central building.
- noShapesProduced: No shapes have been produced so far.
+ title: Entregados
+ description: Muestra las figuras que son entregadas a tu edificio central.
+ noShapesProduced: Todavía no se han producido figuras.
# Displays the shapes per minute, e.g. '523 / m'
shapesPerMinute: / m
# Settings menu, when you press "ESC"
settingsMenu:
- playtime: Playtime
+ playtime: Tiempo de juego
- buildingsPlaced: Buildings
- beltsPlaced: Belts
+ buildingsPlaced: Edificios
+ beltsPlaced: Cintas transportadoras
buttons:
- continue: Continue
- settings: Settings
- menu: Return to menu
+ continue: Continuar
+ settings: Opciones
+ menu: Volver al Menú Principal
# Bottom left tutorial hints
tutorialHints:
- title: Need help?
- showHint: Show hint
- hideHint: Close
+ title: ¿Necesitas ayuda?
+ showHint: Mostrar Pista
+ hideHint: Cerrar
# When placing a blueprint
blueprintPlacer:
- cost: Cost
+ cost: Coste
# Map markers
waypoints:
- waypoints: Markers
- hub: HUB
- description: Left-click a marker to jump to it, right-click to delete it.
Press to create a marker from the current view, or right-click to create a marker at the selected location.
- creationSuccessNotification: Marker has been created.
+ waypoints: Marcadores
+ hub: Edificio Central
+ description: Click izquierdo sbre un marcador para ir ahí, click derecho para borrarlo.
Pulsa para crear un marcador de la vista actual o click derecho para crear una marca en la posición seleccionada.
+ creationSuccessNotification: La marca ha sido creada.
# Interactive tutorial
interactiveTutorial:
title: Tutorial
hints:
- 1_1_extractor: Place an extractor on top of a circle shape to extract it!
+ 1_1_extractor: Coloca un extractor encima de un círculo para extraerlo!
1_2_conveyor: >-
- Connect the extractor with a conveyor belt to your hub!
Tip: Click and drag the belt with your mouse!
-
+ Conecta el extractor con una cinta transportadora a tu edificio central!
Pista: Pulsa y arrastra la cinta transportadora con el ratón!
1_3_expand: >-
- This is NOT an idle game! Build more extractors and belts to finish the goal quicker.
Tip: Hold SHIFT to place multiple extractors, and use R to rotate them.
-
+ Esto NO es un "idle game"! Construye más extractores y cintas transportadoras para completar el objetivo más rápido.
Pista: Mantén pulsado SHIFT para colocar varios extractores y usa R para rotarlos.
# All shop upgrades
shopUpgrades:
belt:
- name: Belts, Distributor & Tunnels
- description: Speed x → x
+ name: Cintas transportadoras, Distribuidores & Túneles
+ description: Velocidad x → x
miner:
- name: Extraction
- description: Speed x → x
+ name: Extracción
+ description: Velocidad x → x
processors:
- name: Cutting, Rotating & Stacking
- description: Speed x → x
+ name: Cortar, Rotar y Apilar
+ description: Velocidad x → x
painting:
- name: Mixing & Painting
- description: Speed x → x
+ name: Mezclado y Pintado
+ description: Velocidad x → x
# Buildings and their name / description
buildings:
belt:
default:
- name: &belt Conveyor Belt
- description: Transports items, hold and drag to place multiple.
+ name: &belt Cinta Transportadora
+ description: Transporta elementos, mantén pulsado y arrastra para colocar múltiples.
miner: # Internal name for the Extractor
default:
name: &miner Extractor
- description: Place over a shape or color to extract it.
+ description: Colócalo sobre una figura o un color para extraerlo.
chainable:
- name: Extractor (Chain)
- description: Place over a shape or color to extract it. Can be chained.
+ name: Extractor (Encadenado)
+ description: Colócalo sobre una figura o un color para extraerlo. Puede ser encadenado.
underground_belt: # Internal name for the Tunnel
default:
- name: &underground_belt Tunnel
- description: Allows to tunnel resources under buildings and belts.
+ name: &underground_belt Túnel
+ description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
tier2:
- name: Tunnel Tier II
- description: Allows to tunnel resources under buildings and belts.
