diff --git a/res_raw/sprites/buildings/block.png b/res_raw/sprites/buildings/block.png index 3596f682..90855c82 100644 Binary files a/res_raw/sprites/buildings/block.png and b/res_raw/sprites/buildings/block.png differ diff --git a/res_raw/sprites/buildings/constant_producer.png b/res_raw/sprites/buildings/constant_producer.png index 4bd8a60f..9ea15eaf 100644 Binary files a/res_raw/sprites/buildings/constant_producer.png and b/res_raw/sprites/buildings/constant_producer.png differ diff --git a/src/js/game/systems/goal_acceptor.js b/src/js/game/systems/goal_acceptor.js index 75b286d3..ff3f08f3 100644 --- a/src/js/game/systems/goal_acceptor.js +++ b/src/js/game/systems/goal_acceptor.js @@ -118,10 +118,10 @@ export class GoalAcceptorSystem extends GameSystemWithFilter { // LED indicator - parameters.context.lineWidth = 1; + parameters.context.lineWidth = 1.2; parameters.context.strokeStyle = "#64666e"; parameters.context.fillStyle = isValid ? "#8de255" : "#ff666a"; - parameters.context.beginCircle(10, 11.8, 3); + parameters.context.beginCircle(10, 11.8, 5); parameters.context.fill(); parameters.context.stroke();