diff --git a/src/js/game/systems/wired_pins.js b/src/js/game/systems/wired_pins.js index 9e318795..e73e85f0 100644 --- a/src/js/game/systems/wired_pins.js +++ b/src/js/game/systems/wired_pins.js @@ -147,7 +147,7 @@ export class WiredPinsSystem extends GameSystemWithFilter { const worldPos = entity.components.StaticMapEntity.localTileToWorld(slot.pos); const collidingEntity = this.root.map.getLayerContentXY(worldPos.x, worldPos.y, "wires"); if (collidingEntity) { - const staticComp = entity.components.StaticMapEntity; + const staticComp = collidingEntity.components.StaticMapEntity; assertAlways( staticComp .getMetaBuilding()