+ name: Túnel de nivel II
+ description: Permite contruir un túnel para transportar los elementos por debajo de edificios y otras cintas transportadoras.
splitter: # Internal name for the Balancer
default:
- name: &splitter Balancer
- description: Multifunctional - Evenly distributes all inputs onto all outputs.
+ name: &splitter Balanceador
+ description: Multifuncional - Distribuye equitativamente todas las entradas a todas las salidas.
compact:
- name: Merger (compact)
- description: Merges two conveyor belts into one.
+ name: fusionador (compacto)
+ description: Junta dos cintas transportadoras en una.
compact-inverse:
- name: Merger (compact)
- description: Merges two conveyor belts into one.
+ name: Fusionador (compacto)
+ description: Junta dos cintas transportadoras en una.
cutter:
default:
- name: &cutter Cutter
- description: Cuts shapes from top to bottom and outputs both halfs. If you use only one part, be sure to destroy the other part or it will stall!
+ name: &cutter Cortador
+ description: Corta las figuras de arriba a abajo y saca ambas mitades. Si solo usas una parte, asegúrate de destruir la otra parte o se parará!
quad:
- name: Cutter (Quad)
- description: Cuts shapes into four parts. If you use only one part, be sure to destroy the other part or it will stall!
+ name: Cortador (Cuádruple)
+ description: Corta figuras en cuatro partes. Si solo usas una parte, asegúrate de destruir las otras partes o se parará!
rotater:
default:
- name: &rotater Rotate
- description: Rotates shapes clockwise by 90 degrees.
+ name: &rotater Rotador
+ description: Rota la figura en el sentido de las agujas del reloj, 90 grados.
ccw:
- name: Rotate (CCW)
- description: Rotates shapes counter clockwise by 90 degrees.
+ name: Rotador (Inverso)
+ description: Rota las figuras en contra de las agujas del reloj, 90 grados.
stacker:
default:
- name: &stacker Stacker
- description: Stacks both items. If they can not be merged, the right item is placed above the left item.
+ name: &stacker Apilador
+ description: Junta ambos elementos. Si no pueden ser juntados, el elemento de la derecha es colocado encima del elemento de la izquierda.
mixer:
default:
- name: &mixer Color Mixer
- description: Mixes two colors using additive blending.
+ name: &mixer Mezclador de colores
+ description: Junta dos colores usando mezcla aditiva.
painter:
default:
- name: &painter Painter
- description: Colors the whole shape on the left input with the color from the right input.
+ name: &painter Pintor
+ description: Colorea la figura entera con el color que entra por la izquierda.
double:
- name: Painter (Double)
- description: Colors the shapes on the left inputs with the color from the top input.
+ name: Pintor (Doble)
+ description: Colorea las figuras que entran por la izquierda con el color que entrapor arriba.
quad:
- name: Painter (Quad)
- description: Allows to color each quadrant of the shape with a different color.
+ name: Pintor (Cuádruple)
+ description: Permite colorear cada cuadrante de una figura con un color distinto.
trash:
default:
- name: &trash Trash
- description: Accepts inputs from all sides and destroys them. Forever.
+ name: &trash Basura
+ description: Acepta entradas desde todos los lados y los destruye. Para Siempre.
storage:
- name: Storage
- description: Stores excess items, up to a given capacity. Can be used as an overflow gate.
+ name: Almacenamiento.
+ description: Guarda el exceso de elementos, hasta cierta cantidad. Puede ser usado para contolar el desborde de elementos.
+
+ hub:
+ deliver: Deliver
+ toUnlock: to unlock
+ levelShortcut: LVL
storyRewards:
# Those are the rewards gained from completing the store
reward_cutter_and_trash:
- title: Cutting Shapes
- desc: You just unlocked the cutter - it cuts shapes half from top to bottom regardless of its orientation!
Be sure to get rid of the waste, or otherwise it will stall - For this purpose I gave you a trash, which destroys everything you put into it!
+ title: Cortando Figuras
+ desc: Acabas de desbloquear el cortador - corta las figuras por la mitad de arriba abajo sin importar su orientación!
