Fix deconstruct sound being played when right clicking hub

This commit is contained in:
tobspr 2020-06-24 21:09:09 +02:00
parent c0e5595a3f
commit 97ef46bd52
2 changed files with 4 additions and 2 deletions

View File

@ -8,6 +8,7 @@ export const CHANGELOG = [
"Allow clicking on variants to select them",
"Allow clicking 'Q' over a shape or color patch to automatically select the miner building (by Gerdon262)",
"Add 'copy key' button to shape viewer",
"Fix deconstruct sound being played when right clicking hub",
"Add setting (on by default) to store the last used rotation per building instead of globally storing it (by Magos)",
"Added chinese (traditional) translation",
"Updated translations",

View File

@ -263,8 +263,9 @@ export class HUDBuildingPlacerLogic extends BaseHUDPart {
const tile = worldPos.toTileSpace();
const contents = this.root.map.getTileContent(tile);
if (contents) {
this.root.logic.tryDeleteBuilding(contents);
this.root.soundProxy.playUi(SOUNDS.destroyBuilding);
if (this.root.logic.tryDeleteBuilding(contents)) {
this.root.soundProxy.playUi(SOUNDS.destroyBuilding);
}
}
}