Estate seguro de deshacerte de lo que no vayas a usar o se parará - Para ese propósito te he dado una basura, que destruye todo lo que le pongas!
reward_rotater:
- title: Rotating
- desc: The rotater has been unlocked! It rotates shapes clockwise by 90 degrees.
+ title: Rotando
+ desc: El rotador ha sido desbloqueado! Rota figuras en el sentido de las agujas del reloj, 90 grados.
reward_painter:
- title: Painting
+ title: Pintando
desc: >-
- The painter has been unlocked - Extract some color veins (just as you do with shapes) and combine it with a shape in the painter to color them!
PS: If you are colorblind, I'm working on a solution already!
-
+ El pintor ha sido desbloqueado - Extrae color de las betas (al igual que haces con las figuras) y combínalo con una figura para pintarla de ese color!
PS: Si eres daltónico, estoy trabajando en una solución!
reward_mixer:
- title: Color Mixing
- desc: The mixer has been unlocked - Combine two colors using additive blending with this building!
+ title: Mezclando Color
+ desc: El mezclador ha sido desbloqueado - Combina dos colores usando mezcla aditiva con este edificio!
reward_stacker:
- title: Combiner
- desc: You can now combine shapes with the combiner! Both inputs are combined, and if they can be put next to each other, they will be fused. If not, the right input is stacked on top of the left input!
+ title: Apilador
+ desc: Ahora puedes combinar figuras con el apilador! Ambas entradas son combinadas, y si pueden ser colocadas una junto a la otra serán fusionadas. Si no, la entrada derecha será apilada encima de la entrada izquierda!
reward_splitter:
- title: Splitter/Merger
- desc: The multifunctional balancer has been unlocked - It can be used to build bigger factories by splitting and merging items onto multiple belts!
+ title: Separador/Fusión
+ desc: El balanceador multiusos ha sido desbloqueado - Puede ser usado para construir fábricas más grandes separando y uniendo elementos en varias cintas transportadoras!
reward_tunnel:
- title: Tunnel
- desc: The tunnel has been unlocked - You can now pipe items through belts and buildings with it!
+ title: Tunel
+ desc: El tunel ha sido desbloqueado - Ahora puedes transportar elementos por debajo de edificios u otras cintas!
reward_rotater_ccw:
- title: CCW Rotating
- desc: You have unlocked a variant of the rotater - It allows to rotate counter clockwise! To build it, select the rotater and press 'T' to cycle its variants!
+ title: Rotando Inversamente
+ desc: Has desbloqueado unavariante del rotador - Te permite rotar en sentido antihorario! Para construirlo selecciona el rotador y pulsa 'T' para ciclar por sus variantes!
reward_miner_chainable:
- title: Chaining Extractor
- desc: You have unlocked the chaining extractor! It can forward its resources to other extractors so you can more efficiently extract resources!
+ title: Extractor en Cadena
+ desc: Has desbloqueado el extractor en cadena! Puede enviar los recursos a otros extractores, así puedes extraer recursos más eficientemente!
reward_underground_belt_tier_2:
- title: Tunnel Tier II
- desc: You have unlocked a new variant of the tunnel - It has a bigger range, and you can also mix-n-match those tunnels now!
+ title: Tunel de Nivel II
+ desc: Has desbloqueado una nueva variante del tunel - Tiene un mayor rango, ahora puedes mezclar los distintos tipos de túneles!
reward_splitter_compact:
- title: Compact Balancer
+ title: Balanceador Compacto
desc: >-
- You have unlocked a compact variant of the balancer - It accepts two inputs and merges them into one!
-
+ Has desbloqueado una variante compacta del balanceador - Acepta dos entradas y las junta en una salida!
reward_cutter_quad:
- title: Quad Cutting
- desc: You have unlocked a variant of the cutter - It allows you to cut shapes in four parts instead of just two!
+ title: Cortador Cuñadruple
+ desc: Has desbloqueado una variante del cortador - Permite cortar figuras en cuatro partes en vez de solo dos!
reward_painter_double:
- title: Double Painting
- desc: You have unlocked a variant of the painter - It works as the regular painter but processes two shapes at once consuming just one color instead of two!
+ title: Doble Pintado
+ desc: Has desbloqueado una variante del pintor - Funciona como un pintor regular pero procesa dos formas a la vez consumiendo solo un color en vez de dos!
reward_painter_quad:
- title: Quad Painting
- desc: You have unlocked a variant of the painter - It allows to paint each part of the shape individually!
+ title: Cuadruple Pintado
+ desc: Has desbloqueado una variante del pintor - Permite pintar cada parte de una figura individualmente!
reward_storage:
- title: Storage Buffer
- desc: You have unlocked a variant of the trash - It allows to store items up to a given capacity!
+ title: Almacenamiento Intermedio
+ desc: Has desbloqueado una variante de la basura - Permite almacenar elementos hasta una cierta capacidad!
reward_freeplay:
- title: Freeplay
- desc: You did it! You unlocked the free-play mode! This means that shapes are now randomly generated! (No worries, more content is planned for the standalone!)
+ title: Juego libre
+ desc: Lo has conseguido! Has desbloqueado el Juego Libre! Esto significa que las figuras son ahora generadas aleatoriamente! (No te preocupes, más contenido está planeado para el juego completo!)
reward_blueprints:
- title: Blueprints
- desc: You can now copy and paste parts of your factory! Select an area (Hold CTRL, then drag with your mouse), and press 'C' to copy it.
Pasting it is not free, you need to produce blueprint shapes to afford it! (Those you just delivered).
+ title: Planos
+ desc: Ahora puedes copiar y pegar partes de tu fábrica! Selecciona un área (Mantén pulsado CTRL, después arrastra con el ratón), y pulsa 'C' para copiarlo.
Pegarlo no es gratis, necesitas producir figuras de planos para poder permitírtelo! (Esas que acabas de entregar).
# Special reward, which is shown when there is no reward actually
no_reward:
- title: Next level
+ title: Siguiente Nivel
desc: >-
- This level gave you no reward, but the next one will!
PS: Better don't destroy your existing factory - You need all those shapes later again to unlock upgrades!
-
+ Este nivel no da recompensa, pero el siguiente si!
PS: Mejor no destruyas la fábrica que tienes - Necesitarás todas esas figuras más adelante para desbloquear mejoras!
no_reward_freeplay:
- title: Next level
+ title: Siguiente Nivel
desc: >-
- Congratulations! By the way, more content is planned for the standalone!
+ Felicidades! Por cierto, más contenido está planeado para el juego completo!
settings:
- title: Settings
+ title: Opciones
categories:
- game: Game
- app: Application
+ game: Juego
+ app: Aplicación
versionBadges:
- dev: Development
+ dev: Desarrollo
staging: Staging
- prod: Production
+ prod: Producción
buildDate: Built
labels:
uiScale:
- title: Interface scale
+ title: Escala de la Interfaz
description: >-
- Changes the size of the user interface. The interface will still scale based on your device resolution, but this setting controls the amount of scale.
+ Cambia el tamaño de la interfaz de usuario. La interfaz seguirá escalando dependiendo de la resolución de tu dispositivo, pero esta opción controla la cantidad de la escala.
scales:
- super_small: Super small
- small: Small
- regular: Regular
- large: Large
- huge: Huge
+ super_small: Muy pequeño
+ small: Pequeño
+ regular: Mediano
+ large: Grande
+ huge: Enorme
scrollWheelSensitivity:
- title: Zoom sensitivity
+ title: Sensitividad del zoom
description: >-
- Changes how sensitive the zoom is (Either mouse wheel or trackpad).
+ Cambia como de sensible es el zoom (Tanto la ruedo del ratón como el trackpad)
sensitivity:
+ super_slow: Muy Lento
+ slow: Lento
+ regular: Normal
+ fast: Rápido
+ super_fast: Muy Rápido
+
+ language:
+ title: Idioma
+ description: >-
+ Cambia el idioma. Todas las traducciones son contribuciones de los usuarios y pueden estar incompletas!
+ fullscreen:
+ title: Pantalla Completa
+ description: >-
+ Es recomendado jugar en pantalla completa para conseguir la mejor experiencia. Solo disponible en el juego completo.
+ soundsMuted:
+ title: Silenciar Sonidos
+ description: >-
+ Si habilitado, silencia todos los efectos de sonido.
+
+ musicMuted:
+ title: Silenciar Música
+ description: >-
+ Si habilitado, silencia toda la música.
+
+ theme:
+ title: Tema del Juego
+ description: >-
+ Elije el tema del juego (claro/oscuro).
+
+ themes:
+ dark: Dark
+ light: Light
+
+ refreshRate:
+ title: Objetivo de Simulación
+ description: >-
+ Si tienes un monitor de 144hz, cambia la tasa de refresco asñi que el juego se ejecutará correctamente a una mayor tasa de refresco. Esto puede disminuir los FPS si tu ordenador no es lo suficientemente rápido.
+
+ alwaysMultiplace:
+ title: Colocar Múltiples
+ description: >-
+ Si activado, todos los edificios quedarán seleccionados después de colocarlos hasta que lo canceles. Es equivalente a pulsar SHIFT permanentemente.
+
+ offerHints:
+ title: Pistas & Tutorial
+ description: >-
+ Activa si recibir pistas y tutoriales mientras juegas. También oculta algunos elementos de la interfaz hasta cierto nivel para hacer más fácil la introducción al juego.
+
+ movementSpeed:
+ title: Movement speed
+ description: Changes how fast the view moves when using the keyboard.
+ speeds:
super_slow: Super slow
slow: Slow
regular: Regular
fast: Fast
- super_fast: Super fast
-
- language:
- title: Language
- description: >-
- Change the language. All translations are user contributed and might be incomplete!
-
- fullscreen:
- title: Fullscreen
- description: >-
- It is recommended to play the game in fullscreen to get the best experience. Only available in the standalone.
-
- soundsMuted:
- title: Mute Sounds
- description: >-
- If enabled, mutes all sound effects.
-
- musicMuted:
- title: Mute Music
- description: >-
- If enabled, mutes all music.
-
- theme:
- title: Game theme
- description: >-
- Choose the game theme (light / dark).
-
- refreshRate:
- title: Simulation Target
- description: >-
- If you have a 144hz monitor, change the refresh rate here so the game will properly simulate at higher refresh rates. This might actually decrease the FPS if your computer is too slow.
-
- alwaysMultiplace:
- title: Multiplace
- description: >-
- If enabled, all buildings will stay selected after placement until you cancel it. This is equivalent to holding SHIFT permanently.
-
- offerHints:
- title: Hints & Tutorials
- description: >-
- Whether to offer hints and tutorials while playing. Also hides certain UI elements onto a given level to make it easier to get into the game.
+ super_fast: Super Fast
+ extremely_fast: Extremely Fast
keybindings:
- title: Keybindings
+ title: Atajos de Teclado
hint: >-
- Tip: Be sure to make use of CTRL, SHIFT and ALT! They enable different placement options.
-
- resetKeybindings: Reset Keyinbindings
+ Pista: Asegúrate de usar CTRL, SHIFT y ALT! Habilitan distintas opciones de colocación.
+ resetKeybindings: Resetear Atajos de Teclado
categoryLabels:
- general: Application
- ingame: Game
- navigation: Navigating
- placement: Placement
- massSelect: Mass Select
- buildings: Building Shortcuts
- placementModifiers: Placement Modifiers
+ general: Aplicación
+ ingame: Juego
+ navigation: Navegación
+ placement: Colocación
+ massSelect: Selección Masiva
+ buildings: Atajos de Edificios
+ placementModifiers: Modificadores de Colocación
mappings:
- confirm: Confirm
- back: Back
- mapMoveUp: Move Up
- mapMoveRight: Move Right
- mapMoveDown: Move Down
- mapMoveLeft: Move Left
- centerMap: Center Map
+ confirm: Confirmar
+ back: Atrás
+ mapMoveUp: Mover Arriba
+ mapMoveRight: Mover a la Derecha
+ mapMoveDown: Move Abajo
+ mapMoveLeft: Move a la Izquierda
+ centerMap: Centro del Mapa
- mapZoomIn: Zoom in
- mapZoomOut: Zoom out
- createMarker: Create Marker
+ mapZoomIn: Acercarse
+ mapZoomOut: Alejarse
+ createMarker: Crear Marca
- menuOpenShop: Upgrades
- menuOpenStats: Statistics
+ menuOpenShop: Mejoras
+ menuOpenStats: Estadísticas
- toggleHud: Toggle HUD
- toggleFPSInfo: Toggle FPS and Debug Info
+ toggleHud: Activar interfáz
+ toggleFPSInfo: Activa FPS e información de depurado
belt: *belt
splitter: *splitter
underground_belt: *underground_belt
@@ -699,33 +703,54 @@ keybindings:
painter: *painter
trash: *trash
- abortBuildingPlacement: Abort Placement
- rotateWhilePlacing: Rotate
+ abortBuildingPlacement: Cancelar Colocación
+ rotateWhilePlacing: Rotar
rotateInverseModifier: >-
- Modifier: Rotate CCW instead
- cycleBuildingVariants: Cycle Variants
- confirmMassDelete: Confirm Mass Delete
- cycleBuildings: Cycle Buildings
+ Modificador: Rotar inversamente en su lugar
+ cycleBuildingVariants: Ciclar variantes
+ confirmMassDelete: Confirmar Borrado Masivo
+ cycleBuildings: Ciclar Edificios
- massSelectStart: Hold and drag to start
- massSelectSelectMultiple: Select multiple areas
- massSelectCopy: Copy area
+ massSelectStart: Mantén pulsado y arrastra para empezar
+ massSelectSelectMultiple: Seleccionar múltiples áreas
+ massSelectCopy: Copiar área
- placementDisableAutoOrientation: Disable automatic orientation
- placeMultiple: Stay in placement mode
- placeInverse: Invert automatic belt orientation
+ placementDisableAutoOrientation: Desactivar orientación automática
+ placeMultiple: Permanecer en modo de construcción
+ placeInverse: Invierte automáticamente la orientación de las cintas transportadoras
+ pasteLastBlueprint: Paste last blueprint
+ massSelectCut: Cut area
+ exportScreenshot: Export whole Base as Image
about:
- title: About this Game
+ title: Sobre el Juego
+ body: >-
+ This game is open source and developed by Tobias Springer (this is me).
+
+ This game wouldn't have been possible without the great discord community
+ around my games - You should really join the discord server!
+
+ The soundtrack was made by Peppsen - He's awesome.
+
+ Finally, huge thanks to my best friend Niklas - Without our
+ factorio sessions this game would never have existed.
changelog:
- title: Changelog
+ title: Registro de Cambios
demo:
features:
- restoringGames: Restoring savegames
- importingGames: Importing savegames
- oneGameLimit: Limited to one savegame
- customizeKeybindings: Customizing Keybindings
+ restoringGames: Recuperando partidas guardadas
+ importingGames: Importando partidas guardadas
+ oneGameLimit: Limitado a una partida guardada
+ customizeKeybindings: Personalizando Atajos de Teclado
+ exportingBase: Exporting whole Base as Image
- settingNotAvailable: Not available in the demo.
+ settingNotAvailable: No disponible en la versión de prueba.
diff --git a/translations/base-fr.yaml b/translations/base-fr.yaml
index 5e631103..4074e565 100644
--- a/translations/base-fr.yaml
+++ b/translations/base-fr.yaml
@@ -30,41 +30,42 @@ steamPage:
longText: >-
[img]{STEAM_APP_IMAGE}/extras/store_page_gif.gif[/img]
- shapez.io est un jeu qui consiste à construire des usines pour automatiser la création et la combinaison de formes. Livrez les formes demandées, de plus en plus complexes, pour progresser dans le jeu et débloquez des améliorations pour accélérer votre usine.
+ shapez.io est un jeu ayant pour objectif d'automatiser la création et la fusion de formes à l'aide d'une usine. Livrez les formes de plus en plus complexes requises pour progresser dans le jeu et débloquez des améliorations qui accéléreront votre chaîne de production.
- Comme la demande augmente, vous devrez agrandir votre usine pour répondre aux besoins - Mais, n'oubliez pas les ressources, vous devrez vous agrandir dans la carte [b]infinie[/b] !
+ La demande allant croissant, vous aurez à adapter l'échelle de votre usine afin de suivre la demande - Ne négligez pas les resources cependant, vous aurez à vous étendre sur une [b]carte infinie[/b] !
- Comme les formes peuvent vite devenir ennuyeuses, vous devrez mélanger les couleurs et peindre vos formes avec - Combinez les ressources de couleur rouge, verte et bleue pour produire différentes couleurs et peignez les formes avec pour satisfaire la demande.
+ Les formes seules pouvant devenir ennuyeuses à la longue vous aurez à mélanger des couleurs et les utiliser pour peindre vos formes - Combinez des pigments rouges, verts ou bleus pour produire différentes couleurs et enduisez-en vos formes afin de satisfaire les demandes.
- Ce jeu comporte 18 niveaux (ce qui devrait vous occuper pendant des heures déjà !) mais j'ajoute constamment du nouveau contenu - Il y en a beaucoup de prévu !
+ Ce jeu propose 18 niveaux (qui devraient d'ores et déjà vous occuper pour de nombreuses heures !) mais j'ajoute régulièrement de nouveaux contenus - Beaucoup de nouveautés sont prévues !
- [b]Avantages de la version complête[/b]
+
+ [b]Avantage de la version complète[/b]
[list]
- [*] Points de positions
- [*] Sauvegardes illimitées
- [*] Mode sombre
- [*] Plus d'options
- [*] Me permet de développer davantage shapez.io ❤️
- [*] Plus de fonctionnalités dans le future!
+ [*] Balises
+ [*] Nombre illimité de sauvegardes
+ [*] Thème sombre
+ [*] Plus de paramètres de configuration
+ [*] Acheter la version complète m'aide à poursuivre le développement de shapez.io ❤️
+ [*] Encore plus de fonctionnalités à l'avenir !
[/list]
- [b]Fonctionnalités planifiées & Suggestions de la communauté[/b]
+ [b]Fonctionnalités planifiées & suggestions de la communauté[/b]
- Ce jeu est open source - N'importe qui peut contribuer! En plus de cela, j'écoute beaucoup la communauté ! J'essaie de lire toutes les suggestions et de prendre en compte autant de réactions que possible.
+ Ce jeu est open source - N'importe qui peut contribuer ! En outre, Je suis [b]très attentif[/b] à ce que dit la communauté ! J'essaie de lire toutes les suggestions et de tenir compte des retours autant que possible.
[list]
- [*] Mode histoire où les bâtiments coûtent des formes.
- [*] Plus de niveaux et de bâtiments (Exclusif de la version complête)
- [*] Différente carte et peut-être des obstacles sur la carte
- [*] Création de carte configurable (Modifier le nombre et la taille des gisement, graines et bien plus)
- [*] Plus de types de formes
- [*] Plus de performances (Même si le jeu roûle déjà très bien!)
- [*] Mode daltonien
- [*] Et bien plus!
+ [*] Mode Histoire où les batiments ont un coût en formes
+ [*] Plus de niveaux et de batiments (en exclusivité dans la version complète)
+ [*] Différentes cartes, contenant éventuellement des obstacles
+ [*] Création configurable de carte (éditer le nombre et la taille des gisements de resources, édition de la graine générant la carte, et plus encore)
+ [*] Davantage de types de formes
+ [*] Performance améliorée (bien que le jeu tourne déjà de manière tout à fait décente !)
+ [*] Adaptation de l'affichage des couleurs à différente forme de daltonisme
+ [*] Et bien plus encore !
[/list]
- Allez voir mon tableau trello pour la feuille de route complête! https://trello.com/b/ISQncpJP/shapezio
+ N'hésitez pas à consulter mon tableau trello pour avoir une vue d'ensemble de ce qui est prévu ! https://trello.com/b/ISQncpJP/shapezio
global:
loading: Chargement
@@ -74,11 +75,12 @@ global:
thousandsDivider: "."
# The suffix for large numbers, e.g. 1.3k, 400.2M, etc. cf wikipedia système international d'unité
+ # For french: https://fr.wikipedia.org/wiki/Pr%C3%A9fixes_du_Syst%C3%A8me_international_d%27unit%C3%A9s
suffix:
thousands: k
millions: M
- billions: T
- trillions: E
+ billions: G
+ trillions: T
# Shown for infinitely big numbers
infinite: inf
@@ -97,7 +99,7 @@ global:
# Short formats for times, e.g. '5h 23m'
secondsShort: s
minutesAndSecondsShort